Africa northern regions

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The regional divisions of North part of the African super-region.
Africa northern regions
Egypt region
Guinea region
Horn of Africa
Maghreb region
Niger region
Sahel region

The Northern African regions are part of the Africa super-region. The area is heavily populated although there are more than a handful of uncolonized provinces along its southwestern coast which can be used by the European powers as a stepping stone to get to far lands of the Americas. The area houses the Maghrebi nations in the northwest who cause grief and anguish to the European nations around them due to their ongoing coastal raids. In the northeast can be found the resident super-power, the Flag of Mamluks Mamluks, although they are too busy most of the time with the creeping threat from the north in the form of the Flag of Ottomans Ottomans.

There is an ongoing religious war in the southern parts. In time, the Sunni Islam Sunni nations will mange to push the borders against the Fetishist and Coptic nations in the southwestern and southeastern parts respectively. The question remains whether they'll be able to put their religious abilities to good use, stop the attackers and perhaps even push them back. The Fetishist Fetishist religion is able to better adapt to situations the more it explores the world with each new faith providing a different cult with a different bonus. The cooperative Coptic.png Coptic religion starts with two of its bonuses in the bag from the get-go with one holy site already in Coptic hands and another in the process.

The break-down of the Northern African regions is as follows:

Government types

  • Government monarchy.png Monarchy government forms in the northern and eastern parts (mainly Iqta and Autocracy).
  • Government tribal.png Tribal government forms in the central and western parts (mostly Tribal Despotism and Tribal Monarchy).
  • The occasional Government theocracy.png Clerical State can be found sporadically.

Religions

  • Sunni Islam Sunni is the dominant religion in these parts (with the occasional Ibadi Islam Ibadi and Shiite Islam Shia).
  • Coptic.png Coptic in the eastern part (along with the only two Jewish.png Jewish provinces in the game).
  • Fetishist Fetishist in the southern parts.

Technology groups

  • Muslim technology group Muslim in the northern part (mostly).
  • East African technology group East African in the eastern part.
  • West African technology group West African in the central and western parts.

Culture groups

  • Maghrebi and Levantine in the northern part.
  • Cushitic and Sudanese in the eastern part.
  • Mande, Sahelian and West African in the central and western parts.

Formable / Reformable nations[edit]

Some of these nations don't exist at the 1444 campaign start. They can appear if another nation chooses to form them. In (parentheses) are the historical dates they first appear in, if available.

Revolter nations[edit]

These nations don't exist and also lack cores at the 1444 campaign start. They can still appear if Separatist rebels.png Separatist rebels manage to take control of their cultural provinces.


Regional Nations

Notes: These articles refer to the state of the world at the start of the grand-campaign (1444-11-11); meaning, if a nation is picked in other time points it may have different attributes. Table listings include: [1] 1444 starting nations, [2] 1444 releasable nations. Other tags, [3] later start/pure formables/revolters ("wild card" stats), are mentioned at the top. Worth noting, [4] a nation is assigned a home region based on its capital's location, [5] location names use the default localisation for consistency reasons (for searching in-game enter the provided province numbers). For a list of all available tags check the Countries article.

Egypt region[edit]

Nubian ideas
Notes:

For countries with Nubian or Beja culture.


Traditions.png Traditions:

+10% National tax modifier
+1 Diplomatic relation

Goods produced modifier.png The Nile

+10% Goods produced modifier

Stability cost modifier.png Nubian Heritage

−10% Stability cost modifier

Attrition for enemies.png Warriors of the Sahara Desert

+1 Attrition for enemies

Caravan power.png Encourage Long-Distance Trade

+10% Caravan power

Missionary strength.png Nubian Religious Unity

+2% Missionary strength

Cavalry combat ability.png Desert Cavalry

+10% Cavalry combat ability

Fort maintenance.png Fortified Strongholds

−10% Fort maintenance

Idea bonus.png Ambition:

−5% Land maintenance modifier

Notes: This region holds provinces necessary for forming Flag of Arabia Arabia and Flag of Egypt Egypt. The provinces of Alexandria (358) and Qasr Ibrim (1234) are of religious importance for Coptic.png Coptic nations; Alexandria is of significance for Orthodoxy Orthodox nations as well.

