Dynastic events

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Dynastic events[1] are events that revolve around the succession of monarchies.

id

Msg event.pngCarnal Sins


Could her lips be any redder? Doubtful. Hollow, in the back of your mind, echo the cautioning words of priests and preachers. Is this what the sermons spoke of? The Devil in a woman's body, and the temptations of the flesh? Strange. As devils go, this one looks a lot like an angel. Either way, you'll have to bring this up in your confession on Sunday.


 
Trigger conditions
  • Papal interaction is active
  • Does not have an heir
  • Is not in a regency
  • Ruler is male
  • Is not a lesser partner in a personal union
  • Religion is Catholicism Catholic
  • Government is monarchy
  • Ruler's Diplomatic power.png diplomatic skill is at least 2
  • Government is not Ottoman Government
Mean time to happen

400 months
Modifiers

  • Ruler's Diplomatic power.png diplomatic skill is at least 4: ×0.5

Event button 547.png
The need of an heir goes before the need of forgiveness.
  • Gain a new heir with claim strength 30
  • Lose Papal influence.png 5 papal influence
  • Catholicism Catholicism gains Catholic reform desire.png 1% reform desire
Event button 547.png
Forgive me, Father, for I have sinned.
  • Gain Papal influence.png 2 papal influence
id

Msg event.pngA beloved heir dies


A strange fever has claimed the life of your beloved heir, $HEIR$. As the court sheds its clothes for blacker garments, it strikes you what a frail and transient thing life can be. Just as your thoughts are about to turn to the eternal, a young maid catches your eye...


 
Trigger conditions
  • Has an heir
  • The heir's claim strength is at least 90
  • Ruler is male
  • Is not a lesser partner in a personal union
  • Is not in a regency
  • Government is monarchy but not Elective Monarchy, Mamluk Government, or Ottoman Government
  • Any owned province has at least one free building slot and no Latin cathedral.png Cathedral or Latin temple.png Temple building
Mean time to happen

3600 months


Event button 547.png
In the arms of the Lord, I find solace.
  • Heir dies
  • One random owned province that has at least one free building slot and no Latin cathedral.png Cathedral or Latin temple.png Temple building:
    • Build a Latin temple.png Temple
Event button 547.png
In the arms of the maid, I find solace.
  • Heir dies
  • Gain a new heir with claim strength 30
id

Msg event.pngPalace Coup


'$MONARCH$,' $HEIR_S_PRONOUN$ says, $HEIR_ADJ$ sword pointing at you. 'Your rule has brought this nation to the brink of destruction, and shame to our family.' $HEIR_CAP_S_PRONOUN$ looks nervously at $HEIR_ADJ$ co-conspirators. An other-worldly sense of fatigue washes over you. Betrayal in your own midst?'


 
Trigger conditions
  • Has an heir
  • Heir is at least 15 years old
  • Heir has a claim strength of at least 90
  • Is not a lesser partner in a personal union
  • Icon stability.png Stability is −3
  • Is not in a regency
  • Government is monarchy but not Mamluk Government, Elective Monarchy, or Ottoman Government
Mean time to happen

200 months
Modifiers

  • Is at war: ×0.5

Event button 547.png
I feel so old...
  • Ruler dies
  • Gain country modifier “Ruler considered illegitimate” for 5 years, giving the following effects:
    • Legitimacy.png −1% Yearly legitimacy
    • National unrest.png +2 National unrest
    • Autonomy.png +0.05 Monthly autonomy change
Event button 547.png
You spoiled little runt!
  • Heir dies
id

Msg event.pngThe Weeping Song


The war has taken a heavy toll upon the mothers and wives of your nation, and as you pass this ragged old widow where she sits, her face buried deep in her palmed hands, your heir asks: 'Oh Father, why are all the women weeping?'


 
Trigger conditions
  • Has an heir
  • Has raised war taxes
  • Is not a lesser partner in a personal union
  • Has at least Gold Icon.png 40 ducats
  • Icon war exhaustion.png War exhaustion is at least 4
  • If in a regency, it is a consort regency and there is no current female consort
  • Government is monarchy but not Mamluk Government or Elective Monarchy
  • Heir is at least 4 years old
Mean time to happen

25 months


Event button 547.png
They are all weeping for their men...
  • Lose Gold Icon.png 40 ducats
  • Lose Icon war exhaustion.png 2 war exhaustion
Event button 547.png
They are merely crying.
  • Gain manpower 1 000 manpower
id

Msg event.pngA Silent Spring


She giggles. - 'Your majesty...', she says. You look at her. Her beauty is unmatched in your realm, and even in realms beyond yours. You say nothing. Spring is in the air, and as you lean in toward her, with the intoxicating scent of her perfume painfully present, a thought crosses your mind...


 
Trigger conditions
  • Government is monarchy but not Ottoman Government or Mamluk Government
  • Month is between March and May inclusive
  • Does not have an heir
  • Ruler is male
  • Is not a lesser partner in a personal union
  • Is not in a regency
  • If DLC Rights of Man.png Rights of Man is active: does not have a consort
  • Any known allied monarchy of the same religion:
    • Is not a lesser partner in a personal union
    • Is AI-controlled
Mean time to happen

400 months


Immediate effects
  • Hidden effect:
    • Save as event target named bargaining_chip_country one random known country that:
      • Has the same religion as this country
      • Government is monarchy
      • Is not a lesser partner in a personal union
      • Is allied to this country
      • Does not have a royal marriage with this country
      • Is AI-controlled

Option conditions

Event trigger.pngEnabled if: Always enabled:

Event button 547.png
Cute girl...
  • Gain a new heir with claim strength 30

Event trigger.pngEnabled if: any country was eligible to become the event target

Event button 547.png
Bargaining chip...
  • Enter into a royal marriage with event target bargaining_chip_country
  • If DLC Rights of Man.png Rights of Man is active:
    • Gain a new consort from that country with its religion and culture

id

Msg event.pngSoirée


The chandeliers blaze shadows and light across the grand ball room of your palace, and the music of a hundred dancing violins fills the air. 'Your Majesty!', 'Your Excellency!', 'My $MONARCHTITLE$!', the foreign guests and local dignitaries greet you. Everywhere is conversation, laughter, discussion, and the breathing, pulsating rhythm of life. Your eyes gaze across the assembled myriads. Who should you talk to tonight?'


