Lübeckian missions

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This is a list of all missions of Flag of Lübeck Lübeck. It requires Emperor Emperor expansion for the mission tree to be full. [1]

Global DominanceFaith's BastionRelations with the EmperorA Center of CommerceReform the AdministrationEnd the Sound TollSecure Baltic TradeSeize JutlandSubjugate NorwayTies with EnglandThe London SteelyardA Base in ScotlandSecure North Sea TradeNewfoundland Trading PortsNew LübeckDefend the CityWismar & RostockReturn Visby to the LeagueThe Novgorod KontorThe Merchant NavyHanseatic BookkeepingThe Lübeck KrantorHanseatic ShipwrightsThe Eagle of the SeasQueen of the LeagueDominate CommerceUnite the LeagueEMP Hansa Missions.png

Clicking on a mission icon leads to the appropriate table row. "Repeat" action to return.

Without Emperor Emperor, Lübeck has access to generic missions, european missions and Holy Roman Empire republic missions, but it has only the following Lübeckian mission[2]:


National missions[edit]

North Sea dominance[edit]

Mission Completion requirements Effects Prerequisites
Mission hanseatic city.png End the Sound Toll One of the following must be true:
  • Lübeck controls Lund (6) and Sjaelland (12).
  • Owner of Sjaelland (12) is at peace with Lübeck and has opinion of at least 150 towards it.
  • Sjaelland (12) has not the modifier "Sound Toll"
Lübeck (45) province gets “Free Shipping Through The Sound” until the end of the game, giving the following effects:
  • Local trade power.png +15 local trade power.
  • Province trade power modifier.png +25% local trade power.
Mission develop nevas port.png Secure Baltic Trade

Lübeck has 30% or more Trade Power in the Baltic Sea trade node

  • Lübeck gains permanent claim on Schweslig-Holstein Area
  • Lübeck gains permanent claim on North Jutland Area
  • Lübeck gets Baltic Trade Secured for 20 Years, giving the following effects:
  • Ship trade power.png +25% Ship Trade Power
Mission hanseatic city.png End the Sound Toll
Mission scandinavian port authority.png Seize Jutland
  • At least 4 provinces owned by the country or non-tributary subjects with:
    • At least one of:
      • Is in North Jutland area
      • Is in Schleswig-Holstein area
  • If:
    • Limited to:
    • Gain Subjugation casus belli against Flag of Norway Norway
  • Else:
    • Provinces in the Vestlandet area:
      • Limited to:
        • None of:
          • Is a core of Our country
        • None of:
      • Our country gains a permanent claim on this province
    • Provinces in the Østlandet area:
      • Limited to:
        • None of:
          • Is a core of Our country
        • None of:
      • Our country gains a permanent claim on this province
    • Provinces in the Trøndelag area:
      • Limited to:
        • None of:
          • Is a core of Our country
        • None of:
      • Our country gains a permanent claim on this province
Mission develop nevas port.png Secure Baltic Trade
Mission seize north sea trade.png Subjugate Norway
  • If:
    • Limited to:
      • DLC Mare Nostrum.png Mare Nostrum is active
    • Province Akershus:
      • At least one of:
        • Province is owned by Our country or its non-tributary subjects
        • Province owner:
    • Province Bergenhus:
      • At least one of:
        • Province is owned by Our country or its non-tributary subjects
        • Province owner:
    • Province Trøndelag:
      • At least one of:
        • Province is owned by Our country or its non-tributary subjects
        • Province owner:
  • Else:
    • Province Akershus:
      • Province is owned by Our country or its non-tributary subjects
    • Province Bergenhus:
      • Province is owned by Our country or its non-tributary subjects
    • Province Trøndelag:
      • Province is owned by Our country or its non-tributary subjects
  • Gain Yearly prestige.png 20 prestige
  • If:
    • Limited to:
      • Flag of Norway Norway:
        • Is a subject of Our country
    • Gain Military power.png 100 military power
  • Else:
    • Every owned province:
      • Limited to:
        • Culture is Norwegian
      • Lose 5 years of separatism
  • Provinces in the North Atlantic Islands area:
    • Limited to:
      • None of:
        • Is a core of Our country
      • None of:
    • Our country gains a permanent claim on this province
Mission scandinavian port authority.png Seize Jutland
Mission rb invade england.png Ties with England
  • If:
    • Limited to:
    • At least one of:
      • Flag of England England:
        • Is allied to Our country
        • Opinion of Our country is at least Opinion.png +125
      • Province Coast of Holland:
      • Province Coast of Holland:
  • Else:
    • Province Coast of Holland:
      • At least one of:
  • Province Coast of Holland:
    • Our country gains trade modifier “Hanseatic Traders” (+25 Power) for 20 years
  • Province London:
    • If:
      • Limited to:
        • None of:
          • Is a core of Our country
        • None of:
      • Our country gains a permanent claim on this province
  • Province Lothian:
    • If:
      • Limited to:
        • None of:
          • Is a core of Our country
        • None of:
      • Our country gains a permanent claim on this province
  • Province Ayrshire:
    • If:
      • Limited to:
        • None of:
          • Is a core of Our country
        • None of:
      • Our country gains a permanent claim on this province
Mission the london steelyard.png The London Steelyard
  • If:
    • Limited to:
      • DLC Mare Nostrum.png Mare Nostrum is active
    • Province London:
      • At least one of:
        • Province is owned by Our country or its non-tributary subjects
        • Province owner:
  • Else:
    • Province London:
      • Province is owned by Our country or its non-tributary subjects
  • Gain Diplomatic power.png 50 diplomatic power
  • Province London:
    • Our country gains trade modifier “The London Steelyard” (+30 Power) for the rest of the game
Mission rb invade england.png Ties with England
Mission rb the bank of scotland.png A Base in Scotland
  • If:
    • Limited to:
      • DLC Mare Nostrum.png Mare Nostrum is active
    • Province Lothian:
      • At least one of:
        • Province is owned by Our country or its non-tributary subjects
        • Province owner:
    • Province Ayrshire:
      • At least one of:
        • Province is owned by Our country or its non-tributary subjects
        • Province owner:
  • Else:
    • Province Lothian:
      • Province is owned by Our country or its non-tributary subjects
    • Province Ayrshire:
      • Province is owned by Our country or its non-tributary subjects
  • Gain Yearly prestige.png 20 prestige
  • If:
  • Every owned province:
    • Limited to:
      • Culture is Norwegian
    • Lose 5 years of separatism
Mission rb invade england.png Ties with England
Mission look west.png Secure North Sea Trade
  • Province North Sea:
    • Our country is the strongest trade power in this node
  • Gain country modifier “The North Sea Trade Route” for 20 years, giving the following effects:
    • Trade steering.png +20% Trade steering
  • Gain Explorer explorer with 30 navy tradition
Mission seize north sea trade.png Subjugate Norway

