Fars

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Duchy rankFars
Fars.png
Primary culture
Persian (Iranian)

Capital province
Shiraz (2218)

Government
Iqta Government monarchy.png

State religion
SunniSunni.png

Technology group
MuslimMuslim technology group
Farsi ideas

Traditions.png Traditions:

−10% Idea cost
+10% Goods produced modifier

Tolerance of the true faith.png Land of the Persians

+2 Tolerance of the true faith

Administrative technology cost.png Center of Religion and Philosophy

−10% Administrative technology cost

Improve relations.png Diplomatic Prudence

+20% Improve relations

Production efficiency.png Expand the Wine Production

+10% Production efficiency

Yearly prestige.png Shirazi School

+0.5 Yearly prestige
−10% Institution embracement cost

National manpower modifier.png Integrate the Qashqai

+15% National manpower modifier

Development cost.png A Capital for an Empire

−10% Development cost

Idea bonus.png Ambition:

−10% Diplomatic technology cost

Fars is a country in Persia. It starts as a vassal of the Flag of Timurids Timurids.

Decisions[edit | edit source]

id

Execute decision.pngForm Mughal Empire

$MONARCH$ has begun to lay the foundation of his new empire. Although inferior in numbers, his well-disciplined troops have managed to achieve several decisive victories against the Sultans of India. The battle of $CAPITAL$ became the first great victory in a series of territorial expansions and, with time, the empire of the Mughals could stretch over the larger part of the Indian plateau.
 
Potential requirements

The country:

If the country is AI-controlled then it:

Playing with normal or historical nations.

Allow

Flag of Mughals Mughals does not exist
The country:

Delhi (522) is part of a state.


Effects

The country:

If Delhi (522) is part of the HRE, but its owner is not a member then:

  • the province is removed from the HRE.
  • the Holy Roman Emperor:
    • gets the opinion modifier “Removed provinces from the Empire” towards the owner, worth Opinion.png−50 opinion with a yearly decay of 1.
    • loses Imperial authority.png1 imperial authority.

Delhi (522):

  • becomes the new capital of the owner country.
  • gains Base tax.png 1 base tax
  • gains Production.png 1 base production
  • gains Manpower.png 1 base tax

  • AI will always take this decision.
  • AI gives "very high priority" (600) to this decision
id

Execute decision.pngForm Persian Nation

At the mere age of 15, monarch has taken his father's position as head of the Shiite Turkmen tribe. He has quickly established a base of power in the northwest and proclaimed himself Shah of Iran. Several of the neighboring regions have been conquered and the possibility of a resurrected Iranian nation doesn't seem so absent anymore.
 
Potential requirements

The country:

If the country is AI-controlled then it:

Playing with normal or historical nations

Allow

Flag of Persia Persia does not exist The country:


Effects

The country:


  • AI will always take this decision.
  • AI gives "high priority" (400) to this decision
id

Execute decision.pngClaim Timur's Legacy

As the descendant of Timur Lenk, the great conqueror of Iran, Transoxiana and Khorasan, it is our duty to reclaim his legacy. With the traditional Timurid Strongholds under our control we can at last proclaim ourselves the head of Timur's dynasty, and the leader of all of the Ghurkani princes.
 
Potential requirements

The country:

If the country is AI-controlled then it:

Playing with normal or historical nations

Allow

The Flag of Timurids Timurids do not exist.
The country:

Samarkand (454) is part of a state


Effects

The country:

  • becomes the Flag of Timurids Timurids.
  • gains Yearly prestige.png 25 prestige.
  • gets new Mission.png missions.
  • becomes an Empire rank empire
  • changes its Primary culture.png primary culture to 'Uzbek'.
  • gets the Msg event.png event ‘New Traditions & Ambitions’, unless it has custom ideas.
  • removes all provinces from the Holy Roman Empire, if it is a member and not an elector or the emperor.
  • gains permanent claims on:
    • Persia (region)
    • Khorasan (region)
    • Transoxiana area
    • Arys area
    • Transcaspia area
    • Khiva area
    • Ferghana area
    • Khuttalan area
    • Basra area
    • Iraq Arabi area
    • Al Jazira area
    • Armenia area
    • Kurdistan area
    • Erzurum area
  • gets “Increased Centralization” for Time Icon.png 10 years, giving:
    • Autonomy.png −0.05 monthly autonomy change,
    • National unrest.png +1 national unrest.

If Samarkand (454) is part of the HRE, but its owner is not a member then:

  • the province is removed from the HRE.
  • the Holy Roman Emperor:
    • gets the opinion modifier “Removed provinces from the Empire” towards the owner, worth Opinion.png−50 opinion with a yearly decay of 1.
    • loses Imperial authority.png1 imperial authority.

Samarkand (454):

  • becomes the new capital of the owner country.

  • AI will always take this decision.
  • AI gives "very high priority" (600) to this decision

Missions[edit | edit source]

Fars has Timurid missions for the first slot and the generic Asian missions for the other slots

Strategy[edit | edit source]

Have a good strategy for Fars?
+ Add it to this article and help other players!
Please note the style guidelines.

Achievements[edit | edit source]

True Heir of Timur icon
Starting as a Timurid subject, form the Mughals and conquer India by 1550.
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