Europa Universalis 4 Wiki talk:Style/Country

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I like the idea however this page is now in the categories for countries and in pages with broken file links. Perhaps the code may be a better idea rather than a partially worked example? Dauth (talk) 00:06, 9 July 2015 (CEST)

I do want the users to see how it's supposed to look as well though, not just the code. Sadly that does result in the two issues you mention. ~ Meneth (talk) 00:18, 9 July 2015 (CEST)
Is it worth transcluding an example of an excellent page to get around that? Dauth (talk) 09:19, 9 July 2015 (CEST)
There's no page that includes every single sub-section as far as I know. ~ Meneth (talk) 10:45, 9 July 2015 (CEST)
Solution found, if the Russia page gets brought up to FA/A class then it does have every sub-section. I think we need to go beyond a B class for the style guide. Dauth (talk) 22:43, 21 July 2015 (CEST)
Neat, that it does. Sounds like a decent solution, but it definitely needs some improvement first, yeah. ~ Meneth (talk) 22:59, 21 July 2015 (CEST)
Option #2 is that we could do it with the Prussia page to, whichever requires less work to get up to the standard we want. Dauth (talk) 10:00, 22 July 2015 (CEST)
Lacks a decisions section though. ~ Meneth (talk) 13:19, 22 July 2015 (CEST)
Only because no-one has put in the form Germany decision yet. Dauth (talk) 13:43, 22 July 2015 (CEST)

(unindent) That'd fix that, yeah. ~ Meneth (talk) 13:57, 22 July 2015 (CEST)

I think the Russia page no longer suffers on any single point, I think we just need to beef up to an A and we can replace this page with that. Dauth (talk) 21:03, 25 August 2015 (CEST)

Country guide guide[edit]

How about adding some hints on writing up a guide for a country? No country has right now FA assessment, and 3 are marked as A. Among them Great Britain has no strategy at all, Timurids have 2 big strategies and Japan is a mess including Daimyos for some unknown reason. So, what would be the best option? Short strategy dealing with initial condition of the country and use of its specific ideas/events/decisions/missions/religion? Long strategy dealing with aspects that are identical for a very large group of countries. Hypothetical strategies dealing with alternative outcomes of possible grow of AI countries. I think that the bigger is a strategy, the more redundant it is. Perhaps we could have some general strategies (we have Scavenging guide) for nations which are: colonizers, HRE members, Eastern or Anatolian, Asiatic or African, New world. I mean that we have achievements which can go with a specific guide, since they often set some strange goals. In country guides we don't have any specific goals, since EU4 is a sandbox game. A gameplay can be almost identical for most countries from same technology group/continent after a bit of time from the beginning. Puchacz (talk) 09:22, 10 October 2015 (CEST)

I'm going to break this down a bit to give better answers.
  1. If those are Class A then I doubt they should be.
  2. We may need to split the Japan and Diamyo pages
I like the idea of a short opening, the events etc and then a longer strategy exploring a couple of options for the player. We are not proscriptive and if pages are then that should be changed.
Generic strategies were used in the EU3 wiki but in a lot of cases they aren't suitable. Most nations have unique ideas/missions/events/decisions which suit a different approach.
Have you seen and used the Country style guide? Dauth (talk) 12:25, 10 October 2015 (CEST)
Yes, I've seen it, perhaps should have started the discussion there instead of here. I am not questioning the model which is present there, just asking about the last section, called Strategy. There is very short information regarding how to write this section:
<!-- If writing a guide, please use 3rd person language (the player/England) rather than 1st (I/we) or 2nd (you) person language. 
Other than following the style guidelines, write anything you feel might be useful in the guide.
I believe that few more sentences can be written there about which aspects should be included in such section, and perhaps best existing strategy chosen as an example, how FA or A strategy should look like. Maybe it is a good idea to include anything useful thee, but on the other hand tips for westernisation would be pretty much the same for any nation outside Europe. Or the vassal feeding strategy. Puchacz (talk) 12:52, 10 October 2015 (CEST)
In the case of Great Britain, the page covers pretty much everything it should cover well, so an A is justified. There's no need for a strategy there since Great Britain doesn't exist in 1444; the links to the Scottish and English strategies are plenty.
Timurids' classification might well be outdated. It was set just under two years ago.
I'd be fine with splitting Japan in two, Japan and Daimyo. ~ Meneth (talk) 13:32, 10 October 2015 (CEST)
Great Britain is a suggested country in 5 of historical scenarios. If we follow that way, any article about non-existing country should be A, if it has a decent three sentences in the introduction. Take a look at Semien – it does not have any missions, events or decisions, nor it exists in any time, yet it has expand tag. Anyway, Great Britain does not cover everything apart from strategy, since Great Britain shares some missions with England, and they are not included/linked. Puchacz (talk) 14:03, 10 October 2015 (CEST)
Some anon added that expand tag. I've now removed it.
A page does need to actually have a reasonable amount of content in order to be considered for A-class. Great Britain qualifies. A single-paragraph article like Semien does not. ~ Meneth (talk) 14:35, 10 October 2015 (CEST)