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At least some were last verified for version 1.28.
- These articles refer to the state of the world at the start of the grand-campaign (1444-11-11).
The regional divisions of the East Indies super-region.
East Indies super-region
Burma region
|
Indochina region
|
Indonesia region
|
|
Malaya region
|
Moluccas region
|
|
East Indies super-region is stretched from the southeastern part of Asia and across the islands up to Oceania. The super-region can be divided into smaller zones of conflict: the mainland section to the north, the main islands in the center and the archipelago islands to the east.
The mainland is situated between two other super-regions, one of which is the home of
Ming, an existing great power flying the banner of the
Emperor of China. The other super-region tends to raise a strong contender towards the mid-to-late game laying a claim to the Indian sub-continent. For the most part the nations on the mainland remain safe from outside threats due Ming being contend with local forces becoming
tributaries or the long time Indian powers require to get a hold of their own regions. The situation allows for the nations of
Dai Viet,
Ayutthaya, and
Lan Xang to exercise the advantage gained from their tributary status over their non-tributary neighbors in future wars of conquest.
In Burma, the situation is markedly different. Instead of paying tribute to Ming, the collection of Shan principalities and Burmese city-states residing there instead choose to place themselves under the protection of the
Ava Kingdom, who controls most of the Burmese heartland. However, Ava has been steadily declining in recent years, and wars within their sphere of influence are common with states such as
Taungu vying to once and for all unite the region under one flag.
The main islands, being somewhat distant from Ming and India, becomes a race for the formation of
Malaya – with the first phase of it involving being the elimination of any existing competition within their local islands. The strongest of the Malayan claimants usually end up as being: the trade dominating
Malacca, competing with
Pasai in Sumatra,
Brunei in Borneo, and
Majapahit in Java.
The archipelago islands have always been distant enough to preserve their autonomy even in the face of seemingly stronger neighbors. Although the archipelago has developed into a microcosm of co-existing religions and cultures, the small nation states eventually tend to rival each other due to lack of other options. As time progresses, the power consolidation becomes evident and the once gentle microcosm ends as a power struggle between two medium-sized nations (big powers by local standards).
A potential point of contentious may derive from the local
Muslim nations aggressively propagating their religion to provinces of other nations through trade. If not properly contained, this can cause a religious instability within one's country forcing them to convert or risk zealot uprisings.
Due to their surroundings, and them being the last stop on the way to the east, the islands would be the first to learn of the European risk. Towards the mid-game the first European powers start to arrive at the area and target the colonizable provinces – and consequently the nearby island nations that may inhabit them. By the end-game large parts of the islands may find themselves under European rule as they push their way to China and the Far East regions.
Some would say that the divided nature of these rich areas makes them vulnerable. Only time will tell if they can survive the arrival of new faiths, peoples and weapons.
General summary[edit]
The break-down of the East Indies super-region is as follows:
- Government types
Monarchy is the dominant government form in these parts (appearing mainly as Mandala System with Plutocracies appearing more often in the east and south).
- A single
Republic government is located on the most eastern part.
- Religions
Theravada and
Mahayana in the northern part.
Animist and
Hindu in the eastern and southeastern parts.
Sunni in the central and southwestern parts.
- Technology groups
- All nations in these parts belong to the
Chinese technology group.
- Culture groups
- Burman in the northwestern part.
- Mon Khmer and Thai in the northern part.
- Malay in the central, southern and eastern parts.
- Small pockets of Pacific in the most eastern part.
Formable / Reformable nations[edit]
These nations may not exist at the start of the 1444 grand-campaign. They may still appear if another nation chooses to reform into them:
Revolter nations[edit]
These nations do not exist at the start of the 1444 grand-campaign. They may still appear due to revolts by
Separatist rebels (or special events). In (parentheses) are the dates they first appear in.
