Empire of China modding
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Empire of China Reforms are found at /Europa Universalis IV/common/imperial_reforms. Empire of China Decrees are found at /Europa Universalis IV/common/decrees.
Adding a Chinese reform[edit | edit source]
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Please help with verifying or updating this section. It was last verified for version 1.30. |
All Chinese Reforms must be named uniquely. A Chinese Reform follows this format:
<name> = { # Only valid with "hre" or "celestial_empire" empire = celestial_empire # Permanent modifiers applied after taking reform emperor = { <modifiers> } # Optional. Use a preceding reform. required_reform = <chinese reform> }
Adding a Chinese decree[edit | edit source]
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Please help with verifying or updating this section. It was last verified for version 1.30. |
All Chinese Decree must be named uniquely. A Chinese Decree follows this format:
# cost is the Meritocracy cost # duration is in days # ai_will_do has to be 10 for AI to do it (with >=99 Meritocracy). expand_bureaucracy_decree = { cost = <int> duration = <int> # Active modifiers for the duration of the decree. modifier = { <modifiers> } # Chance the AI will enact. ai_will_do = { factor = <int> * Optional. modifier = { <triggers> } } }
Localisation[edit | edit source]
Chinese Reforms follow this format:
<name>: "Name" <name>_title: "Name" # Optional. <name>_desc: "Description"
Chinese Decrees follow this format:
<name>: "Name" <name>_emperor: "Name" <name>_desc: "Description"
Documentation | Effects • Triggers • Modifiers • Scopes • Variables • Localisation • Customizable localization • Run files |
Scripting | Scripted function • Advisors • Ages • Bookmarks • Buildings • Casus belli • Colonial regions • Countries • Culture • Decisions • Defines • Diplomatic actions • Disasters • Empire of China • Estates • Events • Factions • Government • Great projects • History • Holy Roman Empire • Idea groups • Institutions • Mercenaries • Missions • Modifiers • Nation designer • On Actions • Parliament • Peace treaties • Policies • Rebel types • Religion • Subject types • Technology • Trade companies • Trade goods • Units |
Map | Map • Nation designer • Random New World • Trade nodes |
Graphics | 3D Models • Interface • Graphical Assets • Fonts • Particles • Shaders • Unit models |
Audio | Music • Sound |
Other | Console commands • Checksum • JoroDox mod making tool • Mod structure • Troubleshooting • The Validator • Run files |
Guides | Adding a province • Save-game editing |