Monarchy

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See also: Ruler#Monarchy

Government monarchy.png Monarchy is a form of government where power is held by a single individual, i.e. the monarch. The ruler reigns until death. Several mechanics, such as royal marriages and personal unions, are mostly limited to monarchical forms of governments.

Government monarchy.png Monarchic government reforms
Tier 1: Power Structure
Tier 2: Noble Privileges
Tier 3: Bureaucracy
Tier 4: The Administrative Cadre
Tier 5: Deliberative Assembly
Tier 6: Absolutism & Constitutionalism
Tier 7: Separation of Power

Legitimacy[edit]

Icon legitimacy monarchy.png Legitimacy is a rating for how legitimate the ruling monarch is perceived to be by the general population. This property ranges between 0 and 100. With the Mandate of Heaven.png Mandate of Heaven expansion, the Emperor of China doesn't use legitimacy.

Junior partners in a personal union share their overlord's legitimacy. Effects that would increase or decrease legitimacy (e.g. the "Seek Support of the Clergy" clergy estate interaction) do not affect legitimacy in a junior partner.

The effects of legitimacy scale linearly from the worst at 0 to the best at 100:

Variable 0% 50% 100%
National unrest.png National unrest +2 0 −2
Tolerance heretic.png Religious tolerance [1] −1 0 +1
Diplomatic reputation.png Diplomatic reputation −1 0 +1
Income from vassals.png Income from vassals −5% 0 +5%
Militarization of state.png Militarization of state −0.025 0 +0.025
Maximum absolutism Maximum absolutism −10 0 +10

[1] – Global effect, i.e. affects Tolerance own.png true faith, Tolerance heretic.png heretic and Tolerance heathen.png heathen religious tolerance.

Legitimacy modifiers[edit]

There are two main ways for legitimacy to either increase or decrease, these are called active and passive modifiers.

Active modifiers

Active modifiers are those that are dependent on the players actions.

  • Royal marriages. These usually give a small, one-time decrease to legitimacy, particularly if the royal match comes from a less powerful realm. Legitimacy gain is then increased.
  • Events. Sometimes there appear events that can either increase or decrease legitimacy.
  • Papal Influence. Catholics can spend 50 Papal Influence to increase legitimacy by +1.0 per year for 20 years.
  • Succession. Depending on the claim strength of the heir, may legitimacy become low, if weak, medium, if average, or high, if strong, upon succession to the throne. Legitimacy upon succession will be the claim strength assigned to the heir; legitimacy of the previous ruler is not counted.
  • Pretender rebels, if they enforce their demands, will install a new ruler with strong claim, thus increasing legitimacy.
Passive modifiers

Passive modifiers are not dependent on player action, instead they rely on existing variables. The following shown examples are calculated yearly.

  • +0.1 for each royal marriage.
  • +1 with Righteous ruler personality
  • +1 for being a Lucky Nation
  • −2.0 by having a regency council in power.
  • +1.0 if the government is a constitutional monarchy.
  • +0.25 for the Chinaware.png chinaware trading bonus.
  • −1.0 for each point of negative stability to a maximum of −3.
  • +0.005 for each point of Power projection.
  • −1.0 if the target of Sow Discontent covert action.
  • −0.5 for owning an unlawful imperial territory.
  • Implemented decisions, national ideas and events.
  • Prestige affects legitimacy linearly, so:
    • If Prestige.png−100 then Icon legitimacy monarchy.png−1.
    • If Prestige.png+100 then Icon legitimacy monarchy.png+1.
  • +0.5 for a Cult Islam.png Muslim country holding Mecca and Medina
  • +0.5 for enacting Legitimize government as a Coptic.png Coptic nation (requires Rights of Man.png Rights of Man DLC)
  • +0.25 for assimilating Byzantine culture group as Flag of Mughals Mughals

National ideas and policies affecting yearly legitimacy:

