Institution events

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This is a list of all events relating to institutions (from /Europa Universalis IV/events/institutions.txt).

id

Msg event.pngThe Renaissance!


Since the 14th century the wealthy and powerful in the Italian City states have been patronizing artists and scholars willing to explore the old Roman and Greek societies of their forefathers. As a cultural movement the Renaissance already encompasses most of the region and has had a profound impact on literature, art, philosophy and music. Humanist scholars are also analyzing the society in which they live, comparing it to the ideals of the classical philosophers. At the turn of $YEAR$ Renaissance humanism has grown into a more mature movement, ready to permeate all aspects of society. A new ideal for rulers as well as those who are ruled is spreading as quickly as the early printers can distribute copies of these new ideas. A true Renaissance humanist is an expert on everything from politics and philosophy to art, textual analysis, music and architecture. The Renaissance is now ready to reshape the world to better fit the classical ideals.


 
Trigger conditions
  • Yes Always
Is triggered only by

(please describe trigger here) 1 day


Event button 547.png
This changes everything...
  • Gain Administrative power.png 100 administrative power
  • Gain Diplomatic power.png 100 diplomatic power
  • Gain Military power.png 100 military power
  • Gain Prestige.png 20 prestige
  • (custom tooltip - delete this line)
  • FROM:
    • Gain permanent province modifier “Birthplace of the Renaissance” for -1 days
  • Hidden effect:
    • Every country in the world:
      • Limited to:
        • Is player-controlled
        • None of:
          • Is (Our country)
        • knows_country = ROOT
      • Trigger country event “The Renaissance!”
    • Every country in the world:
      • Limited to:
        • Is player-controlled
        • None of:
          • Is (Our country)
        • None of:
          • knows_country = ROOT
      • Trigger country event “The Renaissance!”
id

Msg event.pngBirth of Colonialism


Event trigger.png This event has multiple descriptions available. The below is used if:

The following description is used if:
  • Capital:
    • None of:
      • Continent is Asia
The discovery of the New World has heralded a new era not only for the colonizers and the colonized. This has led to a spread of materials and techniques as well as a realization of the vast size of the globe. Animals, crop types, silver and diseases spread across the Atlantic the first steps have been taken towards a truly global economy. As foreign lands and people are mapped and documented ideas as well as religious and philosophical debate has become more and more colored by what we have found in overseas societies. Great minds feel the need to question what was once truth and from Valladolid to Fatehpur Sikri the nature of the world is now up for debate.

The following description is used if:

  • Capital:
    • Continent is Asia
The discovery of the New World has heralded a new era not only for the colonizers and the colonized. This has led to a spread of materials and techniques as well as a realization of the vast size of the globe. Animals, crop types, silver and diseases spread across the Pacific the first steps have been taken towards a truly global economy. As foreign lands and people are mapped and documented ideas as well as religious and philosophical debate has become more and more colored by what we have found in overseas societies. Great minds feel the need to question what was once truth and from [From.GetCapitalName] to Fatehpur Sikri the nature of the world is now up for debate.
 
Trigger conditions
  • Yes Always
Is triggered only by

(please describe trigger here) 1 day


Event button 547.png
This changes everything...
  • Gain Administrative power.png 100 administrative power
  • Gain Diplomatic power.png 100 diplomatic power
  • Gain Military power.png 100 military power
  • Gain Prestige.png 20 prestige
  • (custom tooltip - delete this line)
  • FROM:
    • Gain permanent province modifier “Major Colonial Port” for -1 days
  • Hidden effect:
    • Every country in the world:
      • Limited to:
        • Is player-controlled
        • None of:
          • Is (Our country)
        • knows_country = ROOT
      • Trigger country event “Birth of Colonialism”
    • Every country in the world:
      • Limited to:
        • Is player-controlled
        • None of:
          • Is (Our country)
        • None of:
          • knows_country = ROOT
      • Trigger country event “Birth of Colonialism”
id

Msg event.pngGrowth of the Printing Industry


The ability to mass-produce the written word would revolutionize the spread of information and in many ways the early modern society as a whole. Pioneered by Renaissance men such as Venetian Printer Aldus Manutius, the new art helped fuel the Renaissance by making the translated classics more widely available. Later the Reformation benefitted greatly from the ability to spread critical publications and translations of the Holy Scriptures.
Now that Printing has matured as a technique and spread throughout Europe editions have grown and hundreds of thousands of copies of everything from religious and political pamphlets to instructions in how to behave or scientific treatises are circulating the continent. With print shops growing evermore commonplace rulers have found it hard to contain the new technique as the comparatively easy means of production means censorship can be sidestepped by moving business across a border or even just changing the name on a title page.


 
Trigger conditions
  • Yes Always
Is triggered only by

(please describe trigger here) 1 day


Event button 547.png
This changes everything...
  • Gain Administrative power.png 100 administrative power
  • Gain Diplomatic power.png 100 diplomatic power
  • Gain Military power.png 100 military power
  • Gain Prestige.png 20 prestige
  • (custom tooltip - delete this line)
  • FROM:
    • Gain permanent province modifier “Center of Printing” for -1 days
  • Hidden effect:
    • Every country in the world:
      • Limited to:
        • At least one of:
          • All of:
            • Is player-controlled
            • knows_country = ROOT
          • Owns core province Venezia
          • Owns core province Roma
          • Owns core province Paris
          • Owns core province Augsburg
        • None of:
          • Is (Our country)
      • Trigger country event “Growth of the Printing Industry”
    • Every country in the world:
      • Limited to:
        • Is player-controlled
        • None of:
          • Is (Our country)
        • None of:
          • knows_country = ROOT
      • Trigger country event “Growth of the Printing Industry”
  • If:
    • Limited to:
      • Owns core province Venezia
    • Province Venezia:
      • Gain 25% progress towards the Printing Press.png Printing Press institution
  • If:
    • Limited to:
      • Owns core province Paris
    • Province Paris:
      • Gain 25% progress towards the Printing Press.png Printing Press institution
  • If:
    • Limited to:
      • Owns core province Augsburg
    • Province Augsburg:
      • Gain 25% progress towards the Printing Press.png Printing Press institution
  • If:
    • Limited to:
      • Owns core province Roma
    • Province Roma:
      • Gain 25% progress towards the Printing Press.png Printing Press institution
id

Msg event.pngGlobal Trade


Goods have been moved across continents since antiquity. But where this was previously limited to a set number of routes and goods such as the manufactured goods of India and China finding their way across the Indian Ocean and along the Silk Road, all trade is now increasingly becoming part of a greater world network. With the discovery of the Americas, sea routes around Africa and the crossing of the Pacific Ocean, local trade networks are being connected into one world-spanning interconnected web.
Silver mined in the Andes is now being boxed and taken via Europe all the way to China and India. Iron mined and wrought in Scandinavia is being sold in West Africa by English Merchants and others are making a fortune just distributing cloth and spices within the South East Asian trade sphere. Local Indian merchants are investing in future European trade ventures. It may still be early to speak of a truly Global Economy but surely the first seeds have been sown.