 
Trigger conditions
  • Does not have an heir
  • Is not a lesser partner in a personal union
  • Government is monarchy but not Ottoman Government or Mamluk Government
  • Is not in a regency
Mean time to happen

800 months


Immediate effects
  • Hidden effect:
    • Randomly choose a religion for an advisor, with varying probabilities based on location and state religion
    • Randomly choose a Treasurer, Philosopher or Diplomat, with equal probability

Option conditions

Event trigger.pngEnabled if: Enabled if:

  • Ruler is male
Event button 547.png
Good evening, My Lady!
  • Gain a new heir with claim strength 30
  • Lose Prestige.png 10 prestige

Event trigger.pngEnabled if: Enabled if:

  • Ruler is female
Event button 547.png
Good evening, My Lord!
  • Gain a new heir with claim strength 30
  • Lose Prestige.png 10 prestige

Event trigger.pngEnabled if: Always enabled:

Event button 547.png
Good evening, My Good Sir!
  • If a treasurer was chosen:
    • Create a discounted skill 1 advisor: a Treasurer if state religion was chosen, otherwise Trader
  • If a philosopher was chosen:
    • Create a discounted skill 1 advisor: a Philosopher if state religion was chosen, otherwise Artist
  • If a diplomat was chosen:
    • Create a discounted skill 1 advisor: a Diplomat if state religion was chosen, otherwise Spymaster
  • Lose Prestige.png 5 prestige


Effects after selecting any option
  • Forget the choices of religion and advisor type
id

Msg event.pngHeir falls ill


The heir, [Root.Heir.GetName], breathes heavily. $HEIR_CAP_S_PRONOUN$ has been lying in bed for three days now, and reflected in the beads of sweat on $HEIR_ADJ$ forehead is the fear in $HEIR_ADJ$ attendant's eyes for [Root.Heir.GetName]'s life. [Root.Heir.GetName] might not make it through the night unless something is done.


 
Trigger conditions
  • Has an heir
  • Government is monarchy
  • Is not in a regency
  • Is not a lesser partner in a personal union
  • Government is not Elective Monarchy
Mean time to happen

2400 months


Event button 547.png
Send for a trained Medicus.
  • Lose Gold Icon.png ducats equal to 0.2 years of income
  • One of the following at random:
    • Either:
      • Heir dies
    • Or:
      • Gain Legitimacy.png 5 legitimacy
      • Gain Horde unity 5 horde unity
Event button 547.png
Pray for $HEIR_ADJ$ life.
  • One of the following at random:
    • Either:
      • Heir dies
    • Or:
      • Gain Legitimacy.png 30 legitimacy
      • Gain Horde unity 30 horde unity
id

Msg event.pngA Child in The Reeds


Suddenly something startles the animal and, before you have time to fire, it is long gone. You look around you. The water in the small creek reflects the sunlight of a perfect day, and the reeds wave slowly before a light breeze. Is that laughter? You realize now what had startled the animal. In a cradle, floating among the reeds, lies a laughing little boy. Judging by his smile, you'd say that he has never known fear in his life.


 
Trigger conditions
  • Does not have an heir
  • Is not a lesser partner in a personal union
  • Government is a monarchy but not Ottoman Government, Mamluk Government, or Elective Monarchy
  • Religion is in Christian group
  • Is not in a regency
Mean time to happen

1500 months
Modifiers

  • Is Defender of the Faith: ×0.7

Event button 547.png
Adopt him as your own
  • Gain a new heir with claim strength 20
  • Lose Prestige.png 5 prestige
  • Gain country modifier “Adopted Child of the Reeds” for 1825 days, giving the following effects:
    • National unrest.png +2 National unrest
Event button 547.png
Where did that deer go?
  • Gain Gold Icon.png 5 ducats
id

Msg event.pngJousting Tournament


The proud banners of our nation flutter in the wind, and gilded trumpets blow four blast salutes, honoring our equestrian elites. The air is filled with the smells of roasted almonds, horses and intrigue. Our cultural and military prominence are truly boons to our nation, and nowhere is this fact more real than here today. How do you wish to spend your day at the tournament?


 
Trigger conditions
  • The country did not get this event before
  • Has an heir
  • Heir is at least 15 years old
  • Is not a lesser partner in a personal union
  • Government is not Elective Monarchy, Ottoman Government, or Mamluk Government
  • Year is before 1450
  • Army tradition.png Army tradition is at least 20
  • Technology group is Western technology group Western
Mean time to happen

2400 months
Modifiers

  • Army tradition.png Army tradition is at least 40: ×0.9

Event button 547.png
Watch your heir joust.
  • One of the following at random:
    • Gain Gold Icon.png ducats equal to 0.05 years of income
    • Gain Legitimacy.png 20 legitimacy
    • Heir dies
Event button 547.png
Brag about our cultural accomplishments.
  • Gain Administrative power.png 20 administrative power
Event button 547.png
Simply enjoy the day.
  • Gain Prestige.png 5 prestige
id

Msg event.pngHunting Accident


$HEIR_CAP_ADJ$ body has been draped, by whom you do not know, in a white cloth now stained red by $HEIR_ADJ$ lost vitae. They say $HEIR_S_PRONOUN$ was found by $HEIR_ADJ$ horse, in a clearing in the woods. You know the place they speak of. $HEIR_CAP_ADJ$ face is calm, almost serene. You reach out to touch $HEIR_O_PRONOUN$. The terrible reality of the situation dawns on you. The cold you feel is that of death.


 
Trigger conditions
  • Has an heir
  • Heir is at least 15 years old
  • Is not a lesser partner in a personal union
  • Government is not Elective Monarchy
Mean time to happen

2700 months


Event button 547.png
Sorrow overtakes you.
  • Heir dies
  • Lose Icon stability.png 1 stability
Event button 547.png
Oh well...
  • Heir dies
  • Lose Prestige.png 10 prestige
id

Msg event.pngFamily Secret?


