Please help with verifying or updating older sections of this article.
At least some were last verified for version 1.33.
This is a list of all
missions of
Korea.[1] If
Domination is active, the korean version of the emperor of china missions are added to the bottom of the tree when becoming the
emperor of china.
Korean missions
Clicking on a mission icon leads to the appropriate table row.
Emperor of china missions
Clicking on a mission icon leads to the appropriate table row.
Expansion to China and Manchuria[edit | edit source]
Mission
|
Completion requirements
|
Effects
|
Prerequisites
|
Access to Mount Paektu For generations, Koreans have considered Paektu Mountain - an active volcano with a large crater lake known as Heaven Lake, which was formed in a massive eruption many years ago - to be sacred. We must ensure that Korean access to it is not dependent on the benevolence or otherwise of the Manchurians.
|
Korea owns core province Jianzhou (4201)
|
Korea:
- Gains
15 Prestige
- Gains
10 Legitimacy
- Gets permanent claims on the following areas:
|
|
Seize the Borderlands By pushing the Manchurian frontier back beyond the confines of the Korean Peninsula, we can increase the strength and security of the Korean nation considerably.
|
At least 8 provinces in the following areas are owned by Korea or its non-tributary subjects:
|
Korea:
- Gains
15 Prestige
- Gains
50 Administrative power
- Gets permanent claims on the following areas:
|
Access to Mount Paektu
|
Restore Goguryeo For nearly a thousand years, the territory of the ancient Empire of Goguryeo has been squabbled over and ransacked. We should bring it under our banner.
|
All provinces in the following areas are owned and cored by Korea:
|
Korea:
All owned provinces in Korea (region) get "Three Koreas United" for 50 years, giving:
−10% Local Development Cost
+10% Local tax
All owned provinces Manchuria (region) without 'Korean' culture get "Korean Manchuria" for 50 years, giving:
−20% Culture Conversion Cost
|
Seize the Borderlands
|
End Manchuria Ever since we can remember, the Manchu have posed a threat to the Korean people. We have recently turned the tide on them, pushing back the frontier deep into their homelands. It is time to make sure that they will never rise again.
|
At least 1 province in every area in Manchuria (region) is held by Korea or its non-tributary subjects
|
Korea gains 100 Administrative Power
All owned provinces of Manchuria (region) get "Korean Rule in Manchuria" for 20 years, giving:
−0.05 Local Autonomy Change
|
Restore Goguryeo
|
Control the Yellow Sea The Chinese Empire controls the western and northern shores of the Yellow Sea, allowing them to threaten the land access routes to the Korean Peninsula. If Korea were to be able to claim these territories, the prosperity of the [Root.GovernmentName] would be greatly increased.
|
At least 8 provinces in the following areas are owned by Korea or its non-tributary subjects:
|
Korea:
- Gets "The Bay of Korea United" (
+30 Trade Power) for 20 years in the Nippon and Beijing Trade Nodes
- Gets permanent claims on the following areas:
|
Seize the Borderlands
|
Tame the Dragon Korea, China's 'courteous neighbor to the East', has paid tribute to its Chinese overlords for generations. However, many in our ascendant Korean [Root.GovernmentName] advocate seeking to seize the Celestial Throne for ourselves. If successful, this would mark the beginning of a new era of the Korean Empire, and of East Asian history as a whole.
|
If DLC 'Mandate of Heaven' is active:
Korea is the Emperor of China or there is no Emperor of China
Korea:
- Owns core provinces Beijing (1816) and Nanjing (1821)
- Owns at least 30 provinces in the China super-region
|
Korea:
- Gets "Ascended to the Celestial Throne" for
20 years, giving:
+1 Yearly Prestige
−15% Development Cost
+0.03 Mandate Growth
- Gets permanent claims on the China super-region
|
Control the Yellow Sea
|
Mission
|
Completion requirements
|
Effects
|
Prerequisites
|
Build to Force Limit Any growing country must maintain a reasonably sized army. By expanding our forces, we can both further our political interests abroad and stimulate our domestic economy.