Cores in 1444
Cores in 1444
Notes: These articles refer to the state of the world at the start of the grand-campaign (1444-11-11); meaning, if a nation is picked in other time points it may have different attributes. Table listings include: [1] 1444 starting nations, [2] 1444 releasable nations. Other tags, [3] later start/pure formables/revolters ("wild card" stats), are mentioned at the top. Worth noting, [4] a nation is assigned a home region based on its capital's location, [5] location names use the default localisation for consistency reasons (for searching in-game enter the provided province numbers). For a list of all available tags check the Countries article.
Burma region[edit]
Notes:
For countries with
Shan primary culture.
Traditions:
- +50% Chance of new heir
- +1 Max promoted culture
Fortified Cities
- +15% Fort defense
Wet Rice Cultivation
- +10% Production efficiency
Sao Pha
- −1 National unrest
Control of the Gem Trade
- +10% Domestic trade power
Raiders
- +1 Land leader shock
- +10% Looting speed
Shan Chronicles
- +1 Legitimacy
Expansionism
- +25% National manpower modifier
Ambition:
- +15% Manpower recovery speed
Notes: This region holds provinces necessary for forming
Shan.
State
|
Government
|
Religion
|
Tech group
|
National ideas
|
Culture group
|
Capital
|
Notes
|
Arakan
|
 Mandala System |
Theravada |
Chinese |
Arakanese |
Burman (Arakanese) |
Mrauk U (579) |
|
Ava
|
 Mandala System |
Theravada |
Chinese |
Ava |
Burman (Burmese) |
Ava (584) |
Has as tributaries:
|
Hsenwi
|
 Mandala System |
Theravada |
Chinese |
Shan |
South-East Asian (Shan) |
Hsenwi (583) |
Tributary of Ava
|
Hsipaw
|
 Mandala System |
Theravada |
Chinese |
Shan |
South-East Asian (Shan) |
Hsipaw (2400) |
Tributary of Ava
|
Kale
|
 Mandala System |
Theravada |
Chinese |
Shan |
South-East Asian (Shan) |
Kale (580) |
Tributary of Ava
|
Mong Kawng
|
 Mandala System |
Theravada |
Chinese |
Shan |
South-East Asian (Shan) |
Mong Kawng (2396) |
Tributary of Ava
|
Mong Nai
|
 Mandala System |
Theravada |
Chinese |
Shan |
South-East Asian (Shan) |
Mong Nai (588) |
Tributary of Ava
|
Mong Pai
|
 Mandala System |
Theravada |
Chinese |
Shan |
South-East Asian (Shan) |
Mong Pai (2401) |
Tributary of Ava
|
Mong Yang
|
 Mandala System |
Theravada |
Chinese |
Shan |
South-East Asian (Shan) |
Mong Yang (582) |
Tributary of Ava
|
Pegu
|
 Mandala System |
Theravada |
Chinese |
Pegu |
Burman (Mon) |
Pegu (586) |
|
Prome
|
 Mandala System |
Theravada |
Chinese |
Burmese |
Burman (Burmese) |
Prome (4396) |
Tributary of Ava
|
Taungu
|
 Mandala System |
Theravada |
Chinese |
Burmese |
Burman (Burmese) |
Taungoo (585) |
Tributary of Ava
|
Indochina region[edit]
Notes:
For
Dai Viet,
Annam and
Tonkin.
Traditions:
- +1 Attrition for enemies
- −15% Culture conversion cost
The Great Proclamation
- +10% Infantry combat ability
Confucian Revival
- +1 Yearly prestige
Autonomous Villages
- +20% Fort defense
Village Militia
- +25% National manpower modifier
Don Dien
- −10% Core-creation cost
Thuan Thiên
- +1 Yearly legitimacy
- +0.05 Mandate growth modifier
Literary Reform
- −5% Technology cost
Ambition:
- +10% Morale of armies
Notes:
For countries with
Laotian primary culture.