Mission rb the bank of scotland.png A Base in Scotland

Mission rb scottish the darien scheme.png Newfoundland Trading Ports
  • All provinces in the Newfoundland area:
    • Province is owned by Our country or its non-tributary subjects
  • Provinces in the Newfoundland area:
    • Gain Production.png 1 base production
  • Province Beothuk:
    • Create a Province trade power value.png level 1 center of trade
Mission look west.png Secure North Sea Trade
Mission rb the thirteen colonies.png New Lübeck
  • Province Manhattan:
    • Province owner:
      • Is colonial nation of Our country
      • Owns at least 10 non-colony provinces
  • Gain country modifier “American Colonies” for 20 years, giving the following effects:
    • Global settler increase.png +25 Global settler increase
    • Trade power abroad.png +15% Trade power abroad
  • Province Manhattan:
    • Rename province to Neulübeck
    • Rename provincial capital to Neulübeck
    • Gain Base tax.png 1 base tax
    • Gain Production.png 1 base production
    • Gain Manpower.png 1 base manpower
Mission rb scottish the darien scheme.png Newfoundland Trading Ports

The Hanseatic League[edit]

Mission Completion requirements Effects Prerequisites
Mission defend the city.png Defend the City Have an army equal or larger than 12,000

Total army size of at least 100% of the Land force limit modifier.png Force Limit

Lübeck gains permanent claims on Mecklenburg Area.
Mission rb hanseatic east.png Wismar & Rostock Wismar (2996):
  • Owned by Lübeck or its non-Tributary Subjects.

Rostock (46):

  • Owned by Lübeck or its non-Tributary Subjects.
Gain Administrative power.png 50 Administrative Power.

Lübeck gains permanent claims on Gotland (25).

Lübeck gets "Hanseatic Power Restored" for Time Icon.png 20 years in the Lübeck trade node, giving the following effect:

  • +20Trade power.png trade power
Mission defend the city.png Defend the City
Mission return visby to the league.png Return Visby to the League One of the following must be true:

If Res Publica.png Res Publica is enabled:

All the following must be true:

  • Owns core province: Gotland (25)
  • Gotland (25) have the province modifier Trading Post

Else:

All the following must be true

  • Owns core province: Gotland (25)
  • Gotland (25):
    • Development.pngDevelopment at least 20

If Mare Nostrum.png Mare Nostrum is enabled:

All the following must be true:

Else:

All the following must be true:

  • Gotland (25):
    • Owned by Lübeck or its non-Tributary Subjects.
Gain Mercantilism.png 5 Mercantilism

Lübeck gains permanent claim on Novgorod (310).

