Decline of Mali

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Decline of Mali icon
Decline of Mali
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The Decline of Mali[1] is a Disaster.png disaster in Flag of Mali Mali.

Prerequisites[edit | edit source]

The Origins.png Origins DLC is enabled and the country:

If these prerequisites are met, the monthly progress can begin.

Monthly progress starts if Monthly progress halts if

Flag of Mali Mali:

Monthly
progress
Flag of Mali Mali
+100% exists
Flag of Mali Mali:
  • has an Disaster.png ongoing disaster.

Start[edit | edit source]

If the progress reaches 100%, the disaster will start with the following event:

id

Msg event.pngThe Decline of Mali


After the death of Mansa Suleyman Keita, the brother of the mighty Mansa Musa, the empire of [Root.GetName] has seen a constant decline in power, influence and wealth over the decades. Civil wars, fights for the thrones and a series of incompetent mansas undermined the stability of [Root.GetName]. Former subjects such as the Songhai or the Timbuktu declared their independence from the empire, and even now the realm is seeing further and further fall in importance.


 
Trigger conditions
  • None
Is triggered only by

the start of the Disaster.png “Decline of Mali” disaster


Immediate effects

Hidden effect:

  • Lose Stability.png 1 stability
  • Set country flag started_decline_of_mali

Event button 547.png
These are dark times...

While the disaster is ongoing, Flag of Mali Mali gets:

  • Caravan power.png -33% caravan power
  • Stability cost modifier.png +15% stability cost modifier
  • Autonomy.png +5% global autonomy
  • National unrest.png +1 global unrest

Also the following Msg event.png events are triggered by a monthly pulse.

Monthly events[edit | edit source]

The weight for each monthly event is 100 while the weight that no event is triggered is 1000.

Pretender rebels[edit | edit source]

id

Msg event.png[Root.mal_pretender.GetName] challenges [Root.Monarch.GetName]!


Battles for the throne have been a common sight in [Root.GetName] since Suleyman's death. As such, it is to nobody's surprise that the ambitious general [Root.mal_pretender.GetName] tries to overthrow [Root.Monarch.GetTitle] [Root.Monarch.GetName]. The general has gathered an army and is now sieging [mal_pretender_province.GetName].


 
Trigger conditions
  • The Disaster.png “Decline of Mali” disaster:
    • Is ongoing
    • Has started at least Time Icon.png 10 years ago
  • Has not completed Mission.png "A Competent Court" mission
  • Any owned province:
    • Is in Niger region
    • Is controlled by us
    • Saved as targeted province
  • Did not have this Msg event.png events in the last Time Icon.png 20 years for current ruler
Is triggered only by
  • Current ruler dying
  • Monthly pulse of the Disaster.png “Decline of Mali” disaster (Base weight: 100/2300)

Event button 547.png
You dare challenge me?

Pretender rebels.png Pretender rebels (size 2) rise in revolt in targeted province


Estate rebels[edit | edit source]

id

Msg event.png[Root.GetNobilityOrFallbackName] Revolt in [mal_disaster_estate_province.GetName]!


Ever since our decline, the [Root.GetNobilityOrFallbackName] have become overambitious and try to take control over [mal_disaster_estate_province.GetName] for their own needs.


 
Trigger conditions
  • Any owned province:
    • Is in a state
    • Does not have province modifier “Nobles Takeover”
    • Saved as targeted province
  • Has not completed Mission.png "Gain Estate Favors" mission
  • Nobility.png Nobility estate:
    • Exists
    • Has at least Nobility influence.png 30 influence
    • Has less than Nobility loyalty equilibrium.png 40 loyalty
Is triggered only by

Monthly pulse of the Disaster.png “Decline of Mali” disaster (Base weight: 100/2300)


