Livonian Order

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Duchy rankLivonian Order
Livonian Order.png
Primary culture
Balten (Germanic)

Capital province
Livland (37)

Government
Monastic Order Government theocracy.png

State religion
CatholicCatholic.png

Technology group
WesternWestern technology group
Livonian Knight ideas

Traditions.png Traditions:

+2 Max promoted cultures
+1 Missionary

Discipline.png Livonian Brothers of the Sword

+5% Discipline

Trade power.png Merchants of the Hansa

+10% Global trade power

Fort maintenance.png Castles of the Order

−15% Fort maintenance

Missionary strength.png Baptizers of Terra Mariana

+2% Missionary strength
+1 Yearly papal influence
+5% Church power

Production efficiency.png Local Serfs

+10% Production efficiency

Tolerance of the true faith.png Promote Local Bishops

+1 Tolerance of the true faith

Infantry combat ability.png Military Reforms

+10% Infantry combat ability

Idea bonus.png Ambition:

+20% Manpower in true faith provinces

The Livonian Order is a large Monastic Order based in the Baltics. It lies on the coast of the Baltic sea and borders Flag of Teutonic Order Teutonic Order to the southwest, Flag of Lithuania Lithuania to the south, Flag of Novgorod Novgorod to the east, and contains Flag of Riga Riga as an enclave within its borders. It is a historical friend of the Flag of Teutonic Order Teutonic Order and Flag of Riga Riga.

Missions[edit | edit source]

Main article: Livonian Order missions

Events[edit | edit source]

Main article: Livonian Order events

Decisions[edit | edit source]

The Livonian Order is able to form Livonia and Kurland.

id

Execute decision.pngReform into Livonia

The age of crusading knights is fading fast. There will come a time when we no longer have anything to gain by holding on to the trappings of a monastic order. Besides, the Landmeister would much rather be a Duke... or King. By reforming into a secular state, we can revitalize our administration and gain the respect of our neighbors.
 
Potential requirements
  • Playing with normal or historical nations
  • The country was never an end-game tag
  • None of:
    • Country flag formed_livonia_flag is set
  • At least one of:
    • Is player-controlled
    • Is not playing a custom nation
  • At least one of:
  • None of:
  • At least one of:
    • Is player-controlled
    • The Protestantism Protestant religion is enabled
    • The Reformed.png Reformed religion is enabled
    • The Hussite Hussite religion is enabled
    • The Anglican.png Anglican religion is enabled
Allow
  • Administrative technology.png Administrative technology is at least 10
  • Is not a steppe horde
  • Is not at war
  • At least one of:
    • Religion is Protestantism Protestant
    • Religion is Reformed.png Reformed
    • Religion is Hussite Hussite
    • Religion is Anglican.png Anglican
  • Owns core province Livland (37)
  • Owns core province Wenden (4241)
  • Owns core province Latgalia (273)
  • Province Livland (37):
    • Is in a state

Effects
  • Province Livland (37):
    • Province becomes the new Capital.png capital. If it was in the empire and the country isn't, it is removed from the empire.
  • Country becomes Flag of Livonia Livonia
  • If:
    • Limited to:
      • None of:
        • Max promoted cultures.png Latvian is accepted culture
    • Max promoted cultures.png Gain Latvian as an accepted culture
  • If:
    • Limited to:
      • None of:
        • Max promoted cultures.png Estonian is accepted culture
    • Max promoted cultures.png Gain Estonian as an accepted culture
  • Gets new Mission.png missions
  • Gain Yearly prestige.png 10 prestige
  • If:
    • Limited to:
    • Trigger country event “New Traditions & Ambitions”
  • Gain country modifier “Increased Centralization” for 10 years, giving the following effects:
    • Autonomy.png −0.05 Monthly autonomy change
    • National unrest.png +1 National unrest
  • If:
    • Limited to:
      • Government is theocracy
    • Change government to monarchy
    • Every neighbouring country:
      • Limited to:
        • Government is monarchy
      • Gain opinion modifier “Secularized Monastic Order” (Opinion.png +25 opinion / −2.5 yearly decay / +25 max) towards Our country
  • Set country flag formed_livonia_flag

AI decision factors:

  • Base weight: 1
  • Base weight * 0 if the following are true:
    • None of:
      • Owns core province Livland (37)
    • None of:
      • Owns core province Wenden (4241)
    • None of:
      • Owns core province Latgalia (273)
id

Execute decision.pngReform into Kurland


The Northern Crusade has long come to an end. Our Crusader identity will soon bring us no more than nothing and maybe one day, it will eventually become a burden... By secularizing the state and reforming it into a duchy which is led by the former Grandmaster and his knights - now the Duke and his vassals - we can rouse the state from decadence and ameliorate our diplomatic situation.


