Africa southern regions

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The regional divisions of the South of the African super-region.
Africa southern regions
Central Africa region
East Africa region
Kongo region
South Africa region

The Southern African regions are part of the Africa super-region. The nations in these regions are mainly divided into 2 main separate areas, the central inner lands and the eastern coast and the island, allowing nations in each area to try and become a local power uninterrupted before dealing with any other threat. This is especially true for inner Africa which can remain untouched by Europe well into the mid-late game. Since Fetishist Fetishism is the dominant religion in these parts, nations from one main area quick to interact with nations from the other main area will be able to double their available cults and get a bit of an advantage over their immediate neighbors.

There are many uncolonized provinces along the southern coast for outside forces - such as the European powers - to use as a stepping stone to get to Asia before turning the focus onto Africa itself. There are also uncolonized provinces acting as a divider between the aforementioned main areas which can be colonized, although it would be done at a rather great cost due to high native aggressiveness and ferocity. Controlling the trade nodes in the inner regions ensures the flow of money into Europe from its African holdings. Getting a hold of the eastern coast lines and diverting the trade coming from India will also help in obtaining the rich Asian trade.

The break-down of the Southern African regions is as follows:

Government types

  • Government tribal.png Tribal government forms are the dominant type in these parts (split mostly between Tribal Monarchy and Tribal Despotism).

Religions

  • Fetishist Fetishist is the dominant religion in these parts at the 1444 start.
  • Sunni Islam Sunni is present in the eastern part (with a bit of Ibadi Islam Ibadi).

Technology groups

  • Central African technology group Central African is the dominant tech group in these parts.
  • East African technology group East African in the eastern part.

Culture groups

  • Great Lakes in the northern part.
  • Congo in the western and central parts.
  • East Bantu and Southern African in the eastern part.

Formable / Reformable nations[edit]

There are no (re)formable nations in this super-region.

Revolter nations[edit]

There are no revolter nations in this super-region.


Regional Nations

Notes: These articles refer to the state of the world at the start of the grand-campaign (1444-11-11); meaning, if a nation is picked in other time points it may have different attributes. Table listings include: [1] 1444 starting nations, [2] 1444 releasable nations. Other tags, [3] later start/pure formables/revolters ("wild card" stats), are mentioned at the top. Worth noting, [4] a nation is assigned a home region based on its capital's location, [5] location names use the default localisation for consistency reasons (for searching in-game enter the provided province numbers). For a list of all available tags check the Countries article.

Central Africa region[edit]

Interlacustrine ideas
Notes:

For countries in the Great Lakes culture group.


Traditions.png Traditions:

+1 Attrition for enemies
+25% Looting speed

National manpower modifier.png Source of the Nile

+15% National manpower modifier

Prestige.png Heirs of Kitara

+1 Yearly prestige

Chance of new heir.png No Illegitimate Children

+50% Chance of new heir

Tolerance own.png Holy Lineages

+2 Tolerance of the true faith

Infantry cost.png Emitwe

−10% Infantry cost

Infantry combat ability.png Unity of the Clans

+10% Infantry combat ability

National tax modifier.png Development of Clientship

+10% National tax modifier

Idea bonus.png Ambition:

+1 Merchant
Kongolese ideas
Notes:

For countries in the Congo culture group.


Traditions.png Traditions:

+1 Attrition for enemies
−10% Land attrition

Fort defense.png The Kongo River Basin

+10% Fort defense

National manpower modifier.png Elephant Hunts

+10% National manpower modifier

Stability cost modifier.png Aristocratic Merit

−10% Stability cost modifier

Infantry cost.png Initiation Rites

−10% Infantry cost

Culture conversion cost.png Aggressive Migration

−10% Culture conversion cost

National unrest.png Subordinate Chiefs

−1 National unrest

Trade efficiency.png The Ivory Trade

+10% Trade efficiency

Idea bonus.png Ambition:

