Incident events

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This is a list of all events relating to Imperial incidents.

The Burgundian Inheritance [1][edit | edit source]

The Burgundian Inheritance happens through multiple effects[2] and events. The starting heir of Burgundy Charles I de Bourgogne has the flag is_charles_of_burg_flag. When a monarch with that flag ascends to the throne of Flag of Burgundy Burgundy, the flag is removed and the country gets the hidden modifier “Burgundian Succession Crisis” with the following effects:

  • Chance of new heir.png −95% heir chance.
  • Chance of new heir.png −1 Monthly heir claim increase
  • disables the introduce heir action

The modifier “Burgundian Succession Crisis” is one of the requirements for the event Marie of Burgundy. If the option to make Marie an heir is chosen, the heir flag mary_is_heir is set.

The next time that the ruler dies, the modifier “Burgundian Succession Crisis” gets removed as long as the country is still Burgundy. If all of the following conditions are fulfilled as well:

  • is Flag of Burgundy Burgundy
  • is not emperor of the HRE
  • one of the following must be true:
    • is in a regency
    • has less than Legitimacy.png 40 legitimacy
    • ruler or heir flag mary_is_heir is set

Then:

  • If ruler or heir flag mary_is_heir is set:
    • gain Legitimacy.png 10 legitimacy
  • else:
    • gets a new 21 year old female ruler named ‘Marie de Bourgogne’ with 50 legitimacy and the skills Administrative power.png 4/ Diplomatic power.png 5/ Military power.png 3.
    • set the ruler flag mary_is_heir
  • the event The Burgundian Succession happens
id

Msg event.pngMarie of Burgundy


It seems the line of [Root.Monarch.Dynasty.GetName] has grown rotten and withered with [Root.Monarch.GetName]’s final seed. [Root.Monarch.GetName] [Root.Monarch.Dynasty.GetName] has been incapable of producing an heir in all of his years as the last remaining male of the [Root.Monarch.Dynasty.GetName] line.

However, the [Root.Monarch.GetTitle] did produce a talented and beautiful Princess by the name of Marie. [Root.Monarch.GetHerHisCap] father Philippe [Root.Monarch.Dynasty.GetName] famously despised Marie and insisted that no woman should sit the throne of Burgundy, but [Root.Monarch.GetName] is not his father and times are growing desperate. Should [Root.Monarch.GetName] die without producing an heir, Marie will become [Root.Monarch.GetHerHis] de facto successor either way, but if [Root.Monarch.GetName] forsook the pursuit of a male heir and favored Marie as the rightful heir to Burgundy, her claim would be strengthened and we may be able to negotiate our way through this succession crisis with minimal strife.

Female heirs are seen as quite the prize for ambitious men, and Marie's succession may lead to Burgundy falling under a union with a foreign power.


 
Trigger conditions

The country:

  • is Flag of Burgundy Burgundy.
  • has the country modifier “Burgundian Succession Crisis”.
  • does not have the country flag burgundian_succession_start.
  • is not a subject nation other than a tributary state.
  • is a monarchy.
  • one of the following must be true:
    • all of the following must be true:
      • it is at least 1457.
      • does not have an heir.
    • all of the following must be true:
      • has ruler "Charles" of the "de Bourgogne" dynasty
      • ruler is at least 43 years old
      • heir is younger than 15 years old.

It is before 1500.

Mean time to happen

120 months
Modifiers

  • Year is 1473 or later: ×0.5

Event button 547.png
The House [Root.Monarch.Dynasty.GetName] has a bright future with Marie.

Flag of Burgundy Burgundy:

  • If it is at least the year 1473:
    • gets a new female heir of this dynasty named ‘Marie’ with 95 legitimacy and the skills Administrative power.png 4/ Diplomatic power.png 5/ Military power.png 3 and the birth date 1457.02.13. This heir can't be disinherited.
  • Otherwise:
    • gets a new 16 year old female heir of this dynasty named ‘Marie’ with 95 legitimacy and the skills Administrative power.png 4/ Diplomatic power.png 5/ Military power.png 3. This heir can't be disinherited.
  • Set the heir flag mary_is_heir
Event button 547.png
My father was right. No woman can rule [Root.GetName].

Flag of Burgundy Burgundy:

  • Gains Legitimacy.png 20 Legitimacy
id

Msg event.pngThe Burgundian Succession


It is as we had always feared, the Duke of [Root.GetName] has passed from this life to the heavens without producing an eligible male heir. With the Duke’s untimely demise, [Root.Monarch.GetName] [Root.Monarch.Dynasty.GetName] has ascended as the [Root.Monarch.GetTitle] of Burgundy. However, with [Root.Monarch.GetHerHis] claim relatively weak in the eyes of many noble lords and ladies, Burgundy is seen as ripe for the taking by the ambitious [FRA.Monarch.GetTitle] of [FRA.GetName] and [Emperor.Monarch.GetTitle] of the Holy Roman Empire.

[Root.Monarch.GetName] is a brave and intelligent young woman but if Burgundy is to survive this crisis without falling into conflict with one of the major powers, then [Root.Monarch.GetName] must marry into a prestigious royal family to seek their support and protection. Of course, [Root.Monarch.GetName] will be wed in a traditional patrilineal marriage so Burgundy will essentially be subject to a foreign nation, but in this time of great chaos, what choice do we have?


 
This event happens only once during a campaign.
Trigger conditions
  • None
Is triggered only by

Immediate effects
  • Hidden effect:
    • Flag of Burgundy Burgundy:
      • Set country flag burgundian_succession_start.
      • Gets the hidden country modifier "mary_is_on_the_throne" for Time Icon.png 40 years, giving the following effects:
        • Liberty desire from subjects development -100% Liberty desire from subject development
    • A random country:

Event trigger.pngEnabled if:

  • Flag of France France
    • exists.
    • is a monarchy.
    • is not the Emperor of the HRE.
    • Is not a subject nation
Event button 547.png
Come what may, Burgundy shall remain Burgundian.

AI is 1.25 times as likely to choose this option if it is a rival of the Emperor or the Emperor is a rival of it, 1.5 times as likely if it is a rival of France or France is a rival of it, it has an opinion of France or the Emperor of -100, twice as likely if its army strength is 80% of the Emperor's or France's, and five times as often if it is a great power.

This may lead to a War with France!
The Emperor may Demand the Lowlands!
Hidden effect:

  • Flag of France France:
  • The Emperor of the HRE:
    • If Emperor Emperor is enabled:
      • The Imperial incident "The Burgundian Inheritance (Alone)" begins.
    • Otherwise, the Emperor gets the event "[From.GetName] Defiant" in five days.

Event trigger.pngEnabled if:

  • Flag of France France:
    • One of the following must be true:
      • Does not exist.
      • Is the Emperor of the HRE.
Event button 547.png
The French aren't here to stop us anymore.

AI is 1.2 times as likely to choose this option if its army strength is 80% of the Emperor's or it has an opinion of the Emperor of -100, and 1.3 times as likely if it is a rival of the Emperor or the Emperor is a rival of it.

The Emperor may Demand the Lowlands!

Hidden effect:

  • The Emperor of the HRE:
    • If Emperor Emperor is enabled:
      • The Imperial incident "The Burgundian Inheritance (Alone)" begins.
    • Otherwise, the Emperor gets the event "[From.GetName] Defiant" in five days.

Event trigger.pngEnabled if:

  • The Emperor of the HRE exists.
Event button 547.png
The [Emperor.Monarch.Dynasty.GetName] Prince will do nicely.

AI is 10 times as likely to choose this option by default, which is multiplied by 0.5 if it is a rival of the Emperor or the Emperor is a rival of it, 2 if it is allied to, has a royal marriage with, or has an opinion of +100 of the Emperor, and 10 if it is a member of the HRE.

We will fall under a Personal Union with [Emperor.GetName].

If Flag of Nevers Nevers is a subject of Burgundy and Flag of France France exists:

  • Nevers becomes a vassal of France.

Burgundy inherits every subject country that:

  • Is AI-controlled.
  • Is not Flag of Nevers Nevers.
  • One of the following must be true about the capital:
    • Is in the France region
    • Culture is in the French culture group.
    • Culture is Dutch or Flemish.
    • Is in the HRE.

The Emperor of the HRE:

  • Forms a personal union over Burgundy.
  • If Emperor Emperor is enabled:
    • The Imperial incident "The Burgundian Inheritance" begins.
  • Otherwise, the Emperor gets the event "Burgundy Inherited!" in five days.

Hidden effect:


Event trigger.pngEnabled if:

Event button 547.png
[bur_strongest_ally.GetName] will defend us again.

AI is 10 times more likely to choose this option by default, which is multiplied by 2 if it has an opinion of less than 0 of France or the Emperor or it is a rival of the Emperor or France or the Emperor or France is a rival of it.

We will fall under a Personal Union with [bur_strongest_ally.GetName].

The country saved as bur_strongest_ally forms a personal union over Burgundy.

If Flag of Nevers Nevers is a subject of Burgundy and Flag of France France exists:

  • Nevers becomes a vassal of France.

Burgundy inherits every subject country that:

  • Is AI-controlled.
  • Is not Flag of Nevers Nevers.
  • One of the following must be true about the capital:
    • Is in the France region
    • Culture is in the French culture group.
    • Culture is Dutch or Flemish.
    • Is in the HRE.

Hidden effect:

  • The Emperor of the HRE:
    • If Emperor Emperor is enabled:
      • The Imperial incident "The Burgundian Inheritance (Strong Ally)" begins.
    • Otherwise, the Emperor gets the event "The Lowland Crisis" in five days.
  • The country saved as bur_strongest_ally gets the event "Burgundy Inherited!" in 10 days.

Event trigger.pngEnabled if: Flag of France France

  • exists.
  • is a monarchy.
  • is not the Emperor of the HRE.
  • is not a subject.
Event button 547.png
Let us reintegrate with the French.