|
Korea has an army of at least 100% of the army force limit
|
Korea gets “Thriving Arms Industry” for 25 years, giving:
+5% Morale of Armies
−5% Land Maintenance Modifier
Korea loses Clergy privilege "Inwards Perfection"
|
|
Harness the Seokjeon The seokjeon, or stone battle, is a uniquely Korean game involving teams of combatants throwing stones at each other. The unavoidably high injury rate among participants and onlookers, as well as threats from unruly young men prowling the streets armed with large rocks, make it tempting to outlaw this practice. However, a forward-thinking [Root.Monarch.GetTitle] might be able to make use of it as a form of martial training to harden our troops and ensure they can withstand anything the enemy can throw at them!
|
Korea has at least 107.5% Discipline
|
Korea's capital gains 1 Base Manpower
A new General with 80 army tradition becomes available for duty
|
Build to Force Limit
|
Fire the Hwacha! The hwacha is a multiple rocket launcher developed by our engineers capable of firing 100 rockets at a time - devastating against dense infantry formations. By expanding our arsenal of hwachas and deploying them in our armed forces, we can ensure that the terrifying barrage our formidable firepower can unleash is renowned - and feared - across the Far East.
|
Korea:
- Has at least 3
artillery regiments
- Owns at least 2 provinces with a
Regimental Camp or Conscription Center
Artillery regiments represent at least 30% of all regiments
|
Korea:
- Gains
50 Military Power
- Gets “Firepower of the Hwacha” for
20 years, giving:
+25% Land Fire Damage
|
Harness the Seokjeon
|
Restore the Northern Wall The Cheolli Jangseong, or 'Thousand Li Wall', is a network of fortresses across the northern part of the Korean Peninsula built by our forefathers to protect our people against Jurchen depredations. We must make sure it is kept in a good state of repair so as to assure the security of Korea.
|
At least 1 of the following owned provinces has a fort level 2 or higher:
- Yukjin (2742)
- Gyeongseong (2743)
- Yeongbyeon (2744)
- Ganggye (4232)
|
A random owned province that fulfils the conditions of this mission:
- Gains
2 Base Manpower
- Gets “The Cheolli Jangseong” until the end of the game, giving:
+25% Local Defensiveness
|
Build to Force Limit
|
The Hermit Kingdom Given its diminutive size and its location in between the more powerful (when united) nations of China, Japan and Manchuria, it is no surprise that Korea has been invaded frequently over the years. Only by making our country impenetrable can we ensure our security from invasion.
|
Korea owns at least 5 provinces with a fort level 4
|
Korea gets "The Hermit Kingdom" until the end of the game, giving:
-15% Fort Maintenance
|
Restore the Northern Wall
|
Ending the Japanese Threat[edit | edit source]
Mission
|
Completion requirements
|
Effects
|
Prerequisites
|
Protect against Japanese Piracy The Daimyos of Japan have traditionally seen Korean merchants and trade ports as rich, unprotected pickings for their fleets. We must ensure that they no longer present such a tempting target.
|
Korea:
- Has at least
30 galleys
- Has at least
5 heavy ships
|
A new Admiral with 60 navy tradition becomes available for duty
Korea gains a permanent claim on the following provinces:
- Suo (1017)
- Izumo (1018)
- Iwami (4183)
- Satsuma (1012)
- Chikuzen (1818)
- Higo (4181)
- Hizen (4182)
- Tsushima (4651)
|
|
Set Sail the Turtle Ships Our shipbuilders have devised a plan for a new type of heavily armored warship. Taking inspiration from the strong plating on the sides and a covered roof to protect the crew from missile fire, they are calling it the turtle ship, or 'geobukseon'. The fearsome appearance of this new warship and the strength of its defenses will ensure that the naval superiority Korea requires to be defensible is never lost!
|
Korea has at least 115% Ship Durability
|
Korea gets "The Turtle Fleet" for 20 years, giving:
+10% Morale of Navies
−10% Ship Costs
|
Protect against Japanese Piracy
|
Defeat the Shogun The rich land of Japan is ripe for the picking. If we can capture Kyoto, the Imperial Capital of Japan, further resistance to our conquest will quickly dissipate.
