Common government reforms

From Europa Universalis 4 Wiki
Jump to navigation Jump to search

This page lists all government reforms that are available to more than one government form. The main purpose of this page is to be included into the pages where the reforms are used.

Common government reforms without election cycles[edit | edit source]

These reforms don't have a column for the election cycle. The three rightmost columns specify on which reform tier the reform is available in that government form. If the column is blank, the reform is not available for that government form.

Tier 1 Reform[edit | edit source]

Type Effects Description & notes Government monarchy.png Tier Government republic.png Tier Government theocracy.png Tier
Crusader State
  • Manpower recovery speed.png +15% Manpower recovery speed
Crusader State icon
Our nation exists for one purpose: to reconquer and protect the Holy Land. We will do all in our power to defeat the infidels who would dare blaspheme against God and the Church. Deus vult!

Conditions:


Additional effects:

  • Heirs and rulers can be General.pnggenerals.
  • Is a Monastic Order
  • Cb on religious enemies.png Permanent casus belli against neighboring heathens and heretics
1 1
Ganden Phodrang
  • Same religion advisor cost.png −15% Cost of advisors with ruler's religion
  • Yearly harmony increase.png +0.25 Yearly harmony increase
  • Yearly karma decay.png +3% Yearly karma decay
  • Clergy max privileges.png +1 Clergy max privileges
Ganden Phodrang icon
Meaning Heaven Dwelling, Ganden Phodrang is originally the name of the residential quarters of the Dalai Lama. As the Dalai Lama is both the spiritual and earthly leader of Tibet, Ganden Phodrang now refers too to all the system of government.

Conditions:

  • Is not the Flag of The Papal State The Papal State
  • Culture is in Tibetan group
  • Religion is in Eastern group

Additional effects :

  • Cant have Royal marriages
  • Cant have Consorts
  • Is both a Theocracy and a Monarchy
  • Enables the Aristocratic idea group.
  • Enables the Divine idea group.
  • The Privilege "Monastic Temples" now grants/removes Monthly karma.png5 Karma instead of 3, gives + 0.03 Yearly karma decay.pngyearly Karma Decay and no longer raises Estate influence Estate Influence nor decreases Maximum absolutism Max Absolutism
  • Enables a decision which allows to adjust Karma every 20 years
  • Enables Theocrats vs. Monarchists mechanic:
Theocrats in power: Monarchists in power:
Tolerance of the true faith.png +2 Tolerance of the true Faith National tax modifier.png +20% Global Tax modifier
Missionary strength.png +2% Missionary Strength Attrition +1 Attrition for enemys
Yearly devotion.png +1 yearly Devotion Yearly legitimacy.png +1 yearly Legitimacy

While the scale is at 0, the Theocrats will be in power.

1 1


The Sisterhood of Jeanne d'Arc
  • Monarch military skill +1 Monarch military skill
  • Female advisor chance.png +100% Female advisor chance
  • Land fire damage.png +10% Land fire damage
  • Discipline.png +5% Discipline
The Sisterhood of Jeanne d'Arc icon
The Sisterhood of Jeanne d'Arc was a religious order founded in 1429 in Orleans, France. The order was established to promote the ideals of Joan of Arc and to assist the poor and sick. The sisterhood played an important role in the cultural and religious life of Orleans and continues to exist today.

Conditions :


Additional effects :

  • May recruit female generals.png May recruit female generals
  • Rulers can be generals.
  • Heirs can be generals.
  • Counts as a monastic order
  • Casus belli.png Gain permanent “Holy War” and “Purging of Heresy” Casus Belli against heathens and heretics respectively.
1 1

Tier 2 - 4 Reform[edit | edit source]

Type Effects Description & notes Government monarchy.png Tier Government republic.png Tier Government theocracy.png Tier


Council of the Indies
  • Trade power.png +5% Global trade power
  • Treasure fleet income +25% Treasure fleet income
  • Reduced liberty desire on other continent.png -5% Reduced liberty desire on other continent
Council of the Indies icon
Our vast colonial territories must have a central administration that reports directly to the Crown. Though individual Viceroys will govern their respective territories, the Council will be the supreme colonial authority, and its courts will extend our law to the farthest reaches of the New World.

