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Hindustan

Empire rankHindustan
Hindustan.png
Primary culture
Hindustani culture union

Capital province
Delhi (522)

Government
Despotic MonarchyGovernment monarchy.png

State religion
Sunni/Shia

Technology group
IndianIndian technology group
Hindustani ideas
Traditions.png Traditions:
+20% National manpower modifier
+5 Number of states

Infantry combat ability.png Sepahi

+15% Infantry combat ability

Advisor cost.png Persianate Courtly Culture

−10% Advisor cost

Years of separatism.png Imperial Indian Ambition

−5 Years of separatism

Legitimacy.png The Peacock Throne

+1 Yearly legitimacy

Land fire damage.png Gunpowder Empire

+10% Land fire damage

Missionary strength.png Patronize Sufi Missionaries

+2% Missionary strength

Development cost.png Proto-Industrialization

−10% Development cost

Idea bonus.png Ambition:

+5% Discipline
For the region, see Hindustan (region).

Hindustan is a formable country representing a unified India under native Muslim rule. Despite the name, only Muslim states may form it (Hind is the Persian name for India, from Avestan Hapta Hindu, meaning "Seven Rivers." Hence "Hindu" is an ethnic and geographic identifier, not a religious one. The suffix -stan means place/land in Persian). Hindu states may form Flag of Bharat Bharat instead, while Central Asian Muslims may form the Flag of Mughals Mughals. Hindustan obtains new national ideas when formed.

Contents

FormationEdit

 
All orange provinces must be owned and cored to form Hindustan, as well as the colored provinces (Dravidian green, Western Aryan red, Hindustani blue, Eastern Aryan pink, Central Indian yellow). Shaded provinces are permanently claimed after formation.

There is a separate decision to form Hindustan for each of the five main Indian culture groups.

Depending on the culture group of a particular nation, different provinces will be required to form Hindustan. The provinces required are in the same general vicinity as the culture group.

 Form Hindustan (as Dravidian)


Form the mighty Hindustan and bring all the lands of the Indian subcontinent under your rule.


 
Potential requirements
  • Playing with normal or historical nations
  • Was never an end-game tag

  Hindustan does not exist.
The country:

  • is not the Mughals
  • has a culture of the Dravidian culture group.
  • is Muslim.
  • is not   Steppe Nomads
  • does not have country flag formed_india_flag
  • is not colonial nation.

If the country is AI-controlled,

  • it must have at least 15 cities.
  • is not former colonial nation.
  • is not custom nation
Allow

The country:

  • is not a subject nation other than a tributary state.
  • is not a nomad nation.
  • is not at war.
  • has a  stability of 3.
  • has embraced   Feudalism
  • has a culture of the Dravidian culture group.
  • owns its core provinces:
    • Multan (506), Surat (517), Central Doab (524), Madurai (536), Tondainadu (539), Vijayanagar (541), Daulatabad (545), Cuttack (552), Pataliputra (558), Bidar (1948), Halar (2052), Kandy (2099), Kumari (4410), Seringapatam (4421), Ujjain (4461), and Mansura (4503).

Effects

The country:


 Form Hindustan (as Western Aryan)


Form the mighty Hindustan and bring all the lands of the Indian subcontinent under your rule.


 
Potential requirements
  • Playing with normal or historical nations

  Hindustan does not exist.
The country:

  • is not the Mughals
  • has a culture of the Western Aryan culture group.
  • is Muslim.
  • is not   Steppe Nomads
  • does not have country flag formed_india_flag
  • is not colonial nation.

If the country is AI-controlled,

  • it must have at least 15 cities.
  • is not former colonial nation.
  • is not custom nation
Allow

The country:

  • is not a subject nation other than a tributary state.
  • is not a nomad nation.
  • is not at war.
  • has a  stability of 3.
  • has embraced   Feudalism
  • has a culture of the Western Aryan culture group.
  • owns its core provinces:
    • Multan (506), Surat (517), Chittor (518), Central Doab (524), Madurai (536), Tondainadu (539), Daulatabad (545), Mahakoshal (550), Cuttack (552), Pataliputra (558), Bidar (1948), Halar (2052), Kandy (2099), Kumari (4410), Ujjain (4461), and Mansura (4503).