AI is 10 times more likely to choose this option by default, which is multiplied by 0.5 by default, 0.1 if it is a rival of France or France is a rival of it, and twice if it has an opinion of +100 of France or an opinion of less than 0 of the Emperor.

We will fall under a Personal Union with [FRA.GetName].

Burgundy inherits every subject country that:

  • Is AI-controlled.
  • One of the following must be true about the capital:
    • Is in the France region
    • Culture is in the French culture group.
    • Culture is Dutch or Flemish.
    • Is in the HRE.

Flag of France France:

  • Forms a personal union over Burgundy.
  • Is saved as an event target named bur_strongest_ally.

Hidden effect:

  • Flag of France France:
  • The Emperor of the HRE:
    • If Emperor Emperor is enabled:
      • The Imperial incident "The Burgundian Inheritance (Strong Ally)" begins.
    • Otherwise, the Emperor gets the event "The Lowland Crisis" in five days.

id

Msg event.png[From.GetName] Defiant


Event trigger.png The description below is one of several available for this event.
In spite of our strong claim on the [BUR.GovernmentName] of [BUR.GetName], [Emperor.Monarch.GetName] [Emperor.Monarch.Dynasty.GetName] has refused to make any concessions to us and has declared [Emperor.GetHerselfHimself] the true successor to all of [BUR.GetName]. This is most unexpected, as [BUR.GetName] was little more than a petty duchy in revolt against the [FRA.GetAdjective] Crown. If we ignore the [Emperor.Monarch.GetTitle]’s decision, we risk weakening our grip on the French mantle.


 
This event happens only once during a campaign.
Trigger conditions
  • None
Is triggered only by

Event button 547.png
Our time is now.

AI will choose this option 90% of the time.

Flag of France France:

  • If Flag of Burgundy Burgundy is not a subject;
  • Otherwise:
    • Gain cores on all provinces owned by Flag of Burgundy Burgundy in the France region
    • Enter a succession war against the Emperor of the HRE over Burgundy
    • Become the controller of the following provinces:
      • Charolais (1877)
      • Auxerrois (4392)
Event button 547.png
This isn't worth the effort.

AI will choose this option 10% of the time.

Flag of France France:

  • Lose Legitimacy.png 20 Legitimacy.
  • Lose Yearly prestige.png 5 Prestige.
id

Msg event.pngThe Emperor Demands the Lowlands


With the death of the Duke of [BUR.GetName], the reforms that he passed which led to the close integration of the Lowlands with the rest of the [Root.GetAdjective] [Root.GovernmentName] have come back to haunt us. The [Emperor.Monarch.GetTitle] has sent an envoy, demanding that the Lowlands be separated from the [BUR.GovernmentName] of [BUR.GetName] and returned to their Princehood status within the Holy Roman Empire.

However, [Root.Monarch.GetName] is a cunning and wise [Root.Monarch.GetTitle], and has proposed to revoke the reforms of the previous ruler of [BUR.GetName] and introduce a Great Privilege. The Privilege would enforce that all cities in the Lowlands recognise [BUR.GetName] as their rightful [BUR.Monarch.GetTitle] but also remain loyal to the [Emperor.Monarch.GetTitle] of the Holy Roman Empire. Our scheme could of course backfire and the [Emperor.Monarch.GetTitle] could use this as a provocation for war, but there is also a chance that [Emperor.Monarch.GetTitle] [Emperor.Monarch.GetName] will be satisfied for now...


 
This event happens only once during a campaign.
Trigger conditions
  • None
Is triggered only by

Event button 547.png
We do not bow to this “[Emperor.Monarch.GetTitle]”.

Every subject of Flag of Burgundy Burgundy that:

  • One of the following must be true:
    • Primary culture is Dutch.
    • Primary culture is Flemish.
    • Primary culture is Frisian.
    • Is a member of the HRE.
  • Independence is supported by the Emperor of the HRE.
  • If it is not Flag of Holland Holland:
  • If it is not a member of the HRE:
    • Joins the HRE.

Hidden effect:

  • Flag of Burgundy Burgundy:
    • Clear country flag burgundian_succession_start.
    • Set country flag bur_crisis_has_happened.
Event button 547.png
Grant the Great Privilege.

AI is five times as likely to choose this option by default, which is multiplied by 1.25 if it is a rival of the Emperor or the Emperor is a rival of it, 1.5 if it has an opinion of the Emperor of less than -100, and 2 if its army strength is 80% of the Emperor's.

The Emperor may Demand the Lowlands!

The Burghers.png Burghers estate gains the privilege 'The Great Privilege'. The Emperor of the HRE gets the event "The Great Privilege" in five days.

Event button 547.png
Abandon the Lowlands.

AI is 10 times more likely to choose this option by default, which is multiplied by 1.25 if it is a rival of the Emperor or the Emperor is a rival of it, 1.5 if it has an opinion of the Emperor of at least 100, and twice as likely if its army strength is not 80% of the Emperor's.

Every subject of Flag of Burgundy Burgundy that:

  • One of the following must be true:
    • Primary culture is Dutch.
    • Primary culture is Flemish.
    • Primary culture is Frisian.
    • Is a member of the HRE.
  • Gains independence.
  • If it is not a member of the HRE:
    • It joins the HRE.

Hidden effect:

  • Flag of Burgundy Burgundy:
    • Clear country flag burgundian_succession_start.
    • Set country flag bur_crisis_has_happened.
id

Msg event.pngBurgundy Inherited!


Event trigger.png The description below is one of several available for this event.
The Dukes of Burgundy have always been a thorn in the side of House [Root.Monarch.Dynasty.GetName] of France, but with the death of the final male in the Burgundian line, Marie de Bourgogne has offered to reintegrate with France. This decision means that the rebellious Burgundian duchy is a thing of the past and our rule over France is secure, although the [Emperor.Monarch.GetTitle] of the Holy Roman Empire may grow agitated over our control of the Lowlands.


 
This event happens only once during a campaign.
Trigger conditions

Does not have the country flag burgundy_bordergor.

Is triggered only by
  • the event "The Burgundian Succession" - options 'The [Emperor.Monarch.Dynasty.GetName] Prince will do nicely.', '[bur_strongest_ally.GetName] will defend us again.', and 'Let us reintegrate with the French.'

Event button 547.png
Excellent.

This country forms a personal union over Burgundy.

id

Msg event.pngThe Great Privilege


The response from the [BUR.GetAdjective] [BUR.Monarch.GetTitle] was not at all what we expected. [BUR.Monarch.GetSheHeCap] has chosen not to return the land they stole from the Empire, but to instead enact a complex law that dictates that the lowlands are simultaneously a part of the Empire, and subject to the [BUR.Monarch.GetTitle] of [BUR.GetName]. Our hands are tied, should we interfere, we risk damaging our reputation as Emperor but should we do nothing, we risk losing the lowlands forever.


 
This event happens only once during a campaign.
Trigger conditions
  • None
Is triggered only by

Event button 547.png
{{{option_text}}}

AI is 10 times more likely to choose this option. The Emperor of the HRE gets the opinion modifier "The Great Privilege" towards Flag of Burgundy Burgundy for 100 years, worth Opinion.png +100 opinion with a yearly decay of 1. Flag of Burgundy Burgundy gets the opinion modifier "The Great Privilege" towards the Emperor of the HRE for 100 years, worth Opinion.png +100 opinion with a yearly decay of 1.

Hidden effect:

  • Flag of Burgundy Burgundy:
    • Clear country flag burgundian_succession_start.
    • Set country flag bur_crisis_has_happened.
Event button 547.png
{{{option_text}}}

AI is 10 times more likely to choose this option by default, which is multiplied by 1.25 if it is a rival of Burgundy or Burgundy is a rival of it, 1.5 if it has an opinion of Burgundy of less than -100, and twice as likely if its army strength is not 80% of Burgundy's or if Burgundy has a liberty desire of less than 50%.

If the imperial reform 'Call for Reichsreform' has been passed:

Otherwise, declare war on Flag of Burgundy Burgundy with a Imperial Liberation casus belli.

Hidden effect:

  • Flag of Burgundy Burgundy:
    • Clear country flag burgundian_succession_start.
    • Set country flag bur_crisis_has_happened.
id

Msg event.pngBurgundy Inherited!


With the death of the Duke of Burgundy, Burgundian royal ties to the Empire have come into great fruition. Many Burgundian territories exist within the Empire, and Marie de Bourgogne has decided to fully integrate with the Empire by offering to wed a [Emperor.Monarch.Dynasty.GetName] Prince! The French are expecting the return of Burgundian lands that were once held by the French throne, but [Emperor.Monarch.GetTitle] [Emperor.Monarch.GetName] could of course could deny their claims and keep Burgundy as an integral part of the Empire.


 
This event happens only once during a campaign.
Trigger conditions
  • None
Is triggered only by
  • If Emperor Emperor is enabled:
    • A year has passed since the start of the Imperial incident 'The Burgundian Succession'.

Otherwise, the event "The Burgundian Succession" - option 'The [Emperor.Monarch.Dynasty.GetName] Prince will do nicely.'


Immediate effects
  • Flag of Burgundy Burgundy:
    • Every owned province in the France region gets the province flag bur_succession_province.

Event button 547.png
Keep our union with Burgundy.

AI is 10 times more likely to choose this option by default, which is multiplied by 1.25 if it is a rival of France or France is a rival of it, 1.5 if it has an opinion of France of less than -100, and 2 if its army strength is not 80% of France's or if Burgundy has a liberty desire of less than 50%.

This may lead to a War with France!
Hidden effect:

Event trigger.pngEnabled if: Flag of France France is not the Emperor of the HRE.

Event button 547.png
Make concessions to France.

AI is 10 times more likely to choose this option by default, which is multiplied by 0 if it is a rival of France or France is a rival of it, 1.5 if it has an opinion of France greater than 100, and 2 if its army strength is not 80% of France's or if Burgundy has a liberty desire of greater than 50%.

