- +15% National tax modifier
- +25% Religious unity
- +3 Tolerance of heathens
- −15% Core-creation cost
- +10% Institution spread
- +10% Domestic trade power
- +10% Trade steering
- −10% Construction cost
- +10% National manpower modifier
- +1 Yearly prestige
- −10% Idea cost
Granada is a small four province Muslim nation that starts on the southern coast of the Iberian peninsula as the remnants of the Muslim nations that once ruled most of the region. It is usually quickly conquered by its powerful northern Catholic neighbours as it is required to form Spain.
- Main article: Granadan missions
Please help with verifying or updating this infobox. It was last verified for version 1.28.
In the name of Allah, the Most Gracious, the Most Merciful. Granada has fallen to the infidels! The last jewel of al-Andalus, a beacon of learning is now in Castilian hands. As the Islamic world reels from this loss, Moorish refugees flock to the Muslim cities and courts of North Africa and the Middle East, bringing with them knowledge, works by exceptional scholars like Abu al-Walid ibn Rushd, Abu al-Qasim al-Zahrawi and Abu Bakr ibn Tufail. Inviting these refugees to $COUNTRY$ might provide an enormous boost to our own efforts in the fields of science and culture.
It is before 1550.
|Mean time to happen
By all means, invite them to $COUNTRY$!
A random province of this country:
No, we don't need them.
If the country is AI-controlled then:
Andalusia does not exist.
If Córdoba (225) is part of the HRE, but its owner is not a member then:
Granada is typically a tough nation to play as, but that difficulty can be mitigated with the right Allies. Tunis, Morocco, and in some Cases the Ottomans can be helpful in beating back Spain or Aragon.
If you want to stay strong and get the achievement - Re-Reconquista, then allies are a must. It is recommended to start eating provinces in North Africa as soon as possible while securing allies. Players often find Tlemcen is the first enemy, since they always rival you and they get sandwiched by Morocco and Tunis . Morocco will always stay friendly with you, so it makes a good first ally, while Tunis might join you if Morocco and Tunis are not rivaled to each other. It is recommended to attack Tlemcen early, so that your long-term ally Ottomans will not ally Tlemcen, preventing your expansion.
During the conquest, the Granada disaster might fire, if you don't have heir or have a heir with lower 5,5,5 stats. However, this will allow Granada to get a better heir or ruler depend on your action.
After the conquest of Algeria, make sure you have time to build up, as Spain will get claims over your lands. You can have the chance to re-war them later, but Algerian land is not enough to fight them. You may get extra vassal such as Fezzan , Touggourt , Djerid and Mzab, so that you could rival Castile and Portugal easily. It may trick Aragon and France to attack them.
Also, keep in mind that the Castilian Civil War will happen, so that is potentially a good time to snatch a province or two, or if they are ever being warred by Aragon. Breaking Alliance between Portugal, England and Castile could be useful, so that you muslim allies could retake the lands easily.
At the default start date 1444 Granada starts with this disaster looming over the country.
|Granadan War of Succession|
A once-loyal relative, Yusuf V, is reportedly raising an army, intent on installing himself as Emir.