|
Korea owns Kyoto (1020)
|
The event “The Capture of the Chrysanthemum Throne” happens
If DLC Mandate of Heaven is active and Korea is harmonizing Shinto, then:
- Gains +15 Harmonization Progress
Else :
- Gain
100 military power
Korea gains a permanent claim on Japan (region)
|
A Foothold in Japan
|
Harmony with Japan Our hold over the Japanese territories will not be complete until we have integrated their people culturally and spiritually as well as militarily.
|
DLC 'Mandate of Heaven' is active
If Korea is Confucian:
- Has harmonized
Shinto
Else,
|
If Korea has a stability of less than +3,- then it gains
1 stability, - else it gains
50 administrative power.
|
Defeat the Shogun
|
Mission
|
Completion requirements
|
Effects
|
Prerequisites
|
Prospering Economy We must increase state income by any means necessary. Money is a requirement for any endeavor of the state, from the daily expenses of the government to the maintenance of armies to invade our enemies.
|
Korea:
- Has at least
250 ducats
- Has an
Income of at least 1.5 times its starting income
|
Korea gets "Growing Economy" for 25 years, giving:
−10% Construction Cost
−10% Development Cost
|
|
The Plight of the Peasantry The predicament of the peasantry has been ignored for far too long, threatening the stability and prosperity of our nation. We must take action to alleviate their struggles.
|
All provinces of Korea (region) have at least 6 development
|
If the country has a stability of less than +3,- then it gains
1 stability, - else it gains
50 administrative power.
Completing this mission early will prevent the following events from firing:
If both events already occured:
- Gains
15 legitimacy
|
Prospering Economy
|
Expand the capital Korea is a largely rural country with few sizeable cities. Indeed, compared to the great cities of neighboring China, even the largest of Korea's cities seems merely a provincial town. If we are to be taken seriously as an ascendant power, we must change this state of affairs.
|
Korea's capital:
- Has at least
30 Development
- Has
'Korean' culture
|
Korea gets "The City of Kings" for 20 years, giving:
+1 Yearly Prestige
+0.5 Yearly Legitimacy
|
The Plight of the Peasantry
|
Develop Korea The Korean homelands have never been as prosperous as neighboring China. We must change this if we are to compete on the regional stage.
|
Korea has at least 200 Total development in owned provinces in Korea (region)
|
All owned provinces in Korea (region) gets "Prosperous Korea" for 20 years, giving:
+5% Local Tax Modifier
+5% Local Production Efficiency
−10% Local Construction Cost
|
The Plight of the Peasantry
|
Freedom from Factional Strife After the first glorious century of the Joseon Kingdom, pervasive factional strife has left our country weak and divided. The [Root.Monarch.GetTitle]s have been unable to settle the differences between factions, leading to ferocious life-and-death struggles breaking out periodically. Unfortunately, each time a side seems to be gaining the upper hand, it splits, and the sub-factions turn on each other once again. We must curb this factionalism and restore unity to the Korean state!
|
Korea has had the following events:
One of the following must be true:
Korea has at least 90% Crown Land
- One estate has at least
60 Loyalty, the others have at least 40 Loyalty
|
Lose "Factional Upheaval" country modifier
If Korea has at least 90% Crown Land:
- If Korea has a stability of less than +3,
- then it gains
1 stability, - else it gains
50 administrative power.
Else,
- All estates gain Loyalty modifier "Factionalism Ended" (
+15% Estate Loyalty) for 20 years
- Gets "Factional Unity" for
20 years, giving:
+10% Loyalty modifier
+10% Loyalty modifier
+10% Loyalty modifier
|
The Plight of the Peasantry
|
Korean Self-Reliance The future of the Korean people depends on their political, economic and military independence. By securing this, we can inaugurate a new era of Korean unity, prosperity and strength.
|
Korea:
- Is not a subject nation
- One of the following must be true::
- Has an army of at least 100 regiments
- All of the following must be true:
- Has an army of at least
100% of the force limit
- Has an army of at least 60 regiments
All provinces of Korea (region):
- Is owned and cored by
Korea
- Has
'Korean' culture
- Has at least
8 Development
- Has any manufactory
|
Korea gets "Korea in Balance" until the end of the game, giving:
−2 National Unrest
+2 Diplomatic Reputation
−10% Stability Cost Modifier
|
Expand Hanseong
Develop Korea
Freedom from Factional Strife
|
Only available if:
Only available if:
Mission
|
Completion requirements
|
Effects
|
Prerequisites
|
Reform Civil Registration The system of governance promoted by our dynasty is one that has seen little renovation across the recent ages. To that end, we must ascertain a proper way to administrate the waves of subjects under our banner and appropriately mitigate the maluses that accompany corruption and administrative overextension.
