Dutch missions
This is a list of missions for the
Netherlands,
Holland,
Utrecht,
Gelre,
Friesland,
Flanders and
Brabant with the following exclusivities:
- The Conquest in the Lowlands group is replaced by the Flemish reconquest group for
Flanders,
Brabant and
Netherlands if it was one of these countries before.
- The Statists missions and Orangists missions are exclusive to the
Netherlands
The Emperor DLC is needed for the mission tree to be full. [1]

National missions[edit | edit source]
Conquest in the Lowlands[edit | edit source]
Mission | Completion requirements | Effects | Prerequisites |
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The country owns the following areas:
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The country gets "Onwards to Victory" for ![]() |
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The country owns the following:
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The country: | ![]() | |
It is not the ![]() The country is not |
The country gets "Decree Absolute" for ![]() |
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Defend our country[edit | edit source]
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Please help with verifying or updating this section. It was last verified for version 1.33. |
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Available only with the Emperor DLC enabled. |
Mission | Completion requirements | Effects | Prerequisites |
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The country:
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The country: | ||
If ![]()
Else, if
Else, if
Else, the country: |
The country: | ![]() | |
The country owns at least 3 provinces in the Low Countries region with the most advanced ![]() ![]() |
The country gets “Fixed Garrisons” for ![]() |
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Improve our trade[edit | edit source]
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Please help with verifying or updating this section. It was last verified for version 1.33. |
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Available only with the Emperor DLC enabled. |
Mission | Completion requirements | Effects | Prerequisites |
---|---|---|---|
![]() Support the Bulk Trades The grain of the Baltic has traditionally been shipped west by our merchants, but there's still so many opportunities there for us to take advantage of. If we were to expand our presence in the Baltic markets, we could earn enough money to start thinking about funding an expedition to find even more places to do business. |
The country controls at least ![]() |
An ![]() ![]() |
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Province Den Haag (4383):
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The country gets “Leiden Faculty” for ![]() |
![]()
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The country is the ![]() |
The country gets “Dutch Overseas Trade” for ![]() |
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The country owns at least 6 provinces in the Guinea region | The country gets “West Indies Charter” for ![]() |
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The country has discovered any province in the following regions:
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The country gains permanent claims on the following area:
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Sea power[edit | edit source]
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Please help with verifying or updating this section. It was last verified for version 1.33. |
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Available only with the Emperor DLC enabled. |
Mission | Completion requirements | Effects | Prerequisites |
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The country has at least ![]() |
The country gains country modifier “Sea Beggar Activity” for ![]() |
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The country has at least ![]() |
The country gains a new ![]() |
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Overseas expansion[edit | edit source]
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Please help with verifying or updating this section. It was last verified for version 1.33. |
Some of these missions require the Emperor DLC or are different without it.
Mission | Completion requirements | Effects | Prerequisites |
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The country has discovered any provinces in the Colonial Caribbean region | The country: | ![]() | |
The country or its non-tributary subjects own at least one fully colonized province in the Colonial Eastern America region | The country gets “Experienced Admiralty” for ![]() |
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The country or its non-tributary subjects owns at least one fully colonized province in the Colonial Brazil region | The country: | ![]() | |
The country owns one of the following provinces (fully colonized):
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The country gains ![]() |
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The country has discovered any province in the Colonial Australia region | An ![]() ![]() |
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The country owns all provinces in the North Lanka area | The country:
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The country owns province Kalapa (630) | Province Kalapa:
The country gains permanent claims on the following area:
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The country is the ![]() |
The country: | ![]() | |
The country owns all provinces in the Malacca area | The country gains permanent claims on the following area:
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The country is the ![]() |
The country gets “Trade Dominance” for ![]() |
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![]() Dutch East Indies Our trade in the Indies flourishes, but the security of our commerce and our merchants is in jeopardy as long as our economic control of the region isn't matched by political control. For the continued prosperity of the region and our national interests, it is imperative that we bring as much of the Indies as we can under our control. |
The country owns at least 15 provinces in the following regions:
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The country gets “Dutch East Indies” (![]() ![]()
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All provinces in the Tawain area :
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All provinces in the Taiwan area: | ![]() | |
![]() Secure Dejima The island of Dejima sits in southern Japan, just outside of the mercantile port town of Nagasaki. Japanese authorities are not keen on having us establishing a major presence everywhere in Japan, but if we were able to gain a foothold in Dejima, that alone would be enough for us to break into Japanese trade networks. |
The country owns province Hizen | The country gets “Dutch Dejima” (![]() ![]() |
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Statists missions[edit | edit source]
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Please help with verifying or updating this section. It was last verified for version 1.33. |
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Available only with the Emperor DLC enabled. |
Exclusive to the Netherlands.