Legitimacy.png Traditions Ideas Bonuses Policies
+1.5 yearly
  • Holy Roman idea 1: The Imperial Throne
+1.0 yearly
  • Andean traditions
  • Imperial German traditions
  • Montferrat traditions
  • Norman traditions
  • Roman traditions
  • Tarascan traditions
  • Trebizondian traditions
  • Württemberger traditions
  • Afghan idea 6: Institutionalised Loya Jirga
  • Air idea 3: Legacy of Tin Hinan
  • Arakanese idea 1: Mrauk U Dynasty
  • Ardabili idea 7: Shahs of Iran
  • Asakura idea 5: Seventeen Clan Code
  • Ashanti idea 4: The Golden Stool
  • Ashikaga idea 2: Defenders of the Imperial Court
  • Athenian idea 1: Dominus Athenarum
  • Aztec idea 2: Sustaining the Gods
  • Baden idea 2: Legacy of the House of Zähringen
  • Bahmani idea 6: Bahmani Primogeniture
  • Baluch idea 3: Khan of the Baloch
  • Bavarian idea 1: Institute the Everlasting Succession
  • Beloozero idea 3: Strengthen Local Lineages
  • Beninese idea 1: Curb the Uzama
  • Berg idea 1: The Heirs of Lotharingia
  • Betsimisaraka idea 6: Royal Justice
  • Bohemian idea 2: Elective Monarchy
  • Bolognese idea 2: Bentivoglio Family
  • Bosnian idea 2: Per Aspera ad Astra
  • Brazilian idea 7: Seat of the Empire
  • Breton idea 1: Legacy of Breton Independence
  • Bulgarian idea 7: Third Rome
  • Caucasian idea 5: Highland Khans
  • Cebu idea 2: Chola Legacy
  • Chinese idea 6: Son of Heaven
  • Clevian idea 2: Cleves and Mark
  • Dahomey idea 1: Children of the Panther
  • Daimyo idea 3: Honor the Ancestors
  • Dai Viet idea 6: Thuan Thiên
  • Deccani Sultanate idea 1: Legacy of the Bahmani Sultanate
  • Delhian idea 7: The Throne of India
  • Franconian idea 1: The Duchy Restored
  • Garhwali idea 5: Source of the Ganges
  • Garjati idea 2: Ancient Mandalas
  • Gelre idea 3: Defiance of Foreign Rule
  • Golden Horde idea 1: Legacy of the Golden Horde
  • Gond idea 6: Ancient Roots
  • Great Qing idea 4: Bogda Khan
  • Gujarati Princedom idea 6: Ashapura Mata
  • Hatakeyama idea 6: Unify the Clan
  • Hindustani idea 4: The Peacock Throne
  • Hojo idea 1: Legacy of the Kamakura Shogunate
  • Holstein idea 7: Danish Protest Pigs
  • Hosokawa idea 1: Kanrei
  • Ilkhanid idea 1: Restored Ilkhanate
  • Jerusalem idea 1: Crown of Thorns
  • Kaffan idea 5: Strengthen Ties With the Ethiopian Church
  • Karamanid idea 7: True Heirs of the Seljuk Empire
  • Khorasani idea 4: Dynastic Chronicles
  • Kikuchi idea 3: Aso Shrine
  • Kuban idea 6: Ndop Statue
  • Kurdish idea 6: Legacy of the Kurdish Dynasties
  • Ladakh idea 6: A Kingdom United
  • Lan Na idea 1: Legacy of Mangrai
  • Liège idea 3: Religious Devotion
  • Luban idea 2: Royal Village Shrines
  • Lunda idea 2: Perpetual Kingship
  • Mainzian idea 4: Saint Hildegard of Bingen
  • Malagasy idea 2: Zafivolamena
  • Manchu idea 4: The Later Jin
  • Manipur idea 3: Kingdom of the Meitei
  • Mazovian idea 6: Sejmy i Sejmiki
  • Mesoamerican idea 5: Ritual Bloodletting
  • Moldavian idea 4: Hospodar of Moldavia
  • Moluccan idea 2: Shared Cultural Heritage
  • Montenegrin idea 1: Legacy Of Diocleia
  • Mossi idea 1: Rialé and Yennenga
  • Muiscan idea 7: Consuetudinary Law
  • Mushasha idea 5: A House United
  • Mutapan idea 4: Spokesman before the Dead
  • Mysorean idea 2: Patronize Kannada Literature
  • Neapolitan idea 7: The Lazzaroni and the Monarchy
  • Northumbrian idea 1: Secure Percy Rule
  • Odoyev idea 1: Heirs of Chernigov
  • Offaly idea 6: A Family Affair
  • Oirat idea 3: The Four Oirats
  • Orissan idea 2: Servitor of Jagganath
  • Pagarruyung idea 3: Istano Basa
  • Pegu idea 6: Buddhist Kingship
  • Polotskian idea 2: Heritage of The Rus
  • Provençal idea 2: Revive House of Anjou
  • Rajputana idea 7: Monumental Architecture
  • Rassid idea 4: A Unified Rassid State
  • Romanian idea 4: Latin Island
  • Rûmi idea 3: Shahanshah
  • Samtskhe idea 1: Atabegs of Samtskhe
  • Savoyard idea 7: Savoyard Legitimacy
  • Scottish idea 6: Basilikon Doron
  • Semien idea 5: Gideon Dynasty
  • Shan idea 6: Shan Chronicles
  • Shirvani idea 1: The Khalwati Order
  • Sindhi idea 1: Enduring Samma Dynasty
  • Sistani idea 6: Chronicles of Sistan
  • South Indian idea 5: Patronage of Great Temples
  • Sukhothai idea 6: Ramkhamhaeng Stele
  • Swedish idea 1: Kung och Riksdag
  • Telugu idea 5: Legend of Prataparudra
  • Thüringian idea 1: The Partition of Leipzig
  • Timurid idea 4: Chagatai Literature
  • Transoxianian idea 7: Chagatai Literature
  • Tripuran idea 1: Rajmala
  • Tsutsui idea 5: The Southern Capital
  • Tumbuka idea 3: Healthy Priest Kings
  • Tyrone idea 2: The O’Neill Mór
  • Vindhyan idea 7: Candella Legacy
  • Wallachian idea 6: Boyar Regime
  • Welsh idea 4: Unbennaeth Prydain
  • Yi idea 6: Renovate the Skyward Tombs
  • Zambezi idea 5: Centralizing the Mbona Cult
  • Anhalt ambition
  • Barbary Corsair ambition
  • Canadian ambition
  • Ethiopian ambition
  • Imagawa ambition
  • Irish ambition
  • Italian ambition
  • Kanem Bornuan ambition
  • K'iche ambition
  • Maravi ambition
  • Ormond ambition
  • Russian ambition
  • Administrative-Aristocratic: The Licensing of the Press Act
  • Diplomatic-Plutocratic: Mandatory Service
+0.5 yearly
  • Bamberger traditions
  • Colognian idea 4: Prime Minister of Cologne
  • Cypriot idea 1: King of Jerusalem
  • Georgian idea 1: Bagrationi Dynasty
  • Great Shun idea 7: Claim to the Mandate
  • Jurchen idea 2: The Queue
  • Ruthenian idea 1: The Mother of Russian States

Reform tiers[edit]

Power Structure[edit]

Type Effects Description & notes
Feudal Nobility
  • Income from vassals.png +25% Income from vassals
  • Nobility influence.png +5% Nobility influence
  • Marathas influence.png +5% Marathas influence
  • Rajputs influence.png +5% Rajputs influence
Feudal Nobility icon
In a Feudal kingdom the power of the Monarch is enhanced by a land owning aristocracy sworn to obey them. The aristocrats, or nobles, are often landowners in their own right, with considerable influence and vassals of their own.
Autocracy
  • Unjustified demands.png −10% Unjustified demands
Autocracy icon
Autocratic monarchies concentrate power in the hands of the ruler. The state is often seen as their personal property. It is not uncommon for rulers to have ministers and supporters, but these are then referred to as members of the royal household.
Plutocracy
  • Merchants.png +1 Merchant
  • Nobility influence.png −5% Nobility influence
  • Burghers influence.png +5% Burghers influence
  • Vaishyas influence.png +5% Vaishyas influence
Plutocracy icon
A plutocratic kingdom is one where the supporters of the Monarch are those with the largest incomes. The monarch themself is often the head of a successful merchant enterprise, and so are many of their supporters.
  • Only available for nations in the Indian technology group Indian, Muslim technology group Muslim, Chinese technology group Chinese or East African technology group East African technology groups.

  • Unlocks Plutocratic idea group.png Plutocratic ideas, while locking Aristocratic idea group.png Aristocratic ideas.
Indian Sultanate
  • Tolerance heathen.png +3 Tolerance of heathens
Indian Sultanate icon
Ruled by a Muslim minority the Sultanates of India have had to evolve and expand the traditional Muslim ideas of Kingship. While they remain Islamic states the role of the Dhimmi, traditionally encompassing Jews and Christians, have been extended to the Dharmic religions.