+1 Leader without upkeep
State Government Religion Tech group National ideas Culture group Capital Notes
Buganda.png Buganda Government tribal.pngKingdom rank Tribal Monarchy Fetishist Fetishist Central African technology group Central African Idea unlock Interlacustrine Great Lakes (Ganda) Buganda (4064)
Buha.png Buha Government tribal.pngKingdom rank Tribal Monarchy Fetishist Fetishist Central African technology group Central African Idea unlock Interlacustrine Great Lakes (Rwandan) Ruguru (4072)
Bunyoro.png Bunyoro Government tribal.pngKingdom rank Tribal Monarchy Fetishist Fetishist Central African technology group Central African Idea unlock Interlacustrine Great Lakes (Ganda) Bunyoro (4065)
Burundi.png Burundi Government tribal.pngKingdom rank Tribal Monarchy Fetishist Fetishist Central African technology group Central African Idea unlock Interlacustrine Great Lakes (Rwandan) Nkoma (4070)
Busoga.png Busoga Government tribal.pngKingdom rank Tribal Monarchy Fetishist Fetishist Central African technology group Central African Idea unlock Interlacustrine Great Lakes (Ganda) Busoga (4062)
Chokwe.png Chokwe Government tribal.pngKingdom rank Tribal Monarchy Fetishist Fetishist Central African technology group Central African Idea unlock Kongolese Congo (Chokwe) Ishindi (4095)
Kalundwe.png Kalundwe Government tribal.pngKingdom rank Tribal Monarchy Fetishist Fetishist Central African technology group Central African Idea unlock Kongolese Congo (Luba) Kalundwe (4096)
Karagwe.png Karagwe Government tribal.pngKingdom rank Tribal Monarchy Fetishist Fetishist Central African technology group Central African Idea unlock Interlacustrine Great Lakes (Ganda) Karagwe (4063)
Kazembe.png Kazembe Government tribal.pngKingdom rank Tribal Monarchy Fetishist Fetishist Central African technology group Central African Idea unlock Kongolese Congo (Luba) Luapala (4100)
Kikondja.png Kikondja Government tribal.pngKingdom rank Tribal Monarchy Fetishist Fetishist Central African technology group Central African Idea unlock Kongolese Congo (Luba) Upemba (4098)
Kuba.png Kuba Government tribal.pngKingdom rank Tribal Monarchy Fetishist Fetishist Central African technology group Central African Idea bonus.png Kuban Congo (Kuba) Kuba (4089)
Luba.png Luba Government tribal.pngKingdom rank Tribal Monarchy Fetishist Fetishist Central African technology group Central African Idea bonus.png Luban Congo (Luba) Luba (4097)
Nkore.png Nkore Government tribal.pngKingdom rank Tribal Monarchy Fetishist Fetishist Central African technology group Central African Idea unlock Interlacustrine Great Lakes (Ganda) Nkore (4066)
Rwanda.png Rwanda Government tribal.pngKingdom rank Tribal Monarchy Fetishist Fetishist Central African technology group Central African Idea unlock Interlacustrine Great Lakes (Rwandan) Nduga (4067)

East Africa region[edit]

Malagasy ideas
Notes:

For countries with Malagasy culture.


Traditions.png Traditions:

−10% Stability cost modifier
−20% Light ship cost

Fort defense.png Fortify the Coastline

+15% Fort defense

Legitimacy.png Zafivolamena

+1 Yearly legitimacy

Embargo efficiency.png Pirate Ports

+10% Embargo efficiency
+15% Privateer efficiency

National manpower modifier.png Martial Traditions

+10% National manpower modifier

National unrest.png Sacred Law

−1 National unrest

Trade efficiency.png Control of the Foreign Traders

+10% Trade efficiency

National tax modifier.png Permanent Taxation System

+10% National tax modifier

Idea bonus.png Ambition:

+25% Naval force limit modifier
Swahili ideas
Notes:

For countries with Swahili culture.


Traditions.png Traditions:

−20% Light ship cost
+25% Trade range

Trade efficiency.png Indian Ocean Trade

+10% Trade efficiency
−10% Sailor maintenance

Naval leader maneuver.png Monsoon Season

+1 Naval leader maneuver

Tolerance own.png Great Mosque of Kilwa

+1 Tolerance of true faith

Idea cost.png Indian Ocean Melting Pot

−5% Idea costs

Mercenary maintenance.png Recruit the Unbelievers

−15% Mercenary maintenance

Production efficiency.png Ivory Trade

+10% Production efficiency

Diplomatic reputation.png Familiar Presence Abroad

+1 Diplomatic reputation
+1 Diplomatic relation

Idea bonus.png Ambition:

+10% Global trade power
Zambezi ideas
Notes:

For countries with Nyasa or Makua culture.


