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At least some were last verified for version 1.30.
The regional divisions of the Europe central regions, part of the Western Europe super-region.
Europe central regions
Italy region
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North Germany region
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Scandinavia region
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South Germany region
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The Central European regions are part of the Western Europe super-region. The area serves as a fertile ground where a different kind of battle takes place, one where lives and concessions are not decided by hard swords, but by soft-spoken words. The battle for diplomatic supremacy in the
HRE politics have been ensuing for the past millennia; has the time come for the final victor to arise?
The would-be emperors who manage to enact all of the reforms can stand atop one of the richest and strongest nations in the world, which was once known at the peak of its glory as the
Holy Roman Empire. On their long journey those future emperors will find themselves clashing with rival nations who hold end goals of their own. Some would rather leave the image of the old empire in the dusts of the past where it belongs. Instead, they would rather carve the heart and core of the empire out; to transform and rebuild it into its modern-day counterpart, under the flag of the mighty
Germany.
Others, down in the southern parts of the old empire, would instead see the last of the chains shattered as the plot to sever their ties to the political entity finally comes to fruition. Now, free to forge their own destiny, they avert their eyes to the south - to the lands ruled (for now) by their Latin brethren. Relying on the newly arrived riches of the world at their ports, the forces are amassed little by little. Unbeknownst to them there are other forces at play. Those same Latin brethren also took note of the broken chains. Encouraged by the lack of imperial retaliation, plans are being made to grab the riches from their - once imperial - kin. Amongst them all are the men of clergy, servants of God on earth. Felling the power void they seek to fill it with highest authority of all, God himself. The time has come for his kingdom on earth to rise. Each faction, each member, stands ready to be the first to give the march orders and to crown themselves at the end as the rightful ruler of the region; but will it be under the secular banner of
Italy or under the sacred banner of
The Papal State?
Up in the north the descendants of the Vikings await. Although tamed with time their blood still longs for the glory that is only gained in battle; the golden hair now dirtied from mud and soaked red by blood. The lords of the white snow are build new foundations to strengthen the alliances and direct the people to the old southern empire. United outwards, but divided within. Each coveting to be the one among many, the first among firsts, ruler of the unified
Scandinavia.
Amidst all of this, a religious turmoil sweeps the land. The Christian world is about to splinter yet again as the
desire for reform and change grows stronger. Once brothers sharing one set of beliefs, the nations are picking the splinter religion most serving their goals and in the process setting the stage for decades of religious strife and wars.
Which nations will become the core of the next empires? Which religion will come on top in the religious wars? Only the player and the coming centuries can tell.
The break-down of the Central European regions is as follows:
Government types
Feudal Monarchy is the dominant government type.
Theocracy government forms are much more widespread here than in other places (notable mention is the Papal State's Papacy).
Republics take the form of Free Cities in the HRE (these nations can only be OPMs) along with other forms in northern parts of Italy and Germany (
Milan also has the option to get the unique Ambrosian Republic).
Religions
Catholic is the majority religion in these parts at the 1444 start (also, the province of Roma serves as the holy city for the catholic world).
The Hussite denomination is present in Bohemia.
- As
reform desire reaches its peak in the Christian world, the
Protestant and
Reformed denominations will start to spread across the continent (especially in the north).
Technology groups
- All nations in these parts belong to the
Western technology group.
Culture groups
- Nordic in the northern part.
- Germanic and West Slavic in the central and eastern parts respectively.
- Latin in the southern part.
In the following tables, countries whose culture is in bold are the primary country for that culture; they will never lose their cores on provinces of their culture.
Formable / Reformable nations[edit | edit source]
Some of these nations don't exist at the 1444 campaign start. They can appear if another nation chooses to form them.
These nations don't exist and also lack cores at the 1444 campaign start. They can still appear if
Separatist rebels manage to take control of their cultural provinces. In (parentheses) are the dates they can be first played in, if possible.
Notes: These articles refer to the state of the world at the start of the grand-campaign (1444-11-11); meaning, if a nation is picked in other time points it may have different attributes. Table listings include: [1] 1444 starting nations, [2] 1444 releasable nations. Other tags, [3] later start/pure formables/revolters ("wild card" stats), are mentioned at the top. Worth noting, [4] a nation is assigned a home region based on its capital's location, [5] location names use the default localisation for consistency reasons (for searching in-game enter the provided province numbers). For a list of all available tags check the countries article.