  • Tab domestic government.png Enables Iqta taxation ability, may choose a Iqta taxation policy every 20 years:
Icon Ability Modifiers One-time effects
Efficient tax farming.png Efficient Tax Farming National tax modifier.png+15% National tax modifier Gain Gold Icon.png ducats equal to 2 times Development.png total development of the subjects
Land acquisition.png Land Acquisition Core-creation cost.png−5% Core creation cost Gain Manpower.png manpower 50 times Development.png total development of the subjects
Lenient taxation.png Lenient Taxation Diplomatic reputation.png+1 Diplomatic reputation

Liberty desire in subjects−15% Liberty desire in subjects

Nayankara System
  • National manpower modifier.png +15% National manpower modifier
  • Vassal forcelimit bonus.png +100% Vassal force limit contribution
Nayankara System icon
In order to better control the land and to further our military ambitions we have divided many of our possessions among Nayaks. Nayaks are expected to care for them, any cities, temples or other settlements within them as well as to produce the armies we need to defend and expand our kingdom.
  • Only available for countries that:
    • have a Dharmic or Buddhist religion,
    • have a culture of the Dravidian culture group or have Oriya or Sinhalese culture.
Misl Confederacy
  • National manpower modifier.png +10% National manpower modifier
  • Land maintenance modifier.png −10% Land maintenance modifier
Misl Confederacy icon
Due to our history of persecution the organization of our state is built around being able to quickly react to outside threats. We are a confederation of Misls, that each consists of a community and its army.
  • Only available forSikhismSikh countries.
Rajput Kingdom
  • Army tradition.png +0.25 Yearly army tradition
Rajput Kingdom icon
A Rajput kingdom is ruled through close ties of loyalty and kinship with the clans of the ruling dynasty and their retainers. As the head of a Rajput clan we have a long and strong tradition of martial prowess that we can rely on. Whenever war or disaster comes near we can call upon our supporters both from within the kingdom and in nearby regions.
  • Only available for countries that:
    • are in the Indian technology group Indian technology group,
    • have a culture of the Western Aryan culture group or have Vindhyan primary culture,
    • do not have Marathi primary culture.
Grand Duchy
  • Governing capacity.png +100 Governing capacity
Grand Duchy icon
Our region never had many kings, instead it is our dukes that have united and led the various peoples within our borders to greatness.

  • Fixed rank: Duchy rank Duchy
Daimyo
  • Morale of armies.png +10% Morale of armies
  • Infantry combat ability.png +10% Infantry combat ability
Daimyo icon
A powerful territorial vassal lord in Japan, ruling their hereditary lands under the shogun.
A country can take over the Shogunate, and become the overlord of all Daimyo Subjects, by taking the province of Kyoto.
  • Daimyo subjects of the Shogunate have this government type.

  • This is a special government reform. You cannot switch to another reform on this level.
  • Dynasty is fixed.
  • Can ally, form coalitions with, and start wars against other daimyo without sovereign intervention from their overlord.
  • Has access to the special Sengoku casus belli, usable on other daimyo.
  • Has access to the special War for the Emperor casus belli, usable on the Shogun.
  • Will take over the mantle of Shogun if they own the province of Kyoto.
  • Fixed rank: Duchy rank Duchy
  • Prohibits switching government type.
See also: Japan § Daimyo & Shogunate
Independent Daimyo
  • Morale of armies.png +10% Morale of armies
  • Infantry combat ability.png +10% Infantry combat ability
  • Governing capacity.png −150 Governing capacity
Independent Daimyo icon
A powerful Lord in Japan, ruling their hereditary lands without acknowledging any shogun.
A country can take over the Shogunate, and become the overlord of all Daimyo Subjects, by taking the province of Kyoto.
  • Daimyo that become independent or a subject of a country other than the Shogun change to this government type.

  • Dynasty is fixed.
  • Will take over the mantle of Shogun if they own the province of Kyoto.
  • May reform to a Feudal Monarchy by forming Flag of Japan Japan.
  • Prohibits switching government type.
See also: Japan § Daimyo & Shogunate
Elective Monarchy
  • National unrest.png −1 National unrest
  • Income from vassals.png +25% Income from vassals
  • Governing capacity.png +100 Governing capacity
  • Maximum absolutism −30 Maximum absolutism
Elective Monarchy icon
In this type of Monarchy the heir will be selected by the Sejm.
  • Available by event for Flag of Poland Poland and the Flag of Commonwealth Commonwealth if Poland forms it.
  • Polish Magnate rebels will force a country to adopt this government type if their demands are enforced. These rebels are unique to nations with Polish culture.
  • Can transition to a different reform depending on whether the monarch immediately surrenders to the Sejm demands or crushes the Zebrzydowski rebellion during a major event chain that may happen after 1600 depending on previous decisions.

  • This is a special government reform. You cannot switch to another reform on this level.
  • Prohibits switching government type.
  • Other monarchies of the same religion can support heirs of their own dynasty in that realm by sending a Diplomat.png diplomat, giving 24 times the elected monarch's stats as monarch power, Prestige.png 25 prestige and Legitimacy.png 10 legitimacy bonus if they win.
  • The elective monarchy can support a local heir for Prestige.png −10 prestige
  • The throne cannot be claimed, making it impossible to make them the junior partner of a personal union outside of events
Iqta
  • National tax modifier.png +5% National tax modifier
  • Income from vassals.png +33% Income from vassals
Iqta icon
Although similar to the feudal fief system, the holders under the iqta tax farming system did not actually own their lands, and were not guaranteed that they would be inherited by the next generation.
  • Only available for Muslim countries.

  • Tab domestic government.png Enables Iqta taxation ability, may choose a Iqta taxation policy every 20 years:
Icon Ability Modifiers One-time effects
Efficient tax farming.png Efficient Tax Farming National tax modifier.png+15% National tax modifier Gain Gold Icon.png ducats equal to 2 times Development.png total development of the subjects
Land acquisition.png Land Acquisition Core-creation cost.png−5% Core creation cost Gain Manpower.png manpower 50 times Development.png total development of the subjects
Lenient taxation.png Lenient Taxation Diplomatic reputation.png+1 Diplomatic reputation

Liberty desire in subjects−15% Liberty desire in subjects

Ottoman Government
  • Legitimacy.png +0.5 Yearly legitimacy
  • Unjustified demands.png −10% Unjustified demands
  • Governing capacity.png +150 Governing capacity
  • Maximum absolutism +5 Maximum absolutism
Ottoman Government icon
The Ottoman Government is in many ways synonymous with the royal household. The harem ensures that there will never be a lack of heirs for the Ottoman ruler.

  • This is a special government reform. You cannot switch to another reform on this level.
  • Dynasty is fixed
  • Prohibits switching government type.
  • Heirs are chosen inside the ruler's harem via a special event
See also: Ottomans § Ottoman Government
Prussian Monarchy
  • National unrest.png −2 National unrest
  • Icon war exhaustion.png −0.02 Monthly war exhaustion
  • Autonomy.png −0.075 Monthly autonomy change
  • Maximum absolutism +10 Maximum absolutism
  • Monarch military skill +3 Monarch military skill (for future monarchs)
  • Governing capacity.png −50% Governing capacity
  • Nobility loyalty equilibrium.png +10% Nobility loyalty equilibrium
Prussian Government icon
A governmental form under a monarch, which can more be described as an army with a state, than a state with an army.
  • Only available for Flag of Prussia Prussia or Flag of Germany Germany formed by Prussia, requires to be ProtestantismProtestant or Reformed.pngReformed.