State Government Religion Tech group National ideas Culture group Capital Notes
Makuria.png Makuria Government tribal.pngKingdom rank Tribal Monarchy Coptic.png Coptic East African technology group East African Idea unlock Nubian Sudanese (Nubian) Qasr Ibrim (1234)
The Mamluks.png Mamluks Government monarchy.pngKingdom rank Mamluk Government
  • Sunni Islam Sunni
  • Shafi'i school Shafi'i school
Muslim technology group Muslim Idea bonus.png Mamluk Levantine (Egyptian) Cairo (361)

Guinea region[edit]

West African ideas
Notes:

For countries in the West African technology group West African technology group, except for Loango and Ndongo.


Traditions.png Traditions:

+15% National manpower modifier
+20% Looting speed

Possible advisors.png Griot Tradition

+1 Possible advisor

Goods produced modifier.png Salt Caravans

+10% Goods produced modifier

Trade power.png Kola Nuts

+10% Global trade power

Religious unity.png Ancestors and Crescent

+20% Religious unity

Cavalry cost.png Royal Stables

−10% Cavalry cost

Trade efficiency.png The Great River

+5% Trade efficiency
−25% Envoy travel time

Max promoted cultures.png Maintain Minor Kings

+1 Max promoted culture

Idea bonus.png Ambition:

+1 Diplomat
State Government Religion Tech group National ideas Culture group Capital Notes
Benin.png Benin Government tribal.pngKingdom rank Tribal Despotism Fetishist Fetishist West African technology group West African Idea bonus.png Beninese West African (Yoruba) Benin (1147)
Jolof.png Jolof Government tribal.pngKingdom rank Tribal Despotism
  • Sunni Islam Sunni
  • Maliki school Maliki school
West African technology group West African Idea unlock West African Sahelian (Senegambian) Wolof (1116)
Kaabu.png Kaabu Government tribal.pngKingdom rank Tribal Monarchy Fetishist Fetishist West African technology group West African Idea unlock West African Sahelian (Senegambian) Gabu (1114)
  • Releasable by Flag of Mali Mali
  • Available by date (1537)

Horn of Africa region[edit]

Generic ideas
Notes:

Generic Ideas for all countries that don't have one of the other groups.


Traditions.png Traditions:

−10% Stability cost modifier
−10% Advisor costs

Discipline.png Preserve our troops

+2.5% Discipline

National tax modifier.png Tax Reform

+5% National tax modifier

Mercenary maintenance.png Regulated Contracts

−10% Mercenary maintenance

Trade power.png Contract Law

+5% Global trade power

National manpower modifier.png Peasant levy

+5% National manpower modifier

Trade steering.png Mercantile Status

+5% Trade steering

Production efficiency.png Strengthening Land Tenure

+5% Production efficiency

Idea bonus.png Ambition:

+10% National tax modifier
Nubian ideas
Notes:

For countries with Nubian or Beja culture.


Traditions.png Traditions:

+10% National tax modifier
+1 Diplomatic relation

Goods produced modifier.png The Nile

+10% Goods produced modifier

Stability cost modifier.png Nubian Heritage

−10% Stability cost modifier

Attrition for enemies.png Warriors of the Sahara Desert

+1 Attrition for enemies

Caravan power.png Encourage Long-Distance Trade

+10% Caravan power

Missionary strength.png Nubian Religious Unity

+2% Missionary strength

Cavalry combat ability.png Desert Cavalry

+10% Cavalry combat ability

Fort maintenance.png Fortified Strongholds

−10% Fort maintenance

Idea bonus.png Ambition:

−5% Land maintenance modifier
Somali ideas
Notes:

For countries with Somali, Afar or Harari culture.


Traditions.png Traditions:

−10% Infantry cost
+15% Trade steering

Light ship cost.png Maritime Heritage

−20% Light ship cost

Fort maintenance.png Qalqads

−20% Fort maintenance

National manpower modifier.png Somali Clans

+15% National manpower modifier

Infantry combat ability.png Offensive Warfare

+10% Infantry combat ability

Trade efficiency.png Indian Ocean Trade

+10% Trade efficiency

Light ship combat ability.png Corsairs of the Red Sea

+10% Light ship combat ability

Advisor cost.png Arab and Persian Influx

−10% Advisor costs

Idea bonus.png Ambition:

+20% Land force limit modifier

Notes: The province of Aksum (1227) is of religious importance for Coptic.png Coptic nations. The provinces of Semien (2771) and Dembiya (2772) are the only Jewish.png Jewish provinces in the game.