 
Trigger conditions
  • Yes Always
Is triggered only by

(please describe trigger here) 1 day


Event button 547.png
This changes everything...
  • Gain Administrative power.png 100 administrative power
  • Gain Diplomatic power.png 100 diplomatic power
  • Gain Military power.png 100 military power
  • Gain Prestige.png 20 prestige
  • (custom tooltip - delete this line)
  • FROM:
    • Gain permanent province modifier “Global Trade Hub” for -1 days
  • Hidden effect:
    • Every country in the world:
      • Limited to:
        • Is player-controlled
        • knows_country = ROOT
        • None of:
          • Is (Our country)
      • Trigger country event “Global Trade”
    • Every country in the world:
      • Limited to:
        • Is player-controlled
        • None of:
          • Is (Our country)
        • None of:
          • knows_country = ROOT
      • Trigger country event “Global Trade”
id

Msg event.pngManufactories


While a number of technical innovations during the course of the 16th and 17th centuries has increased the output of production for some products such as iron or cloth to an extent the biggest improvement in the field of production has come in the form of new forms of organization. By creating Manufactories, often outside the city limits, merchant capitalists can both bypass the ancient guild laws that prevent mass production in principle as well as pioneer ways to increase production through organizing and specialization of labor in one place. The forerunners of the later Industrialization are able to increase output by facilitating access to raw materials and mass organization of labor rather than by expensive new machinery. This is in itself a huge change over the often heavily regulated methods of old, however, and together with later technical advances this new mode of production will come to revolutionize society.


 
Trigger conditions
  • Yes Always
Is triggered only by

(please describe trigger here) 1 day


Event button 547.png
This changes everything...
  • Gain Administrative power.png 100 administrative power
  • Gain Diplomatic power.png 100 diplomatic power
  • Gain Military power.png 100 military power
  • Gain Prestige.png 20 prestige
  • (custom tooltip - delete this line)
  • FROM:
    • Gain permanent province modifier “Proto-Industrial Mills” for -1 days
  • Hidden effect:
    • Every country in the world:
      • Limited to:
        • Is player-controlled
        • knows_country = ROOT
        • None of:
          • Is (Our country)
      • Trigger country event “Manufactories”
    • Every country in the world:
      • Limited to:
        • Is player-controlled
        • None of:
          • knows_country = ROOT
        • None of:
          • Is (Our country)
      • Trigger country event “Manufactories”
id

Msg event.pngThe Enlightenment


The last century has seen Rationalism and Empiricism gaining an ever increasing popularity among the great minds of the age. In letters, publications or coffee houses kings, scientists, philosophers and litterateurs are discussing the merits of tolerance, the scientific method and the spreading of enlightenment ideals to all humanity. From universities or courts of enlightened monarchs expeditions are being sent to measure, catalogue, weigh and map the world so that we can better understand the laws that govern the things around us. Others discuss the laws that govern society and try to reach an understanding of the Rights of Man. In [From.Capital.GetCapitalName] a colossal undertaking has begun in the assembly of a complete encyclopedia of all knowledge. The Light of Reason has now been lit and many will not rest until it has been brought to all corners of the earth.


 
Trigger conditions
  • Yes Always
Is triggered only by

(please describe trigger here) 1 day


Event button 547.png
This changes everything...
  • Gain Administrative power.png 100 administrative power
  • Gain Diplomatic power.png 100 diplomatic power
  • Gain Military power.png 100 military power
  • Gain Prestige.png 20 prestige
  • (custom tooltip - delete this line)
  • FROM:
    • Gain permanent province modifier “Beacon of the Enlightenment” for -1 days
  • Hidden effect:
    • Every country in the world:
      • Limited to:
        • Is player-controlled
        • knows_country = ROOT
        • None of:
          • Is (Our country)
      • Trigger country event “The Enlightenment”
    • Every country in the world:
      • Limited to:
        • Is player-controlled
        • None of:
          • knows_country = ROOT
        • None of:
          • Is (Our country)
      • Trigger country event “The Enlightenment”
id

Msg event.pngChallenging the Warrior Elites


Over time we have managed to strengthen the authority of the [Root.Monarch.GetTitle] over the provinces. This does mean that the authority of local strong men and petty chiefs is now threatened. Normally such local forces can be handled with ease but at times use of more direct force is necessary to remind others of our right to rule.


 
Trigger conditions
  • None of:
    • has_institution = feudalism
  • Any owned province:
    • feudalism = 100
  • Any owned province:
    • None of:
      • feudalism = 50
    • feudalism = 25
Is triggered only by

(please describe trigger here) 1 day


Event button 547.png
Crush them!
  • One random owned province:
    • Limited to:
      • None of:
        • feudalism = 50
      • feudalism = 25
    • Gain 50% progress towards the Feudalism.png Feudalism institution
    • Noble rebels.png Noble rebels (size 1) rise in revolt
  • If:
    • Limited to:
      • DLC The Cossacks.png The Cossacks is active
      • Tribes Tribes estate exists
    • Tribes Tribes loses 10 loyalty
Event button 547.png
We need their support.
  • One random owned province:
    • Limited to:
      • None of:
        • feudalism = 100
      • feudalism = 25
    • Lose 25% progress towards the Feudalism.png Feudalism institution
id

Msg event.pngGrowing Influence of the Urban Elites


While they lack a formal voice in our government the richer cities have many other ways to make their influence known. In some cases cities can even band together to further increase their power over a province. The leaders of one such conglomeration have recently approached us asking to formalize some of the ways in which they exert control. Allying with the cities would allow us to promote much more durable systems of government but we would likely lose the support of some of the local warrior groups we now rely on for military support.


 
Trigger conditions
  • None of:
    • has_institution = feudalism
  • Any owned province:
    • feudalism = 100
  • Any owned province:
    • Is not the country's capital
    • None of:
      • feudalism = 50
    • Development.png Development is at least 10
    • Manpower.png Base manpower is at least 2
Is triggered only by

(please describe trigger here) 1 day


Immediate effects
  • Hidden effect:
    • One random owned province:
      • Limited to:
        • Development.png Development is at least 10
        • Manpower.png Base manpower is at least 2
        • Is not the country's capital
        • None of:
          • feudalism = 50
      • Set province flag growing_urbanism

Event button 547.png
Out of the question.
  • One random owned province:
    • Limited to:
      • Province flag growing_urbanism is set
    • Clear province flag growing_urbanism
    • Gain 50% progress towards the Feudalism.png Feudalism institution
    • Lose Manpower.png 1 base manpower
  • If:
    • Limited to:
      • DLC The Cossacks.png The Cossacks is active
      • Tribes Tribes estate exists
    • Remove province from the Tribes Tribes estate
    • Province owner:
      • Tribes Tribes loses 10 loyalty
  • If:
    • Limited to:
      • DLC The Cossacks.png The Cossacks is active
      • Province owner:
        • Burghers.png Burghers estate exists
      • None of:
        • Burghers.png Burghers estate exists
    • Assign province to the Burghers.png Burghers estate
Event button 547.png
Excellent.
  • Gain Horde unity 5 horde unity
  • Gain Legitimacy.png 5 legitimacy
  • Gain Republican tradition.png 2.5 republican tradition
  • Hidden effect:
    • One random owned province:
      • Limited to:
        • Province flag growing_urbanism is set
      • Clear province flag growing_urbanism
id

Msg event.pngLack of Bureaucracy


Sometimes progress will be greater farther from the center of power where old elites are too entrenched to desire change. As new modes of government are becoming more commonplace in our country locals are getting increasingly irritated at the elites in [Root.Owner.Capital.GetCapitalName] who refuse to formalize any form of government institutions.


 
Trigger conditions
  • None of:
    • has_institution = feudalism
  • None of:
    • Has country modifier “Strengthening the Bureaucracy”
  • None of:
    • Capital:
      • feudalism = 1
  • Any owned province:
    • feudalism = 100
    • None of:
      • Has province modifier “Frustrated Locals”
Is triggered only by

(please describe trigger here) 1 day


Event button 547.png
Times are changing.
  • One random owned province:
    • Limited to:
      • feudalism = 100
    • Area containing this province:
      • Limited to:
        • Province is owned by (Our country)
        • feudalism = 100
        • None of:
          • Has province modifier “Frustrated Locals”
      • Gain province modifier “Frustrated Locals” for 3650 days
Event button 547.png
We cannot hurry change.
  • Lose Horde unity 10 horde unity
  • Lose Legitimacy.png 10 legitimacy
  • Lose Republican tradition.png 5 republican tradition
  • Lose Devotion.png 5 devotion
  • Gain country modifier “Strengthening the Bureaucracy” for 1825 days
id

Msg event.pngInformal Power Waning


Through good policies and simple repetition authority and power can become entrenched enough to promote growth of permanent government institutions. Over time our government practices have progressed from arbitrary demonstrations of power towards consistency.


