Hungarian missions

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This is a list of all missions of Flag of Hungary Hungary.[1]

Trustworthy AlliesAcquire SubjectsCreate a Grand FleetDominate TradeExpand OverseasHigh IncomeBuild BuildingsBuild a TreasuryBuild ManufactoriesImperial ConquestGlobal DominanceFaith's BastionOld AlliancesControl MoldaviaControl WallachiaControl SerbiaControl BosniaAnatolian ThreatSecure MacedoniaSecure BulgariaConquer ThraceHungary Missions.png

Clicking on a mission icon leads to the appropriate table row. "Repeat" action to return.

National missions[edit]

Regional expansion[edit]

Mission Completion requirements Effects Prerequisites
Mission noble council.png Old Alliances One of the following must be true
  • Allied with Poland
  • Poland:
    • Poland's opinion of Hungary is at least 190
  • One of the following must be true
    • All of the following must be true
      • Is a rival of Poland
      • Have an army equal or larger than Poland
      • Have a Spy Network of at least size 50 in Poland
    • All of the following must be true
      • Poland:
        • Is a rival of Hungary
      • Have an army equal or larger than Poland
      • Have a Spy Network of at least size 50 in Poland
Hungary gains a permanent claim on
  • Wallachia area
  • Moldavia area
Mission eastern european city.png Control Moldavia All following areas are owned by Hungary or a non-tributary subject:
  • Moldavia

Moldavia area gets “Front Line Preparations” for 30 years, giving the following effects:

    • Local defensiveness.png +25.0% Local Defensiveness
  • Movement speed.png -25.0% Hostile Movement Speed
Mission noble council.png Old Alliances
Mission unite home region.png Control Wallachia All following areas are owned by Hungary or a non-tributary subject:
  • Wallachia

Hungary gets a permanent claim on the following area:

  • Serbia
  • Rascia
  • Bosnia
  • Croatia
Mission noble council.png Old Alliances
Mission eastern european city.png Control Serbia All following areas are owned by Austria or a non-tributary subject:
  • Serbia
  • Rascia
Hungary gains 100 Diplomatic Power

Serbia area gets “Front Line Preparations” for 30 years, giving the following effects:

  • Local defensiveness.png +25.0% Local Defensiveness
  • Movement speed.png -25.0% Hostile Movement Speed

Rascia area gets “Front Line Preparations” for 30 years, giving the following effects:

  • Local defensiveness.png +25.0% Local Defensiveness
  • Movement speed.png -25.0% Hostile Movement Speed
Mission unite home region.png Control Wallachia
Mission cannons firing.png Control Bosnia All following areas are owned by Austria or a non-tributary subject:
  • Bosnia
  • Croatia
Hungary gains 100 Diplomatic Power

Bosnia area gets “Front Line Preparations” for 30 years, giving the following effects:

  • Local defensiveness.png +25.0% Local Defensiveness
  • Movement speed.png -25.0% Hostile Movement Speed

Croatia area gets “Front Line Preparations” for 30 years, giving the following effects:

  • Local defensiveness.png +25.0% Local Defensiveness
  • Movement speed.png -25.0% Hostile Movement Speed
Mission unite home region.png Control Wallachia

Against the Ottomans[edit]

Mission Completion requirements Effects Prerequisites
Mission non-western soldiers.png Anatolian Threat At least 3 owned provinces
  • have a Fort
  • have a border with the Ottoman Empire
Hungary gains a permanent claim on
  • Macedonia area
  • Bulgaria area


Mission conquer 5 states.png Secure Macedonia All following areas are owned by Hungary or a non-tributary subject:
  • Macedonia
Hungary
  • gains 100 Administrative Power
  • gains 10 Prestige
Mission non-western soldiers.png Anatolian Threat
Mission conquer 5 states.png Secure Bulgaria All following areas are owned by Hungary or a non-tributary subject:
  • Bulgaria
Hungary
  • gains 100 Administrative Power
  • gains 10 Prestige
  • gains a permanent claim on Thrace area
Mission non-western soldiers.png Anatolian Threat
Mission ottoman harem.png Conquer Thrace All following areas are owned by Hungary or a non-tributary subject:
  • Thrace
Hungary
  • gains 100 Administrative Power
  • gains 30 Prestige
  • gets “Balkan Conquest” for 20 years, giving the following effects:
    • Prestige.png +1.00 Yearly Prestige
    • Tolerance heretic.png +2.00 Tolerance of Heretics
    • Legitimacy.png +1.00 Yearly Legitimacy
  • gains a claim on
    • Northern Greece area
    • Morea area
Mission conquer 5 states.png Secure Macedonia