  • Uses Militarization of state.png militarization mechanics
See also: Prussia § Prussian monarchy
Imperial Austrian Monarchy
  • Max promoted cultures.png +2 Max promoted cultures
  • National unrest.png −2 National unrest
  • Monarch diplomatic skill +2 Monarch diplomatic skill
  • Promote culture cost.png −33% Promote culture cost
Reform Austrian Dual Monarchy icon
A governmental form under a monarch which is geared towards keeping a patchwork empire made up of many cultures, cities and territories together.
  • Only available for Flag of Austria Austria by completing the mission Mission multicultural empire.png Multicultural Empire.
Russian Principality
  • National unrest.png −1 National unrest
  • National tax modifier.png +5% National tax modifier
  • Governing capacity.png +100 Governing capacity
Russian Principality icon
This state has a government system that has evolved in the years after the fall of Kiev and under the pressure of constant incursions of Tatar tribute expeditions. The ruling family can exercise great power, but seniority succession and princely appanages can lead to lengthy internal conflicts.
  • Default government type for all Orthodox monarchies with East Slavic culture.

  • Fixed rank: Duchy rank Duchy
  • Uses Russian government mechanics: Each year, this government gathers 3 + ruler skill progress in each category (Administrative power.png/Diplomatic power.png/Military power.png). Once 100 progress in a category is reached, the related Tab domestic government.png government interaction can be activated:
Icon Ability Type Effects
Reform sudebnik.png Reform Sudebnik Administrative power.png Local autonomy.png−10% Local autonomy in all provinces
Support oprichnina.png Support Oprichnina Diplomatic power.png −30% progress for all rebel factions
Raise streltsy.png Raise Streltsy Military power.png Icon war exhaustion.png−2 War exhaustion, raises 20% of forcelimit as streltsy units in the capital.
If not activated the points continue to gather until 150 is reached and any more is lost.
Tsardom
  • National manpower modifier.png +20% National manpower modifier
  • Autonomy.png −0.05 Monthly autonomy change
  • Governing capacity.png +250 Governing capacity
  • Absolutism.png +0.5 Yearly absolutism
Tsardom icon
This state is the upholder of the Imperial Roman legacy and the Orthodox Church. As Tsar of all the Russias our ruler is the true overlord of the Eastern Slavic Peoples.

  • Fixed rank: Empire rank Empire
See also: Russia § Tsardom
Mamluk Government
  • Max promoted cultures.png +3 Max promoted cultures
  • Autonomy.png −0.025 Monthly autonomy change
  • Administrative power.png +2 Monarch administrative skill (for future monarchs)
  • Cost of advisors with ruler's culture −25% Cost of advisors with ruler's culture
  • Promote culture cost.png −50% Promote culture cost
  • Governing capacity.png +50 Governing capacity
  • Nobility influence.png +10% Nobility influence
Mamluk Government icon
The State was once taken over by Mamluk Slave Soldiers and sustains itself through continued importation of soldier slaves.

  • Does not have heirs.
  • Enables ‘Mamlukian Culture’ ability:
    • Access to different cultural interactions, the strength of which depends on the ruler's culture (a more dominant culture gives stronger interactions)
  • Enables ‘Foreign Slave Rulers’.
    • When the current ruler dies, their successor is chosen via a special event with the ability to choose between different cultures for the new ruler
    • The ruler's starting legitimacy is based on the percentage of their culture in the country (a more dominant culture gives a weaker claim)
See also: Mamluks § Mamluk government
Feudal Theocracy
  • Missionaries.png +1 Missionary
  • Missionary strength.png +1% Missionary strength
  • Tolerance own.png +2 Tolerance of the true faith
  • Governing capacity.png +50 Governing capacity
  • Brahmins loyalty equilibrium.png +5% Brahmins loyalty equilibrium
  • Clergy loyalty equilibrium.png +5% Clergy loyalty equilibrium
Feudal Theocracy icon
The State is ruled by a religious leader with the throne passing on within his divine sanctioned family.
  • Only available for Muslim nations.
  • Flag of Ardabil Ardabil, Flag of Oman Oman, Flag of Mzab Mzab, the Flag of Rassids Rassids and the Flag of Mushasha Mushasha have this government type in 1444. Forming Flag of Persia Persia or Flag of Sokoto Sokoto will allow you to reform into a Feudal Theocracy.
  • Hereditary monarchy with strong religious bonuses
  • Tab domestic government.png Enables ‘Feudal Theocracy’ interactions:
Icon Ability Cost Effects
Seize clerical holdings.png Seize Clerical Holdings 50Administrative power.png Construction cost.png−15% Construction cost for 5 years.
Invite minorities.png Invite Minorities from Abroad 50Diplomatic power.png Every province of the capital state gets Local development cost−20% Local development cost for 5 years and +1 random development, requires the country to own and control the entire area of its capital.
Sanction holy war.png Sanction Holy War 50Military power.png Grants a claim on all non-allied non-(own)subject bordering provinces which are owned by a heretic or heathens nation.
Celestial Empire
  • Prestige.png +0.5 Yearly prestige
  • Governing capacity.png +300 Governing capacity
  • Clergy influence.png −10% Clergy influence
  • Nobility influence.png −10% Nobility influence
  • Burghers influence.png −10% Burghers influence
Celestial Empire icon
The Celestial Empire proclaims its rulers to be sons of the heaven who are born to govern the country in divine right.
  • If Mandate of Heaven.png Mandate of Heaven DLC is enabled
    • then only available for the Emperor of china icon.png Emperor of China
    • else for every country with a Chinese primary culure and at least 50 cities.

  • This is a special government reform. You cannot switch to another reform on this level.
  • Dynasty is fixed
  • Prohibits switching government type.
  • Enables factions: China temple.pngCommanderies of the Five Armies; China eunuch.pngOffices of Maritime Trade; China bureaucrat.pngGrand Secretaria (Estates are disabled)
See also: Ming § Celestial Empire

If the Mandate of Heaven.png Mandate of Heaven DLC is not enabled then the country can abolish ‘Celestial Empire’ and enact ‘Parliamentarism’ government reform through a decision.

Shogunate
  • Diplomat.png +1 Diplomat
  • Envoy travel time.png −25% Envoy travel time
  • Maximum absolutism +5 Maximum absolutism
Shogunate icon
Although nominally appointed by the Emperor, the shogunate became a hereditary military dictatorship and the de facto ruler of Japan between 1192 and 1867.
A country can take over the Shogunate, and become the overlord of all Daimyo Subjects, by taking the province of Kyoto.
  • Requires a country with a Japanese culture to control Kyoto (1020). (Initially that's Flag of Ashikaga Ashikaga.) Will become a Daimyo if they no longer own Kyoto (1020).

  • This is a special government reform. You cannot switch to another reform on this level.
  • Prohibits switching government type.
  • Fixed rank: Kingdom rank kingdom
  • Dynasty is fixed.
  • Special vassals called Daimyo that do not take a diplomatic relation slot and are able to war and form coalitions against each other without sovereign intervention and to ally each other.
  • Uses Shogunate abilities
  • Access to special interactions with its Daimyo vassals
See also: Japan § Daimyo & Shogunate
English Monarchy
  • National unrest.png −1 National unrest
  • Legitimacy.png +0.5 Yearly legitimacy
  • Governing capacity.png +50 Governing capacity
  • Maximum absolutism −30 Maximum absolutism
English Monarchy icon
The English Monarchy is a representative monarchy, with a parliament called regularly by the ruling monarch. It is based on the privileges defined in Magna Carta.