The first time you brush it off, but when it happens a second and a third time, you do begin to wonder. Why are people laughing at you when they think you can't hear them? After you've asked around, for more than a bit, you finally manage to get an answer out of a chamber maid. It appears that your heir has been running about town in a most unchristian fashion, and that your family is now becoming the laughing stock of Europe.


 
Trigger conditions
  • Capital is in Europe
  • Religion is in Christian group
  • Has an heir
  • Heir is at least 15 years old
  • Is not a lesser partner in a personal union
  • Government is monarchy but not Mamluk Government or Elective Monarchy
Mean time to happen

2000 months


Event button 547.png
Scold $HEIR_O_PRONOUN$ publicly.
  • Lose Prestige.png 20 prestige
Event button 547.png
...so?
  • Heir loses 10 claim strength
id

Msg event.pngScheming Bureaucracy


Seizing power? Certainly not. This is simply a normal assumption of the executive office, as laid out in form 32B, on the administration of the Kingdom, whitepaper 48:53-D, on the transfer of power under certain circumstances, as modified by protective clauses 3, 8 and 12b, law 48-9 and edict 3W-4. What is there not to understand? Your majesty has signed all of them.


 
Trigger conditions
  • Government is monarchy but not Mamluk Government, Ottoman Government, or Celestial Empire
  • is not a subject nation other than a tributary state.
  • Administrative tech.png Administrative technology is at least 20
  • Has at least Administrative power.png 200 administrative power
  • Does not have factions
Mean time to happen

5000 months


Event button 547.png
Kill them. All.
  • Lose Administrative power.png 100 administrative power
  • Lose Icon stability.png 1 stability
Event button 547.png
Well... yes... Yes this does seem to be all in good order.
  • Change government to Bureaucratic Despotism
  • Ruler dies
  • Lose Icon stability.png 6 stability
id

Msg event.pngThe $DYNASTY$s


...meanwhile, in another country, a different branch of the $DYNASTY$ family is in dire straits. With their country destabilized, they now struggle to cling on to power. If we do not help them now, their situation might worsen significantly. What is the best course of action?


 
Trigger conditions
  • Icon stability.png Stability is at least +3
  • Has at least Gold Icon.png 100 ducats
  • Government is a monarchy but not Mamluk Government
  • Is not in a regency
  • Any known country:
    • Ruler is of the same dynasty
    • Government is a monarchy
    • Icon stability.png Stability is −3
    • Is not in a personal union with this country
Mean time to happen

18 months


Event button 547.png
Family first, brother.
  • One random monarchy of our dynasty with Icon stability.png −2 Stability that is not in a personal union with this country:
    • Trigger country event “The $DYNASTY$s”
    • Gain opinion modifier “Helped our family” (+40, decaying by −2 per year for 5 years) towards this country
  • Lose Gold Icon.png 100 ducats
  • Gain Prestige.png 10 prestige
Event button 547.png
I already gave at the office, brother.
  • One random monarchy of our dynasty with Icon stability.png −2 Stability that is not in a personal union with this country:
    • Trigger country event “The $DYNASTY$s”
    • Gain opinion modifier “Ignored family in need” (−40, decaying by +2 per year for 5 years) towards this country
id

Msg event.pngRegent usurps The Throne


The $HEIR_DYNASTY$s have been nothing but bad news ever since they ascended to the throne. If you were to ask me, and I think you should, these good times are nothing but a sign, from almighty God himself, that my regency holds divine favor. With God on my side, I shall, therefore, assume the throne for myself. Good Night, Sweet Prince.'


 
Trigger conditions
  • Icon stability.png Stability is less than −1
  • Is not a lesser partner in a personal union
  • Government is a monarchy but not Ottoman Government, Celestial Empire, or Mamluk Government
  • Legitimacy.png Legitimacy or Horde unity Horde unity is less than 50
  • Is in a regency, but not a consort regency
  • Has an heir
Mean time to happen

700 months


Event button 547.png
Alas, it was destined.
  • Heir dies
  • A new ruler comes to power
  • Lose Icon stability.png 1 stability
Event button 547.png
To the salt mines, traitor!
  • Lose Icon stability.png 2 stability
  • Heir gains 30 claim strength
id

Msg event.pngLux Stella


The thread of fate is fickle, and balances on the razor's edge between the sublime and the eternal. Fickle, are the vagaries of destiny. Jupiter ascendant, and the moon is in the seventh house. Who he is, I do not know, but the stars foretell that a man born to a royal house on this day, shall one day be the ruler of a mighty kingdom.' Thus the astrologer spoke. Today, the Queen gave birth to a child.


 
Trigger conditions
  • Government is a monarchy but not Ottoman Government, Mamluk Government, or Elective Monarchy
  • Is not a lesser partner in a personal union
  • Does not have an heir
  • Is not in a regency
  • If DLC Rights of Man.png Rights of Man is active, the ruler has a consort
Mean time to happen

5000 months


Option conditions

Event trigger.pngEnabled if: religion is not in any of the following groups: Muslim, Eastern, Dharmic, Pagan, Jewish, or Zoroastrian

Event button 547.png
I shall name him Alexander
  • Gain a new heir named Alexander with claim strength 100 and Military power.png6

Event trigger.pngEnabled if: religion is not in any of the following groups: Christian, Eastern, Dharmic, Pagan, Jewish, or Zoroastrian

Event button 547.png
I shall name him Iskandar
  • Gain a new heir named Iskandar with claim strength 100 and Military power.png6

Event trigger.pngEnabled if: religion is not in any of the following groups: Christian, Eastern, Muslim, Pagan, Jewish, or Zoroastrian

Event button 547.png
I shall name him Sikandar
  • Gain a new heir named Sikandar with claim strength 100 and Military power.png6

Event trigger.pngEnabled if: religion is Tengri Tengri

Event button 547.png
I shall name him Genghis
  • Gain a new heir named Genghis with claim strength 100 and Military power.png6

Event trigger.pngEnabled if: religion is Norse.png Norse

Event button 547.png
I shall name him Gunnarr
  • Gain a new heir named Gunnarr with claim strength 100 and Military power.png6

Event trigger.pngEnabled if: religion is Mayan.png Mayan or Nahuatl.png Nahuatl

Event button 547.png
I shall name him Ahuizotl
  • Gain a new heir named Ahuizotl with claim strength 100 and Military power.png6

