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Kingdom rankEgypt
Primary culture
Egyptian (Arabic)

Capital province
Cairo (361)

Administrative MonarchyGovernment monarchy.png

State religion

Technology group
MuslimMuslim technology group
Mamluk ideas
Traditions.png Traditions:
+10% Cavalry combat ability
+25% Trade steering

Trade power.png Red Sea Trade

+5% Global trade power
+10% Trade range

Prestige.png Monuments to our Greatness

+1 Yearly prestige

Manpower recovery speed.png Purchase New Mamluks

+15% Manpower recovery speed

Discipline.png Reform of the Army

+5% Discipline

Production efficiency.png Reform the Fellah System

+10% Production efficiency

Stability cost modifier.png Reform of the Succession

−15% Stability cost modifier

Trade efficiency.png Monopoly Ports

+10% Trade efficiency

Idea bonus.png Ambition:

+25% Provincial trade power modifier
For the region, see Egypt (region).

Egypt is a formable country. It can be formed by nations whose primary culture is Egyptian and their capital is in Cairo (361). This means that naturally only the Flag of Mamluks Mamluks will be able to form them, though a player may change their primary culture to get access to the decision. Egypt does not have unique national ideas, and instead will use the ideas of the nation that formed it.




 Form Egypt

Found the Egyptian nation, drawing on the rich history of the Nile Delta to establish a modern state in the region.

Potential requirements

  Egypt does not exist.

The country:

If the country is AI controlled,


The country:


The country:

  • changes to   Egypt.
  • gains  25 prestige.
  • gets permanent claims on all provinces of Egypt (region) that it does not own.
  • gets the modifier “Increased Centralization” for 20 years with the following effects:
    •   −0.05 monthly autonomy change,
    •   +1 national unrest.

If the country:

Cairo (361) and a random province of the country with Egyptian culture:

  • gain  1 base tax,
  • gain  1 base production.


Egypt can form   Arabia.


 Form Arabian Nation

For hundreds of years the Arabs have been divided, but we remember when the Prophet Muhammad, peace be upon him, organized all of us into one ummah, a community of the faithful that transcended tribal affiliation. Today we have overcome disunity and regained the oneness that triumphed in the day of the Prophet and united Arabia

Potential requirements

  Arabia does not exist.

The country:

If the country is AI-controlled, it can not be a custom nation or a former colonial nation.


The country:

  • has an administrative technology of at least level 10.
  • is not a subject nation other than a tributary state.
  • is not at war.
  • owns its core provinces:
    • Alexandria (358), Cairo (361), Aleppo (377), Jerusalem (379), Damascus (382), Medina (384), Mecca (385), Aden (388), Sana'a (390), Al-Arid (392), Al-Qatif (394), Muscat (400), Nizwa (403) and Baghdad (410).


This country:

  • changes to   Arabia.
  • gets   empire government rank.
  • gains permanent claims on all provinces of the regions: Mashriq, Arabia, and Egypt except Lower Nubia that it does not own.
  • gains   25 prestige.
  • gets the modifier “Increased Centralization” for 20 years with the following effects:
    •   −0.05 monthly autonomy change
    •   +1 national unrest

If the country:

  • is a member of the Holy Roman Empire but not an elector or the emperor
    • then all its provinces are removed from the HRE.


Main article: Mamluks#Strategy


Starting as Florence, form Egypt.
Country guides

Central African technology group     Mutapa
East African technology group     Kilwa
Muslim technology group     Mamluks  Tunis
West African technology group     Mali

Eastern technology group     Jerusalem
Muslim technology group     Arabia   Hisn Kayfa   Oman
Indian technology group     Assam   Bahmanis   Bengal   Orissa
Chinese technology group     Bali   Brunei   Dai Viet   Japan   Khmer   Korea   Majapahit   Malaya   Pagarruyung   Pasai   Sunda
Nomadic technology group     Jianzhou   Timurids   Uzbek

Western technology group     United States
Mesoamerican technology group     Maya
North American technology group     Caddo   Cherokee   Iroquois

Andean technology group     Cusco   Muisca
South American technology group     Mapuche