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Commonwealth missions

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This is a list of all missions for the Flag of Commonwealth Commonwealth.[1] Most of these are shared by Flag of Poland Poland.

High IncomeBuild BuildingsBuild a TreasuryBuild ManufactoriesImperial ConquestBuild to Force LimitExpand NationConquer New StatesAssemble an ArmyUnite Home RegionThe Prussian ConfederationReclaim PrussiaDefeat the KnightsThe Polish NavySwedish DelugeRevenge for VarnaRestore RutheniaReincorporate MazoviaThe CommonwealthHungarian UnionConquer SilesiaBohemian UnionBreak the RusPolish RenaissanceExpand KazimierzDeal with the SejmInvest in Eastern PolandCommonwealth Missions.png

Clicking on a mission icon leads to the appropriate table row. "Repeat" action to return.


To coastline and beyond[edit]

Mission Completion requirements Effects Prerequisites
Mission alliances.png The Prussian Confederation One of the following must be true :
  • All provinces in the West Prussia Area :
    • Owned by Commonwealth or its non-Tributary Subjects
  • All of the following must be true:
    • Supported the Prussian Confederation
    • Flag of Danzig Danzig exists and is:
      • At Peace
      • Not a subject nation
Commonwealth gains permanent claims on the following area:
  • West Prussia
  • Kuyavia

Trigger event "The Peace of Thorn"

Mission conquer 5 states.png Reclaim Prussia All provinces in the following areas are owned Polish Cores :
  • West Prussia
  • Kuyavia
Commonwealth gains permanent claims on the following area:
  • East Prussia
Mission alliances.png The Prussian Confederation
Mission teutonic knights.png Defeat the Knights All provinces in the following areas are owned by Commonwealth or a non-tributary subject:
  • East Prussia
Commonwealth gets "The Teutons Pacified" for Time Icon.png 20 years, giving the following effects :
  • Discipline.png +5% Discipline

Commonwealth gains permanent claims on the following area:

  • Bulgaria

Commonwealth gains claims on all provinces owned by theFlag of Ottomans Ottomans in the following region:

  • Carpathia
  • Balkans
Mission conquer 5 states.png The Prussian Confederation
Mission crusade for varna.png Revenge for Varna All provinces in the following areas are owned by Commonwealth or a non-tributary subject :
  • Bulgaria

All provinces in the following region are NOT owned by the Flag of Ottomans Ottomans :

  • Carpathia
  • Balkans
Commonwealth gains :
  • Military power.png 100 Military Power
  • Prestige.png 20 Prestige

Commonwealth gets "Varna Avenged" for Time Icon.png 20 years, giving the following effects :

  • Missionary strength.png +2% Missionary Strength
  • Tolerance own.png +1 Tolerance of the True Faith
Mission teutonic knights.png Defeat the Knights


Mission galleys in port.png The Polish Navy Danzig :
  • Owned by Commonwealth
  • One of the following must be true :
    • Have a Latin dock.png Dock
    • Have a Latin drydock.png Drydock
  • One of the following must be true :
    • Have a Latin shipyard.png Shipyard
    • Have a Latin grand shipyard.png Grand Shipyard

Have a Naval forcelimit.png Naval Force Limit of at LEAST 20

Total Navy Size at least 50.0% of the Force Limit

The event "The Commonwealth Navy" happens

Commonwealth gains permanent claims on the following area:

  • Östra Svealand
  • Östra Götaland
Mission teutonic knights.png Defeat the Knights


Mission steppe warriors.png Swedish Deluge All provinces in the following areas are owned by Commonwealth or a non-tributary subject:
  • Östra Svealand
  • Östra Götaland
Commonwealth gets "Swedish Deluge" for Time Icon.png 20 years, giving the following effects :
  • Morale of armies.png +10% Morale of Armies
  • Culture conversion cost.png -10% Culture Conversion Cost
Mission galleys in port.png The Polish Navy

Expand into Eastern Europe[edit]

Mission Completion requirements Effects Prerequisites
Mission have two subjects.png Reincorporate Mazovia Warszawa is an owned Polish Core province The event "The Polish Inheritance of Mazovia" happens

Commonwealth gets "Polish Amibiton" for Time Icon.png 15 years, giving the following effects :

  • National unrest.png -2 National Unrest
  • Icon legitimacy monarchy.png +1 Yearly Legitimacy

Commonwealth gains permanent claims on the following area:

  • Aukstaitija
  • Minsk
  • West Dniepr
  • Pripyat
  • Smolensk
Mission empire.png The Commonwealth All provinces in the following areas are owned by Commonwealth :
  • Aukstaitija
  • Minsk
  • West Dniepr
  • Pripyat
Commonwealth gets "The Union of Poland and Lithuania" for Time Icon.png 15 years, giving the following effects :
  • Autonomy.png -0.05 National Unrest

