Kono
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Primary culture
Capital province
Government
State religion
Technology group
Traditions:
The time has come to unite Japan by force! The time for diplomacy is over and all these warring daimyo lords must be conquered.
The warring factions of Japan have finally been united under a strong emperor.
The warring factions of Japan have finally been united under a strong emperor.

Primary culture
Saigoku (Japanese)
Capital province
Iyo(4186)
Government
State religion
Technology group
Kono ideas

- +10% Domestic trade power
- +1 Yearly navy tradition
- +25% Naval force limit modifier
- −5% Sailor maintenance
- −20% Galley cost
- +20% Morale of navies
- −0.05 Monthly autonomy change
- +15% Galley combat ability
- +20% Trade range
- +20% Privateer efficiency
- +10% Chance to capture enemy ships
- +10% Trade efficiency
Kono is a one province minor on Shikoku, one of the main islands of Japan (region). It starts as a daimyo of Ashikaga.
Contents
Missions[edit]
- Main article: Japanese missions
Decisions[edit]
All daimyos are eligible to form Japan.
id
Unite Japan!
Potential requirements
The country:
|
Allow
The country:
|
Effects
The country:
All subject daimyos of the country:
The country:
If
The AI will not take this decision with less than 30 cities. |
id
Japan is united
Potential requirements
The country:
|
Allow
The country:
There is no country that:
|
Effects
The country:
If
The AI will always take this decision. |
id
Japan is united
Potential requirements
The country:
|
Allow
The country:
There is no other country that:
|
Effects
The country:
If
The AI will always take this decision. |
Strategy[edit]
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Achievements[edit]
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