Traditions:
- +10% National tax modifier
- +2 Tolerance of the True Faith
Phra Lak Phra Lam
- −1 National unrest
Nithan Khun Borom
- +1 Yearly prestige
Satsana Phi
- +2 Tolerance of heathens
Laotian Ethnic Diversity
- +1 Max promoted culture
Laotian Elephant Cavalry
- +10% Infantry combat ability
Southern Silk Road
- +10% Trade efficiency
Laotian Hill Warfare
- −10% Fort maintenance
Ambition:
- +20% Land force limit modifier
State
|
Government
|
Religion
|
Tech group
|
National ideas
|
Culture group
|
Capital
|
Notes
|
Annam
|
 Autocracy |
Theravada |
Chinese |
Dai Viet |
South-East Asian (Vietnamese) |
Hue (2373) |
Releasable by Dai Viet
|
Ayutthaya
|
 Mandala System |
Theravada |
Chinese |
Ayutthayan |
South-East Asian (Central Thai) |
Ayutthaya (600) |
|
Champa
|
 Mandala System |
Hindu |
Chinese |
Cham |
Malay (Cham) |
Vijaya (607) |
Tributary of Ming
|
Dai Viet
|
 Autocracy |
Mahayana |
Chinese |
Dai Viet |
South-East Asian (Vietnamese) |
Dong Kinh (613) |
Tributary of Ming
|
Khmer
|
 Mandala System |
Theravada |
Chinese |
Khmer |
South-East Asian (Khmer) |
Oudong (604) |
Tributary of Ming
|
Lan Na
|
 Mandala System |
Theravada |
Chinese |
Lan Na |
South-East Asian (Northern Thai) |
Chiang Mai (589) |
|
Lan Xang
|
 Mandala System |
Theravada |
Chinese |
Lan Xang |
South-East Asian (Laotian) |
Luang Prabang (615) |
Tributary of Ming
|
Luang Prabang
|
 Autocracy |
Theravada |
Chinese |
Laotian |
South-East Asian (Laotian) |
Luang Prabang (615) |
Releasable by Lan Xang
|
Muan Phuang
|
 Autocracy |
Theravada |
Chinese |
Laotian |
South-East Asian (Laotian) |
Xiankhouang (1844) |
Releasable by Lan Xang
|
Sukhothai
|
 Mandala System |
Theravada |
Chinese |
Sukhothai |
South-East Asian (Northern Thai) |
Sukhothai (601) |
Vassal of Ayutthaya
|
Tonkin
|
 Autocracy |
Theravada |
Chinese |
Dai Viet |
South-East Asian (Vietnamese) |
Thanh Hoa (610) |
Releasable by Dai Viet
|
Indonesia region[edit]
Notes:
Generic Ideas for all countries that don't have one of the other groups.
Traditions:
- −10% Stability cost modifier
- −10% Advisor costs
Preserve our troops
- +2.5% Discipline
Tax Reform
- +5% National tax modifier
Regulated Contracts
- −10% Mercenary maintenance
Contract Law
- +5% Global trade power
Peasant levy
- +5% National manpower modifier
Mercantile Status
- +5% Trade steering
Strengthening Land Tenure
- +5% Production efficiency
Ambition:
- +10% National tax modifier
Notes:
For Muslim countries in the
Malay culture group.
Traditions:
- −10% Ship costs
- +10% Trade steering
Indian Ocean Trade
- +1 Merchant
Sufi Legacy
- +2 Tolerance of heathens
Spice Islands
- +10% Production efficiency
Classical Malay
- −5% Idea cost
Trading Fleets
- −20% Naval maintenance modifier
- −10% Sailor maintenance
Heirs of Pasai
- +1 Yearly prestige
Settle the Islands
- +20 Global settler increase
Ambition:
- +50% Naval tradition from battles
Notes: This region holds provinces necessary for forming
Malaya.
State
|
Government
|
Religion
|
Tech group
|
National ideas
|
Culture group
|
Capital
|
Notes
|
Bali
|
 Autocracy |
Hindu |
Chinese |
Generic |
Malay (Javanese) |
Bali (631) |
Releasable by Majapahit
|
Brunei
|
 Mandala System |
Sunni
Shafi'i school
|
Chinese |
Malayan Sultanate |
Malay (Bornean) |
Brunei (636) |
Guaranteeing Sulu
|
Kutai
|
 Mandala System |
Hindu |
Chinese |
Kutai |
Malay (Bornean) |
Kutai (638) |
|
Majapahit
|
 Mandala System |
Hindu |
Chinese |
Javan |
Malay (Javanese) |
Surabaya (628) |
|
Sunda
|
 Mandala System |
Hindu |
Chinese |
Javan |
Malay (Javanese) |
Pakuan (2687) |
|
Malaya region[edit]
Notes:
For Muslim countries in the
Malay culture group.
