Great Bullion Famine events

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Event chain about the Great Bullion Famine.[1]

Events[edit | edit source]

id

Msg event.pngThe Great Bullion Famine


We often pay in gold to import silk, alum, spices and pearls from the East. As trade between East and West becomes increasingly frequent, the deficit of gold in Europe becomes more apparent. Gold has become an increasingly rare commodity in our world, but the demand for these luxuries has not decreased. If we were to gain access to a source of gold outside Europe, put an end to this bullion famine.


 
This event happens only once during a campaign.
Trigger conditions

The country:

  • has its capital in Europe.
  • is CatholicismCatholic.
  • owns a province that:
    • is in Europe.
    • is producing Gold gold.

It is before 1490.

Mean time to happen

120 months


Event button 547.png
We should start searching for gold before others do.

The first Christian European power to secure a new source of gold will reap great benefits.

id

Msg event.pngGold Found in [noneuropean_gold_province.GetName]


Our explorers have traveled deep into uncharted territories to search for gold in foreign lands. Finally we have done it. The gold mine has been discovered in [noneuropean_gold_province.GetName]. This discovery is sure to put an end to the bullion famine that plagues Europe.


 
This event happens only once during a campaign.
Trigger conditions

The country:

Mean time to happen

3 months


Event button 547.png
We hit gold in [noneuropean_gold_province.GetName]!

A random province of the country that:

  • is not in Europe,
  • is producing Gold gold,

gets the modifier “Striking Gold” for 100 years with the following effect:

  • Local goods produced modifier +50% local goods produced modifier.

Footnotes[edit | edit source]

  1. The code of the events can be found in /Europa Universalis IV/events/GreatBullionFamine.txt.