Event button 547.png
We will crush them!
  • Noble rebels.png Noble rebels (size 1) rise in revolt in targeted province
  • Nobility.png Nobility loses Nobility loyalty equilibrium.png 10 loyalty
Event button 547.png
[mal_disaster_estate_province.GetName] is not worth the effort.
  • All owned provinces in the area of targeted province:
    • Gain Local autonomy.png 15% local autonomy
  • Targeted province
    • Gain province modifier “Nobles Takeover” for Time Icon.png 5 years, giving the following effects:
      • Minimum local autonomy +0.9 Minimum local autonomy
      • Local unrest.png +2 Local unrest
  • Nobility.png Nobility estate:
    • Gains Nobility loyalty equilibrium.png 5 loyalty
    • Gains +2% share of the land


id

Msg event.png[Root.GetClergyName] Revolt in [mal_disaster_estate_province.GetName]!


The [Root.GetClergyName] have expressed unhappiness with the process of converting the rural Fetishists and the lack of piety in the court. Now they started a rebellion in [mal_disaster_estate_province.GetName] in the hope of taking over [Root.GetName]!


 
Trigger conditions
  • Any owned province:
    • Is in a state
    • Has our religion
    • Saved as targeted province
  • Has not completed Mission.png "Gain Estate Favors" mission
  • Clergy.png Clergy estate:
    • Exists
    • Has at least Clergy influence.png 30 influence
    • Has less than Clergy loyalty equilibrium.png 40 loyalty
  • Is Islam Muslim
  • Does not have country modifier “Radical Ulema”
Is triggered only by

Monthly pulse of the Disaster.png “Decline of Mali” disaster (Base weight: 100/2300)


Event button 547.png
We will crush them!
  • Sunni rebels.png Religious zealots (size 1) rise in revolt in targeted province
  • Clergy.png Clergy loses Clergy loyalty equilibrium.png 10 loyalty
  • If Dhimmi.png Dhimmi estate exists
    • Dhimmi.png Dhimmi gains Dhimmi loyalty equilibrium.png 5 loyalty
Event button 547.png
We probably should hear them out.
  • Gain country modifier “Radical Ulema” for Time Icon.png 5 years, giving the following effects:
    • Tolerance heathen.png −3 Tolerance of heathens
    • Dhimmi loyalty equilibrium.png −20% Dhimmyi loyalty equilibrium
  • Clergy.png Clergy estate:
    • Gains Clergy loyalty equilibrium.png 5 loyalty
    • Gains +2% share of the land
  • If Dhimmi.png Dhimmi estate exists
    • Dhimmi.png Dhimmi loses Dhimmi loyalty equilibrium.png 10 loyalty


id

Msg event.png[Root.GetDhimmiName] Revolt in [mal_disaster_estate_province.GetName]!


The [Root.GetDhimmiName] have expressed unhappiness with the Muslim hierarchy and demand more rights for the rural Fetishists. Now they started a rebellion in [mal_disaster_estate_province.GetName] in the hope of taking over [Root.GetName]!


 
Trigger conditions
  • Any owned province:
    • Is in a state
    • Does not have our religion
    • Saved as targeted province
  • Has not completed Mission.png "Gain Estate Favors" mission
  • Does not have country modifier “Radical Dhimmi”
  • Is Islam Muslim
  • Dhimmi.png Dhimmi estate:
    • Exists
    • Has at least Dhimmi influence.png 30 influence
    • Has less than Dhimmi loyalty equilibrium.png 40 loyalty
Is triggered only by

Monthly pulse of the Disaster.png “Decline of Mali” disaster (Base weight: 100/2300)


Event button 547.png
We will crush them!
  • Fetishist rebels.png Religious zealots (size 1) rise in revolt in targeted province
  • Dhimmi.png Dhimmi loses Dhimmi loyalty equilibrium.png 10 loyalty
  • If Clergy.png Clergy estate exists
    • Clergy.png Clergy gains Clergy loyalty equilibrium.png 5 loyalty
Event button 547.png
We probably should hear them out.
  • All owned provinces in the area of targeted province:
    • Gain Local autonomy.png 15% local autonomy
  • Gain country modifier “Radical Dhimmi” for Time Icon.png 5 years, giving the following effects:
    • Tolerance of the true faith.png −3 Tolerance of the true faith
    • Clergy loyalty equilibrium.png −20% Clergy loyalty equilibrium
  • Dhimmi.png Dhimmi estate:
    • Gains Dhimmi loyalty equilibrium.png 5 loyalty
    • Gains +2% share of the land
  • If Clergy.png Clergy estate exists
    • Clergy.png Clergy loses Clergy loyalty equilibrium.png 10 loyalty


id

Msg event.png[Root.GetBurghersOrFallbackName] Revolt in [mal_disaster_estate_province.GetName]!