Every province owned by Flag of Burgundy Burgundy with the province flag bur_succession_province:

  • Cede province to Flag of France France.
  • Becomes a French core.
  • Loses Burgundy's core.

Hidden effect:

  • Flag of Burgundy Burgundy:
    • Clear country flag burgundian_succession_start.
    • Set country flag bur_crisis_has_happened.

Event button 547.png
Integrate Burgundy into the Empire.

AI is 10 times more likely to choose this option by default, which is multiplied by 10 if Burgundy has a liberty desire of greater than 50%.

Every Province in the HRE owned by Burgundy will be released as Princes of the HRE. The Emperor of the HRE:

  • Set country flag burgundy_bordergore.

Hidden effect:

  • Flag of Burgundy Burgundy:
    • Gains independece.
    • Joins the HRE.
    • Every owned province in Europe:
      • Becomes part of the HRE.
      • If it has the core of a country that does not exist:
        • Set province flag bur_releasable_country
    • Every province with the province flag bur_releasable_country:
      • Burgundy releases the country with the core on this province.
      • That country:
        • Changes government to monarchy and enacts Feudal Nobility.
        • Changes religion to the Emperor of the HRE's religion
        • Gets a ruler of the Emperor's dynasty, religion, and culture with 95 legitimacy.
      • Clear country flag bur_releasable_country.
    • Clear country flag burgundian_succession_start.
    • Set country flag bur_crisis_has_happened.
id

Msg event.pngThe Lowland Crisis


With the death of the Duke of Burgundy, the Lowlands have completely slipped out of our reach. If we are to reinforce the Empire and keep foreigners out of Imperial affairs, we must press our claims on the lowlands, or risk losing them forever.


 
Trigger conditions
  • None
Is triggered only by
  • If Emperor Emperor is enabled:
    • A year has passed since the start of the Imperial incident 'The Burgundian Succession (Strong Ally)'.

Otherwise, the event "The Burgundian Succession" - options '[bur_strongest_ally.GetName] will defend us again.' or 'Let us reintegrate with the French.'


Immediate effects
  • Flag of Burgundy Burgundy:
    • Overlord is saved as an event target named burgundian_overlord_target.
    • Every owned province in the France region becomes a core of Flag of France France.

Event button 547.png
Demand lowland independence.

AI will choose this option 50% of the time.

Hidden effect:

Event button 547.png
Press our claim on Burgundy.

AI will never choose this option.

Declare war on Flag of Burgundy Burgundy with a Restoration of Union casus belli.

Hidden effect:

Event button 547.png
Abandon the claims.

The AI will never choose this option if its army strength is 80% of the country saved as burgundian_overlord_target.

  • Lose Yearly prestige.png 30 Prestige
  • Lose Imperial authority.png 10 Imperial authority

Hidden effect:

  • Flag of Burgundy Burgundy:
    • Clear country flag burgundian_succession_start.
    • Set country flag bur_crisis_has_happened.
id

Msg event.pngThe Emperor Demands the Low Countries


When we inherited Burgundy, we also became sovereign over Burgundy’s territories in the lowlands. These territories are traditionally part of the Holy Roman Empire, and unsurprisingly, our inheritance has provoked [Emperor.GetName] to demand the territories from us. We could refuse, of course, but the [Emperor.Monarch.GetTitle] has made it clear that this is a demand, and failing to meet it will give [Emperor.Monarch.GetHerHim] cause to draw the sword of the Empire.


 
This event happens only once during a campaign.
Trigger conditions
  • None
Is triggered only by

Immediate effects
  • Flag of Burgundy Burgundy:
    • Every province that:
      • One of the following must be true:
        • Primary culture is Dutch.
        • Primary culture is Flemish.
        • Primary culture is Frisian.
        • Is a part of the HRE.
      • Set province flag lowland_demanded_province.
    • Clear country flag burgundian_succession_start.
    • Set country flag bur_crisis_has_happened.

Event button 547.png
A reasonable request.

AI is 10 times more likely to choose this option by default, which is multiplied by 10 if its army strength is not 80% of the Emperor's.

Every Province in the HRE owned by Burgundy will be released as Princes of the HRE.

Hidden effect:

  • Every province with the province flag lowland_demanded_province:
    • Becomes a part of the HRE.
    • If it has the core of a country that does not exist:
      • Flag of Burgundy Burgundy releases the country with the core on this province.
      • That country:
        • Changes government to monarchy and enacts Feudal Nobility.
        • Changes religion to the Emperor of the HRE's religion
        • Gets a ruler of the Emperor's dynasty, religion, and culture with 95 legitimacy.
    • Otherwise, if it is owned by Flag of Burgundy Burgundy and not in the France region:
      • Cede province to the Emperor of the HRE.
      • The province becomes a core of the Emperor of the HRE.
    • Otherwise, if it is in the France region:
      • Province is removed from the HRE.
Event button 547.png
All of Burgundy is ours!

AI is 10 times more likely to choose this option by default, which is multiplied by 1.5 if its army strength is 80% of the Emperor's and by 3 if its army strength is 125% of the Emperor's.

If the imperial reform 'Call for Reichsreform' has been passed:

Otherwise, the Emperor of the HRE declares war on Flag of Burgundy Burgundy with a Imperial Liberation casus belli

id

Msg event.pngThe Emperor Demands Burgundy


There are many claimants to the [BUR.GovernmentName] of [BUR.GetName], and when we inherited the [BUR.GovernmentName] we had expected that the [Emperor.Monarch.GetTitle] of the Holy Roman Empire would demand [Emperor.Monarch.GetHerHis] traditional claims in the lowlands. What we did not expect however, was that [Emperor.Monarch.GetName] would demand that the entirety of [BUR.GetName]. The [Emperor.Monarch.GetTitle] has made it clear that peace is not an option, and war would be upon us unless we totally surrendered Burgundy to the Empire.


 
This event happens only once during a campaign.
Trigger conditions
  • None
Is triggered only by

Immediate effects
  • Flag of Burgundy Burgundy:
    • Overlord is saved as an event target named bur_overlord.

Event button 547.png
All of Burgundy is ours.

AI will always choose this option.

Enter a succession war against the Emperor of the HRE over Flag of Burgundy Burgundy. Hidden effect:

  • Flag of Burgundy Burgundy:
    • Clear country flag burgundian_succession_start.
    • Set country flag bur_crisis_has_happened.
Event button 547.png
Burgundy is a thorn in my side anyway...

AI will never choose this option.

The Emperor of the HRE forms a personal union over Flag of Burgundy Burgundy. Hidden effect:

  • Flag of Burgundy Burgundy:
    • Clear country flag burgundian_succession_start.
    • Set country flag bur_crisis_has_happened.
id

Msg event.png[From.GetName] Defiant


In spite of our strong claim on the [BUR.GovernmentName] of [BUR.GetName], [BUR.Monarch.GetName] [BUR.Monarch.Dynasty.GetName] has refused to make any concessions to us and has declared [BUR.Monarch.GetHerselfHimself] independent from any foreign power. This is most unexpected, as the line of [BUR.Monarch.Dynasty.GetName] came to produce no male heir, we had expected that the [BUR.GovernmentName] would reintegrate with the [FRA.GetAdjective] [FRA.GovernmentName], with the Lowlands returning to the Empire. This unexpected course of action has, however, given us quite the strong claim to the [BUR.GovernmentName] and we could simply end the illegitimate reign of [BUR.Monarch.GetName] [BUR.Monarch.Dynasty.GetName] by force.


 
This event happens only once during a campaign.
Trigger conditions
  • None
Is triggered only by
  • The event "The Burgundian Succession" - options 'Come what may, Burgundy shall remain Burgundian.' or 'The French aren't here to stop us anymore.'

Event button 547.png
Demand the low countries.

AI will always choose this option.

Flag of Burgundy Burgundy gets the event "The Emperor Demands the Lowlands" in five days.

Event button 547.png
This isn't worth the effort.

AI will always never this option if its army strength is 80% of Burgundy's

Lose Yearly prestige.png 10 prestige. Hidden effect:

  • Flag of Burgundy Burgundy:
    • Clear country flag burgundian_succession_start.
    • Set country flag bur_crisis_has_happened.
id

Msg event.pngThe Duchess of Burgundy Dies


Sad news reaches us today as we learn that our beloved Marie, Duchess of Burgundy, has passed from this life into the next. A sweet and kind-hearted girl, Marie will be sorely missed in the [burgundy_senior_partner.GetAdjective] court, but now that she has passed, it would seem that we are to be inherited by [burgundy_senior_partner.GetName]. Many nobles of the realm are already bending the knee to the [burgundy_senior_partner.Monarch.GetTitle] of [burgundy_senior_partner.GetName], but many others are beginning to flock around a distant cousin to Marie and one of few surviving members of the Burgundian royal family. Should we submit, our [Root.GovernmentName] will be no more and we shall be annexed into the [burgundy_senior_partner.GetAdjective] [burgundy_senior_partner.GovernmentName]. Should we recognise the weak claim of the Burgundian pretender, we shall no-doubt enter a state of war with [burgundy_senior_partner.GetName].


 
This event happens only once during a campaign.
Trigger conditions

The country:

  • is Flag of Burgundy Burgundy.
  • is the lesser partner in a personal union.
  • has the country modifier "mary_is_on_the_throne".
  • is not at war.
Mean time to happen

180 months


Immediate effects

Burgundy's overlord is saved as an event target named burgundy_senior_partner.


Event trigger.pngEnabled if: Is AI-controlled.

Event button 547.png
Alas, we have no choice.

AI will always choose this option.

Flag of Burgundy Burgundy is inherited by its overlord. Hidden effect:


Event button 547.png
I’d rather die than be [burgundy_senior_partner.GetAdjective]!