Conditions:

  • Country is Culture icon.png Iberian
  • Capital is in Iberia
  • has at least Colonists.png 1 colonist.
3 3
Tysyatsky Office
  • Yearly republican tradition.png +0.3 Yearly republican tradition
  • Leader cost.png −10% Leader cost
  • Nobility influence.png +5% Nobles influence
  • Nobility loyalty equilibrium.png +10% Nobility loyalty equilibrium
Tysyatsky Office icon
The tysyatsky are military leaders from times of the Kievan Rus' who are in charge of a volunteer army. While they have been replaced by the voyevodas and namestniks in many East Slavic realms, some states still have tysyatsky in judicial or commercial positions.

Conditions :

  • At least one of:
    • Can be unlocked with the Flag of Russia Russian "The Last Tysyatsky" event
    • All of:
      • Is not Flag of Russia Russia
      • Primary culture is Ruthenian
    • All of:
      • Culture is in East Slavic or Slavic group
      • Government is republic

Additional effects:

  • Recruiting generals increases the Loyalty of the Nobility by 2%
2 2
Oprichnina Forces
  • Rebel suppression efficiency.png +100% Rebel suppression efficiency
  • Years of separatism.png −5 Years of separatism
  • Estate influence -10% All estates influence modifier
  • Harsh treatment cost.png −25% Harsh treatment cost
  • Yearly government power.png +0.15 Monthly Oprichnina progress
Oprichnina Forces icon
The oprichnina is a police of the internal affairs which is designed to persecute any dangerous group within the state. The oprichnik follow none but the ruler himself.

Conditions :


Additional effects:

  • Seizing land no longer causes rebels to spawn
2 2
Namestnik Office
  • Autonomy.png −0.03 Monthly autonomy change
  • Autonomy change cooldown.png −25% Autonomy change cooldown
  • Minimum autonomy in territories.png −5% Minimum autonomy in territories
  • Trade company investment cost −10% Trade company investment cost
Namestnik Office icon
The namestnik is a position in the state's bureaucracy which can be compared to the one of a viceroy's. They are in charge of the local administration of our provinces and states.

Conditions:

3 2
Consulate of the Sea
  • Trade efficiency.png +10% Trade efficiency
  • Trade power.png +10% Global trade power
  • Burghers loyalty equilibrium.png +5% Burghers loyalty equilibrium
Consulate of the Sea icon
Our new quasi-judicial body that will administer maritime and commercial law is called the Consulate of the Sea. It gives our merchants the right to settle their commercial disputes without interference from the royal courts and in exchange we receive financial support.

Conditions :

  • Has completed the Flag of Aragon Aragonese mission “Consulate of the Sea”
3 2 2


Exile Colonial Companies
  • Expel minorities cost.png −100% Expel minorities cost
  • Settler chance.png+5% Settler Chance
Exile Colonial Companies icon
The New World is a place of great opportunity, and for us it is an opportunity to establish Exile Colonies and rid our nation of convicts and minorities. By allowing colonial companies to claim sovereignty over our undesirables, we will create harmony in the Old World and expand our influence in the New World.

Conditions:

  • Country has capital in Africa, Asia or Europe
  • Has Exploration idea group.png Exploration Ideas
3 7
Permanent Marathas Council
  • Land leader shock.png +1 Land leader shock
  • Marathas loyalty equilibrium.png +5% Marathas loyalty equilibrium
  • Nobility loyalty equilibrium.png −5% Nobility loyalty equilibrium
  • Marathas influence.png +10% Marathas influence
  • Nobility influence.png -10% Nobility influence
Permanent Marathas Council icon
Maratha generals and civic leaders are an important part of the balance of power in our nation. We should formalize their assemblies and establish a permanent council of the Marathas to guide our nation.

Conditions:

  • Has theMarathasMarathas estate

Additional effects:

  • Enables the marathas estate privilege Maratha Military Leadership, which grants a maximum of Discipline.png +10% discipline and −15% tax income, scaled by Maratha land ownership.
7 3 7
Governmental Purbias Register
  • Recover army morale speed.png +5% Recover army morale speed
  • Rajputs loyalty equilibrium.png +5% Rajputs loyalty equilibrium
  • Nobility loyalty equilibrium.png −5% Nobility loyalty equilibrium
  • Rajputs influence.png +10% Rajputs influence
  • Nobility influence.png -10% Nobility influence
Governmental Purbias Register icon
The state is taking measures to attract elite Rajput warriors from all over India. Steps should be taken to organize these warriors into cohesive regiments upon arrival so that they can be deployed more effectively.