State Government Religion Tech group National ideas Culture group Capital Notes
Adal.png Adal Government monarchy.pngKingdom rank Iqta
  • Sunni Islam Sunni
  • Shafi'i school Shafi'i school
Muslim technology group Muslim Idea unlock Somali Cushitic (Somali) Harer (1211)
Ajuuraan.png Ajuuraan Government theocracy.pngKingdom rank Clerical State
  • Sunni Islam Sunni
  • Shafi'i school Shafi'i school
East African technology group East African Idea bonus.png Ajuuraan Cushitic (Somali) Merca (2775) Overlord of Flag of Mogadishu Mogadishu
Alodia.png Alodia Government tribal.pngKingdom rank Tribal Monarchy Coptic.png Coptic East African technology group East African Idea unlock Nubian Sudanese (Nubian) Soba (2798)
Aussa.png Aussa Government monarchy.pngKingdom rank Iqta
  • Sunni Islam Sunni
  • Shafi'i school Shafi'i school
East African technology group East African Idea unlock Somali Cushitic (Afar) Ausa (2764)
  • Releasable by Flag of Adal Adal
  • Available by date (1573)
Beja.png Beja Government tribal.pngDuchy rank Tribal Despotism
  • Sunni Islam Sunni
  • Maliki school Maliki school
East African technology group East African Idea unlock Nubian Sudanese (Beja) Beja (1226)
Damot.png Damot Government monarchy.pngDuchy rank Autocracy Coptic.png Coptic East African technology group East African Idea unlock Generic Cushitic (Amhara) Damot (2762) Vassal of Flag of Ethiopia Ethiopia
Dongola.png Dongola Government tribal.pngDuchy rank Tribal Monarchy
  • Shiite Islam Shia
  • Ismaili school Ismaili school
East African technology group East African Idea unlock Nubian Sudanese (Nubian) Dongola (1228)
Ennarea.png Ennarea Government monarchy.pngKingdom rank Autocracy Coptic.png Coptic East African technology group East African Idea unlock Generic Cushitic (Sidamo) Illubabor (2758)
Ethiopia.png Ethiopia Government monarchy.pngEmpire rank Autocracy Coptic.png Coptic East African technology group East African Idea bonus.png Ethiopian Cushitic (Amhara) Gonder (1224) Overlord of Flag of Damot Damot and Flag of Hadiya Hadiya
Hadiya.png Hadiya Government monarchy.pngDuchy rank Autocracy
  • Sunni Islam Sunni
  • Shafi'i school Shafi'i school
East African technology group East African Idea unlock Generic Cushitic (Sidamo) Hadiya (2760) Vassal of Flag of Ethiopia Ethiopia
Harar.png Harar Government monarchy.pngKingdom rank Iqta
  • Sunni Islam Sunni
  • Shafi'i school Shafi'i school
East African technology group East African Idea unlock Somali Cushitic (Harari) Harer (1211)
  • Releasable by Flag of Adal Adal
  • Available by date (1559)
Hobyo.png Hobyo Government monarchy.pngKingdom rank Iqta
  • Sunni Islam Sunni
  • Shafi'i school Shafi'i school
East African technology group East African Idea unlock Somali Cushitic (Somali) Hobyo (2783)
  • Releasable by Flag of Ajuuraan Ajuuraan
  • Available by date (1650)
Janjiro.png Janjiro Government tribal.pngKingdom rank Tribal Monarchy Fetishist Fetishist East African technology group East African Idea unlock Generic Cushitic (Sidamo) Janjiro (4158)
Kaffa.png Kaffa Government monarchy.pngKingdom rank Autocracy Coptic.png Coptic East African technology group East African Idea bonus.png Kaffan Cushitic (Sidamo) Kaffa (2757)
Majeerteen.png Majeerteen Government monarchy.pngKingdom rank Iqta
  • Sunni Islam Sunni
  • Shafi'i school Shafi'i school
East African technology group East African Idea unlock Somali Cushitic (Somali) Hafun (2788)
  • Releasable by Flag of Marehan Marehan
  • Available by date (1650)
Marehan.png Marehan Government monarchy.pngKingdom rank Iqta
  • Sunni Islam Sunni
  • Shafi'i school Shafi'i school
East African technology group East African Idea unlock Somali Cushitic (Somali) Galkayo (2784)
Medri Bahri.png Medri Bahri Government monarchy.pngKingdom rank Autocracy Coptic.png Coptic East African technology group East African Idea bonus.png Medri Bahri Cushitic (Tigray) Mendefera (2766)
Mogadishu.png Mogadishu Government tribal.pngDuchy rank Tribal Monarchy
  • Sunni Islam Sunni
  • Shafi'i school Shafi'i school
East African technology group East African Idea bonus.png Mogadishan Cushitic (Somali) Mogadishu (1205) Vassal of Flag of Ajuuraan Ajuuraan
Semien.png Semien Government monarchy.pngDuchy rank Autocracy Jewish.png Jewish Muslim technology group Muslim Idea bonus.png Semien Cushitic (Amhara) Semien (2771) Releasable by Flag of Ethiopia Ethiopia
Shewa.png Shewa Government monarchy.pngDuchy rank Autocracy
  • Sunni Islam Sunni
  • Shafi'i school Shafi'i school
East African technology group East African Idea unlock Generic Cushitic (Amhara) Ankober (2791) Releasable by Flag of Ethiopia Ethiopia
Warsangali.png Warsangali Government monarchy.pngDuchy rank Iqta
  • Sunni Islam Sunni
  • Shafi'i school Shafi'i school
East African technology group East African Idea unlock Somali Cushitic (Somali) Las Khorey (2789)
Welayta.png Welayta Government monarchy.pngKingdom rank Autocracy Fetishist Fetishist East African technology group East African Idea unlock Generic Cushitic (Sidamo) Welayta (2756)