AI will never choose this option.

Flag of Burgundy Burgundy declares war against the country saved as burgundy_senior_partner with an Independence casus belli. Hidden effect:

id

Msg event.pngThe Duchess of Burgundy Dies


Sad news reaches us today as we learn that our beloved Marie, Duchess of Burgundy, has passed from this life into the next. A sweet and kind-hearted girl, Marie will be sorely missed in the [burgundy_senior_partner.GetAdjective] court, but now that she has passed, it would seem that we are to be inherited by [burgundy_senior_partner.GetName]. Many nobles of the realm are already bending the knee to the [burgundy_senior_partner.Monarch.GetTitle] of [burgundy_senior_partner.GetName], but many others are beginning to flock around a distant cousin to Marie and one of few surviving members of the Burgundian royal family. Should we submit, our [Root.GovernmentName] will be no more and we shall be annexed into the [burgundy_senior_partner.GetAdjective] [burgundy_senior_partner.GovernmentName]. Should we recognise the weak claim of the Burgundian pretender, we shall no-doubt enter a state of war with [burgundy_senior_partner.GetName].


 
Trigger conditions
  • None
Is triggered only by

Event button 547.png
I could kiss that horse!

Inherit Flag of Burgundy Burgundy.

id

Msg event.pngThe Duchess of Burgundy Dies


Sad news reaches [Root.Capital.GetName] today as we learn that our beloved Marie, Duchess of Burgundy, has passed from this life into the next. A sweet and kind-hearted girl, and a loving wife to the [Root.Monarch.Dynasty.GetName] Prince, Marie will be sorely missed in the [burgundy_senior_partner.GetAdjective] court. Marie was a passionate horse-rider and accompanied her husband on his routine hunts, but her kind heart and passion for riding could not save her when her five-hundred-kilogram horse fell atop her and shattered her spine.

To our surprise, the lords and ladies of Burgundy have not immediately begun bending the knee to our [Root.Monarch.GetTitle], but have instead recognised a distant cousin of Marie’s as their rightful ruler. This is ridiculous, the law makes it clear that a [Root.Monarch.Dynasty.GetName] must succeed upon Marie’s death. It appears the mad nobles of Burgundy only recognise the language of violence and we shall have to enforce our lawful claim with blood.


 
Trigger conditions
  • None
Is triggered only by

Event button 547.png
This is more effort than it's worth.

AI will never choose this option.

Hidden effect:

Event button 547.png
I'll have my union if I have to burn down all of [BUR.Capital.GetCapitalName]!

AI will always choose this option.

Flag of Burgundy Burgundy declares war with an Independence casus belli. Hidden effect:

id

Msg event.pngThe Laws of [Root.Monarch.GetTitle] [Root.Monarch.GetName]


[Root.GetName] has narrowly avoided a disastrous succession crisis, with [Root.Monarch.GetTitle] [Root.Monarch.GetName] finally emerging as our undisputed ruler. But the laws of succession remain unchanged and could leave us vulnerable to another crisis in the future. The [Root.Monarch.GetTitle] considers whether to institute legal reforms that would give men and women equal rights to the inheritance of titles, eliminating the desperate need for monarchs to have male heirs or risk the dissolution of their realms. Alternatively, we may consider the crisis to be averted and focus instead on strengthening the traditional order that has elevated [Root.GetName] to the precipice of greatness.


 
This event happens only once during a campaign.
Trigger conditions
  • None
Is triggered only by

by the burgundian mission Secure the Succession


Event button 547.png
Change the laws of inheritance.

Flag of Burgundy Burgundy gains "Burgundian Inheritance Reforms" until the end of the game, giving the following effects:

  • Female advisor chance.png +20% Female advisor chance
  • Improve relations.png +10% Improve relations
Event button 547.png
[Root.Monarch.GetName] will restore stability to [Root.GetName].

Flag of Burgundy Burgundy:

  • If the country has a stability of less than +3,
    • then it gains Stability.png1 stability,
    • else it gains Administrative power.png50 administrative power.
  • Gains the ruler modifier "Crisis Averted" until the death of the current ruler, giving the following effects:
    • Diplomatic reputation.png +2 Diplomatic reputation
    • Yearly legitimacy.png +0.5 Yearly legitimacy

Burgundy and the Empire [3][edit | edit source]

id

Msg event.pngImperial Entrance


Our state originally owed its existence to the royal family of Burgundy who broke away from the French Kingdom in an attempt to press our rightful claim on the Throne of all Franks. We have thus far not opted to press our claim on the Kingdom of France and as such, our claim has long since grown cold. The notion of a truly independent Burgundy existing in perpetuity is laughable to many foreign nobles, and our [Root.Monarch.GetTitle] has been advised by the royal council to seek entrance into the Holy Roman Empire and bend the knee to [Emperor.Monarch.GetTitle] [Emperor.Monarch.GetName] [Emperor.Monarch.Dynasty.GetName] as an Imperial Prince.

The opportunities for Burgundy in the Empire are great, and perhaps one day we may even claim the Emperorship for ourselves...


 
Trigger conditions
  • None
Is triggered only by

Completing the mission 'Secure the Succession'


Event button 547.png
I never much cared for claiming the French Throne.

AI is 10 times more likely to choose this option, which is multiplied by 1.25 if it is not a rival of the Emperor or the Emperor is not a rival of it, and by 1.5 if it has an opinion of the Emperor of at least 100.

We shall ask the [Emperor.Monarch.GetTitle] to let us join the Holy Roman Empire.

The Imperial incident "Burgundy and the Empire" begins.

Event button 547.png
Let them laugh. Burgundy shall remain Burgundy.

AI is 10 times more likely to choose this option, which is multiplied by 1.25 if it is a rival of the Emperor or the Emperor is a rival of it, and by 1.5 if it has an opinion of the Emperor of less than 0.

Flag of Burgundy Burgundy:

  • Set country flag burgundy_refused_empire.
id

Msg event.png[BUR.GetName] Asks for Imperial Entrance


The [BUR.Monarch.GetTitle] of [BUR.GetName] wishes to join the Holy Roman Empire. While it may seem like a straightforward decision, there are a number of dangers that a Burgundian Prince would represent to the Empire. It would become difficult for us to resist Burgundy’s continued advances into Imperial territory, and the Electors may begin to feel that the Burgundians would be a suitable candidate for Emperorship. However, integrating Burgundy into the Empire would completely dissipate the tensions between the Empire and Burgundy, and present the unique opportunity to expand Imperial influence into France.


 
Trigger conditions
  • None
Is triggered only by
  • A year has passed since the start of the Imperial incident 'Burgundy and the Empire'.

Event button 547.png
Welcome [BUR.Monarch.GetName] of [BUR.GetName] into the Empire.

AI is 10 times more likely to choose this option, which is multiplied by 0.5 if it is a rival of Burgundy or Burgundy is a rival of it, and by 2 if if it is not a rival of Burgundy or Burgundy not is a rival of it, or if it has an opinion of Burgundy of at least 100.

Flag of Burgundy Burgundy becomes a member of the HRE.

Event button 547.png
Ban their entry.

AI is 10 times more likely to choose this option, which is multiplied by 0 if it has an alliance with Burgundy, by 1.5 if it has an opinion of the Emperor of less than 0, and by 2 if it is a rival of Burgundy or Burgundy is a rival of it.

Flag of Burgundy Burgundy:

Hidden effect:

id

Msg event.pngThe [Emperor.Monarch.GetTitle] Refuses


Citing the threat that we pose to the independence of other Imperial Princes, the [Emperor.Monarch.GetTitle] has refused our entry into the Holy Roman Empire. It is obvious to us that the [Emperor.Monarch.GetTitle] is nothing more than a withered snake coiled around the Imperial Crown, fearful that the noble [Root.GetAdjective] lions would come to take it from [Emperor.Monarch.GetHerHim]. No matter, we shall just have to take a more forceful approach to joining the Empire...


 
Trigger conditions
  • None
Is triggered only by

Event button 547.png
[Emperor.Monarch.GetSheHeCap] is [Emperor.Monarch.GetTitle] only in name.

Flag of Burgundy Burgundy:

  • Gains a Subjugation casus belli on every Elector that is not a monarchy.
  • Gains a Restoration of Union casus belli on every Elector that is a monarchy.
  • Gets the opinion modifier "Refused Imperial Entry" towards the Emperor of the HRE for 40 years, worth Opinion.png -100 opinion with a yearly decay of 2.5.
  • Set country flag burgundy_refused_empire.

The Emperor of the HRE gets the opinion modifier "Refused Imperial Entry" towards Flag of Burgundy Burgundy for 40 years, worth Opinion.png -100 opinion with a yearly decay of 2.5.

The King in Prussia [4][edit | edit source]

id

Msg event.pngA Prussian Crown


As our great nation rises to ever loftier heights, the [Root.Monarch.GetTitle] has made it known that he intends to elevate Prussia to the rank of Kingdom and himself to the rank of King. As a Prince of the Holy Roman Empire it would be untoward if we did not consult the Emperor in this matter, and so we have written a proposal that he would be wise to consider carefully.


 
This event happens only once during a campaign.
Trigger conditions

The country:

No Imperial incident is currently active.

Mean time to happen

6 months


Event button 547.png
We shall be Kings

If:

  • Flag of Prussia Prussia is a member of the HRE.
  • Prussia is not the Emperor of the HRE.
  • Emperor Emperor is enabled.

The Imperial incident "The King in Prussia" begins. Otherwise, Flag of Prussia Prussia:

  • becomes a Kingdom rank Kingdom.
  • gains Yearly prestige.png 20 Prestige
  • gains Legitimacy.png 20 Legitimacy
id

Msg event.pngThe King in Prussia


Prussia is a rising power in the Holy Roman Empire, becoming ever more dominant in Imperial politics and consolidating itself as a contender on the world stage. [PRU.Monarch.GetTitle] [PRU.Monarch.GetName] has announced [PRU.Monarch.GetHerHis] intention to create a Kingdom of Prussia, elevating the nation from its status as a mere [PRU.GovernmentName]. This is almost unprecedented within the Holy Roman Empire, and the Emperor must consider how to handle this matter.