Conditions:

  • Has the Rajputs.png Rajputs estate

Additional effects:

  • The rajputs estate privilege Enlist Purbias will give an additional Discipline.png +5% discipline to Rajput regiments.
7 3 7


Liberté Ideals
  • Max promoted cultures.png +2 Max promoted cultures
  • Promote culture cost.png -75% Promote culture cost
  • Girondist influence +0.1 Girondist influence
Liberté Ideals icon
Liberté is the school of thought within the Revolution that claims that any individual should have the divine right to do whatever he or she wishes that does not do harm to or restrict the liberty of others.

Conditions:

  • Is Revolution target.pngrevolutionary
3 2
Egalité Ideals
  • Yearly republican tradition.png +0.25 Yearly republican tradition
  • Yearly legitimacy.png +1 Yearly legitimacy
  • Advisor.png+1 Possible Advisors
  • Jacobin influence +0.1 Jacobin influence
Egalité Ideals icon
Those who believe in the ideals of Egalité believe that the law, whether it be a rule or a right, applies equally to all people, regardless of faith, social class, culture, and gender. Equally, all citizens should have access to all positions in our government based only on their competence.

Conditions:

  • Is Revolution target.pngrevolutionary
3 2
Fraternité Ideals
  • Harsh treatment cost.png −25% Harsh treatment cost
  • Culture conversion cost.png −20% Culture conversion cost
  • Reform progress growth.png+10% Reform Progress Growth
  • Imperial influence +0.1 Imperial influence
Fraternité Ideals icon
Not everyone acknowledges the ideals of Fraternité as an ideal of the Revolution, but view it as a reactionary element within our own state who wish to return to the old government. Fraternité is a sense of brotherhood and those who follow its principles believe that the state should follow an authoritarian route where there is a proper place for all citizens assigned by the state.

Conditions:

  • Is Revolution target.pngrevolutionary
3 2

Tier 4 reforms[edit | edit source]

Type Effects Description & notes Government monarchy.png Tier Government republic.png Tier Government theocracy.png Tier


Lands for the Church
  • Papal influence from cardinals.png +33% Papal influence from cardinals
  • Curia treasury contribution +33% Curia treasury contribution
  • Clergy influence.png +10% Clergy influence
  • Clergy loyalty equilibrium.png +5% Clergy loyalty equilibrium
  • Curia powers cost −10% Curia powers cost
Lands for the Church icon
The Catholic Church is a crucial part of our society. Every Sunday our devout citizens visit our chapels, churches or cathedrals to pray. In order to keep our people on the right way the Church itself has hold certain areas of our country.

Conditions:

  • Is not a Gov pirate republic.png ‘Pirate Republic’
  • Is not Revolution target.png revolutionary
  • Religion is Catholicism Catholic
  • Is not Flag of The Papal State The Papal State
  • Has not enacted “The Statute in Restraint of Appeals”

Additional effects:

  • Gain opinion modifier “Lands for the Church” (Opinion.png +25 opinion) towards Flag of The Papal State The Papal State
  • Flag of The Papal State The Papal State gains opinion modifier “Lands for the Church” (Opinion.png +25 opinion) towards this country
4 4 4
Grant Land to the Monasteries
  • Clergy influence.png +10% Clergy influence
  • Clergy loyalty equilibrium.png +15% Clergy loyalty equilibrium
  • Yearly patriarch authority.png +0.2% Yearly patriarch authority
Grant Land to the Monasteries icon
The monasteries of the Orthodox faith are sacred ground, exempted from taxes and granted total autonomy. Granting land to the monasteries will please the patriarchy at an ignorable cost.

Conditions:

  • Is not a Gov pirate republic.png ‘Pirate Republic’
  • Is not Revolution target.png revolutionary
  • Religion is Orthodoxy Orthodox

Additional effects:

  • The "Religious culture" privilege no longer increases clergy influence
  • Contructing Latin temple.png Churches/Cathedrals increases Clergy loyalty by 2%/5%
  • Selling Titles increases Patriarch authority.pngPatriarch Authority by 5%
4 4 4
Support Monastic Schools
  • Institution spread in true faith provinces +25% Institution spread in true faith provinces
  • Clergy influence.png +10% Clergy influence
  • Clergy loyalty equilibrium.png +10% Clergy loyalty equilibrium
Support Monastic Schools icon
The monasteries of the state are famed as centers of learning and art. At each monastic school reside a number of religious scholars, experts within fields such as church history, exegesis of the Holy Scripture, reading, grammar, poetry, music, calligraphy and painting.

