Crisis of the Ming Dynasty

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Crisis of the Ming Dynasty icon
Crisis of the Ming Dynasty
The Ming dynasty is crumbling due to internal strife. They are at risk of losing the Mandate.

Crisis of the Ming Dynasty[1] is a Disaster.pngdisaster in Flag of Ming Ming after the Age of Discovery.png ‘Age of Discovery’.

Prerequisites[edit]

This country:

  • is Flag of Ming Ming.
  • had not yet this disaster.

If these prerequisites are met, the monthly progress can begin.

Progress starts if Progress halts if
Flag of Ming Ming:
  • does not have an ongoing disaster.
  • is not the Age of Discovery.png ‘Age of Discovery’.
  • Mandate of Heaven.png Mandate of Heaven is active and at least one of:
  • Mandate of Heaven.png Mandate of Heaven is not active and at least one of:
Monthly progress The country:
+10.0% not the Emperor of china icon.png Emperor of China and Mandate of Heaven.png Mandate of Heaven is active.
+10.0% Mandate.png mandate less than 10.
+5.0% Mandate.png mandate between 10 and 30.
+2.0% Mandate.png mandate between 30 and 50.
+5.0% Corruption.png corruption is at least 10.
+2.0% Corruption.png corruption between 5 and 10.
+5.0% is bankrupt.
+3.0% has at least 10 loans.
+1.0% has at least 5 loans.
Both of the following conditions are true for the country:
  • has an ongoing disaster.
  • if Mandate of Heaven.png Mandate of Heaven is active:
    • has over Mandate.png 50 mandate
  • if Mandate of Heaven.png Mandate of Heaven is not active and all of:
    • does not have the country modifier The Mandate of Heaven Lost
    • does not have the country modifier “Lost Mandate of Heaven”

Start[edit]

If the progress reaches 100%, the disaster will start with the following event

id

Msg event.pngCrisis of the Ming Dynasty


Great Ming faces a terrible crisis. The [Root.Monarch.Dynasty.GetName] family have failed to rule in accordance with the Mandate of Heaven, and have lost the blessings and good fame that the Mandate affords. Mismanagement and strife are rampant in China and discontent is spreading rapidly among the people; already great masses have risen in revolt. We must think of our ancestors and strive to cultivate virtue, for the great Mandate is not easy to keep.


 
Trigger conditions
  • None
Is triggered only by

the start of the ‘Crisis of the Ming Dynasty’ disaster.


Immediate effects
  • Anti tax rebels.png Peasants (size 3) rise in revolt in 5 random stated provinces in the China superregion

Event button 547.png
May the Mandate not end with us.

Flag of Ming Ming:

  • loses Icon stability.png2 stability.
  • loses Mandate.png35 mandate.
  • gains Corruption.png5 corruption.

While the disaster is ongoing Flag of Ming Ming gets:

  • National unrest.png +5 national unrest
  • Technology cost.png +20% technology cost
  • Morale of armies.png −15% morale of armies

Monthly events[edit]

id

Msg event.pngKoxinga Flees to Taiwan


Over the course of our nation’s collapse we have lost most of our ports and thus control over what remains of our navy. Claiming to be a Ming loyalist, a general known as Koxinga has commandeered several vessels and fled to Taiwan. The Ming government has historically taken little interest in the island, seeing it as a largely irrelevant backwater. Koxinga however sees potential in the island, and aims to use it as a base from which to eventually retake the mainland.


 
This event happens only once during a campaign.
Trigger conditions
  • Is Flag of Ming Ming
  • total Development.png development is less than 600
  • Any province in the Taiwan area is empty
Mean time to happen

120 months


Immediate effects
  • Hidden effect:
    • Every province in the world:
      • Limited to:
        • Is in Taiwan area
        • is empty
      • Flag of Tungning Tungning gains a core on this province
      • Cede province to Flag of Tungning Tungning