Maghreb region[edit]

Berber ideas
Notes:

For countries in the Maghrebi culture group.


Traditions.png Traditions:

May raid coasts
+50% Hostile core-creation cost on us

Naval force limit modifier.png Barbary Pirates

+25% Naval force limit modifier

Attrition for enemies.png Desert Warfare

+1 Attrition for enemies

Trade efficiency.png Trans-Saharan Trade

+10% Trade efficiency
+20% Caravan power

Navy tradition.png Corsairs

+1 Yearly navy tradition
+10% Privateer efficiency

Cavalry combat ability.png Tuareg Cavalry

+10% Cavalry combat ability
+10% Looting speed

Diplomatic relations.png Dual Diplomacy

+1 Diplomatic relation

Galley combat ability.png The Brothers Barbarossa

+20% Galley combat ability

Idea bonus.png Ambition:

+10% Global trade power

Notes: This region contains 4 reformable nations.

State Government Religion Tech group National ideas Culture group Capital Notes
Djerid.png Djerid Government tribal.pngDuchy rank Tribal Monarchy
  • Sunni Islam Sunni
  • Maliki school Maliki school
Muslim technology group Muslim Idea unlock Berber Maghrebi (Tunisian) Gafsa (352)
Fez.png Fez Government monarchy.pngKingdom rank Iqta
  • Sunni Islam Sunni
  • Maliki school Maliki school
Muslim technology group Muslim Idea unlock Berber Maghrebi (Moroccan) Fez (343)
  • Releasable by Flag of Morocco Morocco
  • Available by date (1472)
Fezzan.png Fezzan Government tribal.pngDuchy rank Tribal Monarchy
  • Sunni Islam Sunni
  • Maliki school Maliki school
Muslim technology group Muslim Idea unlock Berber Maghrebi (Tunisian) Fezzan (2448) Guaranteed by Flag of Tunis Tunis
Kabylia.png Kabylia Government tribal.pngDuchy rank Tribal Monarchy
  • Sunni Islam Sunni
  • Maliki school Maliki school
Muslim technology group Muslim Idea unlock Berber Maghrebi (Berber) Kabylia (339)
  • Releasable by Flag of Tunis Tunis
  • Available by date (1510)
Morocco.png Morocco Government monarchy.pngKingdom rank Iqta
  • Sunni Islam Sunni
  • Maliki school Maliki school
Muslim technology group Muslim Idea unlock Berber Maghrebi (Moroccan) Fez (343)
Mzab.png Mzab Government monarchy.pngDuchy rank Feudal Theocracy
  • Ibadi Islam Ibadi
  • Maliki school Maliki school
Muslim technology group Muslim Idea unlock Berber Maghrebi (Berber) Mzab (2457)
Sus.png Sus Government monarchy.pngKingdom rank Iqta
  • Sunni Islam Sunni
  • Maliki school Maliki school
Muslim technology group Muslim Idea unlock Berber Maghrebi (Berber) Sus (348)
  • Releasable by Flag of Morocco Morocco
  • Available by date (1472)
Tafilalt.png Tafilalt Government tribal.pngDuchy rank Tribal Despotism
  • Sunni Islam Sunni
  • Maliki school Maliki school
Muslim technology group Muslim Idea unlock Berber Maghrebi (Moroccan) Tafilalt (346)
Tlemcen.png Tlemcen Government monarchy.pngKingdom rank Iqta
  • Sunni Islam Sunni
  • Maliki school Maliki school
Muslim technology group Muslim Idea unlock Berber Maghrebi (Berber) Tlemcen (336)
Touggourt.png Touggourt Government tribal.pngDuchy rank Tribal Despotism
  • Sunni Islam Sunni
  • Maliki school Maliki school
Muslim technology group Muslim Idea unlock Berber Maghrebi (Algerian) Touggourt (2456)
Tunis.png Tunis Government monarchy.pngKingdom rank Iqta
  • Sunni Islam Sunni
  • Maliki school Maliki school
Muslim technology group Muslim Idea unlock Berber Maghrebi (Tunisian) Tunis (341) Guaranteeing Flag of Fezzan Fezzan