Traditions.png Traditions:

+10% National manpower modifier
+10% Infantry combat ability

Mercenary maintenance.png Warrior Culture

−15% Mercenary maintenance

Stability cost modifier.png Maravi Influences

−10% Stability cost modifier

Trade power.png Control of the Zambezi Trade

+25% Domestic trade power

National unrest.png Strengthen the Chieftaincies

−1 National unrest

Devotion.png Centralizing the Mbona Cult

+1 Yearly devotion
+1 Yearly legitimacy

Diplomatic annexation cost.png Wealth of the Shire Valley

−15% Diplomatic annexation cost

National tax modifier.png Loyal Representatives

+10% National tax modifier

Idea bonus.png Ambition:

+20% Income from vassals
State Government Religion Tech group National ideas Culture group Capital Notes
Antemoro.png Antemoro Government tribal.pngDuchy rank Tribal Monarchy
  • Sunni Islam Sunni
  • Shafi'i school Shafi'i school
East African technology group East African Idea bonus.png Antemoro East Bantu (Malagasy) Antemoro (4026)
Betsimisaraka.png Betsimisaraka Government tribal.pngDuchy rank Tribal Monarchy Fetishist Fetishist East African technology group East African Idea bonus.png Betsimisaraka East Bantu (Malagasy) Vatomandry (4025)
Imerina.png Imerina Government tribal.pngDuchy rank Tribal Despotism Fetishist Fetishist East African technology group East African Idea bonus.png Imerina East Bantu (Malagasy) Merina (1792)
Kilwa.png Kilwa Government tribal.pngKingdom rank Tribal Monarchy
  • Sunni Islam Sunni
  • Shafi'i school Shafi'i school
East African technology group East African Idea unlock Swahili East Bantu (Swahili) Kilwa (1196) Overlord of Flag of Sofala Sofala
Lundu.png Lundu Government tribal.pngDuchy rank Tribal Despotism Fetishist Fetishist Central African technology group Central African Idea unlock Zambezi Southern African (Nyasa) Lundu (4039) Vassal of Flag of Maravi Maravi
Mahafaly.png Mahafaly Government tribal.pngDuchy rank Tribal Despotism Fetishist Fetishist East African technology group East African Idea unlock Malagasy East Bantu (Malagasy) Mahafaly (4028)
Makua.png Makua Government tribal.pngKingdom rank Tribal Monarchy Fetishist Fetishist Central African technology group Central African Idea unlock Zambezi Southern African (Makua) Makua (4034)
Malindi.png Malindi Government tribal.pngKingdom rank Tribal Monarchy
  • Sunni Islam Sunni
  • Shafi'i school Shafi'i school
East African technology group East African Idea unlock Swahili East Bantu (Swahili) Malindi (1203)
Maravi.png Maravi Government tribal.pngKingdom rank Tribal Despotism Fetishist Fetishist Central African technology group Central African Idea bonus.png Maravi Southern African (Nyasa) Kalonga (4040) Overlord of Flag of Lundu Lundu
Mombasa.png Mombasa Government tribal.pngKingdom rank Tribal Monarchy
  • Sunni Islam Sunni
  • Shafi'i school Shafi'i school
East African technology group East African Idea unlock Swahili East Bantu (Swahili) Mombasa (1202)
Pate.png Pate Government tribal.pngKingdom rank Tribal Monarchy
  • Ibadi Islam Ibadi
  • Shafi'i school Shafi'i school
East African technology group East African Idea unlock Swahili East Bantu (Swahili) Pate (2796)
Sakalava.png Sakalava Government tribal.pngDuchy rank Tribal Despotism Fetishist Fetishist East African technology group East African Idea unlock Malagasy East Bantu (Malagasy) Menabe (1193)
Tumbuka.png Tumbuka Government tribal.pngKingdom rank Tribal Monarchy Fetishist Fetishist Central African technology group Central African Idea bonus.png Tumbuka Southern African (Nyasa) Tumbuka (4045)

Kongo region[edit]

Kongo ideas
Notes:

For Kongo, Loango and Ndongo.


Traditions.png Traditions:

+10% Trade efficiency
−20% Land attrition

National tax modifier.png Kongolese Tax Exchange

+10% National tax modifier

Chance of new heir.png Election of Manikongos

+50% Chance of new heir

Military technology cost.png Imported European Weaponry

−10% Military technology cost

Diplomatic reputation.png Diplomacy With European Monarchs

+1 Diplomatic reputation
−25% Envoy travel time

Provincial trade power modifier.png The Triangle Trade

+10% Provincial trade power modifier
+5% Infantry combat ability

Production efficiency.png Foreign Demand For Slaves

+10% Production efficiency

Discipline.png Defend Against the Colonists

+5% Discipline

Idea bonus.png Ambition:

+30% Improve relations
Kongolese ideas
Notes:

For countries in the Congo culture group.