|
- If:
- Limited to:
- At least one of:
- Has the
celestial reform “Civil Registration”
- Has at least
85 mandate
- At least one of:
Absolutism is at least 50
- If:
- Limited to:
Eunuchs estate exists
- Has the “Eunuch Land Rights” estate privilege
- If:
- Limited to:
Burghers estate exists
- Has the “$ESTATE_NAME$ Land Rights” estate privilege
- If:
- Limited to:
Nobility estate exists
- Has the “$ESTATE_NAME$ Land Rights” estate privilege
- If:
- Limited to:
Clergy estate exists
- Has the “$ESTATE_NAME$ Land Rights” estate privilege
- If:
- Limited to:
Tribes estate exists
- Has the “$ESTATE_NAME$ Land Rights” estate privilege
- All of:
- Has the
decree “Conduct Population Census”
- If:
- Limited to:
Eunuchs estate exists
Eunuchs has at least 60 loyalty
- If:
- Limited to:
Burghers estate exists
Burghers has at least 60 loyalty
- If:
- Limited to:
Nobility estate exists
Nobility has at least 60 loyalty
- If:
- Limited to:
Clergy estate exists
Clergy has at least 60 loyalty
- If:
- Limited to:
Tribes estate exists
Tribes has at least 60 loyalty
- Has at least
150 Government reform progress saved up
|
- Hidden effect:
- If:
- Limited to:
- Has the “$ESTATE_NAME$ Land Rights” estate privilege
- Has the “Eunuch Land Rights” estate privilege
- Has the “$ESTATE_NAME$ Land Rights” estate privilege
- Has the “$ESTATE_NAME$ Land Rights” estate privilege
- Set country flag mng_increased_land_rights_flag
- Gain ruler modifier “Cabinet Cooperation” for the rest of the game, giving the following effects:
+0.1 Monthly reform progress
- (unrecognized string “all estates influence modifier” for Template:Icon) +10% All estates influence modifier
- Else, if:
- Limited to:
- DLC
Rights of Man is active
- DLC
Mandate of Heaven is active
- None of:
- The ruler has at least 3 traits
- Lose 150 government reform progress
- Ruler gains the personality trait
Reformist
- Set country flag mng_empowered_pop_census_flag
- Else:
- Ruler gains
1 administrative skill
- Lose 100 government reform progress
- Set country flag mng_empowered_pop_census_flag
|
|
Examination System icon
Examination System Having improved our system of governance, we must now shift our focus on choosing a path for our Empire to follow. Centralization, the delegation of local authority to individual figures and the promotion of dynastic members to positions of power are but few of the paths our great Emperor may choose to follow.