Traditions:
- −10% Ship costs
- +10% Trade steering
Indian Ocean Trade
- +1 Merchant
Sufi Legacy
- +2 Tolerance of heathens
Spice Islands
- +10% Production efficiency
Classical Malay
- −5% Idea cost
Trading Fleets
- −20% Naval maintenance modifier
- −10% Sailor maintenance
Heirs of Pasai
- +1 Yearly prestige
Settle the Islands
- +20 Global settler increase
Ambition:
- +50% Naval tradition from battles
Notes:
For Muslim countries with
Sumatran primary culture.
Traditions:
- +10% Production efficiency
- +15% Trade range
Reliance on Trade
- +10% Trade efficiency
Porch of Mecca
- +2% Missionary strength
Spice Pirates
- +10% Light ship combat ability
- +15% Privateer efficiency
Center of Scholarship
- −15% Advisor costs
Merchants of the Indian Ocean
- +1 Merchant
Legacy of Srivijaya
- +1 Yearly prestige
Rule of the Sea
- +25% Naval force limit modifier
Ambition:
- +20% Fort defense
State
|
Government
|
Religion
|
Tech group
|
National ideas
|
Culture group
|
Capital
|
Notes
|
Johor
|
 Autocracy |
Sunni
Shafi'i school
|
Chinese |
Malayan Sultanate |
Malay (Malayan) |
Johor (597) |
Releasable by Malacca
|
Kedah
|
 Plutocracy |
Sunni
Maliki school
|
Chinese |
Malayan Sultanate |
Malay (Malayan) |
Kedah (2394) |
|
Ligor
|
 Mandala System |
Sunni
Shafi'i school
|
Chinese |
Malayan Sultanate |
Malay (Malayan) |
Nakhon Si Thammarat (593) |
Vassal of Ayutthaya
|
Malacca
|
 Plutocracy |
Sunni
Shafi'i school
|
Chinese |
Malayan Sultanate |
Malay (Malayan) |
Malacca (596) |
|
Pagarruyung
|
 Mandala System |
Theravada |
Chinese |
Pagarruyung |
Malay (Sumatran) |
Pagaruyung (2681) |
|
Palembang
|
 Autocracy |
Sunni
Shafi'i school
|
Chinese |
Sumatran |
Malay (Sumatran) |
Palembang (622) |
|
Pasai
|
 Mandala System |
Sunni
Shafi'i school
|
Chinese |
Sumatran |
Malay (Sumatran) |
Pasai (2673) |
|
Pattani
|
 Plutocracy |
Sunni
Shafi'i school
|
Chinese |
Pattani |
Malay (Malayan) |
Pattani (594) |
|
Perak
|
 Autocracy |
Sunni
Shafi'i school
|
Chinese |
Malayan Sultanate |
Malay (Malayan) |
Perak (595) |
Releasable by Malacca
|
Siak
|
 Mandala System |
Sunni
Shafi'i school
|
Chinese |
Sumatran |
Malay (Sumatran) |
Siak (620)
|
Moluccas region[edit]
Notes:
For
Pangasinan,
Tondo and
Maynila.
Traditions:
- +1 Yearly navy tradition
- +10% Goods produced modifier
Barangay State
- −20% Naval maintenance modifier
- −10% Sailor maintenance
Conquest of Paradise
- +1 Attrition for enemies
Sino-Philippine Trade
- +10% Ship trade power
Tagalog Syncretism
- +2 Tolerance of heathens
Luzon Sailors
- −1% Yearly navy tradition decay
A Safe Haven
- −10% Advisor costs
Expand the Sugar Production
- +10% Production efficiency
Ambition:
- +20% Morale of navies
Notes:
For Muslim countries in the
Malay culture group.