Lübeck gains permanent claim on Danzig (43).

Mission rb hanseatic east.png Wismar & Rostock
Mission novgorod the great.png The Novgorod Kontor One of the following must be true:

If Res Publica.png Res Publica is enabled:

All the following must be true

  • Owns core province: Novgorod (310)
  • Novgorod (310):
    • Have the following province modifier Traiding Post


Else:

All the following must be true:

  • Owns core province: Novgorod (310)
  • Novgorod (310):
    • Development.pngDevelopment at least 20

If Mare Nostrum.png Mare Nostrum is enabled:

All the following must be true:

Else:

All the following must be true:

  • Novgorod (310):
    • Owned by Lübeck or its non-Tributary Subjects.
Gain Mercantilism.png 5 Mercantilism

Lübeck gets "Hanseatic Control on Novgorod" for Time Icon.png 20 years in the Novgorod trade node, giving the following effect:

  • +50Trade power.png trade power
Mission return visby to the league.png Return Visby to the League
Mission corsairs of the north sea.png The Merchant Navy Have more or equal Light ship.pnglight ships than 20 Lübeck gets "Merchant Navy" for Time Icon.png 20 years, giving the following effect:
  • Ship Trade Power Trade power.png +25%


Mission rb monopolize the channel.png Hanseatic Bookkeeping Advisor Trader.pngTrader advisor has skill of at least 2

Advisor Treasurer.pngTreasurer advisor has skill of at least 2

Total Base Tax of at least 50Gold Icon.png

Corruption is less than 0% Corruption.png

Lübeck gets "Hansteatic Bookkeeping" for Time Icon.png 20 years, giving the following effect:
  • National tax modifier.png +10.0% National Tax Modifier
  • Trade power.png +10.0% Global Trade Power
Mission corsairs of the north sea.png The Merchant Navy
Mission danzig or war.png The Lübeck Krantor At least Merchants.png 4 merchants

Have at least 3 years of Income.pngincome

Lübeck (45) gets "The Lübeck Krantor" until end of the game, giving following effects:
  • Trade efficiency.png+10% Trade efficiency
  • Trade power.png+5% Global trade power
  • Diplomatic technology cost-1% Diplomatic technology cost
Mission rb monopolize the channel.png Hanseatic Bookkeeping

Mission aragonese navy.png Hanseatic Shipwrights

Mission aragonese navy.png Hanseatic Shipwrights Lübeck (45):

Owned by Lübeck

One of the following must be true:

5 owned provinces with:

One of the following must be true:

Lübeck (45) gets "Shipwrights and Sailors of Lübeck" until the end of the game, giving following effects:
  • +500Sailors.png Local sailors
  • -10%Shipbuilding time.png Shipbuilding Time
Mission corsairs of the north sea.png The Merchant Navy
Mission launch a flagship.png The Eagle of the Seas Have enacted "Adler von Lübeck" decision.

Have more of equal 10 Heavy ship.png

No country have a port on the Baltic Sea or North Sea has more Heavy ship.png than Lübeck.

Lübeck gets "Naval Hegemony" for Time Icon.png 20 years, giving the following effects:
  • +20%Morale of navies.png Morale of Navies
  • -10%Naval maintenance modifier.png Naval Maintenance Modifier
Mission aragonese navy.png Hanseatic Shipwrights
Mission heart of the hansa.png Queen of the League Own core province: Lübeck (45)

Lübeck:

Development.pngDevelopment at least 30

If Dharma.png is enabled:

All the following must be true:

  • At least one Province trade power value.png Center of Trade of level 3

Else:

  • Number of buildings in province at least 5
Lübeck gets "The Queen of the Hanseatic League" until end of the game, giving following effects:
  • -10%Advisor cost.png Advisor cost
  • +1Diplomatic reputation.pngDiplomatic reputation
Mission danzig or war.png The Lübeck Krantor

Mission launch a flagship.png The Eagle of the Seas

Mission african gold.png Dominate Commerce Lübeck:

Has 70% or more Trade power.png trade power in home trade note.

If Mare Nostrum.png is enabled:

  • At least 7 countries in Lübeck Trade league.png trade league.

