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Livonia

Duchy rankLivonia
Livonia.png
Primary culture
Latvian (Baltic)

Capital province
Dorpat (1834)

Government
Feudal NobilityGovernment monarchy.png

State religion
CatholicCatholic.png

Technology group
EasternEastern technology group
Generic ideas
Notes:

Generic Ideas for all countries that don't have one of the other groups.


Traditions.png Traditions:

−10% Stability cost modifier
−10% Advisor costs

Discipline.png Preserve our troops

+2.5% Discipline

National tax modifier.png Tax Reform

+5% National tax modifier

Mercenary maintenance.png Regulated Contracts

−10% Mercenary maintenance

Trade power.png Contract Law

+5% Global trade power

National manpower modifier.png Peasant levy

+5% National manpower modifier

Trade steering.png Mercantile Status

+5% Trade steering

Production efficiency.png Strengthening Land Tenure

+5% Production efficiency

Idea bonus.png Ambition:

+10% National tax modifier

Livonia is a small country in Baltic region. It is also the primary nation of the Latvian culture. Livonia does not exist in any of the starts, although it can be released or formed due to rebels.

StrategyEdit

In 1444, Livonia begins with cores on four of the   Livonian Order's provinces, Wenden, Dorpat, Latgalia, and Livland. Livonia can be released from the   Livonian Order, however it is recommended that the player first move their capital to a province that is not a core of Livonia before releasing and playing as Livonia. One of the best methods to release and play as Livonia is to select Livonian Order, remove the province of Dorpat from the control of the Nobility estate, moving the capital of the Livonian Order to the province of Dorpat, releasing   Estonia as a vassal (but choosing not to play as Estonia), moving the capital again to Mitau, and releasing and playing as Livonia. This ensures that Livonia gains as many provinces as possible during the release, and that the   Livonian Order is as weak as possible to make declaring independence easier. Before releasing and playing as Livonia, it is best to decline all alliance offers, and also insulting all neighbors to ensure Livonian Order does not have many allies, to make declaring independence easier. After releasing and playing as Livonia, the next step is to declare independence.   Estonia will usually be friendly, and will be willing to ally the player. If the   Livonian Order does not have any allies, the player, with the help of   Estonia, will usually be able to win the independence war, however, if the Livonian Order has at least one medium-size ally, it is usually necessary to get one of the other Eastern European powers, such as   Poland,   Muscovy,   Hungary, or, if they remain independent,   Lithuania, to support Livonia's independence. After winning your independence from the   Livonian Order, good routes for expansion include   Riga,   Novgorod, and the   Teutonic Order.


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