  • This is a special government reform. You cannot switch to another reform on this level.
  • Disables “Call Diet”.
  • Has access to Parliament.png parliament (Disables the Nobility.png nobility estate).

Mandala System
  • Income from vassals.png +15% Income from vassals
  • Vassal forcelimit bonus.png +100% Vassal force limit contribution
  • Governing capacity.png +50 Governing capacity
Mandala System icon
The Mandala System is used as a way to organize a state as a circle, or mandala, around a central metropolis. In this way the political and geographic realities can shape the level of direct control from the center. From subject states in the periphery to the more directly controlled sub cities closer to the center.
  • Only available to Buddhist, Dharmic, Muslim or Animist nations in the Chinese technology group Chinese technology group.
Revolutionary Empire
  • Morale of armies.png +10% Morale of armies
  • National manpower modifier.png +25% National manpower modifier
  • Autonomy.png −0.20 Monthly autonomy change
  • Governing capacity.png +150 Governing capacity
  • Maximum revolutionary zeal +50 Maximum revolutionary zeal
Revolutionary Empire icon
The Revolutionary Empire is a slightly more conservative form of government with a single ruler ruling with reference a chamber of deputies. The government can mobilize a large amount of manpower and every soldier carries a marshal's baton in his backpack.
  • Flag of France France has this government form between 1804 and 1814.
  • There are three ways to get this government form, all requiring to first be a “Revolutionary Republic”:
    • Bringing your Republican tradition.png republican tradition to 0 by means other than re-electing the current ruler (doing so while your republican tradition is below 20 will change your government to a republican dictatorship)
    • With the Rights of Man.png Rights of Man DLC, having the Imperials imperials in power while having less than 40 Republican tradition.png republican tradition.
    • Only for Flag of France France, at the end of the French Revolution disaster, if she chose to give the leadership of the country to Napoleon Bonaparte in an event.

  • This is a special government reform. You cannot switch to another reform on this level.
  • Uses revolutionary zeal instead of absolutism.
  • Is a revolutionary country.
  • Does not have estates.
  • Fixed rank: Empire rank Empire
  • Prohibits switching government type.

  • The country will lose both Revolution target.png revolution target status and this government form if the revolution is dismantled, transitioning into a constitutional monarchy.


Crusader State
  • Manpower recovery speed.png +15% Manpower recovery speed
  • Cb on religious enemies.png Permanent casus belli against neighboring heathens and heretics
Crusader State icon
Our nation exists for one purpose: to reconquer and protect the Holy Land. We will do all in our power to defeat the infidels who would dare blaspheme against God and the Church. Deus vult!
  • Only available to a Catholicism catholic Flag of Jerusalem Jerusalem.
  • Heirs and rulers can be generals.


Austrian Archduchy
  • Liberty desire from subjects development −33% Liberty desire from subjects
  • Nobility influence.png +5% Nobility influence
  • Marathas influence.png +5% Marathas influence
  • Rajputs influence.png +5% Rajputs influence
Reform Austrian Archduchy icon
Although organized similarly to a feudal monarch, the Austrian Archduchy is a step above the other duchies of Europe. Through long experience of ruling over others - be they Tiroleans, Styrians, Hungarians or Bohemians - and arranging dynastic affairs in their favor, the Archdukes have been able to develop an effective system for governing their lands and maintaining their unity.

Noble Privileges[edit]

Type Effects Description & notes
Strengthen Noble Privileges
  • National manpower modifier.png +15% National manpower modifier
Strengthen Noble Privileges icon
The noble class has served our state well for generations and as it grows it is only fitting that we continue to confer great privileges to those families that have devoted themselves to our cause.
  • Is not a revolutionary country.
Curtail Noble Privileges
  • National tax modifier.png +10% National tax modifier
  • Nobility influence.png −10% Nobility influence
  • Marathas influence.png −10% Marathas influence
  • Rajputs influence.png −10% Rajputs influence
Curtail Noble Privileges icon
As the state grows it is becoming more and more apparent that the old noble families have too much influence and power. Their jealous concern for their old privileges is greatly hindering the growth of our government.
  • Is not a revolutionary country.
Enforce Trader Privileges
  • Trade efficiency.png +5% Trade efficiency
  • Trade range.png +30% Trade range
Enforce Trader Privileges icon
By strengthening the ties between the state and successful merchant enterprises, we can increase our reach out into the world as well as the profit we bring home.
  • Requires the Plutocracy reform.
Strengthen Bengali Traders
  • Trade efficiency.png +10% Trade efficiency
  • Merchants.png +1 Merchant
Strengthen Bengali Traders icon
While Bengal and the Ganges Delta are rich lands, the estuary has always attracted traders and acted, above all else, as the port to India. This land was taken with sword in hand but ship owners and traders are as influential and as vital to our state as noble officers.
  • Only available for Muslim nations with Bengali culture.
Sufi-Syncretism
  • Development cost.png −5% Development cost
  • Missionary strength.png +1% Missionary strength
Sufi-Syncretism icon
The most popular disciples of Islam in this foreign land have always been the Sufis. They incorporate parts of the local traditions and take an active part in the daily life of the local population. Many of them have taken on the role of local leaders and, if we support them, we may see their communities grow as they reclaim land from jungles and swamps to build new cities.
  • Only available for Muslim nations with Bengali culture.
Empower the Poligars
  • Development cost.png −5% Development cost
  • Infantry combat ability.png +10% Infantry combat ability
Empower the Poligars icon
Our lands are full of smaller local tribes and clans that we could put to good use if we gave them a place within the system of our state. As a class these Poligar officials could serve as police, builders of fortifications, local representatives and military officers. Most of all they could mobilize their kinsmen and provide us with a good source of able men.
  • Only available for Indian technology group Indian technology group nations with Dravidian culture group or with Oriya or Sinhalese cultures.
Strength of the Khalsa
  • Morale of armies.png +5% Morale of armies
  • Tolerance heretic.png +1 Tolerance of heretics
  • Tolerance heathen.png +1 Tolerance of heathens
Strength of the Khalsa icon
With the Khalsa united behind us there is little we could not do. We cannot however become the oppressors we have once fought, all will be able to rise to power within our state.
  • Only available forSikhismSikh countries.
Deccani Elites
  • Diplomatic free policies.png +1 Diplomatic free policies
Deccani Elites icon
Deccan was only recently conquered by Islamic states and our ancestors were reliant on immigration to be able to staff and maintain their state. Over time this has created a cosmopolitan state of newcomers, second generation Deccanis and old Hindu aristocrats.
  • Only available for Muslim nations in the Indian technology group Indian technology group with Dravidian culture group or Marathi culture.
  • Is not a revolutionary country.
Mughal Diwan
  • Tolerance own.png +1 Tolerance of the true faith
  • Governing capacity.png +150 Governing capacity
Mughal Diwan icon
If there is one thing our dynasty has learned over the centuries it is that we must be able to adopt to the local population in the regions we expand into. Let us ensure that we learn from those we conquer so that our empire can keep growing.