 
Potential requirements

Flag of Kurland Kurland does not exist.
The country:

If the country is AI-controlled then:

  • it can not be a custom nation.
  • Protestantism Protestant, Reformed.png Reformed, Anglican.png Anglican or Hussite Hussite religion must be enabled.

Playing with normal or historical nations.

Allow

The country:

Mitau (1935) is part of a state


Effects

The country:

  • becomes Flag of Kurland Kurland.
  • gains Yearly prestige.png 10 prestige.
  • becomes a Government monarchy.png monarchy, if it is a Government theocracy.png theocracy
  • gets the Msg event.png event ‘New Traditions & Ambitions’, unless it has custom ideas.
  • gets “Increased Centralization” for Time Icon.png 10 years, giving:
    • Autonomy.png −0.05 monthly autonomy change,
    • National unrest.png +1 national unrest.

Every neighbouring Government monarchy.png monarchies:

  • gets the opinion modifier “Secularized Monastic Order” (Opinion.png +25 opinion / −2.5 yearly decay / +25 max) towards Flag of Kurland Kurland.

If Mitau (1935) is part of the HRE, but its owner is not a member then:

  • the province is removed from the HRE.
  • the Holy Roman Emperor:
    • gets the opinion modifier “Removed provinces from the Empire” towards the owner, worth Opinion.png−50 opinion with a yearly decay of 1.
    • loses Imperial authority.png1 imperial authority.

Mitau (1935):

  • becomes the new capital of the owner country.

The Livonian Government[edit | edit source]

Taking the Livonian Path as the Livonian Order allows you to get 1 of 15 very Unique Government Reforms.

After completing the Mission Mission.png "Reform the Government" you will start to get a chain of 6 Msg event.png Events.

Each of the Msg event.png Events has a MTTH of 60 months, with different factors reducing their MTTH.

The 6 Msg event.png Events are : "Administrative Chaos in the Office", "Questions of Warfare", "Livonian Estates demand Privileges", "Little Economical Golden Age", "Religious Debate within Livonia" and "The Role of the Duke".

  • Msg event.png The MTTH of "Administrative Chaos in the Office" is reduced by having Overextension.png OE, starting with 30 Months at 25% Overextension.png OE and turning into 0.075 Months at 200% Overextension.png OE.
  • Msg event.png The MTTH of "Questions of Warfare" gets cut in half up to 3 times for any of these conditions that are met :
    • Having an Land forcelimit.png Army the Size of at least 90% of your Force Limit,
    • Being at War.png War,
    • Making at least Military power.png 5mil per month.
  • Msg event.png The MTTH of "Livonian Estates demand Privileges" gets cut in half up to 3 times for every of these Msg event.png events that already happened :
    • Msg event.png"Administrative Chaos in the Office" or Msg event.png "Questions of Warfare" or Msg event.png "Little Economical Golden Age"
  • Msg event.png The MTTH of "Little Economical Golden Age" gets cut in half up to 5 times for any of these conditions that are met :
    • Having at least Stability.png 2 Stability,
    • Having completed Economic idea group.png Economical Ideas,
    • Having a Advisor.png Trader/ Treasurer/ Master of Mint of atleast skill 2,
    • Having doubled your Income.png starting Income,
    • Not running a Income.png Deficit.
    • However the MTTH is doubled up to 2 times if you :
      • Are running Expenses.png a Deficit,
      • Have at least Burghers.png 3 Loans.
    • Note that this event cannot fire if you are Interest per annum.png Bankrupt or Have at least Burghers.png 10 Loans or Have at least Corruption.png 10 Corruption.
  • Msg event.png The MTTH of "Religious Debate within Livonia" gets cut in half up to 2 times for any of these conditions that are met :
    • Having an Advisor.png Inquisitor/ Thelogian of atleast Skill 2,
    • Having completed Humanist idea group.png "Humanist"/ Religious idea group.png "Religious"/ Divine idea group.png "Divine" Ideas
  • Msg event.png The MTTH of "The Role of the Duke" gets cut in half up to 6 times for any of these conditions that are met :
    • Your Ruler is a General.png General,
    • You are Become Defender of the Faith.png Defender of the Faith,
    • Your Ruler has a Skill of atleast 3 in every category
    • Your Ruler has a Skill of atleast 4 in every category
    • You have at least Legitimacy.png 95 Legitimacy
    • you have at least Yearly prestige.png 50 Prestige
    • Note that this Event cannot fire if you are in any Disaster.png Disaster or are Interest per annum.png Bankrupt or are at War.png War.