Effects

The country:


 Form Hindustan (as Hindustani)


Form the mighty Hindustan and bring all the lands of the Indian subcontinent under your rule.


 
Potential requirements
  • Playing with normal or historical nations

  Hindustan does not exist.
The country:

  • is not the Mughals
  • has a culture of the Hindustani culture group.
  • is Muslim.
  • is not   Steppe Nomads
  • does not have country flag formed_india_flag
  • is not colonial nation.

If the country is AI-controlled,

  • it must have at least 15 cities.
  • is not former colonial nation.
  • is not custom nation
Allow

The country:

  • is not a subject nation other than a tributary state.
  • is not a nomad nation.
  • is not at war.
  • has a  stability of 3.
  • has embraced   Feudalism
  • has a culture of the Hindustani culture group.
  • owns its core provinces:
    • Multan (506), Lahore (507), Surat (517), Delhi (522), Central Doab (524), Madurai (536), Tondainadu (539), Daulatabad (545), Cuttack (552), Pataliputra (558), Bidar (1948), Halar (2052), Kandy (2099), Kumari (4410), Ujjain (4461), and Mansura (4503).

Effects

The country:


 Form Hindustan (as Eastern Aryan)


Form the mighty Hindustan and bring all the lands of the Indian subcontinent under your rule.


 
Potential requirements
  • Playing with normal or historical nations

  Hindustan does not exist.
The country:

  • is not the Mughals
  • has a culture of the Eastern Aryan culture group.
  • is Muslim.
  • is not   Steppe Nomads
  • does not have country flag formed_india_flag
  • is not colonial nation.

If the country is AI-controlled,

  • it must have at least 15 cities.
  • is not former colonial nation.
  • is not custom nation
Allow

The country:

  • is not a subject nation other than a tributary state.
  • is not a nomad nation.
  • is not at war.
  • has a  stability of 3.
  • has embraced   Feudalism
  • has a culture of the Eastern Aryan culture group.
  • owns its core provinces:
    • Multan (506), Lahore (507), Surat (517), Delhi (522), Central Doab (524), Madurai (536), Tondainadu (539), Daulatabad (545), Cuttack (552), Pataliputra (558), Gauda (563), Assam (566), Bidar (1948), Halar (2052), Kumari (4410), and Mansura (4503).

Effects

The country:


 Form Hindustan (as Central Indian)


Form the mighty Hindustan and bring all the lands of the Indian subcontinent under your rule.


 
Potential requirements
  • Playing with normal or historical nations

  Hindustan does not exist.
The country:

  • is not the Mughals
  • has a culture of the Central Indian culture group.
  • is Muslim.
  • is not   Steppe Nomads
  • does not have country flag formed_india_flag
  • is not colonial nation.

If the country is AI-controlled,

  • it must have at least 15 cities.
  • is not former colonial nation.
  • is not custom nation
Allow

The country:

  • is not a subject nation other than a tributary state.
  • is not a nomad nation.
  • is not at war.
  • has a  stability of 3.
  • has embraced   Feudalism
  • has a culture of the Central Indian culture group.
  • owns its core provinces:
    • Multan (506), Surat (517), Delhi (522), Central Doab (524), Burhanpur (527), Madurai (536), Daulatabad (545), Cuttack (552), Sambalpur (553), Pataliputra (558), Gauda (563), Assam (566), Bidar (1948), Halar (2052), Kumari (4410), and Mansura (4503).

Effects

The country:

MissionsEdit

Main article: Indian Empire missions

AchievementsEdit

 
Form Hindustan or Bharat and own or have a subject own Cape, London, Hong Kong (Canton) and Ottawa (Kichesipi).
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