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Possible if
The player’s country is either:
Achieved if
Is the only nation with Rurikovich dynasty.

The Kinslayer achievement requires you to start as one of the Russian region minors with a Rurikovich ruler, be the sole nation with the Rurikovich dynasty, most significantly, this will usually mean removing Muscovy unless they get a different dynasty on their throne. Note that you only need to start as one of these nations. I got the achievement after I had switched from Odoyev to Ruthenia.



Main article: Tver

  Tver is one of the valid start options, and have the advantage of starting independent of   Muscovy. They share borders with Muscovy, their vassal   Yaroslavl, and   Novgorod, the last of which will probably be the first area of expansion. One strategy is, if you can get an alliance with Muscovy before they declare on Novgorod, then you may be able to call Muscovy into a war against Novgorod, promising land, which you do not intend to give them. Taking land from Novgorod such that you border the   Livonian Order will give you a second target, who may prove easy pickings depending on the timing of when   Poland tries to go to war with the   Teutonic Order, with whom the Livonians are usually allied.


Main article: Ryazan

  Ryazan is one of the valid start options and start with the greatest total development. They have the advantage of starting independent of   Muscovy. They share borders with,   Lithuania,   Great Horde and   Odoyev. They start able to rival Odoyev and have easy access a mission granting a claim on them, making them a logical first target for expansion. It is often possible to declare war on Odoyev before the Golden Horde, Muscovy or Lithuania, either warn you or guarantee/ally Odoyev. From there you have choices. Usually you will want to ally Muscovy, and use them to declare on the Golden Horde, or possibly Lithuania (especially if they are not in a PU under Poland). From there, switching to Sunni may be advisable, and expanding down to the Caucasus until you feel large enough to take the fight to Muscovy. If Lithuania are not forced into a PU under Poland the situation is even more complex as you may even wish to ally Lithuania rather than Muscovy, and try and use Lithuania's rivalry to help you to destroy Muscovy.


Main article: Yaroslavl

  Yaroslavl is one of the valid start options, and start as a vassal under   Muscovy. They share borders with Muscovy, and   Tver. A first step as Yaroslavl would be to achieve independence from Muscovy, which will almost certainly require support from a similarly large nation. This will usually be their rivals, such as   Lithuania,   Novgorod, and   Great Horde.


Main article: Odoyev

  Odoyev is one of the valid start options. They are a single province nation inconveniently situated between   Lithuania,   Muscovy,   Great Horde and   Ryazan. The latter usually being their only option for early expansion assuming Ryazan won't get any allies, they are however usually either allied to Muscovy or guaranteed by the Golden Horde. If the player is able to ally either Muscovy or Lithuania (the latter being unreliable because it could enter a PU under Poland at any time) and manages to either gain 10 favours or the formerly mentioned nations want land from each other they can call them into a war against the other either in exchange for favours or by giving them one province in the peace deal. It is highly recommended to actually give the ally a province, as they will be needed for a second attack around a decade later. Additionally, playing as Odoyev gives the player the opportunity to earn the Mass Production achievement (starting as Odoyev, own at least one manufactory of each type).

General AdviceEdit

It is generally recommended to keep track of the movements of great powers around the Russian region, usually these are   Muscovy and   Poland. Alternative great powers that could be around are   Lithuania assuming Poland didn't get its Personal Union over them and   Novgorod if they manage to beat Muscovy. The player might try to become friends with one of these nations so that they might help crushing the player's kinsmen. When not playing   Yaroslavl it generally doesn't require much attention, as Muscovy is likely to inherit it eventually anyway.

Very easy -
Easy A Protected Market Abu Bakr II’s Ambition Aggressive Expander At every continent Black Jack Disciples of Enlightenment Electable! Kow-Tow On the Edge of Madness One King to Rule! One Night in Paris Royal Authority Strait Talk The White Company Trade Hegemon Voting Streak
Medium Core-fu For Odin! Lessons of Hemmingstedt Neither Holy, Nor German Rekindling the Flames The Bohemians The Burgundian Conquest The Uncommonwealth Victorian Three
Hard Anglophile Back to the Piast Baltic Crusader Dar al-Islam Holy Trinity Kinslayer Lucky Lucca Prester John Terra Mariana The Sun Never Sets on the Indian Empire
Very hard A Sun God Albania or Iberia Big Blue Blob Foremost Servitor of Jagannath The Fezzan Corridors The Great Khan
Insane -