 
Trigger conditions
  • None of:
    • has_institution = feudalism
  • Any owned province:
    • feudalism = 100
  • None of:
    • Capital:
      • feudalism = 75
Is triggered only by

(please describe trigger here) 1 day


Event button 547.png
Great!
  • Capital:
    • Gain 25% progress towards the Feudalism.png Feudalism institution
id

Msg event.pngMirrors for Princes


[Root.Monarch.GetName] has come to take a great interest in the Renaissance, not only for the cultural and artistic merit but also the political and scientific breakthroughs being made in the Italian states. [Root.Heir.GetName] seems oblivious to such things, however, which worries our [Root.Monarch.GetTitle]. For generations now European princes have been able to further their education through the use of books on how to conduct yourself as a ruler. Renaissance thinkers have been quick to usurp this genre and a number of these 'Mirrors for Princes' now practically reek of the new ideas. We should consider making these books central to the education of [Root.Heir.GetName].


 
Trigger conditions
  • is_institution_enabled = renaissance
  • has_institution = feudalism
  • None of:
    • has_institution = renaissance
  • Has an heir
  • Heir is at least 6 years old
  • None of:
    • Heir is at least 25 years old
  • Any neighbouring country:
    • has_institution = renaissance
  • None of:
    • Capital:
      • renaissance = 100
Is triggered only by

(please describe trigger here) 1 day


Option conditions

Event trigger.pngEnabled if: Enabled if:

  • Does not have a female heir
Event button 547.png
Let us foster a wise Prince.
  • Lose Administrative power.png 50 administrative power
  • Capital:
    • Gain 75% progress towards the Renaissance.png Renaissance institution

Event trigger.pngEnabled if: Enabled if:

  • Has a female heir
Event button 547.png
Let us foster a wise Princess.
  • Lose Administrative power.png 50 administrative power
  • Capital:
    • Gain 75% progress towards the Renaissance.png Renaissance institution

Event trigger.pngEnabled if: Always enabled:

Event button 547.png
A local tutor will do fine.
  • Gain Prestige.png 5 prestige

id

Msg event.pngColonial Charter?


Event trigger.png This event has multiple descriptions available. The below is used if:

The following description is used if:
  • Capital:
    • None of:
      • Continent is New World
    • None of:
      • Continent is North America
    • None of:
      • Continent is South America
Our colonial governor has written to us imploring us to secure further investors for the growth of our future overseas empire. There are certainly interested parties in the [Root.Capital.GetCapitalName] financial sector who would be interested but given the high risk they would be expecting to be granted some far-going privileges. They also expect the crown to contribute with a substantial part of the needed funds.

The following description is used if:

  • Capital:
    • At least one of:
      • Continent is New World
      • Continent is North America
      • Continent is South America
Our conquests overseas have stimulated the growth of financial sector in [Root.Capital.GetCapitalName]. From all over our home continent investors are bringing funds to invest in an overseas colonial empire. Such speculation can be dangerous, however, and many feel we should regulate the colonial economy more clearly. By formalizing the colonial sector we can bring order to our own and concentrate on bringing civilization to these backward peoples.
 
Trigger conditions
  • is_institution_enabled = new_world_i
  • None of:
    • has_institution = new_world_i
  • At least one of:
    • Has idea “Quest for the New World”
    • It is currently the Age of Reformation.png Age of Reformation
  • None of:
    • colony = 1
  • Any known country:
    • has_institution = new_world_i
  • None of:
    • Any owned province:
      • new_world_i = 100
  • Any owned province:
    • None of:
      • Continent is New World
    • None of:
      • Continent is North America
    • None of:
      • Continent is South America
  • Any owned province:
    • At least one of:
      • Continent is New World
      • Continent is North America
      • Continent is South America
Mean time to happen

400 months
Modifiers

  • Any known country:
    • has_institution = new_world_i
    • Religion group is same as (Our country): ×0.5

Event button 547.png
Onwards to glory!
  • Lose Gold Icon.png ducats equal to 0.75 years of income
  • Lose Diplomatic power.png 100 diplomatic power
  • If:
    • Limited to:
      • None of:
        • Capital:
          • Continent is New World
      • None of:
        • Capital:
          • Continent is North America
      • None of:
        • Capital:
          • Continent is South America
    • One random owned province:
      • Limited to:
        • Has a port
        • At least one of:
          • is_state = yes
          • Is the country's capital
        • None of:
          • Continent is New World
        • None of:
          • Continent is North America
        • None of:
          • Continent is South America
      • Gain 100% progress towards the (unrecognized string “new world i” for Template:Icon) Colonialism institution
  • If:
    • Limited to:
      • At least one of:
        • Capital:
          • Continent is New World
        • Capital:
          • Continent is North America
        • Capital:
          • Continent is South America
    • Capital:
      • Gain 100% progress towards the (unrecognized string “new world i” for Template:Icon) Colonialism institution
Event button 547.png
We must bide our time.
  • Lose Prestige.png 5 prestige
id

Msg event.pngDiffusion of New World Crops


Event trigger.png This event has multiple descriptions available. The below is used if:

The following description is used if:
  • Any trade node with a merchant present:
    • any_trade_node_member_country = {
   has_institution = new_world_i
}
    • any_trade_node_member_province = {
   owned_by = ROOT
   continent = europe
   NOT = {
       new_world_i = 100
   }
   OR = {
       trade_goods = grain
       base_manpower = 4
   }
}
With the discovery and colonization of the New World a number of new crops have been introduced in the European economy. Potato, corn and tomatoes have slowly begun to spread among the farmers of Europe but old habits die hard and so far these new high yield crops have been spreading very slowly.
We could attempt to stimulate this process using the state coffers but those who currently dominate the agricultural markets would likely feel threatened.

The following description is used if:

  • Any trade node with a merchant present:
    • any_trade_node_member_country = {
   has_institution = new_world_i
}
    • any_trade_node_member_province = {
   owned_by = ROOT
   NOT = {
       continent = europe
   }
   NOT = {
       continent = africa
   }
   NOT = {
       new_world_i = 100
   }
   OR = {
       trade_goods = grain
       base_manpower = 4
   }
}
European merchants are an increasingly common sight in the great ports of Asia and their goods have in time come to penetrate even more distant markets in our country. Among the many new products trickling into our markets are the new crops of the Americas, potatoes, tomatoes and corn could all likely find a place in our diet but our farmers have been slow to adapt them.

The following description is used if:

  • Any trade node with a merchant present:
    • any_trade_node_member_country = {
   has_institution = new_world_i
}
    • any_trade_node_member_province = {
   owned_by = ROOT
   continent = africa
   NOT = {
       new_world_i = 100
   }
   OR = {
       trade_goods = grain
       base_manpower = 4
   }
}
European merchants are an increasingly common sight in the great ports and their goods have in time come to penetrate even more distant markets in our country. Among the many new products trickling into our markets are the new crops of the Americas, potatoes, tomatoes and corn could all likely find a place in our diet but our farmers have been slow to adapt them.
 