  • This is a special government reform. You cannot switch to another reform on this level.
  • Assimilates cultures into administration.
    • Instead of promoting cultures by spending Diplomatic power.png diplomatic points, cultures are instead accepted by owning every province of that culture. Once assimilated, the culture is accepted permanently. Assimilating an entire culture group confers a permanent bonus.
See also: Mughals § Diwan
Institutionalized Black Army
  • Mercenary maintenance.png −15% Mercenary maintenance
  • Mercenary discipline.png +2.5% Mercenary discipline
  • Nobility loyalty equilibrium.png −10% Nobility loyalty equilibrium
Institutionalized Black Army icon
Regardless of aristocratic objections, the Black Army is undeniably an effective military force. We shall institutionalize their company and ensure that there is always a reserve of veteran soldiers waiting to join their ranks.
  • Only available for Flag of Hungary Hungary, by reaching the age of reformation with the Black Army country modifier and choosing the option "Nonsense! Reform and institutionalize the Black Army." on the event "End of the Black Army".
  • Is not a revolutionary country.

  • Enables Black Army and Black Army Reserves mercenary companies.
  • The Black Army will never be disbanded.
  • The Black Army will never mutiny.
The Legion of Honor
  • Leader cost.png −10% Leader cost
The Legion of Honor icon
Now that we have reorganized the revolution into a hereditary Empire, we must enlist members of our government to adopt noble titles to legitimize our Imperial rule. The Legion of Honor shall be an order of Knights, Officers, and Commanders granted positions of great prestige and nobility by the Imperial Court.
Nobility of the Emperor
  • Advisor cost.png −10% Advisor costs
Nobility of the Emperor icon
With the majority of the old Nobility of our nation now buried headless in mass graves, the time has come to re-establish our Nobility in a structure more amiable to the Empire’s goals. By assigning noble titles almost entirely to loyalists and members of the Imperial family, we will ensure that the Nobility will never act outside of the interests of the Crown.

Bureaucracy[edit]

Type Effects Description & notes
Centralized Bureaucracy
  • Autonomy.png −0.05 Monthly autonomy change
Centralized Bureaucracy icon
A centralized bureaucracy is centered on the capital of the kingdom, with most decisions made by, or near, the ruler and then sent out to the provinces.

Only available if the country is not revolutionary or the Emperor “Emperor” DLC is not enabled.

Decentralized Bureaucracy
  • Max promoted cultures.png +2 Max promoted cultures
Decentralized Bureaucracy icon
A decentralized bureaucracy leaves more decisions to local administrators or governors, who are then responsible to the monarch.

Only available if the country is not revolutionary or the Emperor “Emperor” DLC is not enabled.

Sidhi Recruitment
  • Fort maintenance.png −10% Fort maintenance
  • Governing capacity.png +100 Governing capacity
Sidhi Recruitment icon
Over time it has become evermore clear that we cannot trust either our conflict prone amirs or the local land holders. If we are to acquire officials and commanders we can trust we must look to recruit elite slaves to fill these positions instead.
  • Only available for Muslim nations in the Indian technology group Indian technology group with Dravidian culture group or Marathi culture.
Mansabdari System
  • Army tradition decay.png −0.3% Yearly army tradition decay
  • Governing capacity.png +150 Governing capacity
Mansabdari System icon
Our empire requires loyal and able servants. Let us reforge our noble class according to a numerical mansab system. Each noble will be given a rank, corresponding to both his obligation and will then be assigned lands around the empire by our administration to support him in accordance with his rank. The guiding principle for how highly someone is ranked must be ability, and this route must be open regardless of religion or origin. Only this way can we be sure to raise a court of those most able to bring our empire forward.


Council of the Indies
  • Global tariffs.png +20% Global tariffs
  • Treasure fleet income +20% Treasure fleet income
Council of the Indies icon
Our vast colonial territories must have a central administration that reports directly to the Crown. Though individual Viceroys will govern their respective territories, the Council will be the supreme colonial authority, and its courts will extend our law to the farthest reaches of the New World.
  • Only available for Iberian countries with the capital in Iberia with at least Colonists.png 1 colonist.


Exile Colonial Companies
  • Expel minorities cost.png −30% Expel minorities cost
Exile Colonial Companies icon
The New World is a place of great opportunity, and for us it is an opportunity to establish Exile Colonies and rid our nation of convicts and minorities. By allowing colonial companies to claim sovereignty over our undesirables, we will create harmony in the Old World and expand our influence in the New World.
  • Only available for countries with the capital in Africa, Asia or Europe, which are present on at least two continents, and which have at least Colonists.png 1 colonist.


Liberté Ideals
  • Max promoted cultures.png +2 Max promoted cultures
  • Girondist influence +0.1 Girondist influence
Liberté Ideals icon
Liberté is the school of thought within the Revolution that claims that any individual should have the divine right to do whatever he or she wishes that does not do harm to or restrict the liberty of others.
  • Only available for revolutionary countries.


Fraternité Ideals
  • Harsh treatment cost.png −25% Harsh treatment cost
  • Culture conversion cost.png −20% Culture conversion cost
  • Imperial influence +0.1 Imperial influence
Fraternité Ideals icon
Not everyone acknowledges the ideals of Fraternité as an ideal of the Revolution, but view it as a reactionary element within our own state who wish to return to the old government. Fraternité is a sense of brotherhood and those who follow its principles believe that the state should follow an authoritarian route where there is a proper place for all citizens assigned by the state.
  • Only available for revolutionary countries.

The Administrative Cadre[edit]

Type Effects Description & notes
Administrative Clergy
  • Administrative free policies.png +1 Administrative free policies
  • Brahmins influence.png +10% Brahmins influence
  • Brahmins loyalty equilibrium.png +5% Brahmins loyalty equilibrium
  • Clergy influence.png +10% Clergy influence
  • Clergy loyalty equilibrium.png +5% Clergy loyalty equilibrium
Administrative Clergy icon
The clergy already possess many of the skills we look for in administrators. They are well educated, experienced scribes and they have a higher calling. In many ways allying ourselves with the clergy would offer an efficient and very strong cadre of administrators.

Available if the country:

  • is not revolutionary or the Emperor “Emperor” DLC is not enabled.
Nobles of the Robe
  • Leader cost.png −10% Leader cost
  • Nobility influence.png +10% Nobility influence
  • Marathas influence.png +10% Marathas influence
  • Rajputs influence.png +10% Rajputs influence
  • Nobility loyalty equilibrium.png +5% Nobility loyalty equilibrium
  • Marathas loyalty equilibrium.png +5% Marathas loyalty equilibrium
  • Rajputs loyalty equilibrium.png +5% Rajputs loyalty equilibrium
Nobles of the Robe icon
The noble families of the realm have sworn to provide not only council but also eternal loyalty to our monarch. As our realm expands it is clear that these duties cannot be solely performed by serving us with sword in hand. It is time for a new generation of nobles to serve, in robes and armed with pens they will aid the state just as well as their brothers do with their swords and armor.