Event trigger.pngEnabled if: religion is Inti.png inti

Event button 547.png
I shall name him Pachakutiq
  • Gain a new heir named Pachakutiq with claim strength 100 and Military power.png6

Event trigger.pngEnabled if: religion is Totemism Totemist

Event button 547.png
I shall name him Deganawida
  • Gain a new heir named Deganawida with claim strength 100 and Military power.png6

Event trigger.pngEnabled if: religion is Shamanism Fetishist

Event button 547.png
I shall name him Ruhinda
  • Gain a new heir named Ruhinda with claim strength 100 and Military power.png6

Event trigger.pngEnabled if: religion is Animism Animist

Event button 547.png
I shall name him Cacique
  • Gain a new heir named Cacique with claim strength 100 and Military power.png6

Event trigger.pngEnabled if: religion is not in any of the following groups: Christian, Dharmic, Muslim, Pagan, Jewish, or Zoroastrian

Event button 547.png
I shall name him Sikandar
  • Gain a new heir named Sikandar with claim strength 100 and Military power.png6

Event trigger.pngEnabled if: religion is not in any of the following groups: Christian, Dharmic, Muslim, Pagan, Jewish, or Eastern

Event button 547.png
I shall name him Rustam
  • Gain a new heir named Rustam with claim strength 100 and Military power.png6

Event trigger.pngEnabled if: religion is not in any of the following groups: Christian, Dharmic, Muslim, Pagan, Zoroastrian, or Eastern

Event button 547.png
I shall name him David
  • Gain a new heir named David with claim strength 100 and Military power.png6

Event trigger.pngEnabled if: religion is not in any of the following groups: Muslim, Eastern, Dharmic, Pagan, Jewish, or Zoroastrian

Event button 547.png
His name shall be Caesar
  • Gain a new heir named Caesar with claim strength 100 and Administrative power.png6

Event trigger.pngEnabled if: religion is not in any of the following groups: Christian, Eastern, Dharmic, Pagan, Jewish, or Zoroastrian

Event button 547.png
His name shall be Mansur
  • Gain a new heir named Mansur with claim strength 100 and Administrative power.png6

Event trigger.pngEnabled if: religion is not in any of the following groups: Christian, Eastern, Muslim, Pagan, Jewish, or Zoroastrian

Event button 547.png
His name shall be Krishna
  • Gain a new heir named Krishna with claim strength 100 and Administrative power.png6

Event trigger.pngEnabled if: religion is Tengri Tengri

Event button 547.png
His name shall be Kubilai
  • Gain a new heir named Kubilai with claim strength 100 and Administrative power.png6

Event trigger.pngEnabled if: religion is Norse.png Norse

Event button 547.png
His name shall be Erik
  • Gain a new heir named Erik with claim strength 100 and Administrative power.png6

Event trigger.pngEnabled if: religion is Mayan.png Mayan or Nahuatl.png Nahuatl

Event button 547.png
His name shall be Itzcoatl
  • Gain a new heir named Itzcoatl with claim strength 100 and Administrative power.png6

Event trigger.pngEnabled if: religion is Inti.png Inti

Event button 547.png
His name shall be Viracocha
  • Gain a new heir named Viracocha with claim strength 100 and Administrative power.png6

Event trigger.pngEnabled if: religion is Totemism Totemist

Event button 547.png
His name shall be Hiawatha
  • Gain a new heir named Hiawatha with claim strength 100 and Administrative power.png6

Event trigger.pngEnabled if: religion is Shamanism Fetishist

Event button 547.png
His name shall be Ruhanga
  • Gain a new heir named Ruhanga with claim strength 100 and Administrative power.png6

Event trigger.pngEnabled if: religion is Animism Animist

Event button 547.png
His name shall be Bochica
  • Gain a new heir named Bochica with claim strength 100 and Administrative power.png6

Event trigger.pngEnabled if: religion is not in any of the following groups: Christian, Dharmic, Muslim, Pagan, Jewish, or Zoroastrian

Event button 547.png
I shall name him Ashoka
  • Gain a new heir named Ashoka with claim strength 100 and Administrative power.png6

Event trigger.pngEnabled if: religion is not in any of the following groups: Christian, Dharmic, Muslim, Pagan, Jewish, or Eastern

Event button 547.png
His name shall be Zal
  • Gain a new heir named Zal with claim strength 100 and Administrative power.png6

Event trigger.pngEnabled if: religion is not in any of the following groups: Christian, Dharmic, Muslim, Pagan, Zoroastrian, or Eastern

Event button 547.png
His name shall be Solomon
  • Gain a new heir named Solomon with claim strength 100 and Administrative power.png6

Event trigger.pngEnabled if: Always enabled:

Event button 547.png
His name shall be Johan
  • Gain a new heir named Johan[2] with claim strength 100 and Diplomatic power.png6

id

Msg event.pngMarriage Policies Pay Off


Sire! Sire!' the herald doesn't even attempt to hide his excitement. 'Great news!'. 'A son of our family is next in line to the [marriage_policy_paid_off_here.GetAdjective] throne!'


 
Trigger conditions
  • Religion is in Christian group
  • Government is monarchy but not Elective Monarchy, Ottoman Government, or Mamluk Government
  • Is not in a regency
  • Is not a lesser partner in a personal union
  • Has at least Royalmarriage.png 4 royal marriages
  • Any country in the world:
    • Religion is in Christian group
    • Government is monarchy but not Elective Monarchy, Ottoman Government, or Mamluk Government
    • Has a royal marriage with this country
    • Ruler is of a different dynasty
    • Does not have an heir
    • Is not a lesser partner in a personal union
Mean time to happen

1500 months
Modifiers

  • Has at least Royalmarriage.png 6 royal marriages: ×0.9

Immediate effects
  • Hidden effect:
    • Save as event target named marriage_policy_paid_off_here one random country such that:
      • Government is a monarchy
      • Has a royal marriage with (Our country)
      • Ruler is of a different dynasty
      • Does not have an heir
      • Is not a lesser partner in a personal union

Option conditions

Event trigger.pngEnabled if: ruler is not of the von Habsburg dynasty

Event button 547.png
Take that, von Habsburgs.
  • Event target marriage_policy_paid_off_here:
    • Gain a new 14 year old heir of the same dynasty, culture and religion as this country
    • Hidden effect:
      • Trigger country event “[From.GetAdjective] [Root.Heir.GetTitle]”

Event trigger.pngEnabled if: ruler is of the von Habsburg dynasty

Event button 547.png
Excellent news
  • Event target marriage_policy_paid_off_here:
    • Gain a new 14 year old heir of the same dynasty, culture and religion as this country
    • Hidden effect:
      • Trigger country event “[From.GetAdjective] [Root.Heir.GetTitle]”

id

Msg event.pngThe $DYNASTY$s


Our family in $FROMCOUNTRY$ have sent us aid in this troubled time.