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Please help with verifying or updating this infobox. It was last verified for version 1.33.
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Notes:
For Christian
theocracies.
Traditions:
- +1 Missionary
- +15% Manpower recovery speed
Holy Order
- +5% Discipline
Church Administration
- −10% Stability cost modifier
- −10% Core-creation cost
True Defender of the Faith
- +25% Fort defense
Let No Man Tolerate the Witch
- +2% Missionary strength
Onward Christian Soldiers
- +10% National garrison growth
- +10% Garrison size
Turn the Other Cheek
- +1 Attrition for enemies
Render unto Caesar
- +10% National tax modifier
Ambition:
- −10% Culture conversion cost
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Please help with verifying or updating this infobox. It was last verified for version 1.33.
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Notes:
For countries in the
Latin culture group with their capital in Italy (region).
Traditions:
- +10% Trade efficiency
- +2 Yearly papal influence
Italian Renaissance
- −5% Idea cost
Italian Condottieri
- −15% Mercenary maintenance
Italian Aristocracy
- +20% Foreign spy detection
Trace Italienne
- +5% Fort defense
- +10% Garrison size
High Renaissance Art & Architecture
- +1 Yearly prestige
Italian Diplomacy
- +10% Spy network construction
- +1 Diplomatic relation
Commedia dell'arte
- −10% Stability cost modifier
Ambition:
- +1 Yearly legitimacy
- +0.3 Yearly republican tradition
Notes:
- This region holds provinces necessary for forming
Italy,
Sardinia-Piedmont,
Tuscany and
Two Sicilies. While
The Papal State can't form
Italy like the rest of the Latin nations, it can still get a claim on the region through enacting the Kingdom of God.
- The province of Roma (118) is of religious benefit for Christian and Muslim nations (except
Catholic nations).decision.
State
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Government
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Religion
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Tech group
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National ideas
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Culture group
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Capital
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Notes
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Aquileia
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 Clerical State |
Catholic |
Western |
Divine |
Latin (Venetian) |
Friuli (111) |
Releasable by Venice
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Bologna
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 Italian Signoria |
Catholic |
Western |
Bolognese |
Latin (Romagnol) |
Bologna (4730) |
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Corsica
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 Feudal Nobility |
Catholic |
Western |
Corsican |
Latin (Sardinian) |
Corsica (1247) |
- Releasable by
Genoa
- Available by date (1737)
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Ferrara
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 Feudal Nobility |
Catholic |
Western |
Ferraran |
Latin (Romagnol) |
Ferrara (113) |
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Florence
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 Italian Signoria |
Catholic |
Western |
Tuscan |
Latin (Tuscan) |
Firenze (116) |
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Genoa
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 Plutocracy |
Catholic |
Western |
Genoese |
Latin (Ligurian) |
Genoa (101) |
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Lucca
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 Italian Signoria |
Catholic |
Western |
Luccan |
Latin (Tuscan) |
Lucca (2980) |
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Mantua
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 Feudal Nobility |
Catholic |
Western |
Mantuan |
Latin (Romagnol) |
Mantua (109) |
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Milan
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 Feudal Nobility |
Catholic |
Western |
Milanese |
Latin (Lombard) |
Milan (104) |
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Modena
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 Feudal Nobility |
Catholic |
Western |
Italian |
Latin (Romagnol) |
Modena (106) |
- Releasable by
Ferrara
- Available by date (1598)
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Montferrat
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 Feudal Nobility |
Catholic |
Western |
Montferrat |
Latin (Piedmontese) |
Montferrat (2981) |
Vassal of Savoy
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Naples
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 Feudal Nobility |
Catholic |
Western |
Neapolitan |
Latin (Neapolitan) |
Napoli (121) |
In personal union under Aragon
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Padua
