Italy

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Kingdom rankItaly
Italy.png
Primary culture
Lombard (Latin)

Capital province
Roma (118)

Government
Feudal Monarchy

State religion
CatholicCatholic.png

Technology group
WesternWestern technology group
Italian ideas
Traditions.png Traditions:
+20% Global trade power
+50% Improve relations

Stability cost modifier.png Not a Geographical Construct

−10% Stability cost modifier

Infantry combat ability.png The Tradition of the Legion

+15% Infantry combat ability

Galley cost.png Mare Nostrum

−15% Galley cost
+20% Galley combat ability

National manpower modifier.png The Office of Censor

+33% National manpower modifier

National tax modifier.png Italian Tax Reform

+15% National tax modifier

Prestige.png Heir to the Empire

+1 Yearly prestige

Core-creation cost.png The Path to Citizenship

−25% Core-creation cost

Idea bonus.png Ambition:

+20% Fort Defense
For the region, see Italy (region).

Italy is one of the formable countries that can be formed by any country with a Latin culture group. Theoretically, Flag of Aragon Aragon could also form Italy after integrating Naples and culture shifting. The Holy Roman Empire and the Papal State can't form Italy.

Any nation on the Italian peninsula is a viable option for forming Italy. The most powerful states which hold provinces necessary to form Italy in 1444 are Flag of Florence Florence, which can easily form Flag of Tuscany Tuscany and expand from there, Flag of Milan Milan, which begins the game with among the highest-developed provinces in Europe and can soon adopt the unique Ambrosian Republic government type, and Flag of Venice Venice and Flag of Genoa Genoa, two powerful merchant republics in northern Italy with holdings elsewhere in the Mediterranean. Flag of Naples Naples starts off in a personal union under Aragon, but can quickly make powerful allies, reclaim its independence and its Sicilian cores, and find itself the most powerful force on the peninsula. Flag of Savoy Savoy is also an option, with the potential to ally France and gain a power base in the Genoa trade node before forming Flag of Sardinia-Piedmont Sardinia-Piedmont and, as in history, going on to unify the peninsula.

Formation[edit]

Execute decision.pngForm Italian Nation


As the heart of the Renaissance, our nation is blossoming culturally. We have just entered the beginning of what looks like a prolonged artistic rebellion, especially in the field of architecture and literature. The cultural evolution is not aiding our country in maintaining peace within our borders however. Our country is continuously stricken by foreign states seeking power and territorial gain.


 
Potential requirements

Flag of Italy Italy does not exist.
The country:

If the country is AI-controlled then it:

Allow

The country:


Effects

The country:

If the country:

  • is a member of the Holy Roman Empire but not the emperor or an elector then
    • all its provinces are removed from the HRE.
    • the emperor gets the Msg event.pngevent ‘Italy breaks out of the Empire’.
    • the emperor gets the opinion modifier “Left the Holy Roman Empire” towards Italy, worth Opinion.png−150 with a yearly decay of 1.
  • is a duchy then
    • Italy becomes a Kingdom rank kingdom.
  • does not have custom ideas then
Provinces in red are required to be owned and cored to form Italy. The provinces of colour mark the Italian region.

Achievements[edit]

Italian Ambition icon
Form Italy.
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