Ever since our decline, the [Root.GetBurghersOrFallbackName] have become overambitious and try to take control over [mal_disaster_estate_province.GetName] for their own needs.


 
Trigger conditions
  • Any owned province:
    • Is in a state
    • Does not have province modifier “Burghers Takeover”
    • Saved as targeted province
  • Has not completed Mission.png "Gain Estate Favors" mission
  • Burghers.png Burghers estate:
    • Exists
    • Has at least Burghers influence.png 30 influence
    • Has less than Burghers loyalty equilibrium.png 40 loyalty
Is triggered only by

Monthly pulse of the Disaster.png “Decline of Mali” disaster (Base weight: 100/2300)


Event button 547.png
We will crush them!
  • Particularist rebels.png Particularist rebels (size 1) rise in revolt in targeted province
  • Burghers.png Burghers loses Burghers loyalty equilibrium.png 10 loyalty
Event button 547.png
[mal_disaster_estate_province.GetName] is not worth the effort.
  • All owned provinces in the area of targeted province:
      • Gain Local autonomy.png 15% local autonomy
  • Targeted province:
    • Gain province modifier “Burghers Takeover” for Time Icon.png 5 years, giving the following effects:
      • Local goods produced modifier −100% Local goods produced modifier
      • Local unrest.png +2 Local unrest
  • Burghers.png Burghers estate:
    • Gains Burghers loyalty equilibrium.png 5 loyalty
    • Gains +2% share of the land

Separatist rebels[edit | edit source]

id

Msg event.png[mal_disaster_independent_province.GetName] demands Independence!


The province [mal_disaster_independent_province.GetName] has officially ceased acknowledging the authority of [Root.Monarch.GetName] and demand their return to [mal_original_owner.GetName]!


 
Trigger conditions
  • Any owned province (saved as targeted province):
    • Any country with a core on this province:
      • Has a border with us
      • Saved as targeted country
  • Has not completed Mission.png "Handle the Kaabu People" mission
  • Did not have any of those separatist Msg event.png events in the last Time Icon.png 8 years
Is triggered only by
  • Monthly pulse of the Disaster.png “Decline of Mali” disaster
  • Monthly pulse of the Disaster.png “Decline of Mali” disaster (Base weight: 100/2300)

Event button 547.png
Only over my dead body!

Separatist rebels.png Separatist rebels (size 1) rise in revolt in targeted province

Event button 547.png
Sure. Get out of my sight.

Flag of Mali Mali:

  • Cede targeted province to targeted country
  • Lose Yearly prestige.png 10 prestige


id

Msg event.pngKaabu demands Independence!


The people of Kaabu have expressed an overly strong feeling of neglect from the [Root.Monarch.GetTitle] and now wish for a state of their own. In the court of [Root.Monarch.GetName], a diplomat from Kaabu brought an ultimatum to the [Root.Monarch.GetTitle]: we either release Kaabu into independence or they will fight for their freedom.


 
This event happens only once during a campaign.
Trigger conditions
  • Flag of Kaabu Kaabu does not exist
  • Any owned province is Flag of Kaabu Kaabu's core:
    • Saved as targeted province
  • Has not completed Mission.png "Handle the Kaabu People" mission
  • Did not have any of those separatist Msg event.png events in the last Time Icon.png 6 years
  • Current Disaster.png disaster has started at least Time Icon.png 2 years ago
Is triggered only by
  • Monthly pulse of the Disaster.png “Decline of Mali” disaster
  • Monthly pulse of the Disaster.png “Decline of Mali” disaster (Base weight: 100/2300)

Event button 547.png
Then you shall die for your independence!