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 Oligarchy |
Catholic |
Western |
Italian |
Latin (Venetian) |
Padova (4729) |
Releasable by Venice
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Parma
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 Feudal Nobility |
Catholic |
Western |
Italian |
Latin (Romagnol) |
Parma (105) |
- Releasable by
Milan
- Available by date (1545)
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Perugia
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 Italian Signoria |
Catholic |
Western |
Perugian |
Latin (Umbrian) |
Perugia (2976) |
Vassal of The Papal State
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Pisa
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 Oligarchy |
Catholic |
Western |
Pisan |
Latin (Tuscan) |
Pisa (115) |
- Releasable by
Florence
- Available by date (1494)
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Saluzzo
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 Feudal Nobility |
Catholic |
Western |
Saluzzo |
Latin (Piedmontese) |
Saluzzo (4727) |
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Sardinia
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 Feudal Nobility |
Catholic |
Western |
Sardinian |
Latin (Sardinian) |
Sassari (127) |
Releasable by Aragon
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Sicily
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 Feudal Nobility |
Catholic |
Western |
Sicilian |
Latin (Sicilian) |
Palermo (125) |
- Releasable by
Aragon
- Available by date (1706)
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Siena
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 Italian Signoria |
Catholic |
Western |
Sienese |
Latin (Tuscan) |
Siena (117) |
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Spoleto
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 Feudal Nobility |
Catholic |
Western |
Italian |
Latin (Umbrian) |
Spoleto (4731) |
Releasable by The Papal State
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The Papal State
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 Papacy |
Catholic |
Western |
Papal |
Latin (Umbrian) |
Roma (118) |
Overlord of Perugia and Urbino
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Urbino
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 Feudal Nobility |
Catholic |
Western |
Urbinate |
Latin (Umbrian) |
Urbino (2977) |
Vassal of The Papal State
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Venice
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 Venetian Government |
Catholic |
Western |
Venetian |
Latin (Venetian) |
Venezia (112) |
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Verona
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 Oligarchy |
Catholic |
Western |
Veronese |
Latin (Venetian) |
Verona (108) |
Releasable by Venice
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Please help with verifying or updating this infobox. It was last verified for version 1.33.
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Notes:
For Christian
theocracies.
Traditions:
- +1 Missionary
- +15% Manpower recovery speed
Holy Order
- +5% Discipline
Church Administration
- −10% Stability cost modifier
- −10% Core-creation cost
True Defender of the Faith
- +25% Fort defense
Let No Man Tolerate the Witch
- +2% Missionary strength
Onward Christian Soldiers
- +10% National garrison growth
- +10% Garrison size
Turn the Other Cheek
- +1 Attrition for enemies
Render unto Caesar
- +10% National tax modifier
Ambition:
- −10% Culture conversion cost
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Please help with verifying or updating this infobox. It was last verified for version 1.33.
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Notes:
For countries in the
Germanic culture group.
Traditions:
- −15% Mercenary maintenance
- +10% Infantry combat ability
Zunft
- +10% Production efficiency
Frühlings- und Herbstmesse
- +5% Trade efficiency
- +10% Domestic trade power
Reichskreis
- +1 Diplomatic reputation
Polizeiordnung
- −1 National unrest
Cuius Regio, Eius Religio
- +1% Missionary strength
Thurn und Taxis
- +1 Diplomatic relation
Residenzstadt
- +1 Yearly prestige
Ambition:
- −5% Technology cost
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Please help with verifying or updating this infobox. It was last verified for version 1.33.
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Notes:
For countries with
Pomeranian primary culture.
Traditions:
- +10% Morale of armies
- −20% Light ship cost
Legacy of Pirates
- +10% Embargo efficiency
- +15% Privateer efficiency
Pomeranian Merchants
- +1 Merchant
Northern Ports
- +25% Trade steering
Religious Freedom
- +2 Tolerance of heretics
Mercenary Contracts
- −15% Mercenary maintenance
Dominate the Baltic
- +10% Trade efficiency
German Navy
- +25% Naval force limit modifier
Ambition:
- +10% Global trade power
Notes:
Notes: This region holds provinces necessary for forming
Scandinavia.
