Hashashin

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Hashashin ideas
Traditions.png Traditions:
+25% Foreign spy detection
+1 Attrition for enemies

Spy network construction.png Hashshashin's Creed

+20% Spy network construction

Diplomat.png Avoid Bloodshed

+1 Diplomat

Fort defense.png The Ismailis Dar al-hijra

+30% Fort defense

Hostile core-creation cost on us.png Mountain Fortresses

+100% Hostile core-creation cost on us

Diplomatic reputation.png A Dagger and a Note

+2 Diplomatic reputation

Rebel support efficiency.png Murder In the Open

+50% Rebel support efficiency

Manpower recovery speed.png Revive the Jihad of Hassan

+10% Manpower recovery speed

Idea bonus.png Ambition:

+10% National garrison growth
They call him Shaykh-al-Hashishim. He is their Elder, and upon his command all of the men of the mountain come out or go in... they are believers of the word of their elder and everyone everywhere fears them, because they even kill kings.
Benjamin of Tudela (1130-1173)

The Hashashin were a group of Persian assassins who played a large role in the crusading age. Often born into the order, they had the reputation of being proficient killers as well as skilful spies. They're analogous to Christian military orders such as the Teutonic Order or the Livonian Order that exist in game. The company does not exist in EU4, instead it can only exist if it's imported from Crusader Kings II using the Europa Universalis 4 Save Converter.

National idea overview[edit]

The Hashashin's National Ideas make for a very interesting diplomatic-war style of gameplay, with great boosts not only to their spy offence, but also defence as well. In taking the Espionage idea group, this nation becomes one of - if not the - best at defeating an enemy from within in EU4, by either funding rebellions, or by ruining the reputation of the target nation and it's allies. Followed up by launching an invasion when the nation has been abandoned by their former allies, which would be further aided by the ability to infiltrate the administration of the enemy, letting the Hashashin see the position and movement of enemy armies and fleets. Completing the Defensive idea group is also a very good choice for this nation, as it means any invaders will suffer more attrition when attacking Hashashin lands.

See also[edit]