Europa Universalis 4 Wiki:Style/Country
Below is a template for country pages. The "Version" tag should state "compilation" in an actual country page instead of "timeless" as shown here. Follow any instructions in comments (<!-- They look like this on the editing page -->).

Primary culture
Capital province
Government
State religion
Technology group
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Please help with verifying or updating this infobox. It was last verified for version 1.33. |
- −15% Mercenary maintenance
- +20% Infantry combat ability
- +1 Yearly legitimacy
- +1 Possible policies
- +5% Discipline
- −10% Cavalry cost
- +20% Manpower recovery speed
- −10% Stability cost modifier
- +1.0 Yearly absolutism
- +10% Goods produced modifier
- +20% National manpower modifier
- +1 Land leader shock
Country name is a SIZE country in REGION. Short (at most two paragraphs) description of situation in 1444. If the country has a unique startup intro it can be added before the player's written intro using the {{startup}}
template.
Any on-page content as as formation, events, decisions, and etc. should be added using the wiki's transclusion ability.
Formation
If the country is a formable country, their formation requirements go here. Otherwise, leave out the section. Almost all country formation decision are transcluded from the formation decisions page. Example:
Form Spanish Nation Militarily
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Please help with verifying or updating this infobox. It was last verified for version 1.33. |
Global expansion in newly discovered areas and the establishment of colonies is transforming Spain into one of the most powerful and wealthiest nations of our time. Spanish explorers are constantly moving into new lands and extending our borders. Immense amounts of gold and silver are being brought back to our motherland, filling the coffers of our state Treasury.
Potential requirements
The country:
If the country is AI-controlled then it:
Playing with normal or historical nations |
Allow
No Muslim nation owns a province in Iberia region. |
Provinces map
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Effects
The country:
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- AI will always take this decision
- AI gives "high priority" (400) to this decision
Events
- Main article: Spanish events
If the country has no events, leave out this section. If they've got 5 or more, put the events on a separate page named "country adjective events" and link it using {{main|Country adjective events}}
and write a short description of what the events are about. If there are less than 5 events add them to Unique national events page in the country's section. Major events can be shown here using transclusion. Example event:
Isabella of Castile
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Please help with verifying or updating this infobox. It was last verified for version 1.33. |
While not the primary candidate for the throne few can deny the talents and virtues of the young princess Isabella. As a daughter of the powerful Trastamara family she has managed to secure powerful allies through marriage who support her claim to our throne. Few can tell what the future has in store for our country but even for those who are unhappy with the rule of [Root.Monarch.GetName] Isabella is held to be a given candidate to be [Root.Monarch.GetHerHis] successor.
Trigger conditions
The year is at least 1450, but before 1504. |
Mean time to happen
200 months |
The throne is hers. Get a new, 23 years old, female heir Isabel of de Trastámara dynasty with:
If this country is the Emperor of China, Her political power can be used elsewhere.
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Missions
- Main article: European missions
Write a short description of what the missions are about and link the article using the {{main}}
template at the top of the section. If the country has no unique missions, link the appropriate generic mission tree (list can be found here).
For example: XYZ has no unique mission tree and as such uses the European set of missions.
Decisions
- Main article: List of decision lists
The "Decisions" section follows the same instructions as the "Events" section. Example decision:
Strategy

If you don't have a strategy for the country, simply put {{add|strategy}}
. If a strategy guide exists add {{add/strategy}}
instead.
Though a strict adherence to the style guidelines is not enforced, please try to follow it as much as possible -- use 3rd person language (the player/England) rather than 1st (I/we) or 2nd (you) person language, don't use too much icons to keep section readable, and be sure to apply some general common sense. If a guide is bad (offensive or too incomprehensible) it will still be removed.
Other than above, write anything you feel might be useful in the guide.
Finally, leave the following at the end of the page, replacing "Europe" with the continent the country is on (your strategy will only be added to this box if it is at least B-ranked):
Eastern technology group ![]() |
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Anatolian technology group ![]() |
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Muslim technology group ![]() |
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Nomadic technology group ![]() |
Central African technology group ![]() |
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East African technology group ![]() |
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Muslim technology group ![]() |
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West African technology group ![]() |
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Eastern technology group ![]() |
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Muslim technology group ![]() |
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Indian technology group ![]() |
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Chinese technology group ![]() |
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Nomadic technology group ![]() |
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Western technology group ![]() |
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Mesoamerican technology group ![]() |
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North American technology group ![]() |
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Polynesian technology group ![]() |
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- ↑ Having the
'Golden Century' DLC and being
Aragon,
Catalonia or
Valencia gives Aragonese missions while any other culture gives Spanish missions