Formable countries
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- See also: Formation decisions
A formable country is one that can be formed by decision if certain conditions are met. A reformable country is a formable country that exists at the 1444 start; if it ceases to exist other countries with similar culture may transform into it, adopting their flag, ideas, and identity. All the relevant formation decisions can be found in their respective country pages (unless otherwise stated).
Forming a country through decision[edit | edit source]
Generally, a nation must meet the following requirements to form most formables:
- Target formable does not exist
- Current nation is not an end-game tag
- At peace
- Is not a non-tributary subject
- Is not a Steppe Horde
- Own and core certain provinces (Some provinces can also be owned by non-tributary subjects)
And forming a country will have the following effects:
- A new name and color; often some prestige, permanent claims and the "Increased Centralization" modifier.
- Most formable countries have unique national ideas. An event triggered by the formation decision gives a choice between switching ideas or keeping the existing set. Note that custom nations do not get the event this way.
- Formation of a new country changes "historical rival" attitudes regarding other countries. For example, if Christian
Ottomans form
Roman Empire, they will no longer be historical rivals with
Austria. This also applies inversely; if
Burgundy form
France, they will become historical rivals with
Austria.
- Forming another nation while being the
Emperor of China resets all reforms made as the previous nation. This is important to keep in mind if looking to form
Qing or
Yuan.
- Forming a country may require your capital to be in a region, or it may move your capital. This may void your trade company investments, and if you don't have a main trade port it may move your home node.
- Forming a country resets any expanded infrastructure done in any provinces. Centralized states remain centralized however.
Formable countries[edit | edit source]
All of these formation decisions require that the game is using the historical setup.
Country | Subcontinent | Culture | Faith | Relocate capital | Missions | End-game tag | Notes | |
---|---|---|---|---|---|---|---|---|
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Northern Africa | Tigray | Yes | No | Yes | ![]() | ||
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Northern Africa | Algerian or Berber | Yes | No | No | Changes tribal countries into a monarchy. | ||
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Western Europe | in Maghrebi group or Andalusian | Muslim | Yes | Yes![]() |
Yes | ||
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Oceania | Maori | Yes | No | No | |||
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Levant | in Levantine group except Turkish | No | No | Yes | Requires administrative technology 10. | ||
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Persia | Armenian | Coptic | No | No | No | ||
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Western Europe | Austrian | No | Yes![]() |
No | German regional tag. | ||
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Western Europe | Bavarian | Yes | Yes![]() |
No | German regional tag. | ||
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India | in Dravidian, Hindustani, Western Aryan, Central Indian or Eastern Aryan groups | Dharmic or Buddhist | No | Yes![]() |
Yes | Requires administrative technology 20. | |
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Tartary | Yes | No | No | can only be formed by ![]() | |||
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Eastern Europe | Bulgarian | Christian | Yes | No | No | ||
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Eastern Europe | Greek or Pontic | Orthodox | Yes | Yes | Yes | ![]() | |
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Eastern Europe | - | Christian | No | No | Yes | Can only be formed by ![]() ![]() | |
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Eastern Europe | Croatian or Dalmatian | Yes | Yes | No | Changes republics into a monarchy. | ||
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East indies | Vietnamese or Sino-Vietnamese | No | Yes![]() |
No | |||
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Eastern Europe | Dalmatian | No | No | No | May have at most 10 provinces. | ||
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India | in Hindustani, Eastern Aryan or Western Aryan group | Muslim | Yes | Yes![]() |
No | ||
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India | in Dravidian group or Marathi | Muslim | No | No | No | Requires administrative technology 20. | |
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Levant | Egyptian | Yes | No | No | Requires administrative technology 20. | ||
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Western Europe | English | Yes | Yes![]() |
No | ![]() | ||
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Northern Africa | Amhara | Yes | Yes![]() |
Yes | Can still form Aksum. | ||
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Western Europe | in French culture group, Basque or Breton | Yes | Yes![]() |
No | |||
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Western Europe | Franconian | No | Yes | No | German regional tag. | ||
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Persia | Georgian | No | No | No | |||
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Western Europe | in Germanic group except Dutch | No | Yes![]() |
Yes | Requires administrative technology 20. | ||
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Eastern Europe | in Tartar group | No | Yes | No | Must be steppe nomad. | ||
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Western Europe | in British group or Highlander | Yes | Yes![]() |
Yes | |||
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Eastern Europe | Greek | Yes | No | No | |||
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Western Europe | Low Saxon | Yes | Yes | No | German regional tag. | ||
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Northern Africa | Hausa | Yes | Yes | No | |||
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Oceania | Polynesian | Yes | No | No | |||
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India | In Dravidian, Hindustani, Western Aryan, Central Indian or Eastern Aryan groups | Muslim | No | Yes | Yes | ||
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Western Europe | No | Yes![]() |
Yes | Formed through the centralization reforms. Can be formed by end game tags. | |||
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Western Europe | Yes | No | No | May have at most 4 provinces. | |||
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Persia | in the Altaic or Tartar group | Yes | No | No | Must be steppe nomad. Capital must be in Persia region. | ||
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Andes | in Andean group, Caran or Chachapoyan | Pagan | No | No | No | Changes religion to Inti and tribal/native government into a monarchy. | |
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Western Europe | Irish | No | Yes![]() |
No | Requires administrative technology 10. | ||
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Levant | Jewish | Yes | No | No | |||
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Western Europe | in Latin group | Yes | Yes![]() |
Yes | Requires administrative technology 10. | ||
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Far East | Japanese | No | Yes | Yes | |||
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Levant | Catholic | Yes | Yes | No | If your capital is in Egypt, Arabia or Mashriq, any nation can become Jerusalem. (![]() | ||
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Southern Africa | in Great Lakes group | Yes | No | No | |||
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Southern Africa | Kongolese | Yes | Yes![]() |
No | |||
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Western Europe | - | Protestant or Reformed | Yes | No | No | Can only be formed by ![]() ![]() | |
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East indies | - | - | Yes | No | No | Can only be formed by ![]() | |
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East indies | Lao | No | Yes | No | |||
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Western Europe | - | - | Yes | Yes![]() |
Yes | Can only be formed by ![]() ![]() | |
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Northern Africa | Fulani | Muslim | Yes | No | No | ||
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East indies | in Malay group | No | No | No | |||
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Northern Africa | Mali | Sunni | Yes | Yes![]() |
Yes | ||
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Levant | Muslim | Yes | No | No | Requires Iqta government reform. | ||
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Far East | Jurchen | Yes | Yes | No | |||
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India | Marathi | No | No | No | Requires administrative technology 20; change |