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- +15% Trade range
- +10% Trade steering
- +10% Global trade power
- +1 Merchant
- +15% National sailors modifier
- −20% Light ship cost
- −10% Stability cost modifier
- −10% Cost to justify trade conflict
- +15% Manpower recovery speed
- +20% Provincial trade power modifier
- −0.5 Interest per annum
- +10% Trade efficiency
Lübeck is a trading nation located in northern Germany, bordering both the North Sea and the Baltic.
- Main article: Lübeckian missions
Lübeck has a single unique mission – End The Sound Toll.
These events can be found in flavorHSA.txt.
The merchant Georg Giese, who formerly worked in London as a member of the Hanseatic League, has returned to Danzig. He is to marry Christine Krüger, daughter of a prestigious Danzig citizen, and is currently looking for a new opportunity.
An official of the Hanseatic League from Cologne, Heinrich Sudermann, was elected to the post of Syndic in 1556. He became a permanent official with legal training who worked to protect and extend the diplomatic agreements of the Hansa member towns.
The year is at least 1556 and before 1591.
|Mean time to happen
Lübeck owns Köln (85): ×0.8
He could do much good in $COUNTRY$
We, the Hansa, sell ships everywhere in Europe, including Italy and control most of the shipbuilding market, mainly in Lübeck and in Danzig. Holland wants to favor Bruges as a huge staple market at the end of a trade route and is starting to become a competitor of us in shipbuilding. Should we stop the flow of shipbuilding technology from Hansa towns to Holland?
The year is before 1500.
|Mean time to happen
Stop the flow of shipbuilding technology!
Lübeck gets the modifier “Stop spreading the shipbuilding technology” until the ruler changes which grants:
Spread the shipbuilding technology
As a new ruler, it is customary to hold a Hansetag where the league's members are invited to participate in the central meeting. The member communities have chosen Ratssendeboten or envoys to represent their local consensus on the issue at the Hansetag. This Hansetag brought up some issues with the trade, the economy and the military. As the envoys haven't managed to reach a conclusion as to which of these matters we should address, and although the consensus-building at the Hansetag is supposed to follow the Low Saxon tradition of Einung, it is our duty to decide which matter to address.
|Is triggered only by
a new ruler.
Reform the trade
Reform the economy
Reform the military
These decisions can be found in TheHansa.txt.
The Lübeck Krantor
With wealth pouring into Lübeck, the port facilities are starting to look under-dimensioned. While it would cost nearly a whole year's income, a Krantor (a massive harbor crane) could greatly improve our trading potential.
The 'Adler von Lübeck'
On account of the ongoing war in the region, our shipwrights have presented plans for a new warship: The 'Adler von Lübeck'. The ship is massive, with more gunports than any other ship afloat in the Western world. Building it would be expensive, but our navy would be unrivaled in the Baltic for quite some time.
This section may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.27.
Lübeck is an interesting OPM merchant republic to play for tall economy and trade. You start in the north of HRE, in the lucrative Lubeck Tradenode. As a merchant republic, your goal is to stay small (max 20 provinces) so the provinces you have to take have to be worth it. The best targets are Hamburg, Bremen, Danzig, Riga and Neva ( Novgorod), which are all provinces with both a Trade Center and a River estuary (for max Trade power) while also being an historical expansion for the Hanseatic Trade League. With those provinces alone, you can easily have an income dwarfing all your neighbors, even the big ones.
Expansion strategy will quite possibly involves shifting alliances and vassals. As an OPM, you first need to find the right allies: Austria is always a good pick, though a tad far from your base of operation. Brandenburg, Bohemia and Pomerania would make great allies. No need to rush though, and wait for the right opportunities: Hamburg and Bremen are both Free cities so it's difficult to declare war on them as the Emperor will come to their defense. First wars would rather be focused on taking on your neighbors, ideally for vassalizing them: Lüneburg, Verden and Mecklenburg. One of your mission involves Denmark, so once you feel strong enough (Denmark is your MAIN ennemy in the region), attacking them could also be a solution: you get a nice permanent bonus and can vassalize Holstein. Don't forget to invite other OPMs in your trade League, as those can be an insurance against other countries declaring wars against you and it also maximize your trade. Taking the 5 big trading provinces (Hamburg, Bremen, Danzig, Riga and Neva) can be done by 1520, while also grabbing some other provinces and having a few vassals.
- Converting to Protestant religion or Reformed religion is advisable as both are enhancing your trade income.
At that point, you might be already among the 5 first economies of the game and different options are open to you: You can colonize the New World (Canada, East America and even the Carribeans, as you can divert the trade to the Lubeck Tradenode via the North Sea) or meddle a bit more in the HRE diplomacy (by shifting alliances, making sure no one is a threat to you). While you can make Lubeck the most profitable Tradenode in the game (it's easy to get Global Trade), you can maximize your profits by grabbing provinces in the lowlands and put your Trading Port in the English Channel Tradenode.
In the end, a very interesting country, as you can easily become the richest country in the world, with just a dozen of provinces.