Commonwealth gains Restoration of Union Casus Belli on Flag of Hungary Hungary

Mission have two subjects.png Reincorporate Mazovia
Mission monarch in throne room.png Hungarian Union All provinces in the following areas are owned by Commonwealth or its non-Tributary Subjects :
  • Slovakia
  • Transdanubia
  • Alföld
Commonwealth gains permanent claims on the following area:
  • Silesia
Mission empire.png The Commonwealth
Mission conquer 5 states.png Conquer Silesia All provinces in the following areas are owned by Commonwealth or its non-Tributary Subjects :
  • Silesia
Commonwealth gets "Silesia Conquered" for Time Icon.png 15 years, giving the following effects :
  • Manpower recovery speed.png +20% Manpower Recovery Speed

Commonwealth gains Restoration of Union Casus Belli on Flag of Bohemia Bohemia

Mission monarch in throne room.png Hungarian Union


Mission monarch in throne room.png Bohemian Union All provinces in the following areas are owned by Commonwealth or its non-Tributary Subjects :
  • Bohemia
  • Erzgebirge
Commonwealth gains :
  • Diplomatic power.png 200 Diplomatic Power

Commonwealth gets "The Greater Commonwealth" for Time Icon.png 20 years, giving the following effects :

  • Diplomatic reputation.png +1 Diplomatic Reputation
  • Diplomatic annexation cost -15% Diplomatic Annexation Cost
Mission conquer 5 states.png Conquer Silesia

Growth and development[edit]

Mission Completion requirements Effects Prerequisites
Mission conquer 5 states.png Break the Rus Commonwealth's Development.png total Development at least 600

No independent country with East Slavic culture and a capital in the Russia region has 100 or moreDevelopment.png total development

Commonwealth gains :

  • Manpower.png 3 yearly Manpower
  • Icon war exhaustion.png -5 War Exhaustion

Commonwealth gets "Broke the Rus" for Time Icon.png 20 years, giving the following effects :

  • Cavalry combat ability.png +10 Cavalry Combat Ability
  • Diplomatic relations.png +1 Diplomatic Relations
Mission early modern university.png Polish Renaissance Commonwealth has embraced the Renaissance.png Renaissance

Stability at least Icon stability.png 2

Prestige at least Prestige.png 25

War exhaustion less than Icon war exhaustion.png 1.0

The event "Nicolaus Copernicus" happens

Commonwealth gets "Polish Renaissance" for Time Icon.png 20 years, giving the following effects :

  • Administrative technology cost -10% Administrative Technology Cost


Mission eastern european city.png Expand Kazimierz Kraków :
  • Owned by Commonwealth
  • National unrest.pngUnrest lower than 1
  • Devastation icon.pngDevastation less than 1
  • One of the following must be true:
    • Have a Latin workshop.png Workshop
    • Have a Latin counting house.png Counting House
  • Have at least a Province trade power value.png Center of Trade of level 3

Gain access to a 75% cheaper Polish Jewish Advisor Theologian.png theologian advisor with skill 3 named Moses Isserles.

Commonwealth gets "Thriving Jewish Communities" for Time Icon.png 20 years, giving the following effects :

  • Interest per annum.png -0.50 Interest Per Annum
  • Kraków gets "Kaizimierz" Time Icon.png until the end of the game, giving the following effects :
  • Production efficiency.png +15% Local Production Efficiency
Mission early modern university.png Polish Renaissance
Mission noble council.png Deal with the Sejm Commonwealth's Tab domestic government.png Government is NOT Elective Monarchy

Absolutism.png Absolutism is at least 50

Commonwealth gains :

  • Administrative power.png 100 Administrative Power

Commonwealth gets "Dealt with the Sejm" for Time Icon.png 20 years, giving the following effects :

  • Autonomy change cooldown.png -25% Autonomy Change Cooldown
  • Harsh treatment cost.png -25% Harsh Treatment Cost
Mission eastern european city.png Expand Kazimierz
Mission have manufactories.png Invest in Eastern Poland Lublin :
  • Owned core province by Commonwealth
  • Development.png Development at least 20
  • Have a manufactory
  • Have at least a Province trade power value.png Center of Trade of level 3

Lwów :

  • Owned core province by Commonwealth
  • Development.png Development at least 20
  • Have a manufactory
  • Have at least a Province trade power value.png Center of Trade of level 2

Sandomierz Area gets "Invested in Eastern Poland" for Time Icon.png 20 years, giving the following effects :

  • Local trade power.png +20% Local Trade Power
  • Local goods produced +20% Local Goods Produced Modifier