Trigger conditions
  • is_institution_enabled = new_world_i
  • It is currently the Age of Absolutism.png Age of Absolutism
  • None of:
    • has_institution = new_world_i
  • has_institution = feudalism
  • Any trade node with a merchant present:
    • any_trade_node_member_country = {
   has_institution = new_world_i
}
    • any_trade_node_member_province = {
   owned_by = ROOT
   NOT = {
       new_world_i = 100
   }
   NOT = {
       has_province_modifier = introduction_of_new_world_crops
   }
   OR = {
       trade_goods = grain
       base_manpower = 4
   }
}
Mean time to happen

400 months
Modifiers

  • Any known country:
    • has_institution = new_world_i
    • Religion group is same as (Our country): ×0.5

Immediate effects
  • Hidden effect:
    • One random trade node with a merchant present:
      • Limited to:
        • any_trade_node_member_country = {
   has_institution = new_world_i
}
        • any_trade_node_member_province = {
   owned_by = ROOT
   NOT = {
       new_world_i = 100
   }
   NOT = {
       has_province_modifier = introduction_of_new_world_crops
   }
   OR = {
       trade_goods = grain
       base_manpower = 4
   }
}
      • random_trade_node_member_province = {
   limit = {
       owned_by = ROOT
       NOT = {
           new_world_i = 100
       }
       NOT = {
           has_province_modifier = introduction_of_new_world_crops
       }
       OR = {
           trade_goods = grain
           base_manpower = 4
       }
   }
   area = {
       limit = {
           owned_by = ROOT
           NOT = {
               has_province_modifier = introduction_of_new_world_crops
           }
           OR = {
               trade_goods = grain
               base_manpower = 4
           }
       }
       set_province_flag = new_world_crops_event
   }
}

Event button 547.png
Certainly a worthwhile investment.
  • Every owned province:
    • Limited to:
      • Province flag new_world_crops_event is set
    • Clear province flag new_world_crops_event
    • Gain 100% progress towards the (unrecognized string “new world i” for Template:Icon) Colonialism institution
    • Gain province modifier “Introduction of New World Crops” for 3650 days
  • Lose Diplomatic power.png 100 diplomatic power
  • Lose Gold Icon.png ducats equal to 0.75 years of income
  • If:
    • Limited to:
      • DLC The Cossacks.png The Cossacks is active
      • Burghers.png Burghers estate exists
      • Nobility.png Nobility estate exists
    • Nobility.png Nobility loses 10 loyalty
    • Burghers.png Burghers loses 10 loyalty
  • If:
    • Limited to:
      • At least one of:
        • None of:
          • DLC The Cossacks.png The Cossacks is active
        • None of:
          • Burghers.png Burghers estate exists
        • None of:
          • Nobility.png Nobility estate exists
    • Gain country modifier “Upset Farmers” for 3650 days
Event button 547.png
My stomach upsets too easily...
  • If:
    • Limited to:
      • DLC The Cossacks.png The Cossacks is active
      • Burghers.png Burghers estate exists
      • Nobility.png Nobility estate exists
    • Nobility.png Nobility gains 5 loyalty
    • Burghers.png Burghers gains 5 loyalty
  • If:
    • Limited to:
      • At least one of:
        • None of:
          • DLC The Cossacks.png The Cossacks is active
        • None of:
          • Burghers.png Burghers estate exists
        • None of:
          • Nobility.png Nobility estate exists
    • Gain Prestige.png 5 prestige
  • Hidden effect:
    • Every owned province:
      • Limited to:
        • Province flag new_world_crops_event is set
      • Clear province flag new_world_crops_event
id

Msg event.pngSlave Traders


The numbers of [slaver_country.GetAdjective] merchants who seek out our markets have grown from a trickle to a steady stream. Their main interest seems to be in procuring slaves either directly or through procuring trade goods we have that can be traded for slaves. So far this has made a few local chieftains very rich, which is a dangerous development as it both empowers these local potentates and impoverishes the surrounding settlements.
The slave traders of [Root.Capital.GetCapitalName] are asking that we create a more consistent framework and regulate the trade through royal monopolies. The [slaver_country.GetAdjective] themselves also seem interested in more formal and permanent arrangements.


 
Trigger conditions
  • is_institution_enabled = new_world_i
  • At least one of:
    • It is currently the Age of Reformation.png Age of Reformation
    • It is currently the Age of Absolutism.png Age of Absolutism
  • None of:
    • has_institution = new_world_i
  • None of:
    • Has country modifier “Slaving Economy”
  • Owns at least 4 non-colony provinces
  • Any neighbouring country:
    • has_institution = new_world_i
    • has_institution = feudalism
    • None of:
      • Is at war with (Our country)
    • None of:
      • is_rival = ROOT
    • None of:
      • is_enemy = ROOT
    • provinces_on_capital_continent_of = ROOT
    • Our country:
      • None of:
        • provinces_on_capital_continent_of = PREV
    • None of:
      • Any owned province:
        • Has province modifier “Slave Entrepot”
  • Any owned province:
    • Produces Slaves.png Slaves
    • Is not a colony
Mean time to happen

500 months
Modifiers

  • Owns at least 10 non-colony provinces: ×0.8

Immediate effects
  • Hidden effect:
    • One random neighbouring country:
      • Limited to:
        • has_institution = new_world_i
        • has_institution = feudalism
        • None of:
          • Is at war with (Our country)
        • None of:
          • is_rival = ROOT
        • None of:
          • is_enemy = ROOT
        • provinces_on_capital_continent_of = ROOT
        • Our country:
          • None of:
            • provinces_on_capital_continent_of = PREV
        • None of:
          • Any owned province:
            • Has province modifier “Slave Entrepot”
      • Save as event target named slaver_country
    • One random owned province:
      • Limited to:
        • Any neighbouring province:
          • Province is owned by event target slaver_country
      • Save as event target named slaver_province

Event button 547.png
Make a deal with the [slaver_country.GetAdjective].
  • Event target slaver_country:
    • Trigger country event “The [From.GetAdjective] Slave Trade”
  • (explanatory tooltip - delete this line)
Event button 547.png
We cannot tolerate the sale of human lives.
  • Event target slaver_province:
    • Gain province modifier “Slaver Chiefs” for 5475 days
    • event target slaver_country gains a claim on this province
id

Msg event.pngThe [From.GetAdjective] Slave Trade


The [From.Monarch.GetTitle] of [From.GetName] has contacted us and offered our traders in [slaving_point.GetName] a monopoly on the slave trade in [From.Monarch.GetHerHis] lands. In return for trading directly with [From.Monarch.GetHerHim] rather than any of the local chiefs that have supplied us so far [From.Monarch.GetSheHe] offers us a guarantee of a steady and growing supply along with [From.Monarch.GetHerHis] protection.


 
Trigger conditions
  • None
Is triggered only by

(please describe trigger here)


Immediate effects
  • Hidden effect:
    • One random owned province:
      • Limited to:
        • Any neighbouring province:
          • Province is owned by FROM
      • Save as event target named slaving_point

Event button 547.png
Sounds like a great deal!
  • FROM:
    • Trigger country event “A Slaver [Root.Monarch.GetTitle]”
  • Event target slaving_point:
    • Gain Production.png 2 base production
    • Gain province modifier “Slave Entrepot” for -1 days
    • If:
      • Limited to:
        • None of:
          • Produces Slaves.png Slaves
      • Change province's goods produced to Slaves.png Slaves
Event button 547.png
Our arrangements with the locals are working fine.
  • Gain Prestige.png 10 prestige
  • FROM:
    • Trigger country event “Regulations Fail”
id

Msg event.pngA Slaver [Root.Monarch.GetTitle]


The [From.GetAdjective] were delighted at our proposal to regulate the volatile slave trade market and the market in [Root.Capital.GetCapitalName] is already growing greatly. Not everyone arriving in [Root.Capital.GetCapitalName] are merchants however, a trickle of scribes, missionaries and mercenaries have also begun to settle in our capital. Hoping to ensure a continued growing supply of slaves the [From.GetAdjective] traders are bringing a great number of firearms with them.