|
- At least one of:
- Has enacted the “The Examination System” government reform
- Has at least
250 Government reform progress saved up
- Has at least
45% crown land ownership
Stability is at least +3
- Province Xi'an (700):
- Province is owned by Our country
|
- If:
- Limited to:
- None of:
- Has harmonized with (unrecognized string “pagan” for Template:Icon) Pagan
- None of:
- Has harmonized with
Vajrayana
- Religion is
Confucian
- Else:
- Hidden effect:
- If:
- Limited to:
- Has enacted the “The Examination System” government reform
- Trigger country event “Keju”
- Else:
- Lose 250 government reform progress
- If:
- Limited to:
- Has country modifier “Administrative Overextension”
- At least one of:
- Has enacted the “Centralized Monarchical Bureaucracy” government reform
- Has enacted the “Centralized Bureaucracy” government reform
- Remove country modifier "Administrative Overextension"
- Gain country modifier “Administrative Overextension” for the rest of the game, giving the following effects:
+20 Minimum autonomy
- Else, if:
- Limited to:
- Has country modifier “Administrative Overextension”
- At least one of:
- Has enacted the “Centralized Monarchical Bureaucracy” government reform
- Has enacted the “Centralized Bureaucracy” government reform
- Remove country modifier "Administrative Overextension"
- Gain country modifier “Administrative Overextension” for the rest of the game, giving the following effects:
+15 Minimum autonomy
- Else, if:
- Limited to:
- Has country modifier “Administrative Overextension”
- At least one of:
- Has enacted the “Centralized Monarchical Bureaucracy” government reform
- Has enacted the “Centralized Bureaucracy” government reform
- Remove country modifier "Administrative Overextension"
- Gain country modifier “Administrative Overextension” for the rest of the game, giving the following effects:
+10 Minimum autonomy
- Else, if:
- Limited to:
- Has country modifier “Administrative Overextension”
- At least one of:
- Has enacted the “Centralized Monarchical Bureaucracy” government reform
- Has enacted the “Centralized Bureaucracy” government reform
- Remove country modifier "Administrative Overextension"
- Gain country modifier “Administrative Overextension” for the rest of the game, giving the following effects:
+10 Minimum autonomy
- Else, if:
- Limited to:
- Has country modifier “Administrative Overextension”
- At least one of:
- Has enacted the “Centralized Monarchical Bureaucracy” government reform
- Has enacted the “Centralized Bureaucracy” government reform
- Remove country modifier "Administrative Overextension"
- Else, if:
- Limited to:
- Is the Emperor of China
- At least one of:
- Has enacted the “Centralized Monarchical Bureaucracy” government reform
- Has enacted the “Centralized Bureaucracy” government reform
- Gain 5% Mandate
- Else, if:
- Limited to:
- Is not the Emperor of China
- At least one of:
- Has enacted the “Centralized Monarchical Bureaucracy” government reform
- Has enacted the “Centralized Bureaucracy” government reform
- Gain
200 administrative power
- If:
- Limited to:
- At least one of:
- None of:
- Has harmonized with (unrecognized string “pagan” for Template:Icon) Pagan
- None of:
- Has harmonized with
Vajrayana
- Religion is
Confucian
- Has enacted the “Decentralized Bureaucracy” government reform
- Gain (unrecognized string “pagan” for Template:Icon) Pagan as a harmonized religion
- Gain
Vajrayana as a harmonized religion
- Gain
10 harmony
- Lose 250 government reform progress
- Else, if:
- Limited to:
- Has enacted the “Decentralized Bureaucracy” government reform
- Gain country modifier “Decentralized Migration” for the rest of the game, giving the following effects:
−10% Development cost
- If:
- Limited to:
- Has enacted the “Expanded Royal Court” government reform
- Gain country modifier “Expanded Eunuch Privileges” for the rest of the game, giving the following effects:
- (unrecognized string “eunuchs max privileges” for Template:Icon) +1 Eunuchs max privileges
+5% Eunuchs influence
- Grant the estate privilege “Eunuch Bookkeepers”
- If:
- Limited to:
- The
Eunuchs estate has at least 6 privileges
- Gain
120 administrative power
- Gain
120 diplomatic power
- Gain
120 military power
- Else, if:
- Limited to:
- The
Eunuchs estate has at least 5 privileges
- Gain
100 administrative power
- Gain
100 diplomatic power
- Gain
100 military power
- Else, if:
- Limited to:
- The
Eunuchs estate has at least 4 privileges
- Gain
80 administrative power
- Gain
80 diplomatic power
- Gain
80 military power
- Else, if:
- Limited to:
- The
Eunuchs estate has at least 3 privileges
- Gain
60 administrative power
- Gain
60 diplomatic power
- Gain
60 military power
- Else, if:
- Limited to:
- The
Eunuchs estate has at least 2 privileges
- Gain
40 administrative power
- Gain
40 diplomatic power
- Gain
40 military power
- Else:
- Gain
20 administrative power
- Gain
20 diplomatic power
- Gain
20 military power
- If:
- Limited to:
- Has enacted the “Royal Favoritism” government reform
- Gain skill 2
Natural Scientist advisor (50% cheaper to employ)
- Gain skill 2
Trader advisor (50% cheaper to employ)
- Gain skill 2