Mission | Completion requirements | Effects | Prerequisites |
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The ![]() ![]() |
The country gains ![]() If the country has "Dutch Republic" or "States General" governmental reform:
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The country has at least ![]() |
The country gains ![]() If the country has "Dutch Republic" or "States General" governmental reform:
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![]() Adjust the General Means The 'General Means' is the central mechanism of public finance in our country, dividing the tax burden between the states. Some have accused the government of not fairly distributing the burden, and to be fair... they may be right. If we ensured that not all our taxes were coming from one province, that would go far towards reducing other provinces' complaints about the General Means. |
The country owns at least 5 provinces in Low Countries region with at least ![]() |
The country gets “Distributed Tax Burden” for ![]() If the country has "Dutch Republic" or "States General" governmental reform:
|
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The country controls at least ![]() |
If ![]() ![]()
Else, gains permanent claims on the following areas:
If the country has "Dutch Republic" or "States General" governmental reform:
|
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Trade income represents at least ![]() |
The country gets “Dutch Free Trade” for ![]() If the country has "Dutch Republic" or "States General" governmental reform:
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Orangists missions[edit | edit source]
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Please help with verifying or updating this section. It was last verified for version 1.33. |
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Available only with the Emperor DLC enabled. |
Exclusive to the Netherlands.
Mission | Completion requirements | Effects | Prerequisites |
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![]() Merge the Stadtholders Every province has the right to appoint its own stadtholder, who acts as both a political leader and a military leader. As our country grows larger and the provinces continue to unite, however, a multitude of stadtholders pose certain problems, particularly for the army. We need a single commander in charge of the overall military effort, and the simplest way to achieve that is to appoint a single man to the stadtholderate of multiple provinces at the same time. |
The ![]() ![]() |
The country gains ![]() If the country has "Dutch Republic" or "States General" governmental reform:
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![]() Regents' Contracts The regents are a particular class of provincial patricians, the leaders of city councils and the wise men who fill the ranks of national committees. Among themselves, there are flashes of partisanship, driven by dynastic ambitions, personal grievances, and rarely some genuine ideological differences. Since these people are our chief administrators and responsible for the governance of our cities, it is in the government's interest to lessen the tensions between regents. One of the more straightforward solutions is to encourage contracts between regents, where they agree to alternate control of a political office between them. That way, even if one family doesn't like another family in power, they know that their turn in power will come soon if they just wait. |
The country has at least ![]() |
If the country has "Dutch Republic" or "States General" governmental reform:
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![]() Issue General Reglement The myriad provincial laws of our lands provide countless opportunities for abuse and corruption. General laws which apply consistently to every province in the land may conflict with the traditional rights of the states, but they will go a long way towards providing efficient and honest government for all our people. |
The country: | If:
Then, gains
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The following areas are owned by the country or its non-tributary subjects:
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The country gets “Dutch Channel Supremacy” (![]() ![]() If the country has "Dutch Republic" or "States General" governmental reform:
Else, if the government is a Else, if the government is a Else: |
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The country is an ![]() |
The country:
If the country has "Dutch Republic" or "States General" governmental reform:
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References[edit | edit source]
- ↑ The script code is located in /Europa Universalis IV/missions/EMP_Dutch_Missions.txt and /Europa Universalis IV/missions/Dutch_Missions.txt.