 
Trigger conditions
  • None
Is triggered only by

(please describe trigger here)


Event button 547.png
Let us welcome these friends from far-away lands.
  • Capital:
    • If:
      • Limited to:
        • None of:
          • Produces Slaves.png Slaves
      • Change province's goods produced to Slaves.png Slaves
    • Gain province modifier “Major Slave Market” for -1 days
  • Gain country modifier “Slaving Economy” for -1 days
id

Msg event.pngRegulations Fail


The [From.GetAdjective] have refused to acknowledge our Royal monopoly and are continuing to trade directly with the local chiefs in their area. If we don't act quickly we may soon see local strongmen funding their own private armies against the central authorities in the area.


 
Trigger conditions
  • None
Is triggered only by

(please describe trigger here)


Immediate effects
  • Hidden effect:
    • One random owned province:
      • Limited to:
        • Any neighbouring province:
          • Province is owned by FROM
      • Save as event target named slaver_province

Event button 547.png
We must crush disobedient chiefs!
  • Event target slaver_province:
    • (size 2) rise in revolt
Event button 547.png
We must bide our time.
  • Event target slaver_province:
    • Gain province modifier “Slaver Chiefs” for 5475 days
    • FROM gains a claim on this province
id

Msg event.pngRapid Loss of Authority


Slavers have devastated the countryside of [Root.GetName]. As a direct result of unsanctioned raids slavers from our capital have turned on our own population to line their own pockets. These traders are not only destroying our own population centers, they are building a powerbase for themselves that will be most dangerous in the long term.


 
Trigger conditions
  • Is not the country's capital
  • Manpower.png Base manpower is at least 2
  • Province owner:
    • Has country modifier “Slaving Economy”
  • None of:
    • Province flag had_slave_raids is set
  • Any neighbouring province:
    • At least one of:
      • None of:
        • Province is owned by (Our country)
      • is_wasteland = yes
Mean time to happen

260 months
Modifiers

  • Province owner:
    • Is not at war: ×0.5

Event button 547.png
Another great inconvenience...
  • Lose Manpower.png 1 base manpower
  • Gain Local autonomy.png 25% local autonomy
  • Set province flag had_slave_raids
Event button 547.png
We must restore order!
  • (size 1) rise in revolt
  • Set province flag had_slave_raids
id

Msg event.pngCirculation of Hostile Publications


When printing was a novelty it first attracted those who would create codices as great works of art or philanthropists who wanted to spread the knowledge of the classics in a more accessible format. Soon, however, others joined their ranks, less scrupulous men who would make a living slandering others. Ever since printing started to mature as a business presses all over Europe have been available for demagogues to spin their webs of lies. Piles of Pamphlets lie ready to be distributed to anyone who will believe them as we speak. In some part of our own lands this otherwise so promising technology has been put to use as a mean to slander our [Root.Monarch.GetTitle] and undermine the state. This cannot be tolerated!


 
Trigger conditions
  • is_institution_enabled = printing_press
  • None of:
    • has_institution = printing_press
  • Any owned province:
    • printing_press = 100
    • Any neighbouring province:
      • Province is owned by (Our country)
      • Is in PREV area
      • printing_press = 1
Mean time to happen

400 months
Modifiers

  • It is currently the Age of Reformation.png Age of Reformation: ×0.8

Immediate effects
  • Hidden effect:
    • One random owned province:
      • Limited to:
        • printing_press = 100
      • Area containing this province:
        • Limited to:
          • Province is owned by (Our country)
        • Set province flag hostile_publications_flag

Event button 547.png
The time for censorship has come!
  • Every owned province:
    • Limited to:
      • Province flag hostile_publications_flag is set
    • Clear province flag hostile_publications_flag
    • If:
      • Limited to:
        • printing_press = 1
      • Lose 25% progress towards the Printing Press.png Printing Press institution
    • Gain province modifier “State Censorship” for 5475 days
Event button 547.png
We cannot control the free word...
  • Every owned province:
    • Limited to:
      • Province flag hostile_publications_flag is set
    • Clear province flag hostile_publications_flag
    • Gain 50% progress towards the Printing Press.png Printing Press institution
    • Gain province modifier “Circulation of Hostile Publications” for 5475 days
id

Msg event.pngThe Grand Tour


It has become increasingly fashionable for European youth of a certain quality to go on a Grand Tour to see the sights of Europe. This way the young scions of the great European houses can pay their respect to the great rulers, minds and institutions of our age while also bringing new ideas and contacts with them back to their home. We should consider sending [Root.Heir.GetName] on such a pilgrimage to further [Root.Heir.GetHerHis] education and the future prospects of our country.
Of course an heir to a country such as ours would be expected to travel in a certain style...


 
Trigger conditions
  • is_institution_enabled = global_trade
  • Capital:
    • Continent is Europe
  • None of:
    • has_institution = global_trade
  • Has an heir
  • None of:
    • Ruler flag heir_went_on_grand_tour is set
  • Heir is at least 14 years old
  • None of:
    • Heir is at least 30 years old
  • Any neighbouring country:
    • has_institution = global_trade
    • Religion group is same as (Our country)
  • None of:
    • Capital:
      • global_trade = 100
Is triggered only by

(please describe trigger here) 1 day


Event button 547.png
A marvelous idea!
  • Set ruler flag heir_went_on_grand_tour
  • Lose Gold Icon.png ducats equal to 0.25 years of income
  • Lose Diplomatic power.png 75 diplomatic power
  • Capital:
    • Gain 50% progress towards the Global Trade.png Global Trade institution
Event button 547.png
We have nothing to learn from foreigners.
  • Gain Prestige.png 5 prestige
id

Msg event.pngThe Grand Tour


Custom dictates that European youth of quality should go on a grand tour around that continent to see the marvels of their age, meet with great minds and people of influence and generally build learn about the world and those in it. Our European friends have now extended an offer to us to send [Root.Heir.GetName] on a similar journey. To a certain extent their offer reeks of arrogance, but the things [Root.Heir.GetSheHe] could learn there may prove very valuable to [Root.GetName].


 
Trigger conditions
  • is_institution_enabled = global_trade
  • None of:
    • Capital:
      • Continent is Europe
  • None of:
    • has_institution = global_trade
  • Has an heir
  • None of:
    • Ruler flag heir_went_on_grand_tour is set
  • Heir is at least 14 years old
  • None of:
    • Heir is at least 30 years old
  • At least one of:
    • Any known country:
      • has_institution = global_trade
      • Is the overlord of (Our country)
      • Capital:
        • Continent is Europe
    • Any known country:
      • has_institution = global_trade
      • Is allied to (Our country)
      • Capital:
        • Continent is Europe
  • None of:
    • Capital:
      • global_trade = 100
Is triggered only by

(please describe trigger here) 1 day


Event button 547.png
A Grand Tour it is!
  • Set ruler flag heir_went_on_grand_tour
  • Lose Gold Icon.png ducats equal to 0.25 years of income
  • Lose Diplomatic power.png 75 diplomatic power
  • Capital:
    • Gain 50% progress towards the Global Trade.png Global Trade institution
  • One random known country:
    • Limited to:
      • At least one of:
        • All of:
          • Capital:
            • Continent is Europe
          • has_institution = global_trade
          • Is allied to (Our country)
        • All of:
          • has_institution = global_trade
          • Is the overlord of (Our country)
          • Capital:
            • Continent is Europe
    • Gain opinion modifier “Went on Grand Tour” towards (Our country)
Event button 547.png
[Root.Heir.GetSheHeCap] has nothing to learn from these savages.
  • Gain Prestige.png 5 prestige
id

Msg event.pngExpansion of a Trade Factory


Foreign traders active in our lands have approached the local authorities in one of our ports asking to be allowed to expand an existing factory there by building a fort and being allowed to take up taxes from those of our subjects living within a certain radius of their factory. The traders argue that if we give them these rights they will not only be able to compensate us financially, the increased commerce and traffic to our ports in the province will lead to a general growth of the region in international trade.
We would, however, be allowing these Europeans to expand at the expense of our own Merchants...