Quartermaster advisor (50% cheaper to employ)
- If:
- Limited to:
- Has enacted the “Regional Councils” government reform
- Every owned province:
- Limited to:
- Has one of the following buildings:
Courthouse or Town Hall
Development is at least 15
- Build
Town Hall
- Gain
1 base tax
- If:
- Limited to:
- Has enacted the “Representatives of the Crown” government reform
- DLC
Rights of Man is active
- None of:
- The ruler has at least 3 traits
- None of:
- Ruler's
diplomatic skill is at least 6
- Every subject country:
- This country and Our country gain 20 trust towards each other
- Lose
25% liberty desire
- Ruler gains
1 diplomatic skill
- Ruler gains the personality trait
Silver Tongue
- Else, if:
- Limited to:
- Has enacted the “Representatives of the Crown” government reform
- None of:
- Ruler's
diplomatic skill is at least 5
- Ruler gains
1 diplomatic skill
- Gain
100 diplomatic power
- Else, if:
- Limited to:
- Has enacted the “Representatives of the Crown” government reform
- Gain
200 diplomatic power
- If:
- Limited to:
- Has enacted the “Exile Colonial Companies” government reform
- Gain
explorer with 80 navy tradition
- Gain country modifier “Colonial Focus” for 20 years, giving the following effects:
+1 Colonist
- (unrecognized string “colony cost modifier” for Template:Icon) −10% Colony cost modifier
Can recruit explorers and conquistadors. Explorers may explore ocean provinces.
|
Cornerstone of an Empire
Reform Civil Registration
|
Mutual Trade System Projecting our strength and exchanging gifts, favors and coin for protection is a relatively efficient and extensively profitable relationship between our great dynasty and the many satellite countries across our sphere of influence. However, we must not rest and instead continue to improve upon this powerful basis be it via the revisiting of tributary agreements or the co-signing of new ones with new-found allies beyond our borders.
|
- At least one of:
- At least 5 of the following are true:
- All subject countries:
- Is a Tributary State subject of Our country
- None of:
Liberty desire is at least 10%
- Opinion of Our country is at least
+120
- At least 4 of the following are true:
- All allies:
- Opinion of Our country is at least
+150
- Has at least 70 trust with Our country
- Has at least
150 Government reform progress saved up
|
- If:
- Else:
- Hidden effect:
- If:
- Limited to:
- At least 4 of the following are true:
- All allies:
- Opinion of Our country is at least
+150
- Has at least 70 trust with Our country
- Every ally:
- Limited to:
- Opinion of Our country is at least
+150
- Has at least 70 trust with Our country
- Gain country modifier “Trade Access in China” for the rest of the game, giving the following effects:
+5% Trade efficiency
- Gain country modifier “Foreign Merchant Influx” for 20 years, giving the following effects:
−10% Idea cost
+10% Goods produced modifier
- If:
- Limited to:
- DLC
Mandate of Heaven is active
- Every ally:
- Limited to:
- Opinion of Our country is at least
+150
- Has at least 70 trust with Our country
- Our country
- Else:
- Every ally:
- Limited to:
- Opinion of Our country is at least
+150
- Has at least 70 trust with Our country
- Our country
- Gain
25 administrative power
- Gain
25 diplomatic power
- Gain
25 military power
- Else:
- Trigger country event “Evolution of the Tributary System”
|
The Censorate
24px Examination System
|
Only available if:
Mission
|
Completion requirements
|
Effects
|
Prerequisites
|
Tame China's Sorrow Rivers are the lifeblood of China's civilization as they provide the people with valuable land and the basic necessities. However, various floods that may take place every few decades are a threat of the highest authority not only towards our subjects' livelihoods but also to our stable rule.
|
- Province Huai'an (2142):
- Province has been developed at least 3 times
- Province is owned by Our country
- If:
- Limited to:
- DLC
Mandate of Heaven is active
- None of:
devastation is at least 1
- Province Haizhou (4196):
- Province has been developed at least 3 times
- Province is owned by Our country
- If:
- Limited to:
- DLC
Mandate of Heaven is active
- None of:
devastation is at least 1
- Province Xuzhou (2141):
- Province has been developed at least 3 times
- Province is owned by Our country
- If:
- Limited to:
- DLC
Mandate of Heaven is active
- None of:
devastation is at least 1
- Province Kaifeng (688):
- Province has been developed at least 3 times
- Province is owned by Our country
- If:
- Limited to:
- DLC
Mandate of Heaven is active
- None of:
devastation is at least 1
- Province Luoyang (1836):
- Province has been developed at least 3 times
- Province is owned by Our country
- If:
- Limited to:
- DLC
Mandate of Heaven is active
- None of:
devastation is at least 1
|
- Trigger country event “Yellow River Dikes”
|
|
Single Whip Law An Empire the size of ours is, at times, hard to administrate and properly tax. Thus, a lot of our potential for profits may sometimes go unrealized. To amend that, we must create a new all-encompassing tax, paid entirely with silver in an effort to centralize our taxation policies.
