Jolofian events
This is a list of events for
Jolof.[1]
Events[edit | edit source]
European Trade Deal
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Please help with verifying or updating this infobox. It was last verified for version 1.32. |
Our ships and explorers have sailed far and wide to discover the many lands beyond our knowledge. One of these lands is a whole continent in the north called Europe, home of many different countries and peoples. We could try to reach out to some of these nations, to see if any of them would be interested in forming trade relations with us. We could undoubtedly benefit a lot from such trade agreements.
Trigger conditions
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Is triggered only by
Completing the |
Immediate effects
Save as event target the first existing following country:
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Option conditions
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Trade deal from Jolof
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Please help with verifying or updating this infobox. It was last verified for version 1.32. |
We have been approached by some of the merchants and diplomats of Jolof, a country in the south that has just recently entered our sphere of influence. They have made us the offer of establishing a trade deal with them, arguing that increased trade between our nations will undoubtedly benefit both. Their argument is sound, and it could be a way to procure access to more exotic goods.
Trigger conditions
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Is triggered only by
The |
Make the deal
AI will always chose this option There is no need for such deals
AI will never chose this option |
Trade deal accepted
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Please help with verifying or updating this infobox. It was last verified for version 1.32. |
The traders and diplomats we sent to [From.GetName] have returned with great news. The [From.Monarch.GetTitle] [From.Monarch.GetName] has agreed to establish formal relations between our countries and open their ports and markets for trade with us. This will for sure increase the flow of trade in our country, with the wealth that comes with it.
Trigger conditions
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Is triggered only by
The |
Nice
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Trade deal rejected
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Please help with verifying or updating this infobox. It was last verified for version 1.32. |
The traders and diplomats we sent to [From.GetName] have returned with awful news. The [From.Monarch.GetTitle] [From.Monarch.GetName] has foolishly refused to sign a trade agreement with us, severing any option of increasing the trade flow between our countries. Our traders and merchants will have to stand on their own and be content with more local products.
Trigger conditions
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Is triggered only by
The |
Whatever |
Trade deal results into increased ivory demand
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Please help with verifying or updating this infobox. It was last verified for version 1.32. |
The trade deal we signed recently with those diplomats hailing from West Africa has resulted in some unforeseen consequences. Although it is true that we now have more access to their exotic goods, our nobles and traders have become too accustomed to these products, especially ivory, and no matter how much we manage to import their appetite for it is never satiated.
Trigger conditions
Has had the |
Mean time to happen
6 months |
We need more ivory |
Footnotes[edit | edit source]
- ↑ The script code is located in /Europa Universalis IV/events/flavorJOL.txt