 
Trigger conditions
  • is_institution_enabled = global_trade
  • None of:
    • has_institution = global_trade
  • Any known country:
    • has_institution = global_trade
    • At least one of:
      • Has country modifier “East India Trading Company”
      • Has country modifier “Vereenigde Oost-Indische Compagnie”
      • Has country modifier “Ostende Company”
      • Has country modifier “Casa da Índia”
    • None of:
      • Is at war with (Our country)
    • None of:
      • is_rival = ROOT
    • None of:
      • is_enemy = ROOT
    • provinces_on_capital_continent_of = ROOT
    • Our country:
      • None of:
        • provinces_on_capital_continent_of = PREV
  • Any owned province:
    • Has a port
    • province_trade_power = 10
    • None of:
      • Province flag foreign_factory is set
Is triggered only by

(please describe trigger here) 1 day


Immediate effects
  • Hidden effect:
    • One random known country:
      • Limited to:
        • has_institution = global_trade
        • None of:
          • Is at war with (Our country)
        • None of:
          • is_rival = ROOT
        • None of:
          • is_enemy = ROOT
        • provinces_on_capital_continent_of = ROOT
        • Our country:
          • None of:
            • provinces_on_capital_continent_of = PREV
      • Save as event target named trade_company_country
    • One random owned province:
      • Limited to:
        • Has a port
        • province_trade_power = 10
        • None of:
          • global_trade = 100
        • None of:
          • Province flag foreign_factory is set
      • Save as event target named trade_company_province

Event button 547.png
Grant them the right to expand their business.
  • Gain Gold Icon.png ducats equal to 0.1 years of income
  • Lose Prestige.png 10 prestige
  • Event target trade_company_country:
    • Gain opinion modifier “Allowed Traders” towards (Our country)
    • Trigger country event “Trading Concessions”
  • Event target trade_company_province:
    • Gain province modifier “Trade Company Factory” for -1 days
    • Event target trade_company_country:
      • (Previously mentioned country) gains a claim on this province
    • Gain 100% progress towards the Global Trade.png Global Trade institution
    • Set province flag foreign_factory
    • Area containing this province:
      • Limited to:
        • Province is owned by (Our country)
      • Limited to:
        • None of:
          • province_id = PREV
      • Gain 10% progress towards the Global Trade.png Global Trade institution
      • Set province flag foreign_factory
Event button 547.png
We cannot allow this!
  • Gain Prestige.png 10 prestige
  • Event target trade_company_country:
    • Gain opinion modifier “Refused Traders” towards (Our country)
    • Trigger country event “Traders Complain”
id

Msg event.pngTrading Concessions


Enterprising traders operating in [From.GetAdjective] ports have managed to acquire substantial concessions from the local ruler. They have expanded their factory and built a small fort from which they control part of the region. This new arrangement allow the local ruler access to the global trade network but it could also be used as an easy excuse for more direct expansion into [From.Monarch.GetHerHis] lands...


 
Trigger conditions
  • None
Is triggered only by

(please describe trigger here)


Event button 547.png
Excellent...
  • (custom tooltip - delete this line)
id

Msg event.pngTraders Complain


Enterprising traders operating in [From.GetAdjective] ports have tried to acquire substantial concessions from the local ruler. Their handling of the situation seems to have been less than diplomatic, however, and has ended with the local ruler denouncing them and us.


 
Trigger conditions
  • None
Is triggered only by

(please describe trigger here)


Event button 547.png
He will regret this.
  • Gain opinion modifier “Refused Traders” towards FROM
id

Msg event.pngProto-Industrialization


Event trigger.png This event has multiple descriptions available. The below is used if:

The following description is used if:
  • Produces Iron.png Iron
For centuries the mines and forges of [Root.GetName] have been famous beyond the lands of [Root.Owner.GetName] for the high output and quality of the iron produced there. The province is also unique due to the way work has been organized, a method that has been refined and recently adopted in some other parts of the country.

The following description is used if:

  • Produces Copper.png Copper
The cannon foundries of [Root.GetName] are famously efficient. It has been suggested that other parts of our country could benefit from adopting the methods pioneered there. Making that happen would be quite an investment but perhaps a worthwhile one...

The following description is used if:

  • Produces Silk.png Silk
As rare and valuable as silk is there is a fair deal of secrecy around 'producing' it and creating the exquisite fabrics the market craves. The Silk weavers in [Root.Owner.GetName] have begun to pioneer a number of new mechanical solutions to some of the more common problems they face which together with a more rigorous work organization has greatly increased output in the province. With the proper support it is possible we could spread these innovations to other sectors but it would not come for free...

The following description is used if:

  • Produces Cloth.png Cloth
The [Root.GetCapitalName] weavers are famous and have over time come to dominate the economic sector of the entire [Root.GetName] province. Over time production have gone from many small businesses to larger and larger organizations controlled by merchant capitalist investors. This system has been so successful to the investors behind it that they are now looking into ways to spread their methods to other parts of the country. To do so, however, they are asking for our support.
 
Trigger conditions
  • is_institution_enabled = manufactories
  • Province owner:
    • None of:
      • has_institution = manufactories
  • None of:
    • manufactories = 100
  • Production.png Base production is at least 8
  • is_state = yes
  • At least one of:
    • Produces Iron.png Iron
    • Produces Copper.png Copper
    • Produces Silk.png Silk
    • Produces Cloth.png Cloth
Mean time to happen

300 months
Modifiers

  • Production.png Base production is at least 10: ×0.9
  • Production.png Base production is at least 12: ×0.9
  • It is currently the Age of Absolutism.png Age of Absolutism: ×0.9
  • It is currently the Age of Revolutions.png Age of Revolutions: ×0.8

Event button 547.png
We should spread this method to all parts of our country.
  • Province owner:
    • Lose Diplomatic power.png 100 diplomatic power
    • Lose Gold Icon.png ducats equal to 1 years of income
  • Gain Production.png 1 base production
  • Gain 100% progress towards the Manufactories Manufactories institution
Event button 547.png
Good for them.
  • Province owner:
    • Gain Prestige.png 10 prestige
id

Msg event.pngThe Grand Tour


It has become increasingly fashionable for European youth of a certain quality to go on a Grand Tour to see the sights of Europe. This way the young scions of the great European houses can pay their respect to the great rulers, minds and institutions of our age while also bringing new ideas and contacts with them back to their home. We should consider sending [Root.Heir.GetName] on such a pilgrimage to further [Root.Heir.GetHerHis] education and the future prospects of our country.
Of course an heir to a country such as ours would be expected to travel in a certain style...


 
Trigger conditions
  • is_institution_enabled = enlightenment
  • Capital:
    • Continent is Europe
  • None of:
    • has_institution = enlightenment
  • Has an heir
  • Is not a lesser partner in a personal union
  • None of:
    • Ruler flag heir_went_on_grand_tour is set
  • Heir is at least 14 years old
  • None of:
    • Heir is at least 30 years old
  • Any neighbouring country:
    • has_institution = enlightenment
    • Religion group is same as (Our country)
  • None of:
    • Capital:
      • enlightenment = 100
Is triggered only by

(please describe trigger here) 1 day


Event button 547.png
A marvelous idea!
  • Set ruler flag heir_went_on_grand_tour
  • Lose Gold Icon.png ducats equal to 0.25 years of income
  • Lose Diplomatic power.png 75 diplomatic power
  • Capital:
    • Gain 50% progress towards the Enlightenment.png Enlightenment institution
Event button 547.png
We have nothing to learn from foreigners.
  • Gain Prestige.png 5 prestige
id

Msg event.pngThe Grand Tour


Custom dictates that European youth of quality should go on a grand tour around that continent to see the marvels of their age, meet with great minds and people of influence and generally build learn about the world and those in it. Our European friends have now extended an offer to us to send [Root.Heir.GetName] on a similar journey. To a certain extent their offer reeks of arrogance, but the things [Root.Heir.GetSheHe] could learn there may prove very valuable to [Root.GetName].


