Dzungar

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Kingdom rankDzungar
Dzungar.png
Primary culture
Oirat (Altaic)

Capital province
Kobdo (718)

Government
Steppe Nomads Government tribal.png

State religion
VajrayanaVajrayana.png

Technology group
NomadicNomadic technology group
Oirat ideas
Ambox outdated info.png Please help with verifying or updating this infobox. It was last verified for version 1.33.

Traditions.png Traditions:

+20% Cavalry combat ability
−20% Core-creation cost

Cavalry cost.png Fearsome Warriors of Tumu

−10% Cavalry cost
+1 Land leader maneuver

Land attrition.png The Life of a Steppe Warrior

−20% Land attrition

Yearly legitimacy.png The Four Oirats

+1 Yearly legitimacy
+1 Yearly horde unity

Technology cost.png Todo Besheg Script

−5% Technology cost

Aggressive expansion impact.png Legacy of the Great Khan

−15% Aggressive expansion impact

Manpower recovery speed.png Defiance of the Dzungars

+15% Manpower recovery speed
+5% Discipline

National manpower modifier.png The Glory of Conquest

+25% National manpower modifier

Idea bonus.png Ambition:

+1 Land leader shock

Dzungar is a Vajrayana.png Vajrayana Buddhist Steppe Horde in the Tartary region of East Asia. It is only present in historical start dates from 1634 onward, but can appear as a revolter state if Flag of Oirat Oirat is destroyed or reduced to less than 10 provinces, in which case it gains cores over North and South Dzungaria in the western areas of Mongolia.

Decisions[edit | edit source]

id

Execute decision.pngReform Great Yuan


The heirs of Kublai Khan once ruled over all Chinese and Mongol lands. Let us rise to reclaim the legacy of the old Yuan and crush the weaker lineages that have attempted to claim the Empire that is our birthright!


 
Potential requirements

Flag of Yuan Yuan does not exist.
The country:

If the country is AI-controlled then it:

Playing with normal or historical nations.

Allow

The country:

  • is not a subject nation other than a tributary state.
  • is in the Primary culture.png Altaic culture group or has Sino-Altaic has as primary culture.
  • is not at war.
  • has at least Stability.png 2 stability.
  • owns its core provinces:
    • Xilin Gol (723)
    • Beijing (1816)
    • Qaraqorum (4678)
    • Xuanhua (2136).
  • owns or has a non-tributary subject own all provinces with Culture icon.png Mongol, Korchin, Khalkha and Oirat culture.

Beijing (1816) is part of a state.
If Mandate of Heaven.png 'Mandate of Heaven' DLC is active and there is an Mandate.png Emperor of China:

else if Common Sense.png 'Common Sense' DLC is active:

  • the country must be an Empire rank empire.

else,

  • the country must have Development.png 1000 total development

Beijing (1816) is part of a state.


Effects

The country:

If this decision has not been enacted before:

  • our Primary culture.png changes to Sino-Altaic.
  • changes ruler culture to Sino-Altaic.
  • if the country has an heir:
    • changes heir culture to Sino-Altaic.
  • if the country has a consort of Mongol, Korchin, Kalkha, or Oirat culture:
    • changes consort culture to Sino-Altaic.
  • Hidden effects:
    • Every province with Culture icon.png Mongol, Korchin, Kalkha, and Oirat culture
      • changes province culture to Sino-Altaic.
    • Every country with Primary culture.png Mongol, Korchin, Kalkha, or Oirat primary culture
      • changes Primary culture.png primary culture to Sino-Altaic.
      • changes ruler culture to Sino-Altaic.
      • if the country has an heir:
        • changes heir culture to Sino-Altaic.
      • if the country has a consort of Mongol, Korchin, Kalkha, or Oirat culture:
        • changes consort culture to Sino-Altaic.

Xilin Gol (723):

  • is renamed to Xanadu.
  • has its capital renamed to Xanadu.

Xuanhua (2136):

  • is renamed to Zhongdu.
  • has its capital renamed to Zhongdu.

If Beijing (1816) is part of the HRE, but its owner is not a member then:

  • the province is removed from the HRE.
  • the Holy Roman Emperor:
    • gets the opinion modifier “Removed provinces from the Empire” towards the owner, worth Opinion.png−50 opinion with a yearly decay of 1.
    • loses Imperial authority.png1 imperial authority.

Beijing (1816):

  • becomes the new capital of the owner country.
  • gains Base tax.png 1 base tax
  • gains Production.png 1 production
  • gains Manpower.png 1 manpower.
  • is renamed to Khanbaliq.
  • has its capital renamed to Khanbaliq.

  • AI will always take this decision.
  • AI gives "high priority" (400) to this decision
id

Execute decision.pngRe-form the Ilkhanate


The Ilkhanate, successors to the Mongol Empire in Persia, once ruled over a great empire. It is time to restore this legacy and rule Persia as a new dynasty of Ilkhans.


 
Potential requirements

The country:

If the country is AI-controlled then it:

Playing with normal or historical nations

Allow

Flag of Ilkhanate Ilkhanate does not exist.
The country:


Effects

The country:

  • becomes Flag of Ilkhanate Ilkhanate.
  • gains Yearly prestige.png 25 prestige.
  • gets the Msg event.png event ‘New Traditions & Ambitions’, unless it is a custom nation.
  • gets “Increased Centralization” for Time Icon.png 20 years, giving:
    • Autonomy.png −0.05 monthly autonomy change,
    • National unrest.png +1 national unrest.

AI will never take this decision
Own core (red), own or non-tributary subject own (blue), permanent claims after formation (yellow)

Strategy[edit | edit source]

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