Conditions:

  • Is not a Gov pirate republic.png ‘Pirate Republic’
  • Is not Revolution target.png revolutionary
  • Religion is Coptic.png Coptic

Additional effects:

  • Increases Estate loyaltyClergy Loyalty by 5% for every controlled Holy Site
  • The Privilege "Clerical Ministers" reduces Technology cost.png Tech cost by 5%
4 4 4
Embrace the Concept of Free Will
  • National unrest.png −1 National unrest
  • Clergy influence.png +10% Clergy influence
  • Clergy loyalty equilibrium.png +10% Clergy loyalty equilibrium
Embrace the Concept of Free Will icon
Zoroaster, the founder of our benevolent religion, was a firm believer in the concept of free will. By embracing this concept as the leading religious doctrine of our state we can ensure prosperity and stability within our realm.

Conditions:

  • Is not a Gov pirate republic.png ‘Pirate Republic’
  • Is not Revolution target.png revolutionary
  • Religion is Zoroastrianism.png Zoroastrian

Additional effects :

  • Negative religious Tolerance no longer gives any penalties. Heretic and Heathen provinces do not give us any penalty to religious unity. Heretic and heathen provinces do not give any penalties
4 4 4
Grant Rabbi Privileges
  • Clergy influence.png +10% Clergy influence
  • Clergy loyalty equilibrium.png +10% Clergy loyalty equilibrium
  • Idea cost.png −5% Idea cost
  • Church power.png +10% Church power
Grant Rabbi Privileges icon
The rabbis of our state are men of knowledge and education. Granting them privileges to expand their influence will bring great progress to our theological aspects.

Conditions:

  • Is not a Gov pirate republic.png ‘Pirate Republic’
  • Is not Revolution target.png revolutionary
  • Religion is in Jewish.pngJewish group

Additional effects:

  • Celebrating a Festival will increase the Estate loyalty Rabbis Loyalty by 20%
4 4 4
Head of the Reformed Church
  • Clergy influence.png -5% Clergy influence
  • National tax modifier.png +15% National tax modifier
  • Church power.png +10% Church power
  • Monthly fervor.png +0.25 Monthly fervor
Head of the Reformed Church icon
Our faith is no longer bound to the Holy See. The ruler is now the true head of the state's religion and has as such the duties and privileges of steering the religious direction.

Conditions:

  • Is not a Gov pirate republic.png ‘Pirate Republic’
  • Is not Revolution target.png revolutionary
  • Religion is either
    • ProtestantismProtestant
    • Reformed.pngReformed
    • HussiteHussite
    • Anglican.pngAnglican

Additional effects:

  • While you are the Become Defender of the Faith.png Defender of the Faith you get :
    • Improve relations.png +15% Improve relations
    • Diplomatic reputation.png +1 Diplomatic reputation
    • Tolerance of the true faith.png +2 Tolerance of the true faith
    • The "Religious Diplomats" Privilege no longer raises Estate influenceEstate Influence nor decreases Maximum absolutism Max Absolutism, while being the Become Defender of the Faith.png Defender of the Faith
4 4 4
Strengthen Confucian Bureaucracy
  • Clergy influence.png +10% Clergy influence
  • Clergy loyalty equilibrium.png +10% Clergy loyalty equilibrium
  • Religious harmonization speed.png +10% Religious harmonization speed
  • Governing capacity modifier +5% Governing capacity modifier
Strengthen Confucian Bureaucracy icon
Our scholars are wise advisors to the state and pious followers of Confucius' teachings. They also are the force behind the administrative apparatus of the government. By strengthening their privileges we also strengthen their bureaucratic capabilities.

Conditions:

  • Is not a Gov pirate republic.png ‘Pirate Republic’
  • Is not Revolution target.png revolutionary
  • Religion is Confucianism Confucian

Additional effects:

  • Harmonizing a Religion improves Estate loyalty Clergy Loyalty by 100% and grants 50 Administrative power.pngAdm Power
4 4 4
Empower the Monasteries
  • Clergy influence.png +10% Clergy influence
  • Clergy loyalty equilibrium.png +10% Clergy loyalty equilibrium
  • Yearly karma decay.png +5% Yearly karma decay
  • Stability cost modifier.png −10% Stability cost modifier
Empower the Monasteries icon
The teachings of Buddha are a key element of our state. No action is done without considering the resulting Karma for our people.\nKeeping track of the Karma of our society is near impossible as it is an abstract concept. For that the monasteries of our country could be of help however.

