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Duchy rankCorfu
Primary culture
Lombard (Latin)

Capital province
Corfu (142)

Feudal MonarchyGovernment monarchy.png

State religion

Technology group
WesternWestern technology group
Ionian ideas
Traditions.png Traditions:
−20% Galley cost
+20% Galley combat ability

Morale of armies.png Frankokratia

+10% Morale of armies

Fort defense.png Castles of the Angels

+20% Fort defense

National tax modifier.png Settling the Islands

+10% National tax modifier

Trade efficiency.png Gate to the Adriatic

+10% Trade efficiency

Naval force limit modifier.png Naval Expansion

+25% Naval force limit modifier

Trade power abroad.png Entrepôt of the Eastern Mediterranean

+10% Trade power abroad

Culture conversion cost.png Ionian Academy

−15% Culture conversion cost

Idea bonus.png Ambition:

+1 Merchant

Corfu is a tiny nation inhabiting a collection of islands in the Adriatic Sea. They start as a vassal of Flag of Venice Venice and is close in proximity to the Flag of Ottomans Ottomans in 1444 which ensures that their existence is usually short-lived.


Being a remnant of the crusader states (much like   Athens) formed in the aftermath of the fourth crusade and the weakening of the Byzantine Empire, its main culture is Lombard and its religion is Catholic, while their capital and only province is Greek and Orthodox. While the chances of Corfu surviving are slim in the hands of the AI, it's not all that hard for a player to survive. Getting Venice's rivals to support Corfu' independence is usually quite feasible (  Aragon, in particular, is of assistance, as they'll also bring   Naples into the fray) and with their help beating Venice should not be a problem. An independent Corfu can choose to remain Catholic and Lombard, but shifting to Greek culture and embracing Orthodoxy is also an interesting possibility, as it would allow the player to attempt to form   Greece or   Byzantium. It is recommended the player conquer an Italian province from Venice during the independence war and relinquishing Corfu to Byzantium. Migrating in this fashion will pacify the Ottoman threat, make the nation richer, and open up the possibility of joining the HRE.


Considering the region around the Corfuian Capital has quite high development, expansion can be quite expensive. The player might consider taking either Administrative or Influence ideas as his first idea group to counter this, although depending on how fast the Ottomans are expanding, a military idea group might be needed to counter the rising threat.


Force a nation to revoke 5 cores in one peace deal as Corfu.

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