 
Trigger conditions
  • None
Is triggered only by

The $DYNASTY$s event option “Family first, brother.”


Event button 547.png
The $DYNASTY$s stick together.
  • Gain Gold Icon.png 100 ducats
  • If Icon stability.png Stability is at least +3:
    • Gain Administrative power.png 50 administrative power
  • If Icon stability.png Stability is less than +3:
    • One of the following at random:
      • Gain Icon stability.png 1 stability
      • Gain Icon stability.png 2 stability
      • Gain Icon stability.png 3 stability
id

Msg event.pngThe $DYNASTY$s


Our kith and kin, our own flesh and blood, in $FROMCOUNTRY$ have declared that they have no intention of coming to our aid in our time of trouble. May God have mercy on their souls.


 
Trigger conditions
  • None
Is triggered only by

The $DYNASTY$s event option “I already gave at the office, brother.”


Event button 547.png
A house divided cannot stand.
  • One of the following at random:
    • If the country has a stability of less than +3,
      • then it gains Icon stability.png1 stability,
      • else it gains Administrative power.png50 administrative power.
    • Ruler dies
    • Lose Icon stability.png 2 stability
id

Msg event.pngFear and Loathing in $PROVINCENAME$


Twilight is always the worst. The clouds racing circles across moonless skies, cruel stars suspended like grains of broken glass, and chandeliers throwing strange shadows across the Royal Chambers. Lately, a strange sense has come upon you that there is something wrong with the place. The geometry of it seems... unsound. Thinking back... it all started with the birth of $HEIR$.


 
Trigger conditions
  • Papal interaction is active
  • Is the country's capital
  • Province owner:
    • Is not in a regency
    • Has an heir
    • Religion is in Christian group
    • Government is not Elective Monarchy or Ottoman Government
    • Is not a lesser partner in a personal union
    • This ruler did not have this event recently
    • Heir is less than 3 years old
Mean time to happen

4000 months


Event button 547.png
All work and no play, makes $MONARCH$ a dull, dull boy.
  • Province owner:
    • Heir dies
Event button 547.png
Lord God our Father, thou who art in heaven!
  • Province owner:
    • Gain Papal influence.png 5 papal influence
id

Msg event.pngThe Discovery


My $MONARCHTITLE$...' you sense instantly that there is something wrong. There is something in his voice, right below the surface. Hidden contempt, and fear. '...the new brick wall in the eastern cellar. It wasn't built for insulation, was it?' You remember it clearly now. How small the body felt. Carrying it down into the damp cellar, laying the bricks. It made you sick. Sick to the core. Killing your progeny wasn't the catharsis you had expected it to be. For an instant, the flashing glimpse of an insight blows across your mind...


 
Trigger conditions
  • Had the event “Fear and Loathing in $PROVINCENAME$” and chose the option “All work and no play, makes $MONARCH$ a dull, dull boy.”
  • Did not have the event “Fear and Loathing in $PROVINCENAME$” and choose the option “Lord God our Father, thou who art in heaven!”
  • Is not in a regency
  • Is not a lesser partner in a personal union
Mean time to happen

12 months


Event button 547.png
What have I done!?
  • Ruler dies
Event button 547.png
Heeere's $MONARCH$!
  • Lose Prestige.png 5 prestige
  • Lose Gold Icon.png 100 ducats
id

Msg event.pngDance Macabre


The Royal Chamber is a swirling mist of scents and shapes, coming and going into and out of existence like colorful snowflakes. You are hungry. So very hungry. As if you hadn't eaten in months. The stars looking down on you, still suspended in a moonless sky, laugh and dance. They seem free, and wild. There is something about those stars. They seem so... right. You have gone quite insane.


 
Trigger conditions
  • Had the event “Fear and Loathing in $PROVINCENAME$” and choose the option “Lord God our Father, thou who art in heaven!”
  • Is not in a regency
  • Is not a lesser partner in a personal union
Mean time to happen

300 months


Event button 547.png
Not by the hair of my chiny-chin-chin!
  • Lose Icon stability.png 3 stability
  • Lose Prestige.png 20 prestige
  • This event chain can happen again.
Event button 547.png
I'd give my god-damned soul for just a glass of beer.
  • Ruler dies
  • Gain country modifier “Delivered from Evil” for 3650 days, giving the following effects:
    • National unrest.png −2 National unrest
    • Stability cost modifier.png −10% Stability cost modifier
  • This event chain can happen again.
id

Msg event.pngWedding Bells


Sire...', again the advisor interrupts you, their furrowed brow telling tall tales of concern and sleepless nights. '... the succession does not secure itself, your majesty...' On they go. This dusty old study, and your advisor's dry voice resonating of boredom and wasted potential, accentuates the brightness of the clear day outside. '...which is why it is of vital importance that...' - Doesn't they ever stop? 'In nature', you find yourself saying in interruption. 'the first step, leading an animal into the grave, is always procreation.' You're not sure if you believe it, only that there is nothing in their voice to convince you that marriage is preferable to the promise of a clear sky.


