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- +50% Chance of new heir
- +15% Privateer efficiency
Chiefs of East Frisia
- −1 National unrest
The Saxon Feud
- −1% Yearly army tradition decay
Center of Religious Thought
- +20% Religious unity
- +1 Possible advisor
Refuge of the Mennonites
- +2 Tolerance of heretics
- +10% Trade efficiency
The Emden Company
- +20% Trade steering
- +1 Yearly navy tradition
East Frisia is an OPM located in Frisia in northern Europe. Unlike all of its neighbors, it is not a member of the Holy Roman Empire, though can join early into the game via an event chain. It shares its form of government, Peasants Republic, with Dithmarschen, and exists from 1444 to 1744.
As a nation with Frisian culture, East Frisia can form the Netherlands.
Form Dutch Nation
The Dutch are emerging as one of Europe's most capable naval and colonial powers. Lucrative trade opportunities, locally and overseas, have resulted in a swift evolution for the country into one of the first capitalist countries in the world.
- AI will always take this decision unless it is Burgundy
- AI gives "high priority" (400) to this decision
- Main article: East Frisian events
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