 
Trigger conditions
  • None
Is triggered only by

Event button 547.png
Elevate Prussia to an Imperial Kingdom

AI will always choose this option if it is allied to Prussia.

Prussia will become a Kingdom within the Holy Roman Empire through the sponsorship of the Emperor. Lose Imperial authority.png 10 Imperial authority Flag of Prussia Prussia:

  • becomes a Kingdom rank Kingdom.
  • gains Yearly prestige.png 25 Prestige
  • gains Legitimacy.png 25 Legitimacy
  • gets the opinion modifier "Elevated Prussia" towards this country for 40 years, worth Opinion.png +100 opinion with a yearly decay of 2.5.

Hidden effect:

Event button 547.png
Let [PRU.Monarch.GetHerHim] call [PRU.Monarch.GetHerselfHimself] the King in Prussia

AI will choose this option twice as often by default.

Prussia will become a Kingdom within the Holy Roman Empire through a legal compromise tolerated by the Emperor.

Flag of Prussia Prussia gets the opinion modifier "King in Prussia" towards this country for 20 years, worth Opinion.png +50 opinion with a yearly decay of 2.5.

Hidden effect:

Event button 547.png
We will not recognize this self-appointed monarch.

AI will always choose this option if it is a rival of Prussia.

Prussia must choose between their false crown and their status as an Imperial Prince.

Flag of Prussia Prussia gets the opinion modifier "Denies Prussian Legitimacy" towards this country for 40 years, worth Opinion.png -100 opinion with a yearly decay of 2.5.

Hidden effect:

id

Msg event.pngThe King in Prussia


Event trigger.png The description below is one of several available for this event.
Our close friend and ally, the Emperor [emperor.Monarch.GetName], has graciously decided to elevate Prussia to the rank of Imperial Kingdom! Such a privilege has not been granted since the rise of the Kings of Bohemia. The Kings of Prussia shall wear their crown with pride, always remembering the favor granted to them by the Emperor.


 
Trigger conditions
  • None
Is triggered only by
  • the event "The King in Prussia" - options 'Elevate Prussia to an Imperial Kingdom', 'Let [PRU.Monarch.GetHerHim] call [PRU.Monarch.GetHerselfHimself] the King in Prussia, and 'We will not recognize this self-appointed monarch.'

Event trigger.pngEnabled if: Flag of Prussia Prussia has the country flag king_in_prussia_elevated.

Event button 547.png
Thank God and the Emperor!

Flag of Prussia Prussia:

  • becomes a Kingdom rank Kingdom.
  • gains Yearly prestige.png 25 Prestige
  • gains Legitimacy.png 25 Legitimacy
  • gets the opinion modifier "Elevated Prussia" towards the Emperor of the HRE for 40 years, worth Opinion.png +100 opinion with a yearly decay of 2.5.

Event trigger.pngEnabled if: Flag of Prussia Prussia has the country flag king_in_prussia_compromise.

Event button 547.png
A satisfying compromise.

Flag of Prussia Prussia:

  • becomes a Kingdom rank Kingdom.
  • gains Yearly prestige.png 10 Prestige
  • gains Legitimacy.png 10 Legitimacy
  • gets the opinion modifier "King in Prussia" towards the Emperor of the HRE for 20 years, worth Opinion.png +50 opinion with a yearly decay of 2.5.

Event trigger.pngEnabled if: Flag of Prussia Prussia has the country flag king_in_prussia_rejection.

Event button 547.png
We do not need the Emperor's permission.

AI will always choose this option if its total development is at least 500.

Flag of Prussia Prussia:

  • becomes a Kingdom rank Kingdom.
  • leaves the HRE.
  • gets the opinion modifier "Denies Prussian Legitimacy" towards the Emperor of the HRE for 40 years, worth Opinion.png -100 opinion with a yearly decay of 2.5.

Event trigger.pngEnabled if: Flag of Prussia Prussia has the country flag king_in_prussia_rejcection.

Event button 547.png
Accept the Emperor's decision gracefully.

AI will always choose this option if its total development is less than 500.

Flag of Prussia Prussia:

  • loses Yearly prestige.png 10 Prestige
  • loses Legitimacy.png 10 Legitimacy
  • gets the opinion modifier "Denies Prussian Legitimacy" towards the Emperor of the HRE for 40 years, worth Opinion.png -100 opinion with a yearly decay of 2.5.
  • gains a Diplomatic insult casus belli on the Emperor of the HRE.

Petition for Membership [5][edit | edit source]

id

Msg event.pngPetition for Membership


It is rare indeed for the Holy Roman Empire to expand, but nothing in Imperial law appears to forbid it. As we have ruled over [pu_hre_country.GetName] for quite some time, we might consider whether to champion their cause for membership in the Empire.


 
Trigger conditions

The country:

  • is a member of the HRE.
  • is not the Emperor of the HRE.
  • any subject country:
    • has been under the country in a personal union for at least 20 years.
    • is not a member of the HRE.
    • does not have the country flags pu_hre_rejected_flag or current_pu_incident_target_flag.
    • any owned province is part of the HRE or borders a province that is part of the HRE.
    • has less cities than its overlord.
    • is not the Flag of Papal States Papal States.
Mean time to happen

120 months


Immediate effects
  • Hidden effect:
    • a random subject that:
      • has been under the country in a personal union for at least 20 years.
      • is not a member of the HRE.
      • does not have the country flags pu_hre_rejected_flag or current_pu_incident_target_flag.
      • any owned province is part of the HRE or borders a province that is part of the HRE.
      • has less cities than its overlord.
      • is not the Flag of Papal States Papal States.
    • Set country flag current_pu_incident_target_flag.
    • Save as an event target named pu_hre_country.

Event button 547.png
We shall take this to the Imperial Diet.

AI is 10 times as likely to choose this option, and will never choose it if the country saved as pu_hre_country is Hungary.

The Imperial incident "Petition for Membership" begins.

The country saved as pu_hre_country gets the opinion modifier "Petitioned for Imperial Membership" towards this country for 50 years, worth Opinion.png +50 opinion with a yearly decay of 1.

Event button 547.png
There is no need to include [pu_hre_country.GetName].

We will not have another opportunity to petition for [pu_hre_country.GetAdjective] membership.

Lose Yearly prestige.png 10 prestige.

The country saved as pu_hre_country:

  • set country flag pu_hre_rejected_flag.
  • clear country flag current_pu_incident_target_flag.
  • gets the opinion modifier "Did not Petition for Imperial Membership" towards this country for 50 years, worth Opinion.png -50 opinion with a yearly decay of 1.
id

Msg event.pngPetition for Membership


It is rare indeed for the Holy Roman Empire to expand, but nothing in Imperial law appears to forbid it. [current_pu_incident_target.Overlord.GetName] has petitioned the Emperor to consider adding [current_pu_incident_target.GetName], which they rule under a Personal Union, to the Imperial fold.


 
Trigger conditions
  • None
Is triggered only by
  • A year has passed since the start of the Imperial incident 'Petition for Membership'.

Immediate effects
  • Hidden effect:
    • A random country with the country flag current_pu_incident_target_flag:
      • Save as an event target named current_pu_incident_target.

Event button 547.png
[current_pu_incident_target.GetName] shall join the Empire.

AI will always choose this option if it is a rival of the triggering country or the triggering country is a rival of it.

The country saved as pu_hre_country:

  • joins the HRE.
  • Overlord:
    • gets the opinion modifier "Added our Subject to the Empire" towards the Emperor of the HRE for 50 years, worth Opinion.png 50 opinion with a yearly decay of 1.
Event button 547.png
We do not accept this application.

AI will always choose this option if it is a rival of the triggering country or the triggering country is a rival of it.

The country saved as pu_hre_country:

  • set country flag pu_hre_rejected_flag.
  • Overlord:
    • gets the opinion modifier "Refused to add our Subject to the Empire" towards the Emperor of the HRE for 50 years, worth Opinion.png -50 opinion with a yearly decay of 1.

Effects after selecting any option

The country saved as pu_hre_country:

  • clear country flag current_pu_incident_target_flag.

Hungary Wishes to Join the Empire [6][edit | edit source]

id

Msg event.pngMembership in the Empire


Since the Kingdoms of Hungary and Bohemia have been united under the rule of [Root.Monarch.GetTitle] [Root.Monarch.GetName], there have been suggestions from some quarters that Hungary should join the Holy Roman Empire, taking over Bohemia's position as Elector. Indeed, there would be considerable benefits to this course of action, especially if, in time, we can secure the title of Emperor for ourselves.

However, we will need the current Emperor's agreement to become part of the Empire. Should we seek this?


 
Trigger conditions
  • None
Is triggered only by

the Flag of Hungary Hungary Mission.png mission "The Bohemian Crown"


Event button 547.png
Hungary belongs in the Empire.
  • Start the Imperial Incident "Hungary Wishes to Join the Empire"
Event button 547.png
Our current situation is agreeable enough.
  • Gain Yearly prestige.png 15 prestige


id

Msg event.pngHungary Wishes to Join the Empire


Having united the Kingdoms of Hungary and Bohemia under [hungary_country.Monarch.GetTitle] [hungary_country.Monarch.GetName], the Hungarians have petitioned [Emperor.Monarch.GetTitle] [Emperor.Monarch.GetName] in [Emperor.Monarch.GetHerHis] capacity as Emperor of the Holy Roman Empire to be allowed to join the Empire. Furthermore, they insist that, since Bohemia is now but a part of their greater dominions, the Bohemian Electorate should officially be transferred to the [hungary_country.Monarch.Dynasty.GetName] Dynasty of Hungary.