Event button 547.png
Coward!
  • If is Emperor of china icon.png Emperor of China:
    • Lose 10 Mandate
  • Else:
    • Lose Prestige.png 10 prestige
  • Flag of Tungning Tungning:
    • A new ruler "Koxinga Zheng" comes to power
    • Max promoted cultures.png Gain Polynesian as an accepted culture
    • Gain Animism Animist as a harmonized religion
    • Capital:
      • Build land units to forcelimit: Infantry.png 60% infantry, Cavalry.png 30% cavalry, Artillery.png 10% artillery
    • One random owned province:
      • Limited to:
        • Has a port
      • Build naval units to forcelimit: Heavy ship.png 30% heavy ships, Light ship.png 30% light ships, Galley.png 0% galleys, Transport.png 20% transports


id

Msg event.pngLi Zicheng's Rebellion and the Shun Dynasty


We have lost control over the north. The peasant warlord Li Zicheng has consolidated a large host of rebels and bandits under his command and seized control of an alarmingly large portion of the Empire. Li has declared himself Emperor and laid claim to the Mandate of Heaven. In a proclamation from the capital, Li announces the beginning of the Shun dynasty and pledges to restore traditional rituals and rule in accordance with Heaven.


 
Trigger conditions
  • None of:
  • at least 10 rebel controlled provinces in the North China region
  • Any owned province:
    • At least one of:
      • Is in East Gansu area
      • Is in West Gansu area
      • Is in Shaanxi area
      • Is in Shanxi area
      • Is in North Hebei area
      • Is in South Hebei area
      • Is in Liaoning area
Is triggered only by

the monthly pulses of the ‘Crisis of the Ming Dynasty’ and the 'Unguarded Nomadic Frontier' disasters.


Immediate effects
  • Hidden effect:
    • Every owned province:
      • Limited to:
        • At least one of:
          • Province is controlled by Flag of Rebels Rebels
          • Province is controlled by (Our country)
        • At least one of:
          • Is in East Gansu area
          • Is in West Gansu area
          • Is in Shaanxi area
          • Is in Shanxi area
          • Is in North Hebei area
          • Is in South Hebei area
          • Is in Liaoning area
        • At least one of:
          • Province is controlled by Flag of Rebels Rebels
          • Province is controlled by (Our country)
      • Flag of Shun Shun gains a core on this province
      • clear_rebels = yes
    • Every owned province:
      • Limited to:
        • Province is in Mongolia region
        • Any neighbouring province:
        • At least one of:
          • Province is controlled by Flag of Rebels Rebels
          • Province is controlled by (Our country)
      • Flag of Shun Shun gains a core on this province
      • clear_rebels = yes
    • Release Flag of Shun Shun as a vassal
    • Flag of Shun Shun:
      • Capital:
        • Build land units to forcelimit: Infantry.png 60% infantry, Cavalry.png 30% cavalry, Artillery.png 10% artillery
      • Change government to monarchy
      • Enact government reform Autocracy
      • adopt_reform_progress = ROOT

Event button 547.png
Kill this rebel!
  • Lose Icon stability.png 2 stability
  • Lose 10% Mandate
  • Flag of Shun Shun:
    • A new ruler comes to power with the following attributes:
      • Named Zicheng
      • Of the Li dynasty
    • Gain Manpower.png 15 years' worth of manpower
    • Gain Gold Icon.png ducats equal to 15 years of income
  • If:
    • Limited to:
      • is_emperor_of_china = yes
    • Flag of Shun Shun:
      • Declare war on Flag of Ming Ming using Take Mandate of Heaven casus belli
  • Else:
    • Flag of Shun Shun:
      • declare_war = MNG

Effects after selecting any option
  • Hidden effect:
    • Flag of Shun Shun:
      • If:
        • Limited to:
          • Any neighbouring country:
            • has_reform = steppe_horde
            • total_own_and_non_tributary_subject_development = 300
            • Is not a subject nation
            • None of:
              • Is allied to (Our country)
        • One random neighbouring country:
          • Limited to:
            • has_reform = steppe_horde
            • total_own_and_non_tributary_subject_development = 300
            • Is not a subject nation
            • None of:
              • Is allied to (Our country)
          • Trigger country event “ming_crisis.9” in 1 days
      • else_if = {
limit = { any_neighbor_country = { tag = MCH is_free_or_tributary_trigger = yes NOT = { alliance_with = root } } } MCH = { country_event = { id = ming_crisis.9 days = 1 } } }


id

Msg event.pngYunnan Protectorate


It has always been difficult to rule the disparate peoples of the south-western provinces, but never more so than in this time of crisis. The rebels have begun to consolidate under the warlord [CDL.Monarch.GetName], who demands that the [Root.GetAdjective] state recognize him as Protector of Yunnan. We risk losing control of the region entirely if we do not take drastic action.


 
Trigger conditions
  • None of:
  • num_of_owned_provinces_with = {
value = 10 region = xinan_region controlled_by = REB }
  • Any owned province:
    • At least one of:
      • Is in Yun-Gui Hinterland area
      • Is in Chuannan area
      • Is in Yun-Gui Frontier area
Is triggered only by

(please describe trigger here)


Immediate effects
  • Hidden effect:
    • Every owned province:
      • Limited to:
        • At least one of:
          • Province is controlled by Flag of Rebels Rebels
          • Province is controlled by (Our country)
        • At least one of:
          • Is in Yun-Gui Hinterland area
          • Is in Chuannan area
          • Is in Yun-Gui Frontier area
        • At least one of:
          • Province is controlled by Flag of Rebels Rebels
          • Province is controlled by (Our country)
        • None of:
      • Flag of Dali Dali gains a core on this province
      • clear_rebels = yes
    • Release Flag of Dali Dali as a vassal
    • create_march = CDL
    • Flag of Dali Dali:
      • Capital:
        • Build land units to forcelimit: Infantry.png 60% infantry, Cavalry.png 30% cavalry, Artillery.png 10% artillery
      • Change government to monarchy
      • Enact government reform Autocracy
      • adopt_reform_progress = ROOT

Event button 547.png
Establish a Protectorate
  • Lose 5% Mandate
  • Flag of Dali Dali:
    • Gain Liberty desire.png 100% liberty desire
Event button 547.png
Great [Root.GetName] will not be fractured!
  • Gain 15% Mandate
  • Flag of Dali Dali:
    • Declare war on Flag of Ming Ming using Independence casus belli


id

Msg event.pngLosing Control of the South


South China is in chaos. Swarms of rebels and bandits ravage the countryside and even control several cities of vital importance to the state. As the [Root.GetAdjective] state has failed to deal with this crisis, local governors have taken matters into their own hands. They have raised armies to combat the rebels, but they are refusing to take orders from our generals. Our messengers report that they intend to continue to administer their feudatory states even after the crisis is over. Allowing them to rule so autonomously will set a dangerous precedent, but we are hardly in a position to challenge these lords.


 
Trigger conditions
  • At least one of:
    • None of:
      • Flag of Wu Wu exists
    • None of:
  • num_of_owned_provinces_with = {
value = 10 region = south_china_region controlled_by = REB }
  • Any owned province:
    • At least one of:
      • Is in Zhejiang area
      • Is in Fujian area
      • Is in East Guangdong area
      • Is in West Guangdong area
      • Is in Guangxi area
Is triggered only by

(please describe trigger here)


Immediate effects
  • Hidden effect:
    • If:
      • Limited to:
        • None of:
          • Flag of Wu Wu exists
      • Hidden effect:
        • Every owned province:
          • Limited to:
            • At least one of:
              • Province is controlled by Flag of Rebels Rebels
              • Province is controlled by (Our country)
            • At least one of:
              • Is in Zhejiang area
              • Is in Fujian area
            • At least one of:
              • Province is controlled by Flag of Rebels Rebels
              • Province is controlled by (Our country)
            • None of:
              • Is a core of Flag of Wu Wu
          • Flag of Wu Wu gains a core on this province
          • clear_rebels = yes
        • Release Flag of Wu Wu as a vassal
        • create_march = WUU
        • Flag of Wu Wu:
          • Capital:
            • Build land units to forcelimit: Infantry.png 60% infantry, Cavalry.png 30% cavalry, Artillery.png 10% artillery
          • Change government to monarchy
          • Enact government reform Autocracy
          • adopt_reform_progress = ROOT
    • If:
      • Limited to:
        • None of:
      • Hidden effect:
        • Every owned province:
          • Limited to:
            • At least one of:
              • Province is controlled by Flag of Rebels Rebels
              • Province is controlled by (Our country)
            • At least one of:
              • Is in East Guangdong area
              • Is in West Guangdong area
              • Is in Guangxi area
            • At least one of:
              • Province is controlled by Flag of Rebels Rebels
              • Province is controlled by (Our country)
            • None of:
              • Is a core of Flag of Yue Yue
          • Flag of Yue Yue gains a core on this province
          • clear_rebels = yes
        • Release Flag of Yue Yue as a vassal
        • create_march = YUE
        • Flag of Yue Yue:
          • Capital:
            • Build land units to forcelimit: Infantry.png 60% infantry, Cavalry.png 30% cavalry, Artillery.png 10% artillery
          • Change government to monarchy
          • Enact government reform Autocracy
          • adopt_reform_progress = ROOT

Event button 547.png
Appoint autonomous governors.
  • Lose 5% Mandate
  • If:
    • Limited to:
    • Flag of Yue Yue:
      • Gain Liberty desire.png 100% liberty desire
  • If:
    • Limited to:
      • Flag of Wu Wu exists
    • Flag of Wu Wu:
      • Gain Liberty desire.png 100% liberty desire
Event button 547.png
Great [Root.GetName] will not be fractured!
  • Gain 15% Mandate
  • If:
    • Limited to:
      • Flag of Yue Yue exists
      • Flag of Yue Yue:
        • Is a subject of (Our country)
    • Flag of Yue Yue:
      • Declare war on Flag of Ming Ming using Independence casus belli
  • If:
    • Limited to:
      • Flag of Wu Wu exists
      • Flag of Wu Wu:
        • Is a subject of (Our country)
    • Flag of Wu Wu:
      • Declare war on Flag of Ming Ming using Independence casus belli

Random events[edit]

The weight that no event is triggered is 1000 and for this event it is 100.

id

Msg event.pngChinese Peasants Revolt in [ming_disaster_rebel_province.GetAreaName]


The peasants of [ming_disaster_rebel_province.GetAreaName] have risen up in revolt following decades of mismanagement and neglect from the [Root.GetAdjective] state. If their rebellion spreads too far it could spark an even greater crisis, so we must either address their concerns immediately or promptly face them in battle.


 
Trigger conditions
  • Any owned province:
    • is_state = yes
    • superregion = china_superregion
    • None of:
      • Local autonomy.png Local autonomy is at least 75%
Is triggered only by

(please describe trigger here)


Immediate effects
  • Hidden effect:
    • One random owned province:
      • Limited to:
        • is_state = yes
        • superregion = china_superregion
        • None of:
          • Local autonomy.png Local autonomy is at least 75%
      • Save as event target named ming_disaster_rebel_province

Event button 547.png
This rebellion will be crushed.
  • Gain 5% Mandate
  • Anti tax rebels.png Peasants (size 3) rise in revolt in ming_disaster_rebel_province
Event button 547.png
Give in to their demands.
  • Lose 5% Mandate
  • all owned provinces in the area of the ming_disaster_rebel_province gain Local autonomy.png 50% local autonomy

Finishing conditions[edit]

If the following conditions are true, the disaster will end:

  • if Mandate of Heaven.png Mandate of Heaven is active, at least one of:
    • has at least Mandate.png 75 mandate.
    • is not the Emperor of china icon.png Emperor of China
  • if Mandate of Heaven.png Mandate of Heaven is not active:
    • has 3 Icon stability.png stability.
  • is not bankrupt.
  • has less than 5 loans.
  • has less than 5 Corruption.png corruption.
  • does not own provinces controlled by rebels.
  • does not have rebels.

then it loses the above-mentioned effects and one of the following events is triggered:


id

Msg event.pngThe Mandate Restored


We have regained the confidence of the people; there are none left who doubt our right to hold the Mandate of Heaven. We must reflect on the misdeeds that led us into crisis and model ourselves on the Sage Kings of old to avoid repeating our mistakes.


 
Trigger conditions
  • None
Is triggered only by

the end of the ‘Crisis of the Ming Dynasty’ disaster while still being the Emperor of china icon.png Emperor of China.


Event button 547.png
None shall question us again.
  • Gain Icon stability.png 1 stability
  • Gain Mandate.png 20 Mandate


id

Msg event.pngThe Crisis Abates


With the loss of the Mandate of Heaven to [emperor_of_china.GetUsableName], part of the pressure on our dynasty has abated. Even though many challenges await us in future, we may leave the poisoned chalice of governing the Celestial Empire to the [emperor_of_china.GetAdjective] [emperor_of_china.Monarch.GetTitle].


 
Trigger conditions
  • None
Is triggered only by

the end of the ‘Crisis of the Ming Dynasty’ disaster while not being the Emperor of china icon.png Emperor of China.


Immediate effects
  • Hidden effect:
    • One random country:
      • Limited to:
        • is_emperor_of_china = yes
      • Save as event target named emperor_of_china

Event button 547.png
Let them choke on it.
  • Gain Icon stability.png 1 stability


Footnotes[edit]

  1. See in /Europa Universalis IV/common/disasters/ming_crisis.txt and for the events in /Europa Universalis IV/events/disaster_ming_crisis.txt.