Conditions:

  • Is not a Gov pirate republic.png ‘Pirate Republic’
  • Is not Revolution target.png revolutionary
  • Religion is either :
    • Buddhism.png Theravada
    • Vajrayana.png Vajrayana
    • Mahayana.png Mahayana

Additional effects:

  • The Privilege "Monastic Temples" now grants/removes Monthly karma.png5 Karma instead of 3,
  • gives + 0.03 Yearly karma decay.pngyearly Karma Decay and no longer raises Estate influence Estate Influence nor decreases Maximum absolutism Max Absolutism
  • Enables a decision which allows to adjust Karma every 20 years
4 4 4
Expand Brahmin Privileges
  • Brahmins influence.png +10% Brahmins influence
  • Brahmins loyalty equilibrium.png +10% Brahmins loyalty equilibrium
  • Tolerance of the true faith.png +1 Tolerance of the true faith
Expand Brahmin Privileges icon
The Brahmins are the priestly caste within our Hindu society. It is their duty to maintain the temples and practice the rituals of our faith.

Conditions:

  • Is not a Gov pirate republic.png ‘Pirate Republic’
  • Is not Revolution target.png revolutionary
  • Religion is Hinduism Hindu

Additional effects:

  • The Privilege "Choice of personal Deity" no longer raises Estate influence Estate Influence
  • Its decision can be taken every 5 years instead of every 20
4 4 4
Strengthen Shaman Privileges
  • Clergy loyalty equilibrium.png +10% Clergy loyalty equilibrium
  • Missionary strength.png +1% Missionary strength
Strengthen Shaman Privileges icon
The shamans of our state are crucial for maintaining a stable state as their word is law to all classes. By strengthening their privileges we can ensure their loyalty to the ruler.

Conditions:

  • Is not a Gov pirate republic.png ‘Pirate Republic’
  • Is not Revolution target.png revolutionary
  • Religion is Fetishist Fetishist

Additional effects:

  • Fetishist specific Priviliges no longer increase the Estate influence Clergys Influence
4 4 4
Abolish the Castes
  • Estate influence -15% All estates influence modifier
  • Stability cost modifier.png −20% Stability cost modifier
Abolish the Castes icon
The castes of the Hindu faith are a flawed and corrupt system, encouraging the mistreatment of certain groups within the state.\nWe follow the teachings of Guru Nanak and completely abolish the castes once and for all.

Conditions:

  • Is not a Gov pirate republic.png ‘Pirate Republic’
  • Is not Revolution target.png revolutionary
  • Religion is Sikhism Sikh

Additional effects:

  • Seizing Crownland.pngCrownland no longer causes Reactionary rebels.png Revolts
4 4 4
Strengthen the Ulema
  • Clergy influence.png +10% Clergy influence
  • Clergy loyalty equilibrium.png +10% Clergy loyalty equilibrium
  • Dhimmi influence.png -10% Dhimmi influence
  • Dhimmi loyalty equilibrium.png −10% Dhimmyi loyalty equilibrium
  • Missionary strength.png +1.5% Missionary strength
Strengthen the Ulema icon
The Ulema are the heart of our society. Through their laws and leadership we will reach absolute piety within our state.

Conditions:

  • Is not a Gov pirate republic.png ‘Pirate Republic’
  • Is not Revolution target.png revolutionary
  • Religion is in PietyMuslim group

Additional effects:

  • Enables two Decision.png decisions that move Piety Piety by 200% towards the opposite side, if it currently is atleast 50% towards either Mysticism Mysticism or Legalism Legalism.
  • These decisions costs 1 Stability.pngStability and cant be taken if you are at -3 Stability.pngStability
4 4 4
Strengthen the Dhimmi
  • Dhimmi influence.png +10% Dhimmi influence
  • Dhimmi loyalty equilibrium.png +10% Dhimmyi loyalty equilibrium
  • Clergy influence.png -10% Clergy influence
  • Clergy loyalty equilibrium.png −10% Clergy loyalty equilibrium
  • Maximum tolerance of heathens.png +1 Maximum tolerance of heathens
Strengthen the Dhimmi icon
While the Ulema are seen as the center of our culture, it is the Dhimmi who are the crucial element of our government.