State
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Government
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Religion
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Tech group
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National ideas
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Culture group
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Capital
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Notes
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Denmark
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 Feudal Nobility |
Catholic |
Western |
Danish |
Nordic (Danish) |
Sjælland (12) |
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Finland
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 Feudal Nobility |
Catholic |
Western |
Finnish |
Nordic (Finnish) |
Nyland (28) |
Releasable by Sweden
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Gotland
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 Noble Elite |
Catholic |
Western |
Gutnish |
Nordic (Swedish) |
Gotland (25) |
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Iceland
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 Feudal Nobility |
Catholic |
Western |
Icelandic |
Nordic (Icelandic) |
Reykjavik (370) |
Releasable by Norway
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Norway
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 Feudal Nobility |
Catholic |
Western |
Norwegian |
Nordic (Norwegian) |
Akershus (17) |
In personal union under Denmark
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Sweden
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 Feudal Nobility |
Catholic |
Western |
Swedish |
Nordic (Swedish) |
Stockholm (1) |
In personal union under Denmark
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Notes:
For countries with
Bavarian primary culture.
Traditions:
- +10% Cavalry combat ability
- +50% Chance of new heir
Institute the Everlasting Succession
- +1 Yearly devotion
- +1 Yearly legitimacy
- +1 Yearly horde unity
- +0.3 Yearly republican tradition
- +1 Yearly meritocracy
Bring in the Bavarian Purity Law
- +10% Production efficiency
Found the Bavarian State Orchestra
- +1 Yearly prestige
Establish the Geistlicher Rat
- +1 Yearly papal influence
- +3% Missionary strength vs heretics
Become Brewmaster General
- +10% National tax modifier
Found a Professional Army
- +5% Discipline
Found the Royal Order of Saint George for the Defense of the Immaculate Conception
- +0.5 Yearly army tradition
Ambition:
- −10% Development cost
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Please help with verifying or updating this infobox. It was last verified for version 1.33.
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Notes:
For Christian
theocracies.
Traditions:
- +1 Missionary
- +15% Manpower recovery speed
Holy Order
- +5% Discipline
Church Administration
- −10% Stability cost modifier
- −10% Core-creation cost
True Defender of the Faith
- +25% Fort defense
Let No Man Tolerate the Witch
- +2% Missionary strength
Onward Christian Soldiers
- +10% National garrison growth
- +10% Garrison size
Turn the Other Cheek
- +1 Attrition for enemies
Render unto Caesar
- +10% National tax modifier
Ambition:
- −10% Culture conversion cost
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Please help with verifying or updating this infobox. It was last verified for version 1.33.
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Notes:
For countries in the
Germanic culture group.
Traditions:
- −15% Mercenary maintenance
- +10% Infantry combat ability
Zunft
- +10% Production efficiency
Frühlings- und Herbstmesse
- +5% Trade efficiency
- +10% Domestic trade power
Reichskreis
- +1 Diplomatic reputation
Polizeiordnung
- −1 National unrest
Cuius Regio, Eius Religio
- +1% Missionary strength
Thurn und Taxis
- +1 Diplomatic relation
Residenzstadt
- +1 Yearly prestige
Ambition:
- −5% Technology cost
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Please help with verifying or updating this infobox. It was last verified for version 1.33.
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Notes:
For countries with
Swabian primary culture.
Traditions:
- +15% Manpower recovery speed
- −15% Mercenary maintenance
Swabian Mercenaries
- +40% Mercenary manpower
By the River Iller
- +20% Fort defense
Bavarian Resistance
- +10% Morale of armies
Decapole
- +1 Diplomatic relation
Reclaiming the Duchy
- −10% Aggressive expansion impact
The Thorn of the Empire
- +1 Yearly legitimacy
The Habsburg League
- −1 National unrest
Ambition:
- +25% Improve relations
Notes:
- This region holds provinces necessary for forming
Bavaria,
Franconia,
Germany and
Swabia.
- If either of them cease to exist,
Austria and
Switzerland may be reformed by another country with appropriate culture.
- All the nations in this region are also part of the
HRE.
Notes: These articles refer to the state of the world at the start of the grand-campaign (1444-11-11); meaning, if a nation is picked in other time points it may have different attributes. Table listings include: [1] 1444 starting nations, [2] 1444 releasable nations. Other tags, [3] later start/pure formables/revolters ("wild card" stats), are mentioned at the top. Worth noting, [4] a nation is assigned a home region based on its capital's location, [5] location names use the default localisation for consistency reasons (for searching in-game enter the provided province numbers). For a list of all available tags check the countries article.