Separatist rebels.png Separatist rebels (size 4), friendly to Flag of Kaabu Kaabu, rise in revolt in targeted province

Event button 547.png
We didn't need the Kaabu anyway.

Release Flag of Kaabu Kaabu as a Vassal.png vassal


id

Msg event.pngJolof demands Independence!


The conquest of Jolof was no easy task for a declining realm. Even harder is keeping the Jolof people at bay though. With our rapid decline, the Jolof nationalists have armed themselves and demand their immediate release into independence!


 
This event happens only once during a campaign.
Trigger conditions
  • Flag of Jolof Jolof does not exist
  • Any owned province is Flag of Jolof Jolof's core:
    • Saved as targeted province
  • Has not completed Mission.png "Handle the Kaabu People" mission
  • Did not have any of those separatist Msg event.png events in the last Time Icon.png 6 years
Is triggered only by
  • Monthly pulse of the Disaster.png “Decline of Mali” disaster
  • Monthly pulse of the Disaster.png “Decline of Mali” disaster (Base weight: 100/2300)

Event button 547.png
Then you shall die for your independence!

Separatist rebels.png Separatist rebels (size 4), friendly to Flag of Jolof Jolof, rise in revolt in targeted province

Event button 547.png
We didn't need the Jolof anyway.

Release Flag of Jolof Jolof as a Vassal.png vassal


id

Msg event.pngJenné demands Independence!


The city of Jenné was once a vassal of the [Root.GetName] Empire. However, our decline resulted in their independence and the citizens of the trade city have become used to it. Naturally, our justified reconquest of their city was not appreciated by the residents. They armed themselves to the teeth and demand their independence back!


 
This event happens only once during a campaign.
Trigger conditions
  • Flag of Jenné Jenné does not exist
  • Any owned province is Flag of Jenné Jenné's core:
    • Saved as targeted province
  • Has not completed Mission.png "Handle the Kaabu People" mission
  • Did not have any of those separatist Msg event.png events in the last Time Icon.png 6 years
Is triggered only by
  • Monthly pulse of the Disaster.png “Decline of Mali” disaster
  • Monthly pulse of the Disaster.png “Decline of Mali” disaster (Base weight: 100/2300)

Event button 547.png
Then you shall die for your independence!

Separatist rebels.png Separatist rebels (size 4), friendly to Flag of Jenné Jenné, rise in revolt in targeted province

Event button 547.png
We don't need this city anyway..

Release Flag of Jenné Jenné as a Vassal.png vassal


id

Msg event.pngKong demands Independence!


The conquest of Kong was no easy task for a declining realm. Even harder is keeping the Kong people at bay though. With our rapid decline, the Kong nationalists have armed themselves and demand their immediate release into independence!


 
Trigger conditions
  • Flag of Kong Kong does not exist
  • Any owned province is Flag of Kong Kong's core:
    • Saved as targeted province
  • Has not completed Mission.png "Handle the Kaabu People" mission
  • Did not have any of those separatist Msg event.png events in the last Time Icon.png 6 years
Is triggered only by

Monthly pulse of the Disaster.png “Decline of Mali” disaster (Base weight: 100/2300)


Event button 547.png
Then you shall die for your independence!

Separatist rebels.png Separatist rebels (size 4), friendly to Flag of Kong Kong, rise in revolt in targeted province

Event button 547.png
We didn't need the Kong anyway.

Release Flag of Kong Kong as a Vassal.png vassal

Other events[edit | edit source]

id

Msg event.pngSubjects reject the [Root.Monarch.GetTitle]!


Our steady decline destroyed any kind of trust our subjects had in our stability. Now they are turning against the [Root.Monarch.GetTitle] and wait for their moment to strike...