Conditions:

  • Is not a Gov pirate republic.png ‘Pirate Republic’
  • Is not Revolution target.png revolutionary
  • Religion is in PietyMuslim group
  • Dhimmi.png Dhimmi estate exists

Additional effects:

  • The Privilege "Guarantee Dhimmi Autonomy" no longer raisesEstate influence Estate Influence nor decreases Maximum absolutismMax Absolutism
4 4 4
Legacy of the Steppes
  • Monarch military skill +1 Monarch military skill
  • Clergy influence.png +10% Clergy influence
  • Clergy loyalty equilibrium.png +10% Clergy loyalty equilibrium
Legacy of the Steppes icon
Unlike many other states we have encountered, our government has been formed by Tengri traditions and the vast steppes. Though we are no longer a horde, the legitimacy of the ruler still is found on the battlefield.

Conditions:

  • Is not a Gov pirate republic.png ‘Pirate Republic’
  • Is not Revolution target.png revolutionary
  • Religion is Tengri Tengri

Additional effects:

  • Winning Battles which are led by your Ruler increasesLegitimacy.png Legitimacy (or its equivalents) and Absolutism.png Absolutism/Zeal
4 4 4
Interweaving of Shrine and State
  • Clergy loyalty equilibrium.png +15% Clergy loyalty equilibrium
  • Religious unity.png +25% Religious unity
Interweaving of Shrine and State icon
The belief in the Kami is deeply rooted in our culture and religion. While we keep a distinct border beetwen the Kannushi and the affairs of the state, it is apparent that our ruling government acts in the interests and virtues of Shintoism.

Conditions:

  • Is not a Gov pirate republic.png ‘Pirate Republic’
  • Is not Revolution target.png revolutionary
  • Religion is Shintoism Shinto

Additional effects:

  • Enables the Divine idea group.pngDivine idea group.
4 4 4
Embedded Norse Traditions
  • May raid coasts May raid coasts
  • Clergy influence.png +10% Clergy influence
  • Army tradition from battles +50% Army tradition from battles
  • Naval tradition from battles +50% Naval tradition from battles
Embedded Norse Traditions icon
The religion of our ancestors is the driving force of our state's actions. Old, forgotten practices have returned and are now a central point of our society.

Conditions:

  • Is not a Gov pirate republic.png ‘Pirate Republic’
  • Is not Revolution target.png revolutionary
  • Religion is Norse.png Norse

Additional effects:

  • Winning Wars increasesLegitimacy.png Legitimacy (or its Equivalent)
4 4 4
Strengthen Clergy Privileges
  • Clergy influence.png +10% Clergy influence
  • Clergy loyalty equilibrium.png +10% Clergy loyalty equilibrium
  • Monthly war exhaustion.png −0.03 Monthly war exhaustion
Strengthen Clergy Privileges icon
The priestly class serves the state by being a spiritual guidance of our people through difficult time periods. The clergy deserves an increase of their rights to honor their role in our state.

Conditions:

  • Is not a Gov pirate republic.png ‘Pirate Republic’
  • Is not Revolution target.png revolutionary
  • Religion is either :
    • AnimismAnimist
    • TotemismTotemist
    • Alcheringa.pngAlcheringa
    • Inti.pngInti
    • Nahuatl.pngNahuatl
    • Mayan.pngMayan
4 4 4
Curtail Clerical Privileges
  • Administrative technology cost −10% Administrative technology cost
  • Clergy influence.png -10% Clergy influence
  • Religious unity.png +10% Religious unity
Curtail Clerical Privileges icon
Religion might be of great social importance within our government, but the priestly class of our state have gained too much influence. Their narrowminded world view will only hinder the growth of our state if they keep their power.

Conditions:

  • Is not a Gov pirate republic.png ‘Pirate Republic’
  • Is not Revolution target.png revolutionary

Additional effects :

  • Seizing Land from the Clergy.pngClergy no longer triggers Catholic rebels.png Rebels
4 4 4
Expand Temple Rights
  • Clergy influence.png +5% Clergy influence
  • Administrative advisor cost −10% Administrative advisor cost
Expand Temple Rights icon
The clerics of our state have as much interest in the worldy possessions as our nobilty does. To appease them without sacrificing too much of our own power it is in our best interest to expand the lands and rights of the temples of our country.

Conditions:

  • Is not a Gov pirate republic.png ‘Pirate Republic’
  • Is not Revolution target.png revolutionary

Additional effects:

  • While enacted, every owned Province that has either a Latin temple.pngChurