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Duchy rankDanzig
Primary culture
Prussian (Germanic)

Capital province
Danzig (43)

Oligarchy Government republic.png

State religion

Technology group
WesternWestern technology group
Danziger ideas
Traditions.png Traditions:
+10% Trade efficiency
+10% Domestic trade power

Diplomatic relations.png Danzig Law

+1 Diplomatic relation

Trade power.png Vistula River Trade

+15% Global trade power

National manpower modifier.png Centralized Population

+10% National manpower modifier

Mercenary maintenance.png Hanseatic League Member

−15% Mercenary maintenance

Light ship cost.png Danziger Shipyards

−15% Light ship cost

Manpower recovery speed.png Continued Independence

+5% Manpower recovery speed
+15% Fort defense

National tax modifier.png Lutheran Change

+10% National tax modifier

Idea bonus.png Ambition:

+20% Trade steering

Danzig is a country located in the Prussian region. It doesn't exist in the 1444 start, although it exists from 9 August 1807 on. It can also be released as a vassal from the Flag of Teutonic Order Teutonic Order or formed from rebels.

During the event chain "Prussian Confederation" it represents the confederation and will declare independence from the Teutons, however, it will immediately be vassalised by Flag of Poland Poland after the war.



As a country with Prussian primary culture Danzig can form Prussia. Danzig can also re-establish   Poland if Poland and the   Commonwealth do not exist.


 Reform into Prussia

The lands once conquered and Germanized by the Teutonic Order will always need protection against rapacious neighbors. Should the Order fail in this duty, we can take their place and usher in a new era of prosperity and Prussian discipline.
Potential requirements Allow
  •   Prussia does not exist
  •   Administrative technology is at least 10
  • is not a subject nation other than a tributary state.
  • Is not a steppe horde
  • Is not at war
  • Religion is   Reformed or   Protestant
  • Owns core provinces Königsberg (41), Warmia (42) and Danzig (43)


The country:

  • becomes   Prussia
  • gets new   missions.
  • gets the modifier “Increased Centralization” for 20 years with the following effects:
    •  −0.05 monthly autonomy change,
    •  +1 national unrest.
  • changes its government to monarchy
  • enacts the government reform Prussian Monarchy
  • gains   25 prestige
  • changes its primary culture to Prussian
  • gains a permanent claim on all non-owned provinces in the West Prussia and East Prussia areas

If   Prussia:

One random owned province with Saxon or Pomeranian culture that is not the capital:

  • Change culture to Prussian

Change the capital's culture to Prussian


 Form Polish Nation

The kingdom that the Piasts once worked so hard to reunify is now divided and without a king. We must strive to unite the Polish people and create a Polish nation to take the place of the kingdom that once was.

Potential requirements

If the country is AI controlled then:

  • it must own at least 6 provinces.
  • it can not be a former colonial nation.

  Poland does not exist.

  • Changes to   Poland.
  • Gets new missions
  • If is a member of the Holy Roman Empire but not the emperor or an elector:
    • then all owned provinces are removed from the HRE.
  • If is a duchy:
    • becomes a   kingdom
  • Gains permanent claims on all provinces of Poland (region) that are not already owned.
  • Gets the modifier “Increased Centralization” for  20 years with the following effects:
    •   −0.05 Monthly autonomy change,
    •   +1 National unrest.
  • Changes primary culture to Polish.
  • Gains   25 prestige.
  • If does not have custom ideas:
  • Set country flag “formed_poland_flag”


  The below is one of many player suggested strategies for Danzig. Bear in mind, due to the dynamic nature of the game, it may unfold differently for other players.

Danzig is an incredibly valuable province because of its trade bonuses (Danzig can very easily be the dominant trade power in the Baltic Sea Trade Node). Because of this,   Pomerania,   Poland, and the   Teutonic Order will do everything within their power to annex it. Survival will be Danzig's greatest priority.

Released as a Teutonic vassalEdit

If released as a vassal from the Teutonic Order, Danzig will need to improve relations with nations that will be willing to support Danzig in a war of independence against the Teutonic Order. Once independent, Danzig's greatest threats will be Poland and Pomerania until the truce with the Teutonic Order ends. For this it can be greatly beneficial to improve relations with Austria and become part of the Holy Roman Empire. This will bring Austria to defend Danzig if Poland or the Teutonic Order attack. This will make it less likely for Poland or the Teutonic Knights to attack early on, especially as they will concentrate on fighting each other instead. Alliances with Austria, The Hansa or Brandenburg will help defend against Pomerania.

Due to the great trade bonuses of the Danzig province, the Danzig traditions, and national ideas, Danzig's focus should be to build up trade power in the Baltic. The easiest expansion possibility is annexing Pomerania, but depending on Danzig's allies the Teutonic Order is also a possibility (with the added bonus that their provinces are within the Baltic trade region). Once this is done Danzig should have a wealthy trading state, with great opportunities for expansion following similar strategies to those of Pomerania or the Teutonic Order.

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