Hisn Kayfa

Duchy rankHisn Kayfa
Hisn Kayfa.png
Primary culture
Kurdish (Iranian)

Capital province
Hisn Kayfa (4295)

IqtaGovernment monarchy.png

State religion

Technology group
MuslimMuslim technology group
Ayyubid ideas
Traditions.png Traditions:
+10% National tax modifier
−10% Shock damage received

Fort defense.png Citadels and Fortresses

+20% Fort defense

National manpower modifier.png Ancestral Heritage

+15% National manpower modifier

Morale of armies.png Righteousness of the Faith

+10% Morale of armies

Cavalry combat ability.png Elite Warriors

+10% Cavalry combat ability

Core-creation cost.png Rise of the Eagle

−15% Core-creation cost

Stability cost modifier.png Strengthen Central Authority

−10% Stability cost modifier

Goods produced modifier.png State Economics

+10% Goods produced modifier

Idea bonus.png Ambition:

+5% Discipline
Shield Hisn Kayfa.png
The Ayyubid dynasty, once the scourge of Christianity, and the masters of Syria, Egypt and Arabia, still remain in the Kurdistani fortress of Hisn Kayfa. Fiercely independent, the small state has managed to survive in independence amidst giants such as the Flag of Timurids Timurids or Flag of Qara Qoyunlu Qara Qoyunlu.

As 1444 opens, the Ayyubid princes have recently managed to overcome their local rivals and former vassals, the Artuqids, and solidified their hold over their small principality by the Tigris.

In 1444 the Ayyubid empire is a faint memory, but one branch of their dynasty still holds the single province of Hisn Kayfa sandwiched between the countries of Aq Qoyunlu and Qara Qoyunlu.



Main article: Hisn Kayfan missions

Hisn Kayfan mission focus on expanding into their immediate area.


Opening MovesEdit

One strategy for Hisn Kayfa centers around using large nations as a battering ram. Improve relations with Ottomans until they turn friendly and then ally them. Make sure you don't pick rivals until after you have an alliance. Once you have acquired an ally, this is where the fun begins.

The Basic StrategyEdit

Pick wars where you target a war ally, not the war leader, and make sure your ally wants land. Take land in a separate peace, as this doesn't affect the Ottomans opinion of you.


Aq Qoyunlu is allied to Dulkadir, and Ottomans wants Dulkadir's land. Declare war on Dulkadir, promising land to the Ottomans. Once Aq Qoyunlu is full occupied, issue a separate peace to them where you take all their Sunni land. Then just white peace with Dulkadir, and funnily enough, The Ottomans will actually owe you favors for... doing nothing.

As time goes on, just answer CTA for Ottomans, prioritizing your favors to increase trust. It's entirely possible to have 100 trust with 50+ favors by 1500 using this strategy. This is important, as Hanafi and Shafi'i can turn Hateful due to the Ottomans fighting the Mamluks; having 80+ trust should stop them from turning hostile even if they hate your religious school. High trust likely decreases the time it takes for religious schools to go from Hate to Ambivalent and from Ambivalent to Respected.

Also, make sure you use the Provinces of Interest feature found on the Diplomacy screen. If you set them, Ottomans will give you those provinces even if they don't call you in on promise of land.

Don't worry too much about Aggressive Expansion, as you have the Ottomans at your back. It's unlikely that any coalitions would actually fire. By 1500, you can be a Great Power, and then, it's basically a slug-fest since you and the Ottomans are best buddies by this point. Have fun!


Saladin's Legacy icon
Playing as Hisn Kayfa, reforge the Ayyubid Empire.
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