Traditions.png Traditions:

+1 Attrition for enemies
−10% Land attrition

Fort defense.png The Kongo River Basin

+10% Fort defense

National manpower modifier.png Elephant Hunts

+10% National manpower modifier

Stability cost modifier.png Aristocratic Merit

−10% Stability cost modifier

Infantry cost.png Initiation Rites

−10% Infantry cost

Culture conversion cost.png Aggressive Migration

−10% Culture conversion cost

National unrest.png Subordinate Chiefs

−1 National unrest

Trade efficiency.png The Ivory Trade

+10% Trade efficiency

Idea bonus.png Ambition:

+1 Leader without upkeep
State Government Religion Tech group National ideas Culture group Capital Notes
Kasanje.png Kasanje Government tribal.pngKingdom rank Tribal Monarchy Fetishist Fetishist Central African technology group Central African Idea unlock Kongolese Congo (Mbangala) Kasanje (4082)
Kongo.png Kongo Government tribal.pngKingdom rank Tribal Monarchy Fetishist Fetishist Central African technology group Central African Idea unlock Kongo Congo (Kongolese) Mpemba (1170) Overlord of Flag of Loango Loango and Flag of Ndongo Ndongo
Loango.png Loango Government tribal.pngDuchy rank Tribal Monarchy Fetishist Fetishist Central African technology group Central African Idea unlock Kongo Congo (Kongolese) Loango (1166) Vassal of Flag of Kongo Kongo
Lunda.png Lunda Government tribal.pngKingdom rank Tribal Monarchy Fetishist Fetishist Central African technology group Central African Idea bonus.png Lunda Congo (Lunda) Rund (4092)
Ndongo.png Ndongo Government tribal.pngDuchy rank Tribal Monarchy Fetishist Fetishist Central African technology group Central African Idea unlock Kongo Congo (Mbundu) Ndongo (1171) Vassal of Flag of Kongo Kongo
Soyo.png Soyo Government tribal.pngKingdom rank Tribal Monarchy Fetishist Fetishist Central African technology group Central African Idea unlock Kongolese Congo (Kongolese) Soyo (4080)
  • Releasable by Flag of Kongo Kongo
  • Available by date (1590)
Tyo.png Tyo Government tribal.pngKingdom rank Tribal Monarchy Fetishist Fetishist Central African technology group Central African Idea unlock Kongolese Congo (Kongolese) Anziku (1169)
Yaka.png Yaka Government tribal.pngKingdom rank Tribal Monarchy Fetishist Fetishist Central African technology group Central African Idea unlock Kongolese Congo (Yaka) Yaka (4085)

South Africa region[edit]

Zambezi ideas
Notes:

For countries with Nyasa or Makua culture.


Traditions.png Traditions:

+10% National manpower modifier
+10% Infantry combat ability

Mercenary maintenance.png Warrior Culture

−15% Mercenary maintenance

Stability cost modifier.png Maravi Influences

−10% Stability cost modifier

Trade power.png Control of the Zambezi Trade

+25% Domestic trade power

National unrest.png Strengthen the Chieftaincies

−1 National unrest

Devotion.png Centralizing the Mbona Cult

+1 Yearly devotion
+1 Yearly legitimacy

Diplomatic annexation cost.png Wealth of the Shire Valley

−15% Diplomatic annexation cost

National tax modifier.png Loyal Representatives

+10% National tax modifier

Idea bonus.png Ambition:

+20% Income from vassals
State Government Religion Tech group National ideas Culture group Capital Notes
Butua.png Butua Government tribal.pngDuchy rank Tribal Despotism Fetishist Fetishist Central African technology group Central African Idea bonus.png Butua Southern African (Shona) Butua (1185) Vassal of Flag of Mutapa Mutapa
Mutapa.png Mutapa Government tribal.pngKingdom rank Tribal Despotism Fetishist Fetishist Central African technology group Central African Idea bonus.png Mutapan Southern African (Shona) Zimbabwe (1184) Overlord of Flag of Butua Butua
Sofala.png Sofala Government tribal.pngDuchy rank Tribal Monarchy
  • Sunni Islam Sunni
  • Shafi'i school Shafi'i school
East African technology group East African Idea unlock Zambezi Southern African (Nyasa) Sofala (1186) Vassal of Flag of Kilwa Kilwa

Notes: These articles refer to the state of the world at the start of the grand-campaign (1444-11-11); meaning, if a nation is picked in other time points it may have different attributes. Table listings include: [1] 1444 starting nations, [2] 1444 releasable nations. Other tags, [3] later start/pure formables/revolters ("wild card" stats), are mentioned at the top. Worth noting, [4] a nation is assigned a home region based on its capital's location, [5] location names use the default localisation for consistency reasons (for searching in-game enter the provided province numbers). For a list of all available tags check the Countries article.