Every Event has 3 options to choose from, a Administrative power.png Administrative Option, a Diplomatic power.png Diplomatic Option and a Military power.png Military Option.

Each Option has 2 effects, the primary one beeing to increase your Focus for the Governments that you will get in the end.

The secondary effects of the Options wont be explained here, as they are not relevant to the Government Building Process.

During the Msg event.png Event chain, your country has 3 internal counters All power costs.png, representing your Focus for the new Government. These 3 counters are, Administrative power.png Administrative, Diplomatic power.png Diplomatic and Military power.png Military.

Thus, every option of the Events increase their correlating Counter All power costs.png by 1.

In the end, after all the Events have fired, you will have different values for your Focus and resulting from this the different Governments will become available for you.

To get the new Governments you will need to complete the Mission Mission.png "The Livonian Monarchy" which will fire the Msg event.png "The Government of Livonia" event.

This Event will always have atleast 3 options, the standart "Livonian Monarchy", 1 - 4 special Governments depending on your choices and the Option to pick none.

The exact values needed for every Reform can be found on the Government Reforms - Monarchy, Page.

The Governments can be sorted into 4 different "Tiers", requiring either 3 points of your focus to be matching, or 4/5/6, respectivly.

The Governments that require 3/4/5 points, need them to be put into one Category of the 3 (adm/dip/mil), while the Tier 4 Reforms need them to be spread over 2/3 Categories.

Some Notes :

Strategy[edit | edit source]

Strategy The below is one of many player suggested strategies for Livonian Order. Bear in mind, due to the dynamic nature of the game, it may unfold differently for other players.

You start in a windy corner of Europe hemmed in on 3 sides by some powerful rivals. The Livonian Order is weak early on but if you can get going, your national ideas are extremely powerful.

This may take a few restarts depending on how the AI picks rivals but ally Sweden and Teutonic Order. Build up an army and attack Novgorod. Take a few provinces and money. Build an additional fort on the Lithuanian Border and Diplomatic Annex Riga.

Wait. If Lithuania remains peaceful then don’t provoke them and work on Novgorod. If Lithuania has a bad war going through jump in and take some land. Stay out of Europe as much as possible. Instead roll up Novgorod and then go after Muscovy. Pick an Eastern Ally depending on the specifics of your game. Keep gobbling up Russian Territory. If Lithuania attacks, defend and wait for Sweden to help you out. Aim for White Peaces, you actually want Lithuania as a buffer for later.

For ideas I actually recommend a double Economic start with Trade and Economic followed by Quality and Religious. Keep rolling East and South towards the Crimea. Convert along the way. Your ideas are great for that and you can use your influence to become papal controller.

Once you get going you are basically a strange Russia. If possible you can betray Sweden and take most of Scandinavia. But in general you should focus on heretical nations so you can convert. Later on invade Holy Land.

Expectation wise it's very hard for a Livonian world conquest or mega nation.

Achievements[edit | edit source]

Baltic Crusader icon
As Teutonic Order or Livonian Order, own all of Russia as core provinces and convert it to Catholic.
Almost Prussian Blue icon
Starting as the Livonian Order, form Livonia and own the territory of the North German Confederation as core provinces.
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