Red Ruthenia Area gets "Invested in Eastern Poland" for Time Icon.png 20 years, giving the following effects :

  • Local trade power.png +20% Local Trade Power
  • Local goods produced +20% Local Goods Produced Modifier
Mission noble council.png Deal with the Sejm
Mission eastern european city.png Restore Ruthenia All provinces in West Dniepr Area :
  • Owned by Commonwealth

All Provinces in East Dniepr Area :

  • Owned by Commonwealth

Kijów :

  • Development.png Development at least 20

5 owned provinces with at least 10 Development.png Development in :

  • West Dniepr
  • East Dniepr

West Dniepr Area gets "Restored Ruthenia" Time Icon.png until the end of the game, giving the following effects :

  • National unrest.png -2 Local Unrest
  • Development cost.png -5% Local Development Cost

East Dniepr Area gets "Restored Ruthenia" Time Icon.png until the end of the game, giving the following effects :

  • National unrest.png -2 Local Unrest
  • Development cost.png -5% Local Development Cost
Mission noble council.png Deal with the Sejm

Generic missions[edit]

Military missions[edit]

Mission Completion requirements Effects Prerequisites
Mission build up to force limit.png Build to Force Limit Country has 100% of the Land force limit modifier.png force limit total army size Country gets “Thriving Arms Industry” for Time Icon.png 25 years, giving the following effects:
  • Morale of armies.png +5% morale of armies
  • Land maintenance modifier.png −5% land maintenance modifier
Mission conquer 50 development.png Expand Nation Country's Development.png total development has grown by at least 50 The Capital.png capital gains:
  • Tax Base Icon.png 1 base tax
  • Production.png 1 base production
  • Manpower.png 1 base manpower

All owned provinces within the area of the capital get “Growth of Capital” for Time Icon.png 25 years, giving the following effects:

  • Local construction cost −10% local construction cost
  • Local development cost −10% local development cost
Mission build up to force limit.png Build to Force Limit
Mission cannons firing.png Conquer New States Country assigns 5 new Icon states.png states Country gets “Expansionist Policies” for Time Icon.png 25 years, giving the following effects:
  • State maintenance.png −25% state maintenance
  • Harsh treatment cost.png −33% harsh treatment cost
Mission conquer 50 development.png Expand Nation
Mission assemble an army.png Assemble an Army Country has an army with at least 80,000 Manpower.png troops Country gets “Army Enthusiasm” for Time Icon.png 25 years, giving the following effects:
  • Manpower recovery speed.png +10% manpower recovery speed
  • Army tradition.png +0.5 yearly army tradition
Mission cannons firing.png Conquer New States
Mission unite home region.png Unite Home Region All provinces in the region of the capital are owned directly and colonized Country gains:
  • Administrative power.png 50 administrative power
  • Diplomatic power.png 50 diplomatic power
  • Military power.png 50 military power

Country gets “Hegemonic Ambitions” for Time Icon.png 25 years, giving the following effect:

  • Autonomy.png −0.05 monthly autonomy change
Mission assemble an army.png Assemble an Army


Administrative missions[edit]

Mission Completion requirements Effects Prerequisites
Mission high income.png High Income Country's Income.png monthly income has increased to 150% of the starting monthly income. Country gets “Growing Economy” for Time Icon.png 25 years, giving the following effects:
  • Construction cost.png −10% construction cost
  • Construction time.png −25% construction time
Mission early game buildings.png Build Buildings Country has at least 5 temples and 5 workshops Country gains Administrative power.png 50 administrative power

Country gets “Building Spree” for Time Icon.png 25 years, giving the following effect:

  • Tax income.png +10 tax income (This is yearly, not per month)
Mission high income.png High Income
Mission war chest.png Build a Treasury Country has at least Gold Icon.png 2000 ducats Country gets “Strong Treasury Department” for Time Icon.png 25 years, giving the following effects:
  • Inflation reduction.png +0.10 yearly inflation reduction
Mission early game buildings.png Build Buildings
Mission have manufactories.png Build Manufactories Country has at least 20 manufactories Country gains Gold Icon.png 1.5 years of income

Country gets “Proto-Industrialization” for Time Icon.png 25 years, giving the following effect:

  • Production efficiency.png +10% production efficiency
Mission war chest.png Build a Treasury
Mission empire.png Imperial Conquest Country has at least 1000 Development.png total development Country gains Prestige.png 30 prestige

Country gets “Imperial Ambition” for Time Icon.png 25 years, giving the following effect:

  • Years of separatism.png −5 years of separatism
Mission have manufactories.png Build Manufactories


References[edit]

  1. The script code is located in /Europa Universalis IV/missions/Polish_Missions.txt.