Niger region[edit]

Hausan ideas
Notes:

For Katsina, Kano, Zazzau and Hausa.


Traditions.png Traditions:

+1 Diplomat
+10% Domestic trade power

Diplomatic relations.png Heirs of Bayajida

+1 Diplomatic relation

Prestige.png Regnal Chronicles

+1 Yearly prestige

Production efficiency.png Sarakunan Babba

+10% Production efficiency

Caravan power.png Sarakunan Kasuwa

+20% Caravan power

Shock damage received.png Sarkin Yaki

−10% Shock damage received

Construction cost.png Sarkin Bayi

−10% Construction cost

Institution spread.png Borno Refugees

+10% Institution spread

Idea bonus.png Ambition:

−10% Development cost
West African ideas
Notes:

For countries in the West African technology group West African technology group, except for Loango and Ndongo.


Traditions.png Traditions:

+15% National manpower modifier
+20% Looting speed

Possible advisors.png Griot Tradition

+1 Possible advisor

Goods produced modifier.png Salt Caravans

+10% Goods produced modifier

Trade power.png Kola Nuts

+10% Global trade power

Religious unity.png Ancestors and Crescent

+20% Religious unity

Cavalry cost.png Royal Stables

−10% Cavalry cost

Trade efficiency.png The Great River

+5% Trade efficiency
−25% Envoy travel time

Max promoted cultures.png Maintain Minor Kings

+1 Max promoted culture

Idea bonus.png Ambition:

+1 Diplomat

Notes: This region holds provinces necessary for forming Flag of Sokoto Sokoto.

State Government Religion Tech group National ideas Culture group Capital Notes
Bonoman.png Bonoman Government tribal.pngKingdom rank Tribal Monarchy Fetishist Fetishist West African technology group West African Idea unlock West African West African (Aka) Bonoman (2254)
Dagbon.png Dagbon Government tribal.pngKingdom rank Tribal Despotism Fetishist Fetishist West African technology group West African Idea unlock West African West African (Dagomba) Dagbon (2256)
Dahomey.png Dahomey Government tribal.pngKingdom rank Tribal Despotism Fetishist Fetishist West African technology group West African Idea bonus.png Dahomey West African (Fon) Abomey (1140)
Hausa.png Hausa Government tribal.pngKingdom rank Tribal Despotism Fetishist Fetishist West African technology group West African Idea unlock Hausan Sahelian (Hausa) Kebbi (2278)
  • Releasable by Flag of Songhai Songhai
  • Available by date (1515)
Jenné.png Jenné Government tribal.pngKingdom rank Tribal Monarchy
  • Sunni Islam Sunni
  • Maliki school Maliki school
West African technology group West African Idea unlock West African Mande (Bozo) Jenne (1134)
Kano.png Kano Government tribal.pngKingdom rank Tribal Monarchy Fetishist Fetishist West African technology group West African Idea unlock Hausan Sahelian (Hausa) Kano (1155)
Katsina.png Katsina Government tribal.pngKingdom rank Tribal Monarchy
  • Sunni Islam Sunni
  • Maliki school Maliki school
West African technology group West African Idea unlock Hausan Sahelian (Hausa) Katsina (1149)
Kong.png Kong Government tribal.pngKingdom rank Tribal Despotism
  • Sunni Islam Sunni
  • Shafi'i school Shafi'i school
West African technology group West African Idea unlock West African Mande (Dyola) Kong (1125)
Mali.png Mali Government monarchy.pngKingdom rank Autocracy
  • Sunni Islam Sunni
  • Maliki school Maliki school
West African technology group West African Idea bonus.png Malian Mande (Mali) Joma (1124)
Mossi.png Mossi Government tribal.pngKingdom rank Tribal Monarchy Fetishist Fetishist West African technology group West African Idea bonus.png Mossi West African (Mossi) Wagadugu (1137)
Nupe.png Nupe Government tribal.pngKingdom rank Tribal Despotism
  • Sunni Islam Sunni
  • Maliki school Maliki school
West African technology group West African Idea unlock West African West African (Nupe) Nupe (1145)
Oyo.png Oyo Government tribal.pngKingdom rank Tribal Despotism Fetishist Fetishist West African technology group West African Idea unlock West African West African (Yoruba) Ife (1146)
Yatenga.png Yatenga Government tribal.pngKingdom rank Tribal Despotism Fetishist Fetishist West African technology group West African Idea bonus.png Mossi West African (Mossi) Yatenga (1135)
  • Releasable by Flag of Mossi Mossi
  • Available by date (1540)
Zazzau.png Zazzau Government tribal.pngKingdom rank Tribal Monarchy Fetishist Fetishist West African technology group West African Idea unlock Hausan Sahelian (Hausa) Zazzau (1154)