|
- Has the
celestial reform “Delegate Zongdu”
- Province Hengyang (2174):
- Province is owned by Our country
Base production is at least 12
- Province Laizhou (2139):
- Province is owned by Our country
Base production is at least 12
- None of:
Inflation is at least 1%
- None of:
- Has at least
35 Income
- At least one of:
- Has the “Single Whip Law” estate privilege
- Has at least
250 Government reform progress saved up
|
- Trigger country event “The Great Tax Reform”
|
24px Examination System
|
Pure Land Despite our successes in internal and external matters, we must not forget to tend to the garden of our soul and erect proper places of worship that reflect our affluence and attention to the teachings through which we grew prosperous.
|
- At least 15 owned provinces with:
- Has one of the following buildings:
Temple or Cathedral
- Province Yanzhou (2140):
- Province has been developed at least 5 times
- Has one of the following buildings:
Temple or Cathedral
- If:
- Limited to:
- DLC
Mandate of Heaven is active
- Religion is
Confucian
- Has at least (unrecognized string “harmony” for Template:Icon) 90 harmony
- Else, if:
- Limited to:
Clergy estate exists
Clergy has at least 65 loyalty
- Else:
Prestige is at least +40
|
- If:
- Limited to:
- DLC
Leviathan is active
- Province Yanzhou (2140):
- None of:
- Great project Temple of Confucius is at least tier 3
- Province Yanzhou (2140):
- Else:
- Province Yanzhou (2140):
- Gain
3 base tax
- Gain
3 base production
- Province Yanzhou (2140):
- Build
Cathedral
- Remove
Temple
- If the country has a stability of less than +3,
- then it gains
1 stability, - else it gains
50 administrative power.
|
|
Seongse & Chise The history of dynasties past, as well as the story of ours, has always been dictated by ebbs and flows. Periods of growth, decadence, destruction and rebirth are all part of life. However, that should not be interpreted as that we cannot do our very best when it comes to ensuring the growth and government of our dynasty.
|
- If:
- Limited to:
- Has at least
10 Celestial Reforms
- Has at least
95 mandate
- Else:
Prestige is at least +90
- None of:
- The
Eunuchs estate has at least 1 privileges
- None of:
- The
Nobility estate has at least 1 privileges
- None of:
- The
Burghers estate has at least 1 privileges
- None of:
- The
Clergy estate has at least 1 privileges
- None of:
Nobility has at least 40 influence
- None of:
Clergy has at least 40 influence
- None of:
Burghers has at least 40 influence
- None of:
Eunuchs has at least 40 influence
- Gains at least
12 administrative power per month
- None of:
- At least one of:
- Is in a golden age
Monthly income is at least 500 ducats
|
- Gain
+25 power projection
- Gain country modifier “Prosperous Era” for the rest of the game, giving the following effects:
−5% All power costs
- If:
- Limited to:
- DLC
Mandate of Heaven is active
- If:
- Limited to:
- Cancels any existing or previous Golden Age, allowing a new one
- Else, if:
- Limited to:
- Extend the current golden age by 240 months
- Set country flag mng_shengshi_reward_flag
- Gain country modifier “Well-Governed Era” for 25 years, giving the following effects:
+20% Reform progress growth
+1 Yearly meritocracy
+10% All estates' loyalty equilibrium
- Ruler gains
1 Administrative skill. Excess points over 6 will be converted into +100 Administrative power.
- Ruler gains
1 Diplomatic skill. Excess points over 6 will be converted into +100 Diplomatic power.
- Ruler gains
1 Military skill. Excess points over 6 will be converted into +100 Military power.
|
Mutual Trade System
Pure Land
Yeongak Daejeon
|
Only available if:
Only available if:
Mission
|
Completion requirements
|
Effects
|
Prerequisites
|
Form the Depots Despite appointing loyal subjects and exhibiting the favor of the heavens, the people serving our illustrious Emperor may sometimes fall victims to their human nature. To counteract that, we may go ahead and found spy agencies to keep an eye on our subjects' affairs and internal dealings.