 
Trigger conditions
  • None
Is triggered only by

A year has passed since the start of the Imperial incident 'Hungary Wishes to Join the Empire'.


Event button 547.png
Hungary's membership would strengthen the Empire.
  • Flag of Bohemia Bohemia:
    • Is no longer an elector of the Holy Roman Empire
    • Gain opinion modifier “Repealed our Electorate” towards the Holy Roman Emperor, worth:
      • Opinion.png -100 opinion with a yeary decay of 1
  • Flag of Hungary Hungary:
    • All provinces join the Holy Roman Empire
    • Becomes an elector of the Holy Roman Empire
    • Gain opinion modifier “Bestowed Electorate” towards the Holy Roman Emperor, worth:
      • Opinion.png +100 opinion with a yeary decay of 1
Event button 547.png
Hungary's membership would damage the Empire.
  • Flag of Hungary Hungary:
    • Gain opinion modifier “Refused Entry into Empire” towards the Holy Roman Emperor, worth:
      • Opinion.png -100 opinion with a yeary decay of 1
  • If the Holy Roman Emperor is Flag of Austria Austria
    • Austria Proper, Inner Austria and Carniola areas:
      • If does not a claim or core on those provinces
        • Gains a claim on this province

The Great Peasants' war [7][edit | edit source]

id

Msg event.pngThe Great Peasants' War


The peasantry is rising up in revolt against their lawful masters, demanding an end to serfdom, and formal protections for their rights. This is no localized rebellion; the seeds of dissent are spread far across the Empire and often planted by dangerous heretics. All the Princes of Germany must look to their defences and prepare for a war against the very people they once ruled.


 
Trigger conditions
  • Current Age is Age of Reformation.png Age of Reformation
  • HRE leagues are not enabled
  • HRE has no official religion
  • HRE has no religious treaty
  • HRE has at least 1 member
  • Reformed.png Reformed is enabled
  • Country
    • is part of HRE
Mean time to happen

7300 months


Immediate effects

Hidden effect:

  • set_global_flag = great_peasants_war_flag
  • set GPW_counting_variable to 0

Event button 547.png
We should remind these peasants of their place.

Unrest is increased throughout the Holy Roman Empire.

Peasants are more likely to rebel.

Successful peasant rebellions may be emboldened to overthrow the aristocracy and impose a radically different system of government.

id

Msg event.pngThe Demands of the [Root.GetAdjective] Peasantry


Against all odds, the rebellious peasants of [Root.GetName] have defeated the forces of the [Root.Monarch.GetTitle] and are now in a position to enforce their demands. Some of the more radical peasant leaders demand nothing less than the total elimination of the aristocracy, but most are willing to accept major concessions so that they can return to their homes and families without fear of reprisal.


 
Trigger conditions
  • None
Is triggered only by
  • Peasant rebels have enforced their demands on an HRE member (non-Peasant Republic) while either the Great Peasants' War incident is ongoing or the peasants have at least 10 progress score[8]

Event trigger.pngEnabled if:

  • less than 100 Development.png total development
  • is not the Emperor
  • is not a junior partner in Personal union.png PU
  • is not Flag of The Papal State The Papal State
Event button 547.png
Down with the aristocracy!
  • set_country_flag = great_peasants_war_peasant_republic
  • if not a Government republic.png Republic
    • Change government to Government republic.png Republic
  • Add government reform 'Peasants republic'
  • if Elector
    • remove Elector

Event button 547.png
We have no choice but to capitulate.
  • Lose Yearly prestige.png 50 Prestige.
id

Msg event.pngThe Fate of the Peasantry


The violent conflict between the peasantry and the establishment has raged for decades within the Holy Roman Empire. It is time for the Emperor to enforce a firm and final resolution: to protect the rights of the peasantry or to impose the control of the nobility.


 
Trigger conditions
  • None
Is triggered only by

Emperor deciding to crush peasants in the Great Peasants' War Imperial incident


Event trigger.pngEnabled if:

  • Peasant rebels have less than 15 progress score
Event button 547.png
Crush the remaining agitators.
  • if Peasant rebels have at least 10 progress score
    • The Nobility estate throughout the Empire will have Nobility loyalty equilibrium.png +5% Loyalty and Nobility influence.png +5% Influence for the rest of the game.
    • set_global_flag = gpw_nobles_win_minor
  • else
    • The Nobility estate throughout the Empire will have Nobility loyalty equilibrium.png +10% Loyalty and Nobility influence.png +10% Influence for the rest of the game.
    • set_global_flag = gpw_nobles_win_major

Event button 547.png
Grant concessions to the peasantry.
  • clr_global_flag = great_peasants_war_flag
  • if Peasant rebels have at least 10 progress score
    • The Nobility estate throughout the Empire will have Nobility loyalty equilibrium.png -10% Loyalty and Nobility influence.png -10% Influence for the rest of the game.
    • set_global_flag = gpw_peasants_win_major
  • else
    • The Nobility estate throughout the Empire will have Nobility loyalty equilibrium.png -5% Loyalty and Nobility influence.png -5% Influence for the rest of the game.
    • set_global_flag = gpw_peasants_win_minor
  • The triggered modifier 'Concessions to the Peasantry' is enabled, giving Yearly tax income.png -5% National Tax modifier to members of the Empire that are not Peasant Republics.
id

Msg event.pngEnd of the Great Peasants' War


The peasants have become, for the most part, less unruly and have learned to accept their place at the bottom of the natural order.


 
Trigger conditions
  • If HRE has at least 1 member
    • Is the Holy Roman Emperor
  • Else:
    • Capital is in North or South Germany regionz
  • Global flag great_peasants_war_flag has been set for at least 20 years
Mean time to happen

3 months


Immediate effects
  • Hidden effect:
    • Clear global flag great_peasants_war_flag

Event button 547.png
Thank the Lord

End the Great Peasant war if incident does not fire for whatever reason

The Pope and the Emperor [9][edit | edit source]

id

Msg event.pngA Holy Empire?


Italy, no longer the ‘Shadow Kingdom’, has been returned into the fold of the Holy Roman Empire through the relentless efforts of the Emperor. The Papal State must now choose whether to accept the hegemony of the Emperor or be condemned to sit naked and vulnerable on its doorstep.

To accept the authority of the Emperor would have dire ramifications for the Catholic world. While Catholics in the Empire might have their faith emboldened through the legitimacy conferred by Papal membership, those outside of the Empire are unlikely to take kindly to such a decision and may turn to heresy.



 
This event happens only once during a campaign.
Trigger conditions
  • Is Flag of The Papal State The Papal State
  • Is not a subject nation
  • Has less than 10 provinces
  • Is not part of the Holy Roman Empire
  • The Imperial incident "The Shadow Kingdom" already occured.
  • Provinces Milan (104), Ferrara (113) and Firenze (116) are part of the Holy Roman Empire
  • The Religious leagues are not enabled
  • The religion of the Holy Roman Empire has not been enforced or locked
  • A treaty of religious peace has not been signed
  • Global flag italians_leave_hre is set

No Imperial incident is currently active.

Mean time to happen

12 months


Event button 547.png
We will join the Empire.

The Imperial incident "The Pope and the Emperor" begins.

The AI ​​never chooses this option if they have rivaled the emperor or are rivaled by the emperor. Otherwise they have a 99.9% chance to choose it.

Event button 547.png
The Holy See must remain independent.

Gain Yearly prestige.png 5 prestige

The AI has a 0.1% chance to choose this option.


id

Msg event.pngA Holy Empire?


Italy, no longer the ‘Shadow Kingdom’, has been returned into the fold of the Holy Roman Empire through the relentless efforts of the Emperor. The Papal State must now choose whether to accept the hegemony of the Emperor or be condemned to sit naked and vulnerable on its doorstep.

To accept the authority of the Emperor would have dire ramifications for the Catholic world. While Catholics in the Empire might have their faith emboldened through the legitimacy conferred by Papal membership, those outside of the Empire are unlikely to take kindly to such a decision and may turn to heresy.


 
This event happens only once during a campaign.
Trigger conditions
  • None
Is triggered only by

Event button 547.png
We will join the Empire.
  • Flag of The Papal State The Papal State joins the Holy Roman Empire
  • The Emperor gets the opinion modifier “The Pope Joined the Empire” towards Flag of The Papal State The Papal State worth Icon diplomacy relations.png 50 opinion with a yearly decay of 1.
  • If there are less than 7 electors (8 if "Embrace Rechenschaft Measures" Imperial reform has been passed):

The AI ​​always chooses this option unless they have rivaled the Papal States or are rivaled by them.

Event button 547.png
The Holy See must remain independent.

Catholicism gains Reform desire.png +5% reform desire.

The AI ​​only chooses this option if they have rivaled the Papal States or are rivaled by them.


id

Msg event.pngAn Unholy Empire


The Imperial Diet of the Empire has settled on a terrible and intolerable edict: that the Empire will no longer follow the Catholic faith. All our efforts to restore the dignity of the Holy Mother Church have been for naught, and so we must give serious consideration to abandoning this tainted institution.


 
This event happens only once during a campaign.
Trigger conditions
  • Is Flag of The Papal State The Papal State
  • Is part of the Holy Roman Empire
  • Either:
    • The religion of the Holy Roman Empire is not Catholic
    • The religion of the Holy Roman Empire is locked by the "Treaty of Westpahlia"
Mean time to happen

6 months


Event button 547.png
Let us depart this den of sin.

The AI ​​always chooses this option.

Event button 547.png
We must remain for the good of Christendom.
  • Lose Yearly prestige.png -50 prestige

The AI ​​never chooses this option.


The Shadow Kingdom [10][edit | edit source]

id

Msg event.pngThe Kingdom of Italy and the Empire


For years now Imperial Authority over the Kingdom of Italy has been waning. Successive Emperors have failed to impose their will on the Italian states, as they have begun to act with total disregard for Imperial laws and customs.
Unless the wayward nations of northern Italy are firmly reined in soon, Italy may slip out of Imperial control forever.