 
Trigger conditions
  • Prestige.png Prestige is at least +30
  • Government is monarchy but not Ottoman Government
  • Is not a lesser partner in a personal union
  • Is not at war
  • Is not in a regency
  • Does not have an heir
  • Ruler is male
  • At least one of:
    • Has fewer than Royalmarriage.png 2 royal marriages
    • DLC Rights of Man.png Rights of Man is active and the ruler does not have a consort
  • Any known country:
    • Religion is same as this country
    • Government is a monarchy
    • Is not a lesser partner in a personal union
    • Is allied to this country
    • Is AI-controlled
Mean time to happen

500 months


Event button 547.png
Nevermind. Nature always finds its course.
  • Enter into a royal marriage with one random country such that:
    • Religion is same as this country
    • Government is a monarchy
    • Is not a lesser partner in a personal union
    • Is allied to this country
    • Is AI-controlled
Event button 547.png
Chess on the veranda?
  • Gain Prestige.png 5 prestige
  • Gain country modifier “Sought after Bachelor” for the rest of the game, giving the following effects:
    • Prestige.png +1 Yearly prestige
id

Msg event.pngA Modest Proposal


While it is not uncommon among a certain type of young men to wish to remain outside the inevitable bonds of wedlock, the bonds are inevitable nevertheless. Looking out from your eagle's perch, you have spotted prey. The ruler of this foreign country has for a long time been postponing his marriage, and his throne lacks a secure succession. This might be the perfect time to form a dynastic bond between our countries. Should we dispatch an embassy to try to marry one of our dynasty's young girls into this foreign royal house?


 
Trigger conditions
  • Any known country:
    • Has country modifier “Sought after Bachelor”
    • Is not a lesser partner in a personal union
    • Government is monarchy
    • Religion is in the same group as this country
  • Government is a monarchy
  • Is not a lesser partner in a personal union
Mean time to happen

400 months


Event button 547.png
Indeed we shall!
  • One random country with religion in the same group as this country that has country modifier “Sought after Bachelor”:
    • One of the following at random:
      • Trigger country event “A rose from a foreign land”
      • Trigger country event “A thorn from a foreign land”
  • Lose Gold Icon.png 15 ducats
  • Lose Diplomatic power.png 10 diplomatic power
Event button 547.png
We have better things to do.
  • Gain Gold Icon.png 10 ducats
  • Gain Administrative power.png 10 administrative power
id

Msg event.pngA rose from a foreign land


The ruler of $FROMCOUNTRY$ has sent you a painting, depicting a young girl in his court. Her eyes are green, her hair is black, and your eyes are drawn to the painting as if to a vacuum. A cunning smile find its way to your advisor's face. The noise of the room dies down. You do not know how long you stand there looking. She is beautiful.


 
Trigger conditions
  • None
Is triggered only by

A Modest Proposal event option “Indeed we shall!”


Event button 547.png
I must have her!
  • If DLC Rights of Man.png Rights of Man is active:
    • Gain a consort from the other country with their state religion and primary culture
  • Enter into a royal marriage with the other country
  • Gain opinion modifier “Love between two families” towards the other country
  • Remove country modifier "Sought after Bachelor"
Event button 547.png
What is this foul witchcraft? Begone!
  • The other country gains opinion modifier “Witchcraft” (−75, decaying by +2 per year for 5 years) towards this country
id

Msg event.pngA thorn from a foreign land


While the poor quality of the painting might explain away some of it, the fact remains that The Creator was not being overly generous when he endowed this girl with her looks. The ruler of $FROMCOUNTRY$ has offered her hand in marriage, and you are not sure if you should laugh or feel insulted. Then again, there is the succession to consider.


 
Trigger conditions
  • None
Is triggered only by

A Modest Proposal event option “Indeed we shall!”


Event button 547.png
A good $COUNTRY_RELIGION$ woman, I'm sure.
  • If DLC Rights of Man.png Rights of Man is active:
    • Gain a consort from the other country with their state religion and primary culture
  • Enter into a royal marriage with the other country
  • Gain opinion modifier “United Dynasties” (+100, decaying by −2 per year for 20 years) towards the other country
  • Remove country modifier "Sought after Bachelor"
Event button 547.png
This will obviously not do.
  • FROM gains opinion modifier “Refused marriage offer” towards this country
id

Msg event.pngThe Aftermath


'Our last war was an abject failure, and you know it!', the anger in your heir's voice is unmistakable. True, mistakes were made during the war, but all of them were hardly yours. Besides, $HEIRNAME$ also commanded troops. 'I believe it is time for you to retire.' 'The audacity...'


 
Trigger conditions
  • Government is monarchy but not Elective Monarchy
  • Has an heir, who is a general
  • Heir is at least 20 years old
  • Any known country has a truce with this country
  • Is not at war
  • Is not a lesser partner in a personal union
  • Icon war exhaustion.png War exhaustion is at least 12
Mean time to happen

300 months


Event button 547.png
I accept responsibility
  • Ruler dies
  • Lose Icon war exhaustion.png 4 war exhaustion
  • If the country has a stability of less than +3,
    • then it gains Icon stability.png1 stability,
    • else it gains Administrative power.png50 administrative power.
Event button 547.png
I will not be met with insolence in my own house!
  • Heir dies
  • Lose Icon war exhaustion.png 2 war exhaustion
id

Msg event.png$COUNTRY_ADJ$ Moon


The garden is bathed in the cool light of a full moon. Turning a corner to come across this sight was not what you had expected, but here it is. Before you stands a monument to $RANDOM_OLD_WAR$. The beauty lies not in the exquisite marble, or even in the craftsmanship of the thing, but in the fact that even now, many years later, the monument is still strewn with thousands and thousands of fresh flowers. Here, if nowhere else, the memory of $RANDOM_OLD_WAR$, and the memories of the fallen, still lives.


 
Trigger conditions
  • Icon war exhaustion.png War exhaustion is at least 4
  • Ruler's Administrative power.png administrative skill is at least 3
Mean time to happen

800 months


Event button 547.png
May the memory live on
  • Gain Prestige.png 5 prestige
Event button 547.png
Our sorrow proves the justness of our cause.
  • Gain Military power.png 25 military power
id

Msg event.pngSeeing The Real You


She turns around. She looks at you. - 'Have you prayed lately, $MONARCH$?' The question underscores the distance between you that, for the past year, has been growing. - 'I think you should. I do. Almost every night.' You laugh. For all her human flaws she is still your wife. She draws closer, the hint of a smile spreading across her face. - 'What are you laughing at, $MONARCH$'?