|
- At least one of:
- Has a level 1
Spymaster advisor
- Ruler has the personality trait
Intricate Webweaver
- Ruler's
diplomatic skill is at least 5
- Has idea “Efficient Spies”
- National focus is set to
Diplomatic
- At least one of:
- Province Baoding (696):
Development is at least 15
- Province is owned by Our country
- Province Yongping (4194):
Development is at least 15
- Province is owned by Our country
- If:
- Limited to:
Eunuchs estate exists
Eunuchs has at least 60 loyalty
|
- Trigger country event “The Eastern and Western Bureaus”
|
|
Outer City of [1816.GetName] The city of [1816.GetName] has been the heart of China, being the home of innumerable amounts of our people within our realm. The increasing size of the populace yearns for an extension to the plans of the city, thus enlarging the living space within the urban domain.
|
- Province Beijing (1816):
Development is at least 35
- Province Beijing (1816):
- Has one of the following buildings:
Temple or Cathedral
- Has one of the following buildings:
Workshop or Counting House
- Has one of the following buildings:
Marketplace, Trade Depot or Stock Exchange
- Has one of the following buildings:
Barracks or Training Fields
- Province Beijing (1816):
- At least one of:
- If:
- Limited to:
- DLC
Mandate of Heaven is active
Prosperity is at least 50%
- If:
- Limited to:
- DLC
Leviathan is active
- Infrastructure in the province has been expanded at least 1 time
- Else:
- Province has been developed at least 5 times
|
- If:
- Limited to:
- Province Beijing (1816):
- Gain province modifier “Outer Wall of Beijing” for the rest of the game, giving the following effects:
+2 Fort level
- Else:
- Province Beijing (1816):
- Gain province modifier “Outer Wall & the Imperial Granary of Beijing” for the rest of the game, giving the following effects:
+2 Local goods produced
+2 Fort level
|
Form the Depots
|
Fortify the Coast Our coasts have long been falling victims to senseless piracy, robbing our commoners of their hard-earned labor and, at times, stealing our shoreline locals into slavery. This situation is entirely intolerable and must therefore be addressed in the most drastic way possible.
|
- If:
- Limited to:
- DLC
Mandate of Heaven is active
- None of:
- At least 1 owned provinces with:
devastation is at least 1
- At least 8 owned provinces with:
- Has one of the following buildings:
Coastal Defense or Naval Battery
Development is at least 20
- At least one of:
- Has at least
50 galley ships
- Has at least
50 light ships
- At least one of:
- Has completed
Trade Ideas
- Ruler's
diplomatic skill is at least 6
- Gains at least
10 diplomatic power per month
- National focus is set to
Diplomatic
|
- Hidden effect:
- If:
- Limited to:
- Has completed the mission “Repeal the Haijin Policy”
- Gain
Trader advisor (90% cheaper to employ)
- If:
- Limited to:
- Gain 10% Mandate
- Else:
- Gain
35 prestige. Each excess prestige will be converted into one of each type of monarch power.
- Gain 100 government reform progress
- Set country flag mng_trade_eff_per_dip_advisor_level_flag
- Else:
- Gain province modifier “Safe Coasts” for 25 years, giving the following effects:
+25% Local goods produced modifier
- Set country flag mng_dev_per_adm_advisor_level_flag
- If:
- Limited to:
- DLC
Mandate of Heaven is active
- Gain
100 progress towards prosperity
- Gain 5% Mandate
- Else:
- Gain
1 base production
- Province owner:
- Gain
35 prestige. Each excess prestige will be converted into one of each type of monarch power.
|
Outer City of [1816.GetName]
Gyeonghang Grand Canal
|
- ↑ The script code is located in /Europa Universalis IV/missions/Korean_Missions.txt.