Kurland

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Duchy rankKurland
Kurland.png
Primary culture
Prussian (Germanic)

Capital province
Mitau (1935)

Government
Feudal Nobility Government monarchy.png

State religion
ProtestantProtestant.png

Technology group
WesternWestern technology group
Couronian ideas
Ambox outdated info.png Please help with verifying or updating this infobox. It was last verified for version 1.33.

Traditions.png Traditions:

−1% Yearly army tradition decay
+5% Discipline

Fort defense.png Legacy of Sword Brethren

+20% Fort defense

National unrest.png Privilegium Gotthardinum

−1 National unrest

Trade power abroad.png Duchy of Mercantilism

+10% Trade power abroad

Production efficiency.png Booming Manufacture

+10% Production efficiency
−10% Shipbuilding time

Naval force limit modifier.png Couronian Colonization

+25% Naval force limit modifier
+15% Colonial range

Yearly prestige.png Palaces of Mitau

+1 Yearly prestige

Cavalry cost.png Promote the Curonian Kings

−10% Cavalry cost
+15% Cavalry combat ability

Idea bonus.png Ambition:

+10% Trade efficiency

Kurland is a nation formable by Flag of Livonian Order Livonian Order and Flag of Riga Riga. It is also available in campaigns started in 1561 or later.

Formation[edit | edit source]

id

Execute decision.pngEmbrace Kurlander Identity

Our state has been reduced to Curonia, lands of the Latvians. It is to nobody's advantage if we still try to cling on to our old traditions and national identity. Instead, we should embrace our new home and bound with the Latvians. Let us embrace this new identity as a Balten duchy ruling over the Latvians of Curonia.
 
Potential requirements
  • Playing with normal or historical nations
  • The country was never an end-game tag
  • None of:
    • Country flag formed_courland_flag is set
  • At least one of:
    • Is player-controlled
    • Is not playing a custom nation
  • At least one of:
    • Is independent or a tributary
    • Is player-controlled
  • None of:
  • Primary culture is Balten
  • None of:
  • None of:
  • At least one of:
    • Is player-controlled
    • The Protestantism Protestant religion is enabled
    • The Reformed.png Reformed religion is enabled
    • The Hussite Hussite religion is enabled
    • The Anglican.png Anglican religion is enabled
Allow
  • Administrative technology.png Administrative technology is at least 10
  • Is not a steppe horde
  • Is not at war
  • At least one of:
    • Religion is Protestantism Protestant
    • Religion is Reformed.png Reformed
    • Religion is Hussite Hussite
    • Religion is Anglican.png Anglican
  • Owns core province Goldingen (39)
  • Owns core province Mitau (1935)
  • Province Mitau (1935):
    • Is in a state

Effects
  • Province Mitau (1935):
    • Province becomes the new Capital.png capital. If it was in the empire and the country isn't, it is removed from the empire.
  • Country becomes Flag of Kurland Kurland
  • If:
    • Limited to:
      • None of:
        • Max promoted cultures.png Latvian is accepted culture
    • Max promoted cultures.png Gain Latvian as an accepted culture
  • Gets new Mission.png missions
  • Remove all provinces from the Holy Roman Empire, unless an elector or the Emperor
  • Gain Yearly prestige.png 10 prestige
  • If:
    • Limited to:
    • Trigger country event “New Traditions & Ambitions”
  • Gain country modifier “Increased Centralization” for 10 years, giving the following effects:
    • Autonomy.png −0.05 Monthly autonomy change
    • National unrest.png +1 National unrest
  • If:
    • Limited to:
      • Government is theocracy
    • Change government to monarchy
  • Every neighbouring country:
    • Limited to:
      • Government is monarchy
    • Gain opinion modifier “Secularized Monastic Order” (Opinion.png +25 opinion / −2.5 yearly decay / +25 max) towards Our country
  • Set country flag formed_courland_flag

AI decision factors:

  • Base weight: 1
  • Base weight * 0 if the following are true:
    • None of:
      • Owns core province Goldingen (39)
    • None of:
      • Owns core province Mitau (1935)
id

Execute decision.pngReform into Kurland


The Northern Crusade has long come to an end. Our Crusader identity will soon bring us no more than nothing and maybe one day, it will eventually become a burden... By secularizing the state and reforming it into a duchy which is led by the former Grandmaster and his knights - now the Duke and his vassals - we can rouse the state from decadence and ameliorate our diplomatic situation.


 
Potential requirements

Flag of Kurland Kurland does not exist.
The country:

If the country is AI-controlled then:

  • it can not be a custom nation.
  • Protestantism Protestant, Reformed.png Reformed, Anglican.png Anglican or Hussite Hussite religion must be enabled.

Playing with normal or historical nations.

Allow

The country:

Mitau (1935) is part of a state


Effects

The country:

  • becomes Flag of Kurland Kurland.
  • gains Yearly prestige.png 10 prestige.
  • becomes a Government monarchy.png monarchy, if it is a Government theocracy.png theocracy
  • gets the Msg event.png event ‘New Traditions & Ambitions’, unless it has custom ideas.
  • gets “Increased Centralization” for Time Icon.png 10 years, giving:
    • Autonomy.png −0.05 monthly autonomy change,
    • National unrest.png +1 national unrest.

Every neighbouring Government monarchy.png monarchies:

  • gets the opinion modifier “Secularized Monastic Order” (Opinion.png +25 opinion / −2.5 yearly decay / +25 max) towards Flag of Kurland Kurland.

If Mitau (1935) is part of the HRE, but its owner is not a member then:

  • the province is removed from the HRE.
  • the Holy Roman Emperor:
    • gets the opinion modifier “Removed provinces from the Empire” towards the owner, worth Opinion.png−50 opinion with a yearly decay of 1.
    • loses Imperial authority.png1 imperial authority.

Mitau (1935):

  • becomes the new capital of the owner country.

Missions[edit | edit source]

Main article: Livonian missions


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