Mission conquer 5 states.png Secure Bulgaria

Regional missions[edit]

European missions[edit]

Mission Completion requirements Effects Prerequisites
Mission war chest.png Global Dominance Country has the most Trade power.png Trade power in its home node, which is the highest valued trade node in the world. Country gains Prestige.png +30 prestige

Country gets the modifier “World Renowned” for 20 years, giving the following effect:

  • Trade efficiency.png +15% trade efficiency
Mission european church.png Faith's Bastion It is not the Age of Discovery.png Age of Discovery

The country:

  • is Become Defender of the Faith.png Defender of the Faith
  • has at least 100% Religious unity.png Religious unity
Country gets the modifier “Armor of Righteousness” for 15 years, giving the following effects:
  • Morale of armies.png +5% Morale of armies
  • Missionary strength vs heretics.png +1% Missionary strength vs heretics

Generic missions[edit]

Diplomatic missions[edit]

Mission Completion requirements Effects Prerequisites
Mission alliances.png Trustworthy Allies Country has at least two Alliance.png allies with at least 150 opinion. Country gets “Influential Diplomats” for Time Icon.png 25 years, giving the following effect:
  • Diplomatic reputation.png +1 diplomatic reputation
Mission have two subjects.png Acquire Subjects Country has at least two non-tributary Vassal.png subjects Country gets “Obedient Subjects” for Time Icon.png 25 years, giving the following effect:
  • Diplomatic annexation cost −15% diplomatic annexation cost
Mission alliances.png Trustworthy Allies
Mission establish high seas navy.png Create a Grand Fleet Country has at least one of the following:
  • Bigship.png 10 heavy ships
  • Galley.png 30 galleys
Country gets “Naval Enthusiasm” for Time Icon.png 25 years, giving the following effects:
  • Morale of navies.png +10% morale of navies
  • National sailors modifier.png +20% national sailors modifier
  • Navy tradition.png +1 yearly naval tradition
Mission have two subjects.png Acquire Subjects
Mission dominate home trade node.png Dominate Trade Country has at least 75% Trade power.png trade power in the home trade node A random owned province in the home trade node gets “Dominant Trade Hub” until the end of the game, giving the following effects:
  • Local development cost −5% local development cost
  • Local trade power.png +10 local trade power
Mission establish high seas navy.png Create a Grand Fleet
Mission trade company region abroad.png Expand Overseas Country owns at least 3 trade companies which are not on the same continent as the capital, with each having at least 5 provinces Country gets “Growing East-Indian Trade” for Time Icon.png 25 years, giving the following effects:
  • Trade efficiency.png +30% trade efficiency
  • Trade power.png +2% global trade power
Mission dominate home trade node.png Dominate Trade


Administrative missions[edit]

Mission Completion requirements Effects Prerequisites
Mission high income.png High Income Country's Income.png monthly income has increased to 150% of the starting monthly income. Country gets “Growing Economy” for Time Icon.png 25 years, giving the following effects:
  • Construction cost.png −10% construction cost
  • Construction time.png −25% construction time
Mission early game buildings.png Build Buildings Country has at least 5 temples and 5 workshops Country gains Administrative power.png 50 administrative power

Country gets “Building Spree” for Time Icon.png 25 years, giving the following effect:

  • Tax income.png +10 tax income (This is yearly, not per month)
Mission high income.png High Income
Mission war chest.png Build a Treasury Country has at least Gold Icon.png 2000 ducats Country gets “Strong Treasury Department” for Time Icon.png 25 years, giving the following effects:
  • Inflation reduction.png +0.1 yearly inflation reduction
Mission early game buildings.png Build Buildings
Mission have manufactories.png Build Manufactories Country has at least 20 manufactories Country gains Gold Icon.png 1.5 years of income

Country gets “Proto-Industrialization” for Time Icon.png 25 years, giving the following effect:

  • Production efficiency.png +10% production efficiency
Mission war chest.png Build a Treasury
Mission empire.png Imperial Conquest Country has at least 1000 Development.png total development Country gains Prestige.png 30 prestige

Country gets “Imperial Ambition” for Time Icon.png 25 years, giving the following effect:

  • Years of separatism.png −5 years of separatism
Mission have manufactories.png Build Manufactories

References[edit]

  1. The script code is located in /Europa Universalis IV/missions/Hungary_Missions.txt.