Hanoverian missions
This is a list of all missions of Hanover.[1]

National missions[edit | edit source]
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Please help with verifying or updating this section. It was last verified for version 1.30. |
Mission | Completion requirements | Effects | Prerequisites | |
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Unite the Welfs | All countries among the following don't exist:
Hanover owns the following core provinces:
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Hanover gains ![]() Hanover gains permanent claims on all provinces in the following areas:
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Defend against the Saxons | Hanover has an army larger or equal than all the following nations:
If none of them exists Hanover has to have an army size of at least 25. |
Hanover gains permanent claims on all provinces in the following areas:
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Expand into Saxony | 10 provinces in the following areas are owned by Hanover or its non-tributary subjects:
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Hanover gains permanent claims on all provinces in the following areas:
If
Else if
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Subdue Brandenburg | All provinces in the following areas are owned by Hanover or its non-tributary subjects:
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Hanover gets “Ascendancy over Northern Germany” for ![]() |
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The Hansa Trade Ports | Hanover owns the following core provinces:
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If Hanover has less than 1000 maximum sailors:
Else:
Hanover gets “Hansa Naval Power” for |
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Rule the Waves | No country having a port on the North Sea area have a larger ![]() |
Hanover gets “Naval Domination of the North Sea” in Lübeck trade node for ![]() If Hanover has completed the mission "Splendor of Herrenhausen" and
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Splendor of Herrenhausen | Hanover have: | Hanover gets “Splendor of Herrenhausen” for ![]() If Hanover has completed the mission "Rule the Waves" and
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The English Crown | Hanover or a non-tributary subjects owns the following province:
15 provinces in the following areas are owned by Hanover or its non-tributary subjects:
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Hanover gets “King of England” for ![]() |
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Anglo-German Unity | Hanover is the emperor of the ![]() Hanover owns 20 provinces with lower
Hanover owns 15 provinces with lower
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Hanover gets “Anglo-German Unity” until the end of the game, giving the following effects: | ![]() |
Regional missions[edit | edit source]
European missions[edit | edit source]
Holy Roman Empire missions[edit | edit source]
Mission | Completion requirements | Effects | Prerequisites |
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If the ![]() |
The country gains ![]() The country gets the modifier “Imperial Graces” for |
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If the ![]() |
The country gets the modifier “Imperator Romanorum” for ![]() |
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If the ![]()
else:
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The country gains:
The country gets the modifier “Imperial Unity” for |
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Generic missions[edit | edit source]
Diplomatic missions[edit | edit source]
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Please help with verifying or updating this section. It was last verified for version 1.34. |
Mission | Completion requirements | Effects | Prerequisites |
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Country has at least two ![]() |
Country gets “Influential Diplomats” for ![]() |
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Country has at least two non-tributary ![]() |
Country gets “Obedient Subjects” for ![]() |
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Country has at least one of the following: | Country gets “Naval Enthusiasm” for ![]() |
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Country has at least 75% ![]() |
A random owned province in the home trade node gets “Dominant Trade Hub” until the end of the game, giving the following effects: | ![]() | |
![]() Expand Overseas As big as the world is it is still interconnected through a number of vital trade routes. In an ancient order cloth, spices, metals, bullion, Chinaware and all kind of manufactured goods are brought across deserts and oceans to those who would pay the most for them. Taking a share of this trade, through acquiring useful ports in trade regions far abroad, could make even the smallest power richer than Croesus. |
Country owns at least 3 trade companies which are not on the same continent as the capital, with each having at least 5 provinces | Country gets “Growing East-Indian Trade” for ![]() |
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Administrative missions[edit | edit source]
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Please help with verifying or updating this section. It was last verified for version 1.34. |
Mission | Completion requirements | Effects | Prerequisites |
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Country's ![]() |
Country gets “Growing Economy” for ![]() |
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Country gains ![]() Country gets “Building Spree” for |
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Country has at least ![]() |
Country gets “Strong Treasury Department” for ![]() |
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Country has at least 20 manufactories | Country gains ![]() Country gets “Proto-Industrialization” for |
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Country has at least 1000 ![]() |
Country gains ![]() Country gets “Imperial Ambition” for |
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References[edit | edit source]
- ↑ The script code is located in /Europa Universalis IV/missions/Hannoverian_Missions.txt.