 
This event happens only once during a campaign.
Trigger conditions

The year is before 1490.

Mean time to happen

6 months


Event button 547.png
A grave matter.


id

Msg event.pngThe Shadow Kingdom - Imperial resolution


While the Kingdom of Italy is still formally part of the Holy Roman Empire it has in many ways turned into a 'Shadow Kingdom', with the Italian states acting independently of the Emperor. The failure of successive Emperors to restore Imperial authority in the region has also left large areas under the control of states that outright reject Imperial Authority.
By now the question for many Italian states is why they should allow the Emperor any authority over their lands.


 
This event happens only once during a campaign.
Trigger conditions
  • None
Is triggered only by

Event button 547.png
It is time to abandon Italy.
  • Lose Yearly prestige.png -10 prestige
  • Lose Imperial authority.png -20 Imperial authority
  • Set global flag italians_leave_hre

Every country in Italy that:

Event button 547.png
We must rein in the Italians.
  • Set global flag emperor_trying_to_avert_shadow_kingdom


id

Msg event.pngThe Shadow Kingdom - Imperial answer


If not prevented: Despite the Imperial resolution to rein in Italy, there are still Italian states that refuse to accept the supremacy of the Empire. [Root.GetAdjective] efforts have not been completely in vain however; those states that have been reined in will not dare defy the Empire again.
If prevented: True to its promise, the Empire has reined in the Princes of Italy and secured their place within the Holy Roman Empire. With this feat of diplomatic and military genius, all of Christendom now knows the futility of defying Imperial rule.


 
This event happens only once during a campaign.
Trigger conditions
  • Is the Emperor of the Holy Roman Empire
  • Global flag emperor_trying_to_avert_shadow_kingdom is set
  • Either:
    • Has the country flag shadow_kingdom_early_success
    • The year is 1490 or later.
Mean time to happen

1 month


Event trigger.pngEnabled if: The Shadow Kingdom not prevented

Event button 547.png
The fate of Italy is decided.

Every country in Italy (or their overlord) will choose whether or not to stay in the Holy Roman Empire


Event trigger.pngEnabled if: The Shadow Kingdom prevented

Event button 547.png
Italy has been returned to the fold. Long live the Empire!

Gain Imperial authority.png 25 Imperial authority



id

Msg event.pngThe Shadow Kingdom - Italian answer


If not prevented: While the Kingdom of Italy is still formally part of the Holy Roman Empire it has in many ways turned into a 'Shadow Kingdom', with the Italian states acting independently of the Emperor. The failure of successive Emperors to restore Imperial authority in the region has also left large areas under the control of states that outright reject Imperial Authority.
By now the question for many Italian states is why they should allow a German Emperor any authority over their lands.
If prevented: As promised, the Emperor launched a campaign to restore Imperial authority to Italy. [Root.GetName] was among the states that were forced to accept the rule of the Empire, and our submission is proof that the Emperor’s word is law.


 
This event happens only once during a campaign.
Trigger conditions
  • None
Is triggered only by

From Msg event.png events The Shadow Kingdom - Imperial resolution or The Shadow Kingdom - Imperial answer or The Shadow Kingdom - Incident start


Option conditions

Event trigger.pngAlways enabled:

Event button 547.png
Our country is a natural part of the Empire.

If global flag emperor_trying_to_avert_shadow_kingdom is set:

  • The Emperor gains Imperial authority.png 5 Imperial authority

If country flag reined_in_for_shadow_kingdom is not set:

  • Lose Yearly prestige.png -20 prestige

The AI is 1000 times more likely to choose this option if they have an alliance with, at least 150 opinion of, or are a subject of the emperor or if they are a free city


Event trigger.pngEnabled if: Country flag reined_in_for_shadow_kingdom is not set

Event button 547.png
The Empire does not concern us.
  • Leave the Holy Roman Empire permanently
  • All subjects with their capital in Italy leave the HRE
  • The Emperor gets the opinion modifier “Left the Empire” (Opinion.png −100 opinion / +2 yearly decay) towards us.

If global flag emperor_trying_to_avert_shadow_kingdom is set:

  • The Emperor loses Imperial authority.png 10 Imperial authority

The AI is 1000 times more likely to choose this option if they have neither an alliance with, nor at least 150 opinion of, nor are a subject of the emperor nor are a free city



id

Msg event.pngThe Shadow Kingdom - Incident start


While the Kingdom of Italy is still formally part of the Holy Roman Empire it has in many ways turned into a 'Shadow Kingdom', with the Italian states acting independently of the Emperor. The failure of successive Emperors to restore Imperial authority in the region has also left large areas under the control of states that outright reject Imperial Authority.\nBy now the question for many Italian states is why they should allow the Emperor any authority over their lands.


 
This event happens only once during a campaign.
Trigger conditions

The year is 1460 or later.
No Imperial incident is currently active.

Mean time to happen

3 months


Event trigger.pngEnabled if: DLC Emperor Emperor is active

Event button 547.png
The Emperor must decide. Summon the diet!

The Imperial incident "The Shadow Kingdom" begins.


Event trigger.pngEnabled if: DLC Emperor Emperor is not active

Event button 547.png
It is time to abandon Italy.
  • Lose Yearly prestige.png -10 prestige
  • Lose Imperial authority.png -20 Imperial authority
  • Set global flag italians_leave_hre

Every country in Italy that:


Event trigger.pngEnabled if: DLC Emperor Emperor is not active

Event button 547.png
We must rein in the Italians.
  • Set global flag emperor_trying_to_avert_shadow_kingdom


Switzerland and the Empire [11][edit | edit source]

id

Msg event.pngSwitzerland and the Empire


With the end of the great religious upheaval that engulfed not only the Empire but also much of Europe, the cantons of Switzerland are reconsidering their increasingly loose relationship with the Empire. Though many fought and died for peace, the particulars of the settlement were not to the liking of Swiss elites and many are calling for the formal and total separation of Switzerland from the Holy Roman Empire.


 
This event happens only once during a campaign.
Trigger conditions
  • Emperor Emperor DLC is active
  • Is Flag of Switzerland Switzerland
  • Is part of the Holy Roman Empire
  • Is not an elector of the Holy Roman Empire
  • Is not the emperor of the Holy Roman Empire
  • Is not a subject nation
  • Is not at war
  • Italian nations leave the Holy Roman Empire during "The Shadow Kingdom"
  • Either:
    • All of:
      • Has at least 10 provinces
      • The Holy Roman Empire has a Treaty of Religious Peace[12]
    • All of:
      • Has at least 7 provinces
      • The religion of the Holy Roman Empire has been enforced
      • Does not have the same religion as the Emperor

No Imperial incident is currently active.

Mean time to happen

12 months


Event button 547.png
We no longer need the Empire.

The Imperial incident "Switzerland and the Empire" begins.

  • Flag of Switzerland Switzerland leaves the Holy Roman Empire permanently
  • Gain Yearly prestige.png 50 prestige
  • Gain Diplomatic power.png 100 diplomatic power
  • The Emperor gets the opinion modifier “Left the Empire” (Opinion.png −100 opinion / +2 yearly decay) towards us.
  • Hidden effect: The Emperor gains claim on all owned provinces
Event button 547.png
Switzerland will remain within the Empire.

Lose Yearly prestige.png 10 prestige


id

Msg event.pngSwitzerland and the Empire


Switzerland has abandoned the Empire! Driven by dissatisfaction with the religious peace as well as weakening ties with Imperial institutions, the Swiss have decided that membership in the Holy Roman Empire no longer serves their interests.


 
This event happens only once during a campaign.
Trigger conditions
  • None
Is triggered only by

Event button 547.png
Grant them permission to leave.
  • Lose Imperial authority.png -10 Imperial authority
  • Gain claim on all Flag of Switzerland Switzerland owned provinces
Event button 547.png
Membership is not optional.


The Reformers Protest [13][edit | edit source]

id

Msg event.pngThe Reformers Protest


The Princes that follow the Reformed faith are aghast that their efforts to thwart the cause of the Catholics have enabled the new Emperor to declare Protestantism as the Empire's official faith, even though they form a majority within the Empire. Led by [reformed_leader_country.Monarch.GetTitle] [reformed_leader_country.Monarch.GetName] of [reformed_leader_country.GetName], they have approached Emperor [Emperor.Monarch.GetName] demanding that the Reformed faith be given equal, if not greater, standing than the Protestant faith within the Empire.


 
This event happens only once during a campaign.
Trigger conditions
  • None
Is triggered only by

Msg event.png"The Evangelical Union is Victorious" event


Event button 547.png
The Empire is and will remain Protestant!

Hidden effect:

Event button 547.png
Grant them equal rights.
  • Lose Imperial authority.png -20 Imperial authority
  • The religion of the Holy Roman Empire is locked by "Treaty of Westphalia"
Event button 547.png
We must concede to all demands.


id

Msg event.png[Emperor.GetName] Rejects Reformed Demands!


Emperor [Emperor.Monarch.GetName] of [Emperor.GetName] has rejected Reformed demands for equality within the Empire, proclaiming Protestantism to be the only true faith, and that those following other religions must fall in line or face consequences. We can only marvel at [Emperor.Monarch.GetHerHis] arrogance as we consider our response.


 
This event happens only once during a campaign.
Trigger conditions
  • None
Is triggered only by

From Msg event.png event The Reformers Protest - option "The Empire is and will remain Protestant!"


