Open main menu

Iceland

Kingdom rankIceland
Iceland.png
Primary culture
Norwegian (Nordic)

Capital province
Reykjavik (370)

Government

State religion
CatholicCatholic.png

Technology group
WesternWestern technology group
Generic ideas
Notes:

Generic Ideas for all countries that don't have one of the other groups.


Traditions.png Traditions:

−10% Stability cost modifier
−10% Advisor costs

Discipline.png Preserve our troops

+2.5% Discipline

National tax modifier.png Tax Reform

+5% National tax modifier

Mercenary maintenance.png Regulated Contracts

−10% Mercenary maintenance

Trade power.png Contract Law

+5% Global trade power

National manpower modifier.png Peasant levy

+5% National manpower modifier

Trade steering.png Mercantile Status

+5% Trade steering

Production efficiency.png Strengthening Land Tenure

+5% Production efficiency

Idea bonus.png Ambition:

+10% National tax modifier

Iceland is a formable country in Europe, Scandinavia region. It is not present in any of the game's historical starts. Iceland can be released because it has cores on the provinces of Reykjavik (370) and Akureyri (371).

Contents

FormationEdit

 Embrace Icelandic Identity

Circumstances have conspired to make our Icelandic holdings the foremost part of our country. Let us embrace this new identity as an Icelandic country and strengthen the local institutions, entrenching our own rule over the island.
 
Potential requirements

Iceland does not exist.
The country:

If the country is AI-controlled, then it:

Allow

The country:

  • has less than 4 cities.
  • owns and has cores on Reykjavik (370) and Akureyri (371).

Effects
(hidden)

All provinces that are a core province of this country but not owned by this country:

  • lose the core of this country.
  • are marked as ‘Norwegian core’ if the country is Norway.
  • are marked as ‘Danish core’ if the country is Denmark.
  • are marked as ‘Swedish core’ if the country is Sweden.

If the country

  • does not have its capital in Faroes then
    • if Reykjavik (370) is part of the HRE, but the country is not a member then:
      • Reykjavik (370) is removed from the HRE.
      • the Holy Roman Emperor:
        • gets the opinion modifier “Removed provinces from the Empire” towards the country, worth  −50 opinion with a yearly decay of 1.
        • loses  1 imperial authority.
    • Reykjavik (370):
      • will no longer be under the control of an estate.
      • becomes the capital of the country.
  • does not have Norwegian as primary culture
    • then the culture of its capital becomes the primary culture.

The country:

Every province of the Faroes owned by Iceland

  • loses  100 local autonomy.

Reykjavik (370) and Akureyri (371) both:

  • gain   1 base tax.
  • gain   1 base production.
(hidden)

All provinces that:

  • are marked as ‘Norwegian core’
    • become a core province of Norway and lose the mark.
  • are marked as ‘Danish core’
    • become a core province of Denmark and lose the mark.
  • are marked as ‘Swedish core’
    • become a core province of Sweden and lose the mark.

DecisionEdit

 Form Scandinavian Nation

----

For untold centuries the Kingdoms of the North have been divided and locked in internecine power struggles. Previous attempts at Union have ultimately failed, to the delight of their European neighbors. Even so, the vision of a lasting union remains a tantalizing possibility...


 
Potential requirements

  Scandinavia does not exist.

This country:

If AI-controlled further:

  • has at least 10 cities.
  • is not a former colonial nation
Allow

This country:


Effects

This country:

  • changes to   Scandinavia.
  • gains  10 prestige.
  • gets the modifier “Increased Centralization” for 20 years with the following effects:
    •  −0.05 Monthly autonomy change
    •  +1 National unrest
  • gets permanent claims on all provinces of the Scandinavia (region) that are not owned by Scandinavia.

If   Scandinavia:

Country guides

Central African technology group     Mutapa
East African technology group     Kilwa
Muslim technology group     Mamluks  Tunis
West African technology group     Mali

Eastern technology group     Jerusalem
Muslim technology group     Arabia   Hisn Kayfa   Oman
Indian technology group     Assam   Bahmanis   Bengal   Orissa
Chinese technology group     Bali   Brunei   Dai Viet   Japan   Khmer   Korea   Majapahit   Malaya   Pagarruyung   Pasai   Sunda
Nomadic technology group     Jianzhou   Timurids   Uzbek

Western technology group     United States
Mesoamerican technology group     Maya
North American technology group     Caddo   Cherokee   Iroquois

Andean technology group     Cusco   Muisca
South American technology group     Mapuche