 
Trigger conditions
  • Is not a lesser partner in a personal union
  • Government is monarchy but not Ottoman Government, Mamluk Government, or Elective Monarchy
  • Does not have an heir
  • Ruler is male
  • Is not in a regency
  • Has at least Royalmarriage.png 1 royal marriage
  • Does not have country modifier “A Woman Scorned”
Mean time to happen

1400 months


Event button 547.png
I just realized how much you mean to me.
  • Gain a new heir of the ruler's dynasty
Event button 547.png
The economy is doing laughably good! Haha!
  • Gain Gold Icon.png ducats equal to 0.5 years of income
  • Gain country modifier “A Woman Scorned” for 1825 days, giving the following effects:
    • Prestige.png −2 Yearly prestige
    • Legitimacy.png −5% Yearly legitimacy
id

Msg event.pngOur Monarch Dies


Our monarch has died, and considering the strange things he was saying toward the end of his life, perhaps it is for the better.


 
Trigger conditions
  • The event “Fear and Loathing in $PROVINCENAME$” happened
Is triggered only by

Nothing[3]


Event button 547.png
God bless his soul
  • Gain country modifier “Delivered from Evil” for 10 years, giving the following effects:
    • National unrest.png −2 National unrest
    • Stability cost modifier.png −10% Stability cost modifier
id

Msg event.pngStarlight


The birth of an heir draws nearer, and the astrologer has just completed his work. He proclaims that a child born to a royal house on this day shall rule a mighty kindom and is about to continue when the feeble sound of a newborn's first scream is heard. 'A daughter,' the midwife announces, 'You have a healthy, sturdy daughter, my [Root.Monarch.GetTitle].'


 
Trigger conditions
  • Does not have an heir
  • Ruler is at least 40 years old
  • Government is a monarchy but not Ottoman Government, Mamluk Government, or Elective Monarchy
  • Religion is in Christian group
  • Is not a lesser partner in a personal union
Mean time to happen

10000 months
Modifiers

  • Ruler is at least 50 years old: ×0.5
  • Ruler is at least 60 years old: ×0.5
  • Ruler is at least 70 years old: ×0.5
  • Ruler is at least 80 years old: ×0.5
  • Ruler is at least 90 years old: ×0.5

Event button 547.png
Name her Elisabeth.
  • Gain a new female heir named Elisabeth with claim strength 50 and skills Administrative power.png4/Diplomatic power.png3/Military power.png3
Event button 547.png
Catherine will be her name.
  • Gain a new female heir named Catherine with claim strength 50 and skills Administrative power.png3/Diplomatic power.png3/Military power.png4
Event button 547.png
Give her a traditional [Root.Culture.GetName] name.
  • Gain a new female heir with claim strength 50 and skills Administrative power.png3/Diplomatic power.png4/Military power.png3
Event button 547.png
Sara is a lovely name.
  • Gain a new female heir named Sara with claim strength 50 and skills Administrative power.png3/Diplomatic power.png3/Military power.png4
id

Msg event.pngNewborn Daughter


People rejoiced when they heard the news that a young princess had been born. They have celebrated for days and nights, but you have not named your young daughter the new heir yet.


 
Trigger conditions
  • Does not have an heir
  • Ruler is at least 20 years old
  • Government is monarchy but not Ottoman Government, Mamluk Government, Elective Monarchy, or Shogunate
  • Religion is not in Muslim group
  • Is not a lesser partner in a personal union
  • Does not have country modifier “Denied Newborn Daughter”
Mean time to happen

600 months


Event button 547.png
I declare her my new heir.
  • Gain Horde unity 10 horde unity
  • Lose Legitimacy.png 10 legitimacy
  • If state religion is Catholicism Catholic:
    • Lose Papal influence.png 10 papal influence
  • If state religion is in Muslim group:
    • Gain Mysticism 10 Mysticism
  • Gain a new female heir with claim strength 50
Event button 547.png
I want a male heir!
  • Gain country modifier “Denied Newborn Daughter” for 1 year, giving the following effects:
    • Chance of new heir.png −100% Chance of new heir
    • National unrest.png +3 National unrest
id

Msg event.pngTalented and Ambitious Daughter


The lack of an heir is worrying both the people of [Root.Country.GetName] and your advisors. You have an ambitious and talented daughter who has impressed both diplomats, foreign nobles and your personal advisors with her wit and cunning. Is it not time to consider her as the heir to the throne?


 
Trigger conditions
  • Does not have an heir
  • Ruler is at least 40 years old
  • Government is monarchy but not Elective Monarchy, Ottoman Government, Mamluk Government, or Shogunate
  • Religion is not in Muslim group
  • Is not a lesser partner in a personal union
  • Did not get this event before during this ruler's reign
Mean time to happen

500 months
Modifiers

  • Ruler is at least 50 years old: ×0.9
  • Ruler is at least 60 years old: ×0.9
  • Ruler is at least 70 years old: ×0.9
  • Ruler is at least 80 years old: ×0.9
  • Ruler is at least 90 years old: ×0.9

Event button 547.png
She would make an excellent ruler.
  • Lose Horde unity 10 horde unity
  • Lose Legitimacy.png 10 legitimacy
  • If state religion is Catholicism Catholic:
    • Lose Papal influence.png 10 papal influence
  • If state religion is in Muslim group:
    • Gain Mysticism 10 Mysticism
  • Gain a new 13 year old female heir of the ruler's dynasty with claim strength and minimum skills Administrative power.png3/Diplomatic power.png3/Military power.png3. Don't gain a consort at the same time
Event button 547.png
I am not dead yet! I can still sire a son or two.
  • The capital gains province modifier “Rebellious People” for 5 years, giving the following effects:
    • Local unrest.png +5 Local unrest
id

Msg event.pngThe Ruler's Daughter


The old ruler left this earth without a male heir, but their daughter is a talented and intelligent woman. She has a claim to the throne few others can compete with, and the wit needed to keep it. There is a man from another county who have also made a claim on the throne, and although it is not as strong, there are those who would prefer to see a man on the throne rather than a woman.


