Deccan

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Kingdom rankDeccan
Deccan.png
Primary culture
Telugu (Dravidian)

Capital province
Hyderabad (542)

Government
MonarchyGovernment monarchy.png

State religion
SunniSunni.png

Technology group
IndianIndian technology group
Deccani ideas
Traditions.png Traditions:
+10% Morale of armies
+5% Administrative efficiency

Max promoted cultures.png Dakani Language

+1 Max promoted culture

Administrative free policies.png Funding the Diwan

+1 Administrative free policies

Trade power.png Privileges for Foreign Traders

+10% Global trade power

Land force limit modifier.png Empower the Paigah

+20% Land force limit modifier

Discipline.png Modernize the Sarf-e-Khas

+5% Discipline

Diplomatic reputation.png Jewels of the Nizams

+1 Diplomatic reputation

Goods produced modifier.png Encourage Growth of Industries

+10% Goods produced modifier

Idea bonus.png Ambition:

+10% Infantry combat ability

Deccan is a formable country in India. It exists in game starts later than 1724.

Formation[edit]

Execute decision.pngSultan of the Deccan


This land was once foreign to our ancestors but we have made it our own. Here we have built a new society where Persianate influences have met local ancient Indian traditions. We have our own language, our own administrative traditions and our own myths and legends. It is time we show the world that the south has overcome its differences and is united as one.


 
Potential requirements

The country:

  • is not End game tag.
  • is in the Dravidian culture group or Marathi
  • is not a colonial nation.
  • is a historical nation.
  • is Muslim.
  • has not yet enacted this decision.
  • If the country is AI-controlled, then:
Allow

Flag of Deccan Deccan does not exist
The country:

  • is not at war
  • has an administrative technology of at least 20.
  • is not a subject nation other than a tributary state.
  • owns its core provinces:
    • Bidar (1948), Hyderabad (542), Bijapur (569), Ahmednagar (544), Ilichpur (548), Vijayanagar (541), Chaul (2089), Velanadu (543), Arcot (2027), Seringapatam (4421), Bhatkal (531) and Madras (539).

Effects
  • Change country to Flag of Deccan Deccan.
  • If a member of the Imperial authority.png HRE and not an elector or the emperor, all own provinces are removed from the HRE.
  • Become an Empire rank empire.
  • Gain a permanent claim on all not owned provinces in the Coromandel region and Deccan region.
  • Gain Prestige.png25 prestige
  • If not using custom ideas, get the event ‘New Traditions & Ambitions’.

Missions[edit]

Main article: Bahmani missions

Decisions[edit]

Deccan can form Flag of Hindustan Hindustan as Muslim country with Dravidian culture.

Execute decision.pngForm Hindustan (as Dravidian)

Form the mighty Hindustan and bring all the lands of the Indian subcontinent under your rule.
 
Potential requirements
  • Playing with normal or historical nations
  • Was never an end-game tag

Flag of Hindustan Hindustan does not exist.
The country:

  • is not the Mughals
  • has a culture of the Dravidian culture group.
  • is Muslim.
  • is not Government steppe horde.png Steppe Nomads
  • does not have country flag formed_india_flag
  • is not colonial nation.

If the country is AI-controlled,

  • it must have at least 15 cities.
  • is not former colonial nation.
  • is not custom nation
Allow

The country:

  • is not a subject nation other than a tributary state.
  • is not a nomad nation.
  • is not at war.
  • has a Icon stability.pngstability of 3.
  • has embraced Feudalism.png Feudalism
  • has a culture of the Dravidian culture group.
  • owns its core provinces:
    • Multan (506), Surat (517), Central Doab (524), Madurai (536), Tondainadu (539), Vijayanagar (541), Daulatabad (545), Cuttack (552), Pataliputra (558), Bidar (1948), Halar (2052), Kandy (2099), Kumari (4410), Seringapatam (4421), Ujjain (4461), and Mansura (4503).

Effects

The country:

Strategy[edit]

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Country guides

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