Jolofian missions

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This is a list of Mission.png missions for Flag of Jolof Jolof. [1]

The FulaniPush Further into MaliReplace MaliThe Songhai ThreatWest African Great PowerThe Tribal ConfederacyReforms for the StateCentralize the StateThe Mali BorderTake over Futa JallonGain PortsDiscover EuropeTrade ExpertsThe Slave TradeAfrican ModernizationWealth of AfricaEmbracing New TraditionsBrothers in FaithMaraboutsSankore UniversityThe Only FaithJolof Missions.png
Clicking on a mission icon leads to the appropriate table row.

National missions[edit | edit source]

Conquest missions[edit | edit source]

Mission Completion requirements Effects Prerequisites
The Fulani icon
The Fulani
The Fulani are our neighbors and for centuries our people have been in contact. The relations have not always been friendly, but there is some kind of kinship between us and we think it could be possible to fully integrate them into our realm.
All provinces in the following area are owned by Flag of Jolof Jolof or its non-tributary subjects:
  • Tekrur
Flag of Jolof Jolof:
  • Gain Max promoted cultures.png Fulani as an accepted culture. If the culture is already an accepted culture, or if there are not enough slots, gain 100 diplomatic power instead.
  • Gain Manpower.png 1 year's worth of manpower
Mal fighting musa.png The Mali Border
Push Further into Mali icon
Push Further into Mali
As our power increases, that of Mali starts to fade. It is the moment to get payback from the yoke under which our people have suffered for years. We shall attack §YBaghena§!, §YManding§! and §YMassina§!.
At least 10 provinces in the following areas are owned by Flag of Jolof Jolof or its non-tributary subjects:
  • Manding
  • Baghena
  • Massina
Flag of Jolof Jolof gains a permanent claim on all provinces in the following areas:
  • Kong
  • Jenne

Flag of Jolof Jolof gains a permanent claim on Mema (2260)

Mission sw against the desert.png Take over Futa Jallon
Replace Mali icon
Replace Mali
Mali took the place of the Ghana Empire as the hegemon of West Africa. Now it is our time. Mali must fall, either as our subject or as a corpse.
Flag of Jolof Jolof owns and cores the following provinces:
  • Joma (1124)
  • Segu (1123)
  • Massina (1131)
  • Bure (1121)

At least one of:

  • Flag of Mali Mali does not exist
  • Flag of Mali Mali is our Vassal.png subject
Flag of Jolof Jolof:
  • Becomes an Empire rank Empire
  • Gain Yearly prestige.png 25 prestige
  • Gain a permanent claim on all provinces in the following areas:
    • Niger Bend
    • Dendi
    • Western Sahara
Mal restore the mali empire.png Push Further into Mali
The Songhai Threat icon
The Songhai Threat
As one of the most powerful nations in the area, the sole existence of Songhai is a threat to our realm. As long as they are not kept in check, there is danger. They will kneel before us or die.
Flag of Jolof Jolof owns and cores Gao (1133)

At least one of:

Flag of Jolof Jolof:
  • Gain Power projection.png +100 power projection
  • Gain country modifier “Victory over the Songhai” for Time Icon.png 25 years, giving the following effects:
    • Autonomy.png −0.05 Monthly autonomy change
    • Prestige decay.png −0.5% Prestige decay
Son invade mali.png Replace Mali
West African Great Power icon
West African Great Power
In order to make the world know who rules in West Africa we must ensure that we directly control enough land. To the arms!
At least 60 provinces in the following regions are owned by Flag of Jolof Jolof:
  • Sahel region
  • Niger region
  • Guinea region
Flag of Jolof Jolof gains country modifier “Great Power of West Africa” for the rest of the game, giving the following effects:
  • National unrest.png −1 National unrest
  • Yearly prestige.png +1 Yearly prestige
Mission dominate home trade node.png Trade Experts

Mission unite home region.png The Songhai Threat Zim strong rulership.png Centralize the State

Internal missions[edit | edit source]

Mission Completion requirements Effects Prerequisites
The Tribal Confederacy icon
The Tribal Confederacy
Our nation is formed by several petty kingdoms that alone are weak, but that working together can become a formidable threat for our enemies. We shall unify our people and conquer the world.
At least one of:
  • Has not enacted the “Tribal Confederacy” government reform
  • Has the “Revoke Tribe Privileges” estate privilege
If Flag of Jolof Jolof has not embraced the Feudalism.png Feudalism institution
  • Capital.png Country's capital:
    • Gain 100% progress towards the Feudalism.png Feudalism institution

Capital.png Country's capital:

  • Gain Base tax.png 2 base tax
  • Gain Production.png 2 base production
  • Gain Manpower.png 1 base manpower
Reforms for the State icon
Reforms for the State
As a tribal confederacy, our people have fought more among themselves than against those that opposed us, and therefore we have kept too old-fashioned laws everywhere that drain the efficiency of the state. We shall change it!
Flag of Jolof Jolof:
  • Has embraced the Feudalism.png Feudalism institution
  • At least one of:
    • Government is not Government tribal.png tribal
    • Has enacted the “Form an advanced Tribe” government reform
  • If government is not Government tribal.png tribal
    • Gain Reform progress growth.png 100 government reform progress
  • Else:
    • Gain Administrative power.png 100 administrative power
Son back to the roots.png The Tribal Confederacy
Centralize the State icon
Centralize the State
For too long, the power has been divided among the Bur or the King and the different petty kings or chiefs of our realm. We need to recover all that lost power into the figure of our ruler.
At least one of:
  • All of:
    • It is at least the Age of Absolutism.png Age of Absolutism
    • Absolutism.png Absolutism is at least 50
  • All of:
    • It is currently the Age of Discovery.png Age of Discovery or the Age of Reformation.png Age of Reformation
    • Has at least Crownland.png 75% crown land ownership

If Nobility.png Nobility estate exists

  • Nobility.png Nobility has less than Nobility influence.png 10 influence
Flag of Jolof Jolof:
  • Gain Legitimacy.png 50 legitimacy

Hidden effect:

  • Every owned provinces with at least Local autonomy.png 5% Local autonomy
    • Lose Local autonomy.png 100% local autonomy
    • Flag of Jolof Jolof gains Absolutism.png 0.1 absolutism
Son military expertise.png Reforms for the State

Trade missions[edit | edit source]

Mission Completion requirements Effects Prerequisites
The Mali Border icon
The Mali Border
To the east, the strong nation of Mali threatens our security and our advisors, rightfully, tell us to start developing a strategy to defend ourselves. Just in case.
Flag of Jolof Jolof:
  • Is employing any Advisor.png Military advisor
  • Has an army size of at least Land forcelimit.png 100% of its force limit
Flag of Jolof Jolof gains a permanent claim on all provinces in the following areas:
  • Futa Jallon
  • Tekrur
Take over Futa Jallon icon
Take over Futa Jallon
Futa Jallon is a sandstone plateau, heavily eroded by the abundant rainfall, that lies to the southwest of our realm. The region can be used as the start of a longer front to challenge the power of Mali.
All provinces in the following area are owned by Flag of Jolof Jolof or its non-tributary subjects:
  • Futa Jallon
Flag of Jolof Jolof:
  • Gain a Colonists.png colonist for Time Icon.png 100 years or until we unlock any other colonist idea
  • Gain a permanent claim on all provinces in the following areas:
    • Guinea
    • Manding
    • Baghena
    • Massina
Mal fighting musa.png The Mali Border
Gain Ports icon
Gain Ports
For centuries, our people have looked at the sea as an opportunity, since most of our nation is coastal. Now, more than ever, our expansion must be focused on getting more ports, should we want to rely on the sea.
Flag of Jolof Jolof has at least 6 ports Flag of Jolof Jolof:
  • Gain Explorer explorer with Navy tradition.png 25 navy tradition

Hidden effect:

  • Up to 7 provinces with a port[2]:
    • Start building Latin grand shipyard.png Grand Shipyard for free, taking 50% of normal time
    • Build Light ship.png 5 light ship for free, taking 50% of normal time
Mission sw against the desert.png Take over Futa Jallon
Discover Europe icon
Discover Europe
On many occasions, pale skinned people sailing from the north have arrived to our shores, trying to trade with us most of the time. Knowing where they come from can allow us to set the conditions of this trade and avoid any new attempt of bullying us.
Flag of Jolof Jolof has discovered any province in the Europe continent Flag of Jolof Jolof:
  • Gain Navy tradition.png 15 navy tradition
  • If any country has its capital in Europe
  • Else:
    • Gain Mercantilism.png 3% mercantilism
Mission invade island.png Gain Ports
Trade Experts icon
Trade Experts
Now that we know about the trading practices in Europe, we can look at ours and improve them where we feel they fail. We shall use these new and better techniques to become the dominant trader in our region.
Flag of Jolof Jolof controls at least 75% of the trade in our home trade node Flag of Jolof Jolof:
  • Gain country modifier “Trading Expertise” for Time Icon.png 25 years, giving the following effect:
    • Trade efficiency.png +10% Trade efficiency
  • Gain Gold Icon.png ducats equal to 4 years of trade income
Mission european church.png Discover Europe
  1. The script code is located in /Europa Universalis IV/missions/AFR_Jolof_Missions.txt.
  2. One province with at least Development.png 0/5/10/15/20/25/30 Development