 
Trigger conditions
  • Does not have an heir
  • Owns at least 2 non-colony provinces
  • Is in a regency
  • Is not a lesser partner in a personal union
  • Government is monarchy but not Ottoman Government, Elective Monarchy, or Mamluk Government
  • Religion is in Christian group
  • Capital is in Europe
  • Any known country:
    • Government is a monarchy but not Ottoman Government or Elective Monarchy
    • Religion is in Christian group
    • Is not in a regency
    • is not a subject nation other than a tributary state.
    • Owns at least as many cities as this country
    • Ruler is male
    • Country flag dyn_woman_pretender_flag is not set
    • Capital is in Europe
    • Is not at war with this country
Is triggered only by

(please describe trigger here) 1 day


Immediate effects
  • Hidden effect:
    • Choose a random known country such that:
      • Government is monarchy but not Ottoman Government or Elective Monarchy
      • Is not in a regency
      • is not a subject nation other than a tributary state.
      • Owns at least as many cities as this country
      • Ruler is male
      • Religion is in Christian group
      • Capital is in Europe
      • Is not at war with this country

Event button 547.png
Crown the former ruler's daughter.
  • If state religion is Catholicism Catholic:
    • Lose Papal influence.png 10 papal influence
  • A new 20 year old female ruler of the old ruler's dynasty comes to power with claim strength 50 and skills Administrative power.png3/Diplomatic power.png3/Military power.png3
  • The chosen country:
    • Gain Restoration of Union casus belli against this country for 12 months
    • Gain opinion modifier “Spurned Heir from our Dynasty” (−25, deaying by +2 per year) towards this country
Event button 547.png
Choose the foreign noble.
  • The chosen country:
    • Clear country flag dyn_woman_pretender_flag
    • Gain opinion modifier “Choose Heir from our Dynasty” towards (Our country)
    • Our country:
      • A new 20 year old ruler of the other country's dynasty comes to power
  • One random owned non-capital province:
    • Pretender rebels.png Pretender rebels (size 2) rise in revolt
id

Msg event.pngA Political Marriage


Few marriages in this time are based on romance, on passion or even friendship. Most are political, where the parents seek to join together two farms, two dynasties or two kingdoms. Without an heir and without a spouse, many have suggested that a marriage between our country and [nameless_neighbor_no_more.GetName] would be adequate, or even necessary.


 
Trigger conditions
  • Does not have an heir
  • Government is a monarchy but not Ottoman Government, Mamluk Government, or Elective Monarchy
  • Religion is in Christian group
  • is not a subject nation other than a tributary state.
  • Ruler is at least 16 but less than 40 years old
  • Any neighbouring country:
    • Government is monarchy but not Ottoman Government or Elective Monarchy
    • Religion is in Christian group
    • Does not have an heir
    • Ruler is at least 16 but less than 40 years old
    • Does not have opinion modifier “Spurned Personal Union with us” towards this country, or vice versa
    • Ruler is the opposite sex from this country's ruler
    • Ruler is of the same dynasty or primary culture is in the same group as this country
    • Each country's opinion of the other is at least +75
    • is not a subject nation other than a tributary state.
Mean time to happen

500 months


Immediate effects
  • One random neighbouring country that satisfies the trigger conditions:
    • Save as event target named nameless_neighbor_no_more

Event button 547.png
Send a herald to the monarch and suggest this political marriage between us.
  • One random neighbouring country that satisfies the trigger conditions:[4]
    • Trigger country event “A Political Marriage Offered”
Event button 547.png
If I am to marry, it will be based on love.
  • Gain Legitimacy.png 10 legitimacy
id

Msg event.pngA Political Marriage Offered


A herald from [From.Country.GetName]'s [From.Monarch.GetTitle] [From.Monarch.GetName] has arrived, suggesting a marriage between them and [Root.Monarch.GetTitle] [Root.Monarch.GetName].


 
Trigger conditions
  • None
Is triggered only by

“A Political Marriage” event option “Send a herald to the monarch and suggest this political marriage between us.”


Event button 547.png
Accept it.
  • Gain Legitimacy.png 20 legitimacy
  • The other country:
    • Forms a personal union over this country
    • Trigger country event “A Political Marriage - Accepted or Not?”
Event button 547.png
Politely decline it.
  • The other country:
    • Gain opinion modifier “Spurned Personal Union with us” towards this country
    • Gain Diplomatic Insult casus belli against this country) for 12 months
    • Trigger country event “A Political Marriage - Accepted or Not?”
id

Msg event.pngA Political Marriage - Accepted or Not?


It was not with abated breath [Root.Monarch.GetTitle] [Root.Monarch.GetName] awaited the answer from [From.Country.GetName]'s [From.Monarch.GetTitle] [From.Monarch.GetName], but [Root.Monarch.GetHerHis] hands still trembled when the herald delivered the message.


 
Trigger conditions
  • None
Is triggered only by

Event “A Political Marriage Offered”


Option conditions

Event trigger.pngEnabled if: the union was accepted

Event button 547.png
[From.Monarch.GetTitle] [From.Monarch.GetName] accepted!
  • Gain Legitimacy.png 20 legitimacy

Event trigger.pngEnabled if: the union was refused

Event button 547.png
[From.Monarch.GetTitle] [From.Monarch.GetName] refused!
  • None

id

Msg event.png[From.GetAdjective] [Root.Heir.GetTitle]


A country without a secured succession is a country in peril. Not daring to wait for a royal heir of [Root.Monarch.GetHerHis] own making, [Root.Monarch.GetName] has appointed a relative from [From.GetName] as the designated heir.


 
Trigger conditions
  • None
Is triggered only by

Event “Marriage Policies Pay Off”


Option conditions

Event trigger.pngEnabled if: the other country's ruler is not of the von Habsburg dynasty

Event button 547.png
At least it is not the Habsburgs.
  • None

Event trigger.pngEnabled if: the other country's ruler is of the von Habsburg dynasty

Event button 547.png
A.E.I.O.U.
  • None

Footnotes[edit]

  1. These events can be found in /Europa Universalis IV/events/Dynastic.txt.
  2. This is an easter egg. Johan Andersson is the EVP Creative Director (formerly lead programmer) of Paradox Development Studio.
  3. No events, on_actions, decisions etc. seem to trigger this event.
  4. In theory this needn't be the one chosen in immediate, but testing shows that it always is.