 
Trigger conditions
  • is_institution_enabled = enlightenment
  • None of:
    • Capital:
      • Continent is Europe
  • None of:
    • has_institution = enlightenment
  • Has an heir
  • None of:
    • Ruler flag heir_went_on_grand_tour is set
  • Heir is at least 14 years old
  • None of:
    • Heir is at least 30 years old
  • At least one of:
    • Any known country:
      • has_institution = enlightenment
      • Is the overlord of (Our country)
      • Capital:
        • Continent is Europe
    • Any known country:
      • has_institution = enlightenment
      • Is allied to (Our country)
      • Capital:
        • Continent is Europe
  • None of:
    • Capital:
      • enlightenment = 100
Is triggered only by

(please describe trigger here) 1 day


Event button 547.png
A Grand Tour it is!
  • Set ruler flag heir_went_on_grand_tour
  • Lose Gold Icon.png ducats equal to 0.25 years of income
  • Lose Diplomatic power.png 75 diplomatic power
  • Capital:
    • Gain 50% progress towards the Enlightenment.png Enlightenment institution
  • One random known country:
    • Limited to:
      • At least one of:
        • All of:
          • Capital:
            • Continent is Europe
          • has_institution = enlightenment
          • Is allied to (Our country)
        • All of:
          • has_institution = enlightenment
          • Is the overlord of (Our country)
          • Capital:
            • Continent is Europe
    • Gain opinion modifier “Went on Grand Tour” towards (Our country)
Event button 547.png
[Root.Heir.GetSheHeCap] has nothing to learn from these savages.
  • Gain Prestige.png 5 prestige
id

Msg event.pngApostles of the Enlightenment


Today a most unusual group of people arrived in [Root.Capital.GetCapitalName] asking for an audience with our [Root.Monarch.GetTitle]. The leader of the group introduced himself as the representative of an institution of learning in a far away land. They state that their mission in our lands is to document, measure and categorize our plants, wildlife and society. They wish to learn everything they can about our country and then take this knowledge elsewhere so that others may compare what they find to other parts of the world. It is quite clear that these are men of learning and that we could probably put some of that knowledge to good use. If we allow them to travel our lands as freely as they wish, however, we risk dangerous intelligence falling into the hands of what may well be foreign spies...


 
Trigger conditions
  • is_institution_enabled = enlightenment
  • None of:
    • has_institution = enlightenment
  • Any trade node with a merchant present:
    • any_trade_node_member_country = {
   has_institution = enlightenment
   ROOT = {
       NOT = {
           provinces_on_capital_continent_of = PREV
       }
   }
}
    • any_trade_node_member_province = {
   owned_by = ROOT
   NOT = {
       enlightenment = 100
   }
   is_capital = yes
}
Is triggered only by

(please describe trigger here) 1 day


Immediate effects
  • Hidden effect:
    • One random trade node with a merchant present:
      • Limited to:
        • any_trade_node_member_country = {
   has_institution = enlightenment
   ROOT = {
       NOT = {
           provinces_on_capital_continent_of = PREV
       }
   }
}
        • any_trade_node_member_province = {
   owned_by = ROOT
   NOT = {
       enlightenment = 100
   }
   is_capital = yes
}
      • random_trade_node_member_province = {
   limit = {
       owned_by = ROOT
       NOT = {
           enlightenment = 100
       }
       is_capital = yes
   }
   area = {
       limit = {
           owned_by = ROOT
       }
       set_province_flag = apostles_of_the_enlightenment_flag
   }
}

Event button 547.png
We must learn from these fascinating men.
  • Lose Prestige.png 10 prestige
  • Gain country modifier “Widespread Knowledge of Country” for 5475 days
  • One random owned province:
    • Limited to:
      • Province flag apostles_of_the_enlightenment_flag is set
    • Clear province flag apostles_of_the_enlightenment_flag
    • Gain 100% progress towards the Enlightenment.png Enlightenment institution
  • Every owned province:
    • Limited to:
      • Province flag apostles_of_the_enlightenment_flag is set
    • Clear province flag apostles_of_the_enlightenment_flag
    • Gain 50% progress towards the Enlightenment.png Enlightenment institution
Event button 547.png
We cannot allow them to penetrate our countryside.
  • Gain Prestige.png 10 prestige
id

Msg event.pngHealthy Criticism?


Event trigger.png This event has multiple descriptions available. The below is used if:

The following description is used if:
  • Province owner:
    • Religion is in Christian group
Public houses, coffee houses and other places where the public can convene and discuss have traditionally often also been the place where criticism and discontent brews. This has changed lately, however, as the political discussion has both gotten more general and more engaged. While much of the discussion is not strictly aimed at lambasting the [Root.Owner.GetAdjective] government it seems it still often reflects very poorly on us.
Some would say that we could benefit from this free discussion but others recommend that we close down these public areas immediately.

The following description is used if:

  • Province owner:
    • Religion is in Muslim group
For as long as anyone can remember shadow puppet theatre has been a popular form of entertainment in coffee houses throughout the Near East and South Asia. The comic relief provided by stock characters such as Karagöz and Hacivat coupled with the possibilities for satirical adaption to current events has allowed the genre to outlive many empires.
Recently, however, local officials in [Root.GetName] are reporting a sharp rise in public ridicule being directed at the government in [Root.Owner.Capital.GetCapitalName]. While this is likely a symptom of a greater dissatisfaction with our inability to adapt to the new ideals spreading in our country the quickest way to address the problem is likely to silence these puppeteers and restore order to the public houses of the area.
 
Trigger conditions
  • is_institution_enabled = enlightenment
  • enlightenment = 100
  • None of:
    • Has province modifier “Public Discussion”
  • None of:
    • Has province modifier “Restrictions on Public Meetings”
  • Province owner:
    • None of:
      • has_institution = enlightenment
  • Any neighbouring province:
    • Province is owned by (Our country)
    • None of:
      • enlightenment = 100
  • At least one of:
    • Religion is in Muslim group
    • Religion is in Christian group
Mean time to happen

360 months


Event button 547.png
We cannot control what people think.
  • Area containing this province:
    • Limited to:
      • Province is owned by (Our country)
    • Gain province modifier “Public Discussion” for 3650 days
Event button 547.png
We cannot tolerate this.
  • Area containing this province:
    • Limited to:
      • Province is owned by (Our country)
    • Gain province modifier “Restrictions on Public Meetings” for 3650 days
    • Lose 25% progress towards the Enlightenment.png Enlightenment institution
id

Msg event.pngThe Renaissance!


Since the 14th century the wealthy and powerful in the Italian City states have been patronizing artists and scholars willing to explore the old Roman and Greek societies of their forefathers. As a cultural movement the Renaissance already encompasses most of the region and has had a profound impact on literature, art, philosophy and music. Humanist scholars are also analyzing the society in which they live, comparing it to the ideals of the classical philosophers. At the turn of $YEAR$ Renaissance humanism has grown into a more mature movement, ready to permeate all aspects of society. A new ideal for rulers as well as those who are ruled is spreading as quickly as the early printers can distribute copies of these new ideas. A true Renaissance humanist is an expert on everything from politics and philosophy to art, textual analysis, music and architecture. The Renaissance is now ready to reshape the world to better fit its classical ideals.


 
Trigger conditions
  • Yes Always
Is triggered only by

(please describe trigger here) 1 day


Event button 547.png
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  • (custom tooltip - delete this line)
id

Msg event.pngThe Renaissance!