 
Trigger conditions
  • Has at least Vassal.png 1 subject
  • Does not have country modifier “Decline of Authority”
  • Did not have this Msg event.png events in the last Time Icon.png 40 years
Is triggered only by

Monthly pulse of the Disaster.png “Decline of Mali” disaster (Base weight: 100/2300)


Event button 547.png
Traitors!
  • Gain country modifier “Decline of Authority” for Time Icon.png 25 years, giving the following effect:
    • Liberty desire in same continent subjects +50% Liberty desire in same continent subjects


id

Msg event.png[Root.GetAdjective] Peasants rise up in [mal_disaster_peasant_province.GetName]!


The peasants of [mal_disaster_peasant_province.GetName] have had enough of the unstable times and declared war on their unsupported [Root.Monarch.GetTitle]!


 
Trigger conditions
  • Any owned province:
    • Is in a state
    • Is not the Capital.png country's capital
    • Saved as targeted province
  • Did not have this Msg event.png events in the last Time Icon.png 1 year and 355 days
Is triggered only by

Monthly pulse of the Disaster.png “Decline of Mali” disaster (Base weight: 100/2300)


Event button 547.png
Fools! You are part of the problem!

Anti tax rebels.png Peasants rebels (size 2) rise in revolt in targeted province

Event button 547.png
Just make them some concessions. This will make them happy.

All owned provinces in the area of targeted province:

  • Gain Local autonomy.png 30% local autonomy


id

Msg event.pngScandal in [Root.GetName]


A scandal from the court of the [Root.Monarch.GetTitle] caused outrage within our upper class. The stability of [Root.GetName] is threatened!


 
Trigger conditions
  • Stability.png Stability is at least −2
  • Did not have this Msg event.png events in the last Time Icon.png 3 years and 100 days
Is triggered only by

Monthly pulse of the Disaster.png “Decline of Mali” disaster (Base weight: 100/2300)


Event button 547.png
At least it doesn't get boring here...

Lose Stability.png 1 stability

Finishing conditions[edit | edit source]

If Flag of Mali Mali:

then the disaster ends and the country loses the above-mentioned effects and the following event is triggered.

id

Msg event.pngReturn to former Glory for [Root.GetName]


Like a miracle, the [Root.GovernmentName] of [Root.GetName] survived the internal struggles for power between factions, convinced the subjects to remain loyal to the mansa and even united the royal court. Even better, the old borders of the [Root.GetName] [Root.GovernmentName] have been restored and, as such, the influence the realm once had in West Africa.
Now it is up to [Root.Monarch.GetTitle] [Root.Monarch.GetName] to expand the power and influence of [Root.GetName] even beyond the achievements the mighty Mansa Musa reached!


 
Trigger conditions
  • None
Is triggered only by

End of the Disaster.png “Decline of Mali” disaster


Immediate effects
  • Hidden effect:
    • Set country flag had_decline_of_mali
    • Clear country flag started_decline_of_mali
    • Clear country flag mal_disaster_province_attempted_independence
    • Clear country flag mal_disaster_independence_attempt
    • Clear country flag mal_disaster_had_vassal_punishment
    • Clear country flag mal_disaster_peasants_rose
    • Clear country flag mal_disaster_had_scandal
    • Every owned province:
      • Limited to:
        • At least one of:
          • Has province modifier “Nobles Takeover”
          • Has province modifier “Burghers Takeover”
      • Remove province modifier "Nobles Takeover"
      • Remove province modifier "Burghers Takeover"
    • Remove country modifier "Radical Ulema"
    • Remove country modifier "Radical Dhimmi"
    • Remove country modifier "Decline of Authority"

Event button 547.png
A new dawn for [Root.GetName] has come!
  • Gain Administrative power.png 100 administrative power
  • Gain Diplomatic power.png 100 diplomatic power
  • Gain Military power.png 100 military power

Footnotes[edit | edit source]

  1. See in /Europa Universalis IV/common/disasters/decline_of_mali.txt and for the events in /Europa Universalis IV/events/flavorMAL.txt.