Trade efficiency +10% Fort defense +10%
National tax modifier +10%
Yearly prestige +1
Pearl of the Indian Ocean
Centre of Learning
Diplomatic reputation +1
Develop the Cinnamon Trade
Goods produced modifier +10%
Growth of New Castes
Production efficiency +10%
Sinhalese Guerrilla Warfare
Attrition for enemies +1
Domestic trade power +10%
Kotte is located in the island of Lanka in the south east of India. In 1444, they are a three-province nation and are sovereign of the Kandy. They are also the only independent Theravada Buddhist country in India.
Decisions [ edit ]
Kotte can form
as an Eastern Aryan nation.
Form Bharat (as Eastern Aryan)
Form the mighty Bharat and bring all the lands of the Indian subcontinent under your rule.
Playing with normal or historical nations
does Bharat not exist.
If the country is AI-controlled,
it must have at least 15
cities. it can
not be a former colonial nation. is not custom nation Allow
not a subject nation other than a tributary state. is
not a nomad nation. is
not at war. has a
stability of 3. has embraced
Feudalism has a culture of the
Eastern Aryan culture group. owns its core provinces:
Multan (506), Lahore (507), Surat (517), Delhi (522), Central Doab (524), Madurai (536), Tondainadu (539), Daulatabad (545), Cuttack (552), Pataliputra (558), Gauda (563), Assam (566), Bidar (1948), Halar (2052), Kumari (4410), and Mansura (4503).
. Bharat gets
Empire government rank. gains
permanent claims on all provinces of the Indian subcontinent if not owned by the country. gains
prestige. 10 removes all its provinces from the
HRE if it is a member of the HRE but not the emperor or an elector. gains new missions
event ‘ New Traditions & Ambitions’ if it does not have custom ideas. set country flag formed_india_flag
Strategy [ edit ]
Achievements [ edit ]
As Kotte or Kandy, own all of India and convert it to Theravada Buddhism.
West African technology group
Nomadic technology group
Mesoamerican technology group
South American technology group