Travelers speak of a great rebirth of old ideals in faraway lands. It is hard to treat such rumors seriously though according to the reporters great secrets have been uncovered by the thinkers of this 'renaissance'.


 
Trigger conditions
  • Yes Always
Is triggered only by

(please describe trigger here) 1 day


Event button 547.png
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  • (custom tooltip - delete this line)
id

Msg event.pngBirth of Colonialism


The discovery of the New World has heralded a new era not only for the colonizers and the colonized. This has led to a spread of materials and techniques as well as a realization of the vast size of the globe. Animals, crop types, silver and diseases spread across the Atlantic the first steps have been taken towards a truly global economy. As foreign lands and people are mapped and documented ideas as well as religious and philosophical debate has become more and more colored by what we have found in overseas societies. Great minds feel the need to question what was once truth and from Valladolid to Fatehpur Sikri the nature of the world is now up for debate.


 
Trigger conditions
  • Yes Always
Is triggered only by

(please describe trigger here) 1 day


Event button 547.png
This changes everything...
  • (custom tooltip - delete this line)
id

Msg event.pngBirth of Colonialism


Merchants are reporting an increased influx of goods that seem entirely alien to them. These exotic goods are brought by travelers who claim to have met strange men from afar. While it is hard to know what to make of such rumors these men are convinced our world is now changing fundamentally and that these strangers are the bringers of bad fortune.


 
Trigger conditions
  • Yes Always
Is triggered only by

(please describe trigger here) 1 day


Event button 547.png
This changes everything...
  • (custom tooltip - delete this line)
id

Msg event.pngGrowth of the Printing Industry


The ability to mass-produce the written word would revolutionize the spread of information and in many ways the early modern society as a whole. Pioneered by Renaissance men such as Venetian Printer Aldus Manutius, the new art helped fuel the Renaissance by making the translated classics more widely available. Later the Reformation benefitted greatly from the ability to spread critical publications and translations of the Holy Scriptures.
Now that Printing has matured as a technique and spread throughout Europe editions have grown and hundreds of thousands of copies of everything from religious and political pamphlets to instructions in how to behave or scientific treatises are circulating the continent. With print shops growing evermore commonplace rulers have found it hard to contain the new technique as the comparatively easy means of production means censorship can be sidestepped by moving business across a border or even just changing the name on a title page.


 
Trigger conditions
  • Yes Always
Is triggered only by

Printing press has been discovered. Has discovered province where printing press started. 1 day


Event button 547.png
This changes everything...
  • (custom tooltip - delete this line)
  • If:
    • Limited to:
      • Owns core province Venezia
    • Province Venezia:
      • Gain 25% progress towards the Printing Press.png Printing Press institution
  • If:
    • Limited to:
      • Owns core province Paris
    • Province Paris:
      • Gain 25% progress towards the Printing Press.png Printing Press institution
  • If:
    • Limited to:
      • Owns core province Augsburg
    • Province Augsburg:
      • Gain 25% progress towards the Printing Press.png Printing Press institution
  • If:
    • Limited to:
      • Owns core province Roma
    • Province Roma:
      • Gain 25% progress towards the Printing Press.png Printing Press institution
id

Msg event.pngGrowth of the Printing Industry


Rumors have reached us of far-away lands where the written word is mass produced in huge and never before imagined numbers. According to these informants this has reshaped their learned and political world entirely.


 
Trigger conditions
  • Yes Always
Is triggered only by

Printing press has been discovered. Has not discovered province where printing press started. 1 day


Event button 547.png
This changes everything...
  • (custom tooltip - delete this line)
id

Msg event.pngGlobal Trade


Goods have been moved across continents since antiquity. But where this was previously limited to a set number of routes and goods such as the manufactured goods of India and China finding their way across the Indian Ocean and along the Silk Road, all trade is now increasingly becoming part of a greater world network. With the discovery of the Americas, sea routes around Africa and the crossing of the Pacific Ocean, local trade networks are being connected into one world-spanning interconnected web.
Silver mined in the Andes is now being boxed and taken via Europe all the way to China and India. Iron mined and wrought in Scandinavia is being sold in West Africa by English Merchants and others are making a fortune just distributing cloth and spices within the South East Asian trade sphere. Local Indian merchants are investing in future European trade ventures. It may still be early to speak of a truly Global Economy but surely the first seeds have been sown.


 
Trigger conditions
  • Yes Always
Is triggered only by

Global trade has been discovered. Has discovered province where global trade started. 1 day


Event button 547.png
This changes everything...
  • (custom tooltip - delete this line)
id

Msg event.pngGlobal Trade


Our long distance trade contacts have begun to produce more and more exotic goods for our markets. They claim it is because their contacts with other lands have in turn increased from a few times a year to an almost constant contact with various trade network and firms. Some have even offered us to invest in their coming deliveries, something they claim is a common custom in their far-away homelands.


 
Trigger conditions
  • Yes Always
Is triggered only by

Global trade has been discovered. Has not discovered province where global trade started. 1 day


Event button 547.png
This changes everything...
  • (custom tooltip - delete this line)
id

Msg event.pngManufactories


While a number of technical innovations during the course of the 16th and 17th centuries has increased the output of production for some products such as iron or cloth to an extent the biggest improvement in the field of production has come in the form of new forms of organization. By creating Manufactories, often outside the city limits, merchant capitalists can both bypass the ancient guild laws that prevent mass production in principle as well as pioneer ways to increase production through organizing and specialization of labor in one place. The forerunners of the later Industrialization are able to increase output by facilitating access to raw materials and mass organization of labor rather than by expensive new machinery. This is in itself a huge change over the often heavily regulated methods of old, however, and together with later technical advances this new mode of production will come to revolutionize society.


 
Trigger conditions
  • Yes Always
Is triggered only by

Manufactories has been discovered. Has discovered province where manufactories started. 1 day


Event button 547.png
This changes everything...
  • (custom tooltip - delete this line)
id

Msg event.pngManufactories


Merchants are reporting an influx of greater and greater numbers of foreign goods into our markets. Their point of origin is unclear but it is clear that somewhere production of refined goods has greatly increased.


 
Trigger conditions
  • Yes Always
Is triggered only by

Manufactories has been discovered. Has not discovered province where manufactories started. 1 day


Event button 547.png
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  • (custom tooltip - delete this line)
id

Msg event.pngThe Enlightenment


The last century has seen Rationalism and Empiricism gaining an ever increasing popularity among the great minds of the age. In letters, publications or coffee houses kings, scientists, philosophers and litterateurs are discussing the merits of tolerance, the scientific method and the spreading of enlightenment ideals to all humanity. From universities or courts of enlightened monarchs expeditions are being sent to measure, catalogue, weigh and map the world so that we can better understand the laws that govern the things around us. Others discuss the laws that govern society and try to reach an understanding of the Rights of Man. In [From.Capital.GetCapitalName] a colossal undertaking has begun in the assembly of a complete encyclopedia of all knowledge. The Light of Reason has now been lit and many will not rest until it has been brought to all corners of the earth.


 
Trigger conditions
  • Yes Always
Is triggered only by

Enlightenment has been discovered. Has discovered province where enlightenment started. 1 day


Event button 547.png
This changes everything...
  • (custom tooltip - delete this line)
id

Msg event.pngThe Enlightenment


Strange expeditions of men in powdered wigs have begun to appear at our borders. These travelers seem more interested in our plants, animals and even subjects than they are in our actual [Root.Monarch.GetTitle], our traders or our riches. Our informers tell us these people consider themselves the carriers of an 'Enlightenment', surely a ludicrous statement...


 
Trigger conditions
  • Yes Always
Is triggered only by

Enlightenment has been discovered. Has not discovered province where Enlightenment started. 1 day


Event button 547.png
This changes everything...
  • (custom tooltip - delete this line)


Footnotes[edit]