Influence idea group events

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Influence idea group events[1] are the part of the idea group events which require to have unlocked the influence idea group.

Five years pulse events[edit]

id

Msg event.pngSkilled Diplomat

One of our ambassadors has a preternatural ability for understanding the entangling alliances that surround us, and the implications of taking one wrong step or saying just the right words. How shall we use this great statesman?
 
Trigger conditions

The country:

  • has enabled the Influence idea group.png influence ideas.
  • does not have the modifier “Skilled Diplomat”.
Is triggered only by

the five year pulse.

Base weight: 100

Event button 547.png
Use him for the most delicate missions.

The country gets the modifier “Skilled Diplomat” for 10 years with the following effect:

  • Diplomatic relations.png +1 diplomatic relations.
Event button 547.png
Keep him at court to tell me secrets.

The country:

  • gains Diplomatic power.png50 diplomatic power.
id

Msg event.pngOur Cause Is Just

The hard work of our diplomatic team has convinced the world that our claims are fair, our actions are justified and our neighbors have little to fear from us. Anything we do, it is argued, is in the best interests of all.
 
Trigger conditions

The country:

  • has enabled the Influence idea group.png influence ideas.
  • does not have the modifier “Just Causes”.
Is triggered only by

the five year pulse.

Base weight: 100

Event button 547.png
Come here, my pretties.

The country gets the modifier “Just Causes” for 10 years with the following effect:

  • Aggressive expansion impact.png −20% aggressive expansion impact.
id

Msg event.pngPopular Noble

One of our most gregarious nobles has returned from a tour where he regaled foreign courts with stories of our grandeur, not to mention spending handsomely out of his own pocket. Only a great land could create such a welcome guest.
 
Trigger conditions

The country:

  • has enabled the Influence idea group.png influence ideas.
  • does not have the modifier “Popular Noble”.
Is triggered only by

the five year pulse.

Base weight: 100

Event button 547.png
At least they are good for something.

The country gets the modifier “Popular Noble” for 10 years with the following effect:

  • Diplomatic reputation.png +1 diplomatic reputation.
id

Msg event.pngVassals Feel Safe

The strength of our armies and our generosity to their rights have made our vassals feel safe and protected under our umbrella. To ensure the security of this relationship, they have increased the tribute they are willing to pay us.
 
Trigger conditions

The country:

  • has enabled the Influence idea group.png influence ideas.
  • has at least Vassal.png 1 vassal.
  • does not have the modifier “Vassals Feel Safe”.
Is triggered only by

the five year pulse.

Base weight: 100

Event button 547.png
A shepherd shears his sheep; he does not slay them.

The country gets the modifier “Vassals Feel Safe” for 10 years with the following effect:

  • Income from vassals.png +10% income from vassals.
id

Msg event.pngFair Dealing

An empire with colonies and vassals resembles a rowdy family, and it takes a firm but fair hand to keep everything in line. Recent policies have won the admiration of our subject nations and bring all of us closer together.
 
Trigger conditions

The country:

Is triggered only by

the five year pulse.

Base weight: 100

Event button 547.png
I love you guys.

If the country has corruption then it:

  • loses Corruption.png 1 corruption.

Every subject country of the country:

  • gets the opinion modifier “Fair Dealing” worth Opinion.png +50 opinion with a yearly decay of 2.5.
id

Msg event.pngA Firm Hand

The proper application of pressure and levers has enabled us to squeeze a little more out of our vassals. They may not like it, but they are the servants and we are the masters. They may have finally gotten the message - for now.
 
Trigger conditions

The country:

  • has enabled the Influence idea group.png influence ideas.
  • has at least Vassal.png 1 vassal.
  • does not have the modifier “Firm Hand”.
Is triggered only by

the five year pulse.

Base weight: 100

Event button 547.png
What's yours is mine.

The country gets the modifier “Firm Hand” for 10 years with the following effects:

  • Income from vassals.png +25% income from vassals,
  • Vassal forcelimit bonus.png +100% vassal force limit contribution.
id

Msg event.pngThe Pen Is Backed By The Sword

The passports carried by our diplomats have come to represent the credibility and consistency of our national purpose. Secure in the knowledge that our ambassadors speak words backed with the full authority of our government, the emissaries are given smooth travel and fast horses to ensure their duties are performed with haste.
 
Trigger conditions

The country:

  • has enabled the Influence idea group.png influence ideas.
  • does not have the modifier “Emissary Authority”.
Is triggered only by

the five year pulse.

Base weight: 100

Event button 547.png
The respect is overdue.

The country gets the modifier “Emissary Authority” for 10 years with the following effect:

  • Envoy travel time.png −33% envoy travel time.
id

Msg event.pngArrogant Administrators

The offices that deal with our subject nations have become so isolated from those that they govern that they have become arrogant - convinced that there is no point in listening to anyone not in the capital. The anger in the colonies and vassals has boiled over.
 
Trigger conditions

The country:

  • has enabled the Influence idea group.png influence ideas.
  • has a subject nation.
  • does not have the modifier “Arrogant Administrators”.
Is triggered only by

the five year pulse.

Base weight: 100

Event button 547.png
Who do they think they are?

Every subject country gets the opinion modifier “Arrogant Administrators” worth Opinion.png −25 opinion with a yearly decay of 1.

id

Msg event.pngSpy Ring Busted

Some of our diplomats have been implicated in a major espionage operation. Now every ambassador or emissary we send is suspected of being a spy and is subject to the harshest examinations when they end their appointed missions. It will take time to restore our reputation.
 
Trigger conditions

The country:

  • has enabled the Influence idea group.png influence ideas.
  • does not have the modifier “Suspected Diplomats”.
Is triggered only by

the five year pulse.

Base weight: 100

Event button 547.png
This is a disappointing lack of trust.

The country gets the modifier “Suspected Diplomats” for 10 years with the following effect:

  • Envoy travel time.png +25% envoy travel time.
id

Msg event.pngImpertinent Demands

The pressures we put on our vassals may seem reasonable in the capital, but some demands are seen as insults by the petty crowns we have taken under our protection. Negotiation of terms will take a little longer than anticipated.
 
Trigger conditions

The country:

  • has enabled the Influence idea group.png influence ideas.
  • has at least Vassal.png 1 vassal.
  • does not have the modifier “Slow Negotiations”.
Is triggered only by

the five year pulse.

Base weight: 100

Event button 547.png
We can wait.

The country gets the modifier “Slow Negotiations” for 10 years with the following effect:

  • Diplomatic annexation cost +10% diplomatic annexation cost.
id

Msg event.pngHostile Rhetoric

One of our ambassadors made some unwise statements at a recent party. His angry and warlike denunciations of our neighbors mean that we are seen as a greater threat than we actually are.
 
Trigger conditions

The country:

  • has enabled the Influence idea group.png influence ideas.
  • does not have the modifier “Hostile Rhetoric”.
Is triggered only by

the five year pulse.

Base weight: 100

Event button 547.png
Let them cower.

The country gets the modifier “Slow Negotiations” for 10 years with the following effect:

  • Aggressive expansion impact.png +5% aggressive expansion impact.
Event button 547.png
We can smooth this over.

The country:

  • loses Diplomatic power.png25 diplomatic power.

Footnotes[edit]

  1. These events can be found in /Europa Universalis IV/events/ideagroups.txt.