Flanders

Primary culture
Capital province
Government
State religion
Technology group
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Please help with verifying or updating this infobox. It was last verified for version 1.33. |
- +10% Goods produced modifier
- −10% Institution embracement cost
- +15% Production efficiency
- −10% Development cost
- +2% Missionary strength vs. heretics
- +10% Institution spread
- −20% Light ship cost
- −5% Technology cost
- +1 Attrition for enemies
- +10% Trade efficiency
Flanders is a three-province nation in Western Europe that starts off as a junior partner under Burgundy, along with
Brabant and
Holland. Contrary to Brabant and Holland, Flanders is not part of the Holy Roman Empire in 1444.
Decisions[edit | edit source]
Form Dutch Nation
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Please help with verifying or updating this infobox. It was last verified for version 1.33. |
The Dutch are emerging as one of Europe's most capable naval and colonial powers. Lucrative trade opportunities, locally and overseas, have resulted in a swift evolution for the country into one of the first capitalist countries in the world.
Potential requirements
The country:
If the country is AI-controlled then it:
Playing with normal or historical nations. |
Allow
The
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Effects
The country:
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- AI will always take this decision unless it is
Burgundy
- AI gives "high priority" (400) to this decision
Missions[edit | edit source]
- Main article: Flemish missions
Flemish missions focus on conquering the Lowlands, developing the region, and colonization.
Strategy[edit | edit source]
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