Available if the country:

  • is not revolutionary or the Emperor “Emperor” DLC is not enabled.
  • is not in the Indian technology group Indian technology group or does not have the MarathasMarathas estate or has the Nobility.pngNobility estate
  • is not in the Indian technology group Indian technology group or does not have the Rajputs.pngRajputs estate or has the Nobility.pngNobility estate
Meritocratic Recruitment
  • Advisor cost.png −10% Advisor costs
  • Marathas influence.png +10% Marathas influence
  • Rajputs influence.png +10% Rajputs influence
  • Burghers influence.png +10% Burghers influence
  • Burghers loyalty equilibrium.png +5% Burghers loyalty equilibrium
  • Vaishyas influence.png +10% Vaishyas influence
Meritocratic Recruitment icon
We cannot let old privileges govern who will get the privilege of serving our kingdom as it grows. Instead we must look only to the ability of each and every one. A meritocratic system is one where administrators are chosen for their talent, and not their parents.

Available if the country:

  • is not revolutionary or the Emperor “Emperor” DLC is not enabled.
Dakhni Culture
  • State maintenance.png −20% State maintenance
Dakhni Culture icon
As our kingdom grows and matures a joint Deccani culture has started to emerge among the elite of the various great cities of the Deccan. They all speak a common language, Dakhni, that is an amalgam of the local tongues, Persian and Turkic. Let us make good use of this elite culture in our administration and employ administrators that will be able to quickly redeploy from one end of our country to the other.

Available if the country:

  • is in the Indian technology group Indian technology group
  • is Muslim
  • has a primary culture of the Dravidian culture group or Marathi culture
Zabt System
  • Governing capacity.png +150 Governing capacity
Zabt System icon
Administrative penetration has been the greatest obstacle for any empire in this region. It is in the interest of the state to encourage economic productivity and we must at all times keep this in mind, while also keeping a constant watch on the regional economy. Solving this problem will require great resources and commitment, as there is no easy way to rule as many subjects as we aim to. Let us create an administration that conducts regular cadastral surveys of land, crops grown, land revenue, and local economy. Moreover we must demand cash payments of all our subjects at all times and offer lighter taxes when needed to encourage local economy.

Available if the country:


Permanent Marathas Council
  • Land leader shock.png +1 Land leader shock
  • Marathas loyalty equilibrium.png +5% Marathas loyalty equilibrium
  • Nobility loyalty equilibrium.png −5% Nobility loyalty equilibrium
  • Marathas influence.png +10% Marathas influence
  • Nobility influence.png −10% Nobility influence
Permanent Marathas Council icon
Maratha generals and civic leaders are an important part of the balance of power in our nation. We should formalize their assemblies and establish a permanent council of the Marathas to guide our nation.
  • Only available for countries with theMarathasMarathas estate active.
  • Enables the marathas estate privilege Maratha Military Leadership, which grants a maximum of Discipline.png +10% discipline and −15% tax income, scaled by Maratha land ownership.


Governmental Purbias Register
  • Recover army morale speed.png +5% Recover army morale speed
  • Rajputs loyalty equilibrium.png +5% Rajputs loyalty equilibrium
  • Nobility loyalty equilibrium.png −5% Nobility loyalty equilibrium
  • Rajputs influence.png +10% Rajputs influence
  • Nobility influence.png −10% Nobility influence
Governmental Purbias Register icon
The state is taking measures to attract elite Rajput warriors from all over India. Steps should be taken to organize these warriors into cohesive regiments upon arrival so that they can be deployed more effectively.
  • Only available for countries with the Rajputs.png Rajputs estate active.
  • The rajputs estate privilege Enlist Purbias will give an additional Discipline.png +5% discipline to Rajput regiments.


Revolutionary Principle
  • Morale of armies.png +10% Morale of armies
  • National manpower modifier.png +15% National manpower modifier
  • Girondist influence +0.1 Girondist influence
Revolutionary Principle icon
The purpose of our state is quite simple; to spread the Revolution. We must centralise our state around the idea that it is only be liberating all people of the world into Revolutionary states that we may create an everlasting state of peace and equality in the world.
  • Only available for revolutionary countries with the Emperor emperor DLC enabled.


Equality Principle
  • Tolerance heretic.png +2 Tolerance of heretics
  • Tolerance heathen.png +2 Tolerance of heathens
  • Jacobin influence +0.1 Jacobin influence
Equality Principle icon
Although our state holds Egalité as one of its core values, it is clear that we have completely failed in our goal to treat all our people with fairness and equality. The core principle of our nation must be to eliminate the barriers of gender, culture, and social class and ensure that it is known that all people are created equal and a good start to that would be to ensure that religion remains a private matter and does not dictate one’s rights within the state.
  • Only available for revolutionary countries with the Emperor emperor DLC enabled.


Imperial Principle
  • Aggressive expansion impact.png −10% Aggressive expansion impact
  • Province war score cost.png −10% Province war score cost
  • Imperial influence +0.1 Imperial influence
Imperial Principle icon
The Revolution has made it clear that our nation, above all others, wields the divine right to hold Imperial Hegemony over all other nations. The states around us are fragile and weak, and it is clear that only by directly controlling these states ourselves will we ensure that the values of the Revolution are enforced on the people.
  • Only available for revolutionary countries with the Emperor emperor DLC enabled.

Deliberative Assembly[edit]

Type Effects Description & notes


Parliamentarism
  • National unrest.png −1 National unrest
Parliamentarism icon
It is time we separate the head of government from the head of state and give the legislative assemblies of the land a larger share in the day to day rule of our state.
  • Available if:
    • the country does not have the Nobility.pngNobility estate or the crowm owns more land than the Nobility.pngNobility estate whose loyalty is higher than their influence.
    • the country is not the “Celestial Empire”, a “Revolutionary Republic” or a “Revolutionary State” if the Mandate of Heaven.png “Mandate of Heaven” DLC is not enabled.
  • Not available with certain unique reforms

  • Has access to Parliament.png parliament but not to the Nobility.png nobility estate.


