Intercolonial disputes events

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This is a list of events to reduce the border gore in Subject colony icon.png colonial nations.[1]

Events[edit | edit source]


id

Msg event.pngnone

(This event is hidden and has no description.)
 
Trigger conditions

The country:

  • Has at least Subject colony icon.png 2 colonial subjects which:
    • Is not at war
    • Is AI-controlled
    • Neighbours each other

Can happen only once per country every Time Icon.png 20 years.

Mean time to happen

40 years


Immediate effects

Every Subject colony icon.png colonial subject following trigger conditions:

  • Trigger country event “none”

Event button 547.png
(Dummy option for hidden event)

(Nothing)


id

Msg event.pngnone

 
Trigger conditions

Can happen only once per country every Time Icon.png 20 years.

Is triggered only by

As an immediate effect of the “none” event


Immediate effects

One random owned province:

  • Is not in colonial region of our capital
  • Is a city
  • Any neighbouring province:
    • Is in the same colonial region
    • Is owned by another colonial nation with the same overlord
      • Is not at war
      • Is AI-controlled

If exists, save as event target province.

The overlord:


Event button 547.png
(Dummy option for hidden event)

(Nothing)


id

Msg event.pngIntercolonial Disputes

[colonial_country_1.GetName] and [colonial_country_2.GetName] have become embroiled in a bitter dispute over [pretty_colonial_province.GetName]. While [colonial_country_1.GetName] is currently in possession of the province, [colonial_country_2.GetName] has referred to its own colonial charter, which seems to establish their rights to these territories. This recently came to a head with several border incidents involving local militia forces, which have been gathering near the border. Seeking to avoid an outbreak of hostilities, colonial administrators from both countries have appealed to [Root.GetName] to arbitrate on the dispute.
 
Trigger conditions
  • None
Is triggered only by

As an immediate effect of the “none” event


Event button 547.png
Side with First colonial subject.
  • First colonial subject:
    • Lose Liberty desire.png 15% liberty desire
  • Second colonial subject:
    • Gain Liberty desire.png 15% liberty desire
Event button 547.png
Side with Second colonial subject.
  • First colonial subject:
    • Gain Liberty desire.png 15% liberty desire
  • Second colonial subject:
    • Lose Liberty desire.png 15% liberty desire

Event target province and any neighboring provinces owned by first colonial subject in the second one's colonial region will be ceded to second colonial subject

Footnotes[edit | edit source]

  1. The script code is located in /Europa Universalis IV/events/pretty_colonial_borders.txt