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Kingdom rankLotharingia
Primary culture
Burgundian (French)

Capital province
Aachen (1878)


State religion

Technology group
WesternWestern technology group
Lotharingian ideas
Traditions.png Traditions:
+25% National manpower modifier
+10% Infantry combat ability

Prestige decay.png Legacy of the Carolingians

−1% Prestige decay

Morale of armies.png Glory of Charlemagne

+15% Morale of armies

Trade efficiency.png Wealth of the Low Countries

+10% Trade efficiency

Idea cost.png New Carolingian Renaissance

−10% Idea cost

Yearly prestige.png The Court of Europe

+0.5 Yearly prestige
+1 Possible advisor

Missionaries.png Land of Bishops

+1 Missionary

Core-creation cost.png Europa Universalis Imperii

−20% Core-creation cost

Idea bonus.png Ambition:

−10% Aggressive expansion impact

Lotharingia is a formable nation in Europe, which can be formed by Flag of Burgundy Burgundy or Flag of Lorraine Lorraine

Formation[edit | edit source]

To form Lotharingia, the player must complete the mission ‘The Crown of Lothair’. This requires that the player first navigate the Burgundian Succession Crisis and join the HRE. Burgundy players without the Emperor expansion and Lorraine players form Lotharingia via a decision with the same prerequisites instead.


Execute decision.pngRestore the Kingdom of Lotharingia

As the new claimants to the Lotharingian crown, we draw our legitimacy by appealing to the legacy of Charlemagne and Lothair. Under our patronage, the exploits of our ancestors have once again become common knowledge, both among our own people and throughout the courts of Europe.

Potential requirements
  • Playing with normal or historical nations.
  • The country:
    • has not been an end game nation.
    • has not enacted this decision before.
    • is Flag of Lorraine Lorraine, or is Flag of Burgundy Burgundy and the Emperor Emperor expansion is not active.
    • is not a colonial nation.
    • is player-controlled, unless:
      • it is not a custom nation.
      • it is not a former colonial nation.
      • Flag of Lotharingia Lotharingia does not exist.

  • If Aachen is part of the Holy Roman Empire, but the country is not a member, then:
    • it is removed from the Empire.
    • the Holy Roman Emperor:
      • gets the opinion modifier “Removed provinces from the Empire” towards the country, worth Opinion.png−50 opinion with a yearly decay of 1.
      • loses Imperial authority.png1 imperial authority.
  • The country:
    • moves its capital to Aachen.
    • becomes Flag of Lotharingia Lotharingia.
    • gets new Mission.png missions.
    • increases rank to Kingdom rank kingdom.
    • gets a permanent claim on every unowned province in the Low Countries region.
    • gets the modifier “Increased Centralization” for 20 years, with the following effects:
      • Autonomy.png−0.05 Monthly autonomy change
      • National unrest.png+1 National unrest
    • gains Yearly prestige.png 25 prestige.
    • gets the event "New Traditions & Ambitions", unless it has custom ideas.

Missions[edit | edit source]

Main article: Lotharingian missions

Most Lotharingian missions are shared with Burgundy with a few additional missions for conquering former Carolingian territories.

Strategy[edit | edit source]

Strategy The below is one of many player suggested strategies for Lotharingia. Bear in mind, due to the dynamic nature of the game, it may unfold differently for other players.

Starting as Burgundy with the sole goal of forming Lotharingia. Start by allying the Emperor, Austria. Find a way to undermine France. Using his rivals against him or supporting vassal independence are good ways of doing this. The main reason to undermine France is because France protects Provence and we need the Lorraine Area. After securing Lorraine and you'll want to keep busy bullying France until the Inheritance fires. You can also attempt to go for Calais, but it may not be worth it if Portugal is backing England. There will be opportunities later to engage England. Manage AE well and focus on your goal of Lotharingia! You'll have an easier time forming Lotharingia if you accept French leadership and inherit the Lowlands during the Burgundian Inheritance event (Alternatively: Remain independent, and enact the Great Priviledge. If Ally to the Emperor, the AI will usually accept the outcome and you'll inherit the lowlands, become a HRE member AND stay independent, all at the cost of a min-50-autonomy privilege that can be cancelled 20 years later). Immediately get support for Independence and fight! If you've undermined them appropriately, this will be VERY easy. Once free again, 5 years will pass before the Emperor will consider allowing Burgundy to enter the Empire. If Austria supported your independence and you have good enough relations, they will accept you into the Empire. From there you can simply eat Burgundy's claims until you reach enough provinces in the correct areas to form Lotharingia. Hello wonderful new ideas and even more claims! If for some reason the Emperor doesn't allow you to join the empire, you get CBs on all of the electors to vassalize or restore union over them. You'll need to subjugate enough of them to gain Emperor for Burgundy and then conquest for the necessary provinces OR simply fight the Emperor and all his allies each time you want to take a province. However, demand for unlawful territory may make this tactic unfeasible as AE and negative opinion compile quickly.

Surely with proper planning and ability in-game Lotharingia is formable around 1500-1520. You must focus once in the HRE due to the wild Aggressive Expansion you will experience. Trading off wars between France and German minors taking very small amounts of land worked well. Perhaps taking Pale in a war with England would net the player a place to expand without suffering too much AE.

Achievements[edit | edit source]

Mary of Lotharingia icon
Starting as Burgundy, form Lotharingia and have a female ruler named Marie

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