Sahel region[edit]

Nubian ideas
Notes:

For countries with Nubian or Beja culture.


Traditions.png Traditions:

+10% National tax modifier
+1 Diplomatic relation

Goods produced modifier.png The Nile

+10% Goods produced modifier

Stability cost modifier.png Nubian Heritage

−10% Stability cost modifier

Attrition for enemies.png Warriors of the Sahara Desert

+1 Attrition for enemies

Caravan power.png Encourage Long-Distance Trade

+10% Caravan power

Missionary strength.png Nubian Religious Unity

+2% Missionary strength

Cavalry combat ability.png Desert Cavalry

+10% Cavalry combat ability

Fort maintenance.png Fortified Strongholds

−10% Fort maintenance

Idea bonus.png Ambition:

−5% Land maintenance modifier
West African ideas
Notes:

For countries in the West African technology group West African technology group, except for Loango and Ndongo.


Traditions.png Traditions:

+15% National manpower modifier
+20% Looting speed

Possible advisors.png Griot Tradition

+1 Possible advisor

Goods produced modifier.png Salt Caravans

+10% Goods produced modifier

Trade power.png Kola Nuts

+10% Global trade power

Religious unity.png Ancestors and Crescent

+20% Religious unity

Cavalry cost.png Royal Stables

−10% Cavalry cost

Trade efficiency.png The Great River

+5% Trade efficiency
−25% Envoy travel time

Max promoted cultures.png Maintain Minor Kings

+1 Max promoted culture

Idea bonus.png Ambition:

+1 Diplomat
State Government Religion Tech group National ideas Culture group Capital Notes
Air.png Air Government tribal.pngKingdom rank Tribal Despotism
  • Sunni Islam Sunni
  • Maliki school Maliki school
West African technology group West African Idea bonus.png Air Sahelian (Tuareg) Air (2274)
Kanem Bornu.png Kanem Bornu Government monarchy.pngKingdom rank Iqta
  • Sunni Islam Sunni
  • Maliki school Maliki school
West African technology group West African Idea bonus.png Kanem Bornuan Sahelian (Kanuri) Borno (1157)
Macina.png Macina Government tribal.pngKingdom rank Tribal Despotism
  • Sunni Islam Sunni
  • Maliki school Maliki school
West African technology group West African Idea unlock West African Mande (Soninke) Wagadu (2245)
Songhai.png Songhai Government monarchy.pngKingdom rank Iqta
  • Sunni Islam Sunni
  • Maliki school Maliki school
West African technology group West African Idea bonus.png Songhai Mande (Songhai) Gao (1133)
Timbuktu.png Timbuktu Government tribal.pngKingdom rank Tribal Despotism
  • Sunni Islam Sunni
  • Maliki school Maliki school
West African technology group West African Idea unlock West African Sahelian (Tuareg) Timbuktu (1132)
Yao.png Yao Government tribal.pngKingdom rank Tribal Despotism
  • Sunni Islam Sunni
  • Maliki school Maliki school
West African technology group West African Idea unlock West African Sahelian (Bilala) Yao (2288)

Notes: These articles refer to the state of the world at the start of the grand-campaign (1444-11-11); meaning, if a nation is picked in other time points it may have different attributes. Table listings include: [1] 1444 starting nations, [2] 1444 releasable nations. Other tags, [3] later start/pure formables/revolters ("wild card" stats), are mentioned at the top. Worth noting, [4] a nation is assigned a home region based on its capital's location, [5] location names use the default localisation for consistency reasons (for searching in-game enter the provided province numbers). For a list of all available tags check the Countries article.