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Diplomatic idea group events

Diplomatic idea group events[1] are the part of the idea group events which require to have unlocked the diplomatic idea group.

Contents

Five years pulse eventsEdit

id

 Cabinet Dynamism

A combination of just the correct people in our cabinet can create conditions for a nice little boost in tax income. You will be pleased to hear that this has just happened.
 
Trigger conditions

The country:

  • has enabled the   diplomatic ideas.
  • does not have the modifier “Cabinet Dynamism”.
Is triggered only by

the five year pulse.

Base weight: 100

 
This is good news indeed.

The country gets the modifier “Cabinet Dynamism” for 10 years with the following effect:

  •   +10% national tax modifier.
id

 Government Corruption

When the wrong men get into your cabinet it can mean bad news for the country, also it is difficult to remove them.
 
Trigger conditions

The country:

  • has enabled the   diplomatic ideas.
  • does not have the modifier “Government Corruption”.
Is triggered only by

the five year pulse.

Base weight: 100

 
It looks like our taxes are dropping

The country gets the modifier “Government Corruption” for 10 years with the following effect:

  •   +0.1 yearly corruption.
 
Inflation is on the rise

The country:

  • gains   1 inflation.
id

 Successful Embassy

Our ambassadors have been very good at spreading a favorable opinion of $COUNTRY$ in foreign courts. The fact that we are at peace certainly helps this matter.
 
Trigger conditions

The country:

  • has enabled the   diplomatic ideas.
  • is not at   war.

Any neighbor country:

  • is not at   war.
Is triggered only by

the five year pulse.

Base weight: 100

 
Tell them sweet little lies...

The country:

  •   +5 prestige.

A random neighbor country that is not at   war:

  • gets the opinion modifier “Successful Embassy”, worth   +30 opinion towards the country (yearly decay of 1).
id

 Incompetent Diplomats

We have appointed too many inbred nobles to the position of diplomat. They are making fools of themselves, which was probably expected, but what is worse, they are also embarrassing our country.
 
Trigger conditions

The country:

  • has enabled the   diplomatic ideas.
  • does not have the modifier “Limited Claim Fabrication”.
Is triggered only by

the five year pulse.

Base weight: 100

 
They are of noble blood though...

The country:

  • loses   10 prestige.
  • gets the modifier “Limited Claim Fabrication” for 10 years with the following effects:
    •   +50% cost to fabricate claims,
    •   +5% aggressive expansion impact.
 
Replace them

The country:

  • loses   50 diplomatic power.
id

 Brilliant Diplomat

One young man in our diplomatic corps has distinguished himself significantly. He is a truly gifted individual and utterly loyal to $COUNTRYNAME$. Our nation will benefit from his work for a long time.
 
Trigger conditions

The country:

  • has enabled the   diplomatic ideas.
  • does not have the modifier “Brilliant Diplomat”.
Is triggered only by

the five year pulse.

Base weight: 100

 Always enabled:

 
This is good news!

The country gets the modifier “Brilliant Diplomat” for 10 years with the following effects:

  •   +1 diplomatic relations,
  •   −5% aggressive expansion impact.

 Enabled if: The country is   Catholic:

 
He can serve God!

The country gains  20 papal influence.


 Enabled if: The country is   Orthodox:

 
He can serve God!

The country gains  5 patriarch authority.


 Enabled if: The country is Muslim:

 
He can serve God!

The country moves 50 towards   legalism.


 Enabled if: The country is the Holy Roman Emperor:

 
He will be a servant of the Empire!

The country gains  5 imperial authority.

id

 Reconciling Differences

Sometimes when countries have different types of governments they just do not understand each other fully. With our competent diplomats we have reconciled differences with one of our neighbors.
 
Trigger conditions

The country:

  • has enabled the   diplomatic ideas.

Any neighbor country:

Is triggered only by

the five year pulse.

Base weight: 100

 
Good news!

A random neighbor country which follows the same religion but has a different government type as the country:

  • gets the opinion modifier “Reconciling differences”, worth   +20 opinion towards the country (yearly decay of 1).
id

 Improved Reputation

With the hard work of our diplomats, who have toiled day and night, our reputation has improved and the world looks upon us with favor.
 
Trigger conditions

The country:

  • has enabled the   diplomatic ideas.
  • does not have the modifier “Improved Reputation”.
  • does not have the modifier “Bad Reputation”.
Is triggered only by

the five year pulse.

Base weight: 100

 
All glory to us!

The country gets the modifier “Improved Reputation” for 10 years with the following effect:

  •   +1 diplomatic reputation.
id

 Babbling buffoons

Diplomat after diplomat has failed us, their incompetence so flabbergasting that the world has started to see us in a different light. Our inept diplomats have ruined our reputation!
 
Trigger conditions

The country:

  • has enabled the   diplomatic ideas.
  • does not have the modifier “Improved Reputation”.
  • does not have the modifier “Bad Reputation”.
Is triggered only by

the five year pulse.

Base weight: 100

 
I wish I could execute them

The country gets the modifier “Bad Reputation” for 10 years with the following effect:

  •   −1 diplomatic reputation.
id

 Justify my War!

Our enemies have always grumbled about our demands, not quite believing that they are truly justified. With our new, effective diplomatic corps whose administrative ability we deeply believe in we should be able to justify our wars and demands.
 
Trigger conditions

The country:

  • has enabled the   diplomatic ideas.
  • does not have the modifier “Justified Demands!”.
Is triggered only by

the five year pulse.

Base weight: 100
Modifiers:

The country:

  • is at   war: ×3.

 
For you, to justify my...

The country gets the modifier “Justified Demands!” for 10 years with the following effects:

  •   −20% unjustified demands,
  •   −5% aggressive expansion impact.

FootnotesEdit

  1. These events can be found in /Europa Universalis IV/events/ideagroups.txt.