Else:

  • Total Development.png development at least 100
Lübeck gets "Expanded Hanseatic League" for Time Icon.png 30 years, giving the following effects:
  • +10% Trade power.pngGlobal Trade Power
  • -10% Diplomatic technology costDiplomatic technology cost
Mission heart of the hansa.png Queen of the League

Mission novgorod the great.png The Novgorod Kontor

Mission unite the league.png Unite the League At least 6 Merchants.pngMerchants

Is a Great Power

Trade income at least 50,0% of all Income.pngincome

Lübeck gets "United Hanseatic League" until end of the game, giving the following effect:

  • Diplomatic relations.pngDiplomatic relations +1

Country name will change to The Hanseatic League

If Mare Nostrum.png Mare Nostrum is enabled:

  • Vassalize countries in your trade leagueTrade league.png

Else:

  • Vassalize all countries which fulfill the following criteria:
    • is allied to Lübeck
    • is not at war
    • has their capital in one of the following provinces:
      • Gotland (25)
      • Riga (38)
      • Danzig (43)
      • Hamburg (44)
      • Lüneburg (53)
      • Köln (85)
      • Brussels (92)
      • Utrecht (98)
      • Antwerpen (1744)
      • Stettin (1858)
      • Bremen (1874)
      • Groningen (4382)

Newly vassalized countries get the event "The Hanseatic League Unites"

Mission african gold.png Dominate Commerce

Regional missions[edit]

European missions[edit]

Mission Completion requirements Effects Prerequisites
Global Dominance icon
Global Dominance
The acquisition of wealth is one thing; but being wealthier than all others, is a sign of true mastery. Grow our home trade node, and own a controlling stake in it.
Country has the most Trade power.png Trade power in its home node, which is the highest valued trade node in the world. Country:
  • gains Yearly prestige.png 30 prestige.
  • gets the modifier “World Renowned” for 20 years, giving the following effect:
    • Trade efficiency.png +15% trade efficiency.
Faith's Bastion icon
Faith's Bastion
Heresy must not be tolerated. The [Root.Religion.GetName] Church needs a pious role-model to light the way.
It is not the Age of Discovery.png Age of Discovery

The country:

  • is Become Defender of the Faith.png Defender of the Faith
  • has at least 100% Religious unity.png Religious unity
Country gets the modifier “Armor of Righteousness” for 15 years, giving the following effects:
  • Morale of armies.png +5% Morale of armies
  • Missionary strength vs heretics.png +1% Missionary strength vs heretics

Holy Roman Empire missions[edit]

Mission Completion requirements Effects Prerequisites
Relations with the Emperor icon
Relations with the Emperor
As one of the Holy Roman Empire's smaller nations, we would be well-advised to seek the friendship of the Emperor to secure our continued survival.
The country is Alliance.png allied with the Emperor

The Emperor have at least 120 opinion of the country

The country gets the modifier “Imperial Beneficence” for Time Icon.png 15 years, giving the following effects:
  • National tax modifier.png +15% national tax modifier
  • Diplomatic reputation.png +1 diplomatic reputation
A Center of Commerce icon
A Center of Commerce
We must fashion [Root.Capital.GetCapitalName] into a center of all manner of commercial activities so that the most talented and wealthiest burghers from across Germany choose to settle in our city.
The capital province of the country has at least Development.png 25 development

The capital province of the country have all of the following buildings:

  • Church or Cathedral
  • Workshop or Counting House
  • Marketplace, Trade Depot or Stock Exchange
The country gets the modifier “Bourgeois City” for Time Icon.png 15 years, giving the following effects:
  • Idea cost.png -10% idea cost
  • Institution spread.png +10% institution spread
  • Burghers loyalty equilibrium.png +10% burghers loyalty equilibrium
Mission monarch in throne room.png Relations with the Emperor
Reform the Administration icon
Reform the Administration
We must take up new ways and reform our administration into a modern [Root.GovernmentName] if it is to survive the changes sweeping across Europe.
The country has completed all government reforms

One of the following is true:

  • The country owns at least Crownland.png 70% crown land
  • The loyalty of the following Estate loyalty estates is 60 or greater:
    • Burghers.png Burghers
    • Clergy.png Clergy
    • Nobility.png Nobility
The country gets the modifier “Reformed administration” for Time Icon.png 30 years, giving the following effect:
  • Yearly republican tradition.png +1 yearly republican tradition
Mission high income.png A Center of Commerce

References[edit]

  1. The script code is located in /Europa Universalis IV/missions/EMP_Hansa_missions.txt.
  2. The script code is located in /Europa Universalis IV/missions/99_Hansa_Missions.txt.