Event button 547.png
Our future is still in the Empire.
  • Lose Stability.png 1 Stability
  • The Emperor gains Imperial authority.png 10 Imperial authority
Event button 547.png
We are better off outside of it.
  • The Emperor gets the opinion modifier “Left the Empire” towards us worth Icon diplomacy relations.png -50 opinion with a yearly decay of 1.
  • Leave the Holy Roman Empire


The Question of Holstein [14][edit | edit source]

id

Msg event.pngThe Question of Holstein


Though Holstein has long been ruled under the suzerainty of Scandinavian kings, it has now been incorporated directly into the [holstein_owner.GovernmentName] of [holstein_owner.GetName]. While the Holy Roman Empire has been content for [holstein_owner.GetName] to rule over the Duchy of Holstein, it remains a legal part of the Empire and most emphatically not a [holstein_owner.GetAdjective] province.


 
This event happens only once during a campaign.
Trigger conditions
  • None
Is triggered only by

Event button 547.png
Demand the restoration of Holstein.
  • Province Holstein (1775) owner:
    • Get the opinion modifier “Demanded Holstein” towards the Emperor worth Icon diplomacy relations.png -50 opinion with a yearly decay of 3.
  • Hidden effect: Get the Msg event.png event The Question of Holstein in 3 days
Event button 547.png
Relinquish the Imperial claim.
  • Lose Imperial authority.png 10 Imperial authority
  • Remove province Holstein (1775) from the Holy Roman Empire
  • Province Holstein (1775) owner gets the opinion modifier “Recognized Holstein” towards the Emperor worth Icon diplomacy relations.png 50 opinion with a yearly decay of -3.


id

Msg event.pngThe Question of Holstein


Though Holstein has long been ruled under the suzerainty of Scandinavian kings, it has now been incorporated directly into the [Root.GovernmentName] of [Root.GetName]. In an age defined by the growing authority of centralized states this is not especially remarkable, but in this case it has caused a serious diplomatic incident. While the Holy Roman Empire has been content for us to rule over the Duchy of Holstein, it remains legally and inseparably part of the Empire and most emphatically not a [Root.GetAdjective] province.

The [From.Monarch.GetTitle] has therefore demanded the restoration of the Duchy of Holstein, and further demands that all [Root.GetAdjective] authority over its territory must be relinquished so that Holstein can take its place among the Princes of the Empire.


 
This event happens only once during a campaign.
Trigger conditions
  • None
Is triggered only by

From Msg event.png event The Question of Holstein


Event button 547.png
We will comply with the Emperor's demand.
  • Lose Yearly prestige.png 10 prestige
  • Release Flag of Holstein Holstein as independent country and lose all cores on them
  • The Emperor:
    • Gain Imperial authority.png 15 Imperial authority
    • Guarantee Flag of Holstein Holstein
    • Get the opinion modifier “Ceded Holstein” towards us worth Icon diplomacy relations.png -100 opinion with a yearly decay of 2.
Event button 547.png
Holstein is ours by right.
  • Gain Yearly prestige.png 10 prestige
  • The Emperor:
    • Lose Imperial authority.png 15 Imperial authority
    • Guarantee Flag of Holstein Holstein
    • Get the opinion modifier “Ceded Holstein” towards us worth Icon diplomacy relations.png 50 opinion with a yearly decay of 1.


id

Msg event.pngThe Question of Holstein


Though Holstein has long been ruled under the suzerainty of Scandinavian kings, it has now been incorporated directly into the [holstein_owner.GovernmentName] of [holstein_owner.GetName]. While the Holy Roman Empire has been content for [holstein_owner.GetName] to rule over the Duchy of Holstein, it remains a legal part of the Empire and most emphatically not a [holstein_owner.GetAdjective] province.


 
This event happens only once during a campaign.
Trigger conditions

Is either Age of Absolutism.png Age of Absolutism or Age of Revolutions.png Age of Revolutions.
No Imperial incident is currently active.

Mean time to happen

240 months


Event button 547.png
We will comply with the Emperor's demand.

The Imperial incident "The Question of Holstein" begins.


Decline of the Hanseatic League [15][edit | edit source]

id

Msg event.pngDecline of the Hanseatic League


The Hansa were once the undisputed masters of trade from London to Novgorod. Dominating the Baltic Sea from our home port of Lübeck, members of the League were blessed with wealth. Now though the fortunes of the Hanseatic League have fallen into decline. Infighting within the League and a series of economic crises have led to our merchants not even having control over the trade around Lübeck itself. A new power, [lubeck_trade_power.GetName], has supplanted the Hansa in its home waters and threatens to make the Hanseatic League obsolete.



 
This event happens only once during a campaign.
Trigger conditions
  • Is Flag of Lübeck Lübeck
  • Is not the strongest trade power in Lübeck trade node
  • The strongest trade power in Lübeck trade node is not part of Flag of Lübeck Lübeck Trade league
  • Is part of the Holy Roman Empire
  • Is not a subject nation
  • Government is Merchant republic
  • The current age is not Age of Discovery.png Age of Discovery
  • The Emperor of the Holy Roman Empire is not at war

No Imperial incident is currently active.

Mean time to happen

36 months


Immediate effects
  • Hidden effect:
    • The country with the most trade power in the Lübeck trade node:
      • Save as event target named lubeck_trade_power
      • Set country flag lubeck_trade_power_flag

Event button 547.png
Ask the Emperor for help.

The Imperial incident "Decline of the Hanseatic League" begins.

Event button 547.png
Renew our ties with the League.
  • If DLC Mare Nostrum.png Mare Nostrum is active:
    • then all countries in Flag of Lübeck Lübeck's Trade league gets the opinion modifier “Hanseatic Consolidation” towards Flag of Lübeck Lübeck worth Icon diplomacy relations.png 25 opinion with a yearly decay of 1.
  • Else, gain Mercantilism.png 2 mercantilism


id

Msg event.pngDecline of the Hanseatic League


The Hansa were once the undisputed masters of trade from London to Novgorod. Now though the fortunes of the Hanseatic League have fallen into decline. In their desperation, the League has petitioned the Emperor for help.


 
This event happens only once during a campaign.
Trigger conditions
  • None
Is triggered only by

Event trigger.pngAlways enabled:

Event button 547.png
We have no obligations to the Hansa.

Flag of Lübeck Lübeck and all countries in Flag of Lübeck Lübeck's Trade league get the opinion modifier “Ignored our Plight” towards the Emperor worth Icon diplomacy relations.png -50 opinion with a yearly decay of 1.


Event trigger.pngEnabled if:

Event button 547.png
Organize the Free Cities to help.

Event trigger.pngAlways enabled:

Event button 547.png
Declare an embargo against [lubeck_trade_power.GetName].
  • The country which has the flag lubeck_trade_power_flag:
    • gets the trade modifier "Imperial Embargo" (Trade power.png -30 Trade power) in the trade nodes Lübeck, Rheinland and Saxony for 19 years and 265 days.
    • Trigger country event Embargoed by the Empire in 1 day.
  • Flag of Lübeck Lübeck and all countries in Flag of Lübeck Lübeck's Trade league get the opinion modifier “Issued Imperial Embargo” towards the Emperor worth Icon diplomacy relations.png 50 opinion with a yearly decay of 1.


id

Msg event.pngA Renewed Hansa?


The Emperor has taken pity on the struggling Hanseatic League by proposing a renewed Hansa that includes the Free Cities of the Holy Roman Emperor. His proposal is not law however, so we can and should refuse if we do not consider this pact to be in our interests.


 
This event happens only once during a campaign.
Trigger conditions
  • None
Is triggered only by

Event button 547.png
Join the League.

AI will not choose this option if it is the strongest trade power in Lubeck trade node, out of range of the trade node, or is already in a trade league. AI will choose this option 5 out of 8 times

  • If DLC Mare Nostrum.png Mare Nostrum is active,
  • Else, if DLC Wealth of Nations.png Wealth of Nations is active,
    • then transfer Trade Power to Flag of Lübeck Lübeck
  • The Emperor gains Imperial authority.png 5 Imperial authority
Event button 547.png
We are not interested.

AI will choose this option 3 out of 8 times

  • The Emperor loses Imperial authority.png 5 Imperial authority


id

Msg event.pngEmbargoed by the Empire


[Emperor.Monarch.GetName], ruler of the Holy Roman Empire, has declared an embargo against us. Our merchants will face trade restrictions in their markets.


 
Trigger conditions
  • None
Is triggered only by

The event Decline of the Hanseatic League option “Declare an embargo against [lubeck_trade_power.GetName].”


Event button 547.png
Damn [Emperor.Monarch.GetHerHim].

(Nothing)


References[edit | edit source]

  1. (from /Europa Universalis IV/events/Incident_Burgundian_Inheritance.txt)
  2. from burgundian_inheritance_start_effect in /Europa Universalis IV/common/scripted_effects/01_scripted_effects_for_on_actions.txt which gets triggered by on_monarch_death in /Europa Universalis IV/common/on_actions/00_on_actions.txt
  3. (from /Europa Universalis IV/events/Incident_Burgundy_Joins_Empire.txt)
  4. (from /Europa Universalis IV/events/Incident_King_in_Prussia.txt)
  5. (from /Europa Universalis IV/events/Incident_Generic_Incidents.txt)
  6. (from /Europa Universalis IV/events/flavorHUN.txt)
  7. (from /Europa Universalis IV/events/Incident_Great_Peasants_War.txt)
  8. +1 when Peasants enforce demands; +2 when switching to Peasant Republic; -3 when switching from Peasant Republic
  9. (from /Europa Universalis IV/events/Incident_Pope.txt)
  10. (from /Europa Universalis IV/events/Incident_Shadow_Kingdom.txt)
  11. (from /Europa Universalis IV/events/Incident_Switzerland.txt)
  12. set by the Peace of Westphalia, Erbkaisertum Imperial Reform or Granting equal rights (option B) in The Reformers Protest incident
  13. (from /Europa Universalis IV/events/Incident_ReformerDissension.txt)
  14. (from /Europa Universalis IV/events/Incident_Question_of_Holstein.txt)
  15. (from /Europa Universalis IV/events/Incident_Hanseatic_Decline.txt)