Royal Decree
  • Maximum absolutism +5 Maximum absolutism
Royal Degree icon
The Monarch rules supreme in this country and loyalty is valued above all else. We must ensure that decrees from the royal court are followed to the letter, and in in all parts of our country.
  • Available if the country is not revolutionary.
Aristocratic Court
  • Army tradition decay.png −0.3% Yearly army tradition decay
Aristocratic Court icon
The Nobility served us well over the centuries, and has become an integral part of our government. In order to better control, reward, and gain the support of these ancient aristocratic families we must continue to tie them closely to our royal person and the royal court.
General Estates
  • Production efficiency.png +10% Production efficiency
General Estates icon
The ancient privileges of the estates must be respected and their role in legislation be strengthened. Let us regularly call the general estates as a way to guide and counsel our great ruler.
  • Available if the country is not revolutionary.
States General
  • Stability cost modifier.png −10% Stability cost modifier
States General icon
By a Union of States with representatives in the States General we can more easily deal with the pro-federal movements in our nation while retaining our Monarchy. Through elections and events, the Statists and Monarchists will vie for control over the nation. The effects of this reform and the frequency of elections depend on which faction is currently in power.
  • Not available with certain unique reforms
  • Enables Statist vs. Monarchist mechanics
Statists in power: Monarchist in power:
National unrest.png -1 National Unrest Manpower.png +10% Manpower Recovery Speed
Diplomatic reputation.png +1 Diplomatic Reputation Prestige.png +0.5 Yearly Prestige
Legitimacy.png -0.5 Yearly Legitimacy Legitimacy.png +0.5 Yearly Legitimacy


The Feuillant System
  • Stability cost modifier.png −10% Stability cost modifier
The Feuillant System icon
There are many citizens and politicians in the Republic who wish to return to the tyranny of an absolute monarchy. However, the Feuillant political group believe in a compromise; that powers in the nation should be split between an Emperor and a President, similar to a constitutional monarchy. By riding the delicate balance between Empire and Republic, we may actually please both the Imperialists and Republicans within our nation.
  • Only available for revolutionary countries with the Emperor emperor DLC enabled.
  • Enables Revolutionaries vs. Monarchist mechanics
Revolutionaries in power: Monarchist in power:
Morale of armies.png +10% Morale of armies Diplomatic reputation.png +1 Diplomatic reputation
Manpower recovery speed.png +10% Manpower recovery speed
Revolutionary zeal.png +0.25 Yearly revolutionary zeal National unrest.png -1 National unrest


The Two-Chamber System
  • Free policies.png +1 Free policies
The Two-Chamber System icon
For a long time, the Canton system maintained the peace, stability, and independence of small democratic leagues like the Swiss and Swabian Federations. By similarly dividing our legislature into a Grand Council representing the Cantons, and the Senate representing the republic as a whole, we may protect the interests of the individual cities and cultural identities within our nation while still placing the values of the Revolution above all else!
  • Only available for revolutionary countries with the Emperor emperor DLC enabled.
Imperial Decree
  • Maximum revolutionary zeal +20 Maximum revolutionary zeal
Imperial Decree icon
The Emperor rules supreme in this nation and disloyalty to the Emperor is equivalent to disloyalty to the Revolution. All decrees issued by the Empire are of course done so in the interest of the people, the Revolution, and the Empire, and disloyalty shall not go unpunished.
  • Only available for Revolution Empire with the Emperor emperor DLC enabled.

Absolutism & Constitutionalism[edit]

Type Effects Description & notes
L’état c’est moi
  • Governing capacity.png +250 Governing capacity
L'etat c'est moi icon
Without order there is nothing but chaos and men must be led. We must ensure that the word of our monarch is law in each and every case and that everyone does their utmost to realize every royal design.
Regional Representation
  • Minimum autonomy in territories.png −10% Minimum autonomy in territories
Regional Represantation icon
The legislative assemblies of this land are an imperative part of our state and by strengthening their role we ensure efficiency as well as the legitimacy of our kingdom.
A Loyal Consulate
  • Autonomy.png −0.05 Monthly autonomy change
  • Governing capacity.png +150 Governing capacity
A Loyal Consulate icon
With the fall of the republican government within the Revolution, it soon became clear that a new system was necessary to continue the spread of the revolution. The Consulate filled that void, and perhaps by advancing the powers of the Consulate and liberally dismissing any who object to the Emperor's rule we will solidify our grasp on all of our Imperial holdings.
  • Only available for Revolution Empire with the Emperor emperor DLC enabled.


Military Electorate
  • Army tradition.png +0.25 Yearly army tradition
  • Land leader fire.png +1 Land leader fire
  • Imperial influence +0.1 Imperial influence
Military Electorate icon
Our nation values comradery above all else, and nobody exemplifies the value of being a comrade like our boys fighting on the fields of battle. These are the men who’ve seen the horrors of war and fought alongside their countrymen to preserve and advance the Revolution, and these men should be the ones to rule us. We must alter the requirements to hold an office in our government so that only those who have served in our military are eligible to represent the people within the government.
  • Only available for revolutionary countries with the Emperor emperor DLC enabled.
  • A general becomes ruler when the current ruler dies.

Separation of Power[edit]

Type Effects Description & notes
Political Absolutism
  • Absolutism.png +0.50 Yearly absolutism
  • Maximum absolutism +5 Maximum absolutism
Political Absolutism icon
The best of the state is best served through the realization of the plans and will of its monarch. A true and enlightened monarch can then utilize its full capacity to undertake the many changes needed to ensure prosperity.
Legislative Houses
  • Administrative possible policies.png +1 Administrative possible policies
Legislative Houses icon
By separating the legislative body into more than one house we can better balance the need for change with the one to conserve and preserve the traditions of old.
Become a Republic
  • Changes government type to Government republic.png Republic
  • Lose 3 government reforms
Become a Republic icon
Monarchy has run its course for this country. It is time we reform the government at its very top and institute a republic with electable rulers.
Install Theocratic Government
  • Changes government type toGovernment theocracy.pngTheocracy
  • Lose 4 government reforms
Install Theocratic Government icon
Religion is the only truly viable way to judge right and wrong. Let us reform the government at its very core and have the divine guide us from now on.
Emperor of the Revolution
  • Revolutionary zeal.png +1.5 Yearly revolutionary zeal
Emperor of the Revolution icon
Our state is the home of the Revolution, and our Emperor is its head. It is only natural then that we coronate our Emperor as the Emperor of all those loyal to the Revolution and rally the people around his divine cause.
  • Only available for Revolution Empire with the Emperor emperor DLC enabled.
An Enlightened Monarchy
  • National unrest.png −2 National unrest
  • Max promoted cultures.png +2 Max promoted cultures
An Enlightened Monarchy icon
The ideals of the Enlightenment are the very foundation for Revolutionary thought, and as long as our Emperor does not truly embrace the ideals of the Enlightenment then he does not represent the values of the Revolution. Many would say a hereditary monarchy itself betrays the ideals of the Revolution, but a combination of an absolute monarch and Enlightenment thought shall ensure that none can oppose the ideals of our state.
  • Only available for Revolution Empire with the Emperor emperor DLC enabled.
Return to the Revolutionary Republic
  • Changes government type to Government republic.png Revolutionary Republic
Return to the Revolutionary Republic icon
The Empire has served its purpose of advancing the needs of the people through an absolute government. Now that our mission is complete, we should hand our powers back to the people we have fought so hard to liberate and allow them to choose their own destiny.
  • Only available for Revolution Empire with the Emperor emperor DLC enabled.

References[edit]


Mechanics

Ideas and Policies Idea groupsNational ideasPolicies
Ages and Institutions AgesInstitutions
Innovativeness and Technology InnovativenessTechnology