Fars

Primary culture
Capital province
Government
State religion
Technology group
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Please help with verifying or updating this infobox. It was last verified for version 1.33. |
- −10% Idea cost
- +10% Goods produced modifier
- +2 Tolerance of the true faith
Center of Religion and Philosophy
- −10% Administrative technology cost
- +20% Improve relations
- +10% Production efficiency
- +0.5 Yearly prestige
- −10% Institution embracement cost
- +15% National manpower modifier
- −10% Development cost
- −10% Diplomatic technology cost
Fars is a country in Persia. It starts as a vassal of the Timurids.
Decisions[edit | edit source]
Form Mughal Empire
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Please help with verifying or updating this infobox. It was last verified for version 1.33. |
$MONARCH$ has begun to lay the foundation of his new empire. Although inferior in numbers, his well-disciplined troops have managed to achieve several decisive victories against the Sultans of India. The battle of $CAPITAL$ became the first great victory in a series of territorial expansions and, with time, the empire of the Mughals could stretch over the larger part of the Indian plateau.
Potential requirements
The country:
If the country is AI-controlled then it:
Playing with normal or historical nations. |
Allow
Delhi (522) is part of a state. |
Effects
The country:
If Delhi (522) is part of the HRE, but its owner is not a member then:
Delhi (522):
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- AI will always take this decision.
- AI gives "very high priority" (600) to this decision
Form Persian Nation
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Please help with verifying or updating this infobox. It was last verified for version 1.33. |
At the mere age of 15, monarch has taken his father's position as head of the Shiite Turkmen tribe. He has quickly established a base of power in the northwest and proclaimed himself Shah of Iran. Several of the neighboring regions have been conquered and the possibility of a resurrected Iranian nation doesn't seem so absent anymore.
Potential requirements
The country:
If the country is AI-controlled then it:
Playing with normal or historical nations |
Allow
|
Effects
The country:
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- AI will always take this decision.
- AI gives "high priority" (400) to this decision
Claim Timur's Legacy
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Please help with verifying or updating this infobox. It was last verified for version 1.33. |
As the descendant of Timur Lenk, the great conqueror of Iran, Transoxiana and Khorasan, it is our duty to reclaim his legacy. With the traditional Timurid Strongholds under our control we can at last proclaim ourselves the head of Timur's dynasty, and the leader of all of the Ghurkani princes.
Potential requirements
The country:
If the country is AI-controlled then it:
Playing with normal or historical nations |
Allow
The
Samarkand (454) is part of a state |
Effects
The country:
If Samarkand (454) is part of the HRE, but its owner is not a member then:
Samarkand (454):
|
- AI will always take this decision.
- AI gives "very high priority" (600) to this decision
Missions[edit | edit source]
Fars has Timurid missions for the first slot and the generic Asian missions for the other slots
Strategy[edit | edit source]
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Achievements[edit | edit source]
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