Traditions:
- −10% Ship costs
- +10% Trade steering
Indian Ocean Trade
- +1 Merchant
Sufi Legacy
- +2 Tolerance of heathens
Spice Islands
- +10% Production efficiency
Classical Malay
- −5% Idea cost
Trading Fleets
- −20% Naval maintenance modifier
- −10% Sailor maintenance
Heirs of Pasai
- +1 Yearly prestige
Settle the Islands
- +20 Global settler increase
Ambition:
- +50% Naval tradition from battles
Notes:
For
Makassar,
Buton and
Luwu.
Traditions:
- +25% Naval force limit modifier
- −10% Sailor maintenance
Intra-Asian Trade Network
- +10% Trade steering
The Bajau
- −1% Yearly navy tradition decay
The Prau
- −20% Light ship cost
Unification of Sulawesi
- +10% National tax modifier
Encourage Diffusion of Ideas
- 10% Institution spread
Entrepot of Trade
- +10% Global trade power
Asymmetrical Resistance
- +1 Attrition for enemies
Ambition:
- +10% Trade efficiency
State
|
Government
|
Religion
|
Tech group
|
National ideas
|
Culture group
|
Capital
|
Notes
|
Buton
|
 Plutocracy |
Animist |
Chinese |
Sulawesi |
Malay (Sulawesi) |
Buton (2716) |
|
Butuan
|
 Plutocracy |
Hindu |
Chinese |
Butuan |
Malay (Filipino) |
Butuan (2702) |
|
Cebu
|
 Plutocracy |
Hindu |
Chinese |
Cebu |
Malay (Filipino) |
Cebu (4352) |
|
Lanao
|
 Noble Elite |
Sunni
Shafi'i school
|
Chinese |
Mindanao |
Malay (Filipino) |
Lanao (653) |
Releasable by Maguindanao
|
Luwu
|
 Plutocracy |
Animist |
Chinese |
Sulawesi |
Malay (Sulawesi) |
Palopo (2715) |
|
Madyas
|
 Oligarchy |
Hindu |
Chinese |
Madyas |
Malay (Filipino) |
Panay (2700) |
|
Maguindanao
|
 Plutocracy |
Animist |
Chinese |
Mindanao |
Malay (Filipino) |
Maguindanao (652) |
|
Makassar
|
 Plutocracy |
Animist |
Chinese |
Sulawesi |
Malay (Sulawesi) |
Makassar (641) |
|
Maynila
|
 Plutocracy |
Animist |
Chinese |
Luzon |
Malay (Filipino) |
Manila (656) |
Allied with Tondo
|
Pangasinan
|
 Plutocracy |
Mahayana |
Chinese |
Luzon |
Malay (Filipino) |
Pangasinan (2698) |
Tributary of Ming
|
Sulu
|
 Plutocracy |
Sunni
Shafi'i school
|
Chinese |
Malayan Sultanate |
Malay (Filipino) |
Sulu (651) |
Guaranteed by Brunei
|
Ternate
|
 Plutocracy |
Animist |
Chinese |
Moluccan |
Pacific (Moluccan) |
Ternate (649) |
|
Tidore
|
 Plutocracy |
Animist |
Chinese |
Moluccan |
Pacific (Moluccan) |
Tidore (650) |
|
Tondo
|
 Plutocracy |
Hindu |
Chinese |
Luzon |
Malay (Filipino) |
Tondo (2697) |
|
Notes: These articles refer to the state of the world at the start of the grand-campaign (1444-11-11); meaning, if a nation is picked in other time points it may have different attributes. Table listings include: [1] 1444 starting nations, [2] 1444 releasable nations. Other tags, [3] later start/pure formables/revolters ("wild card" stats), are mentioned at the top. Worth noting, [4] a nation is assigned a home region based on its capital's location, [5] location names use the default localisation for consistency reasons (for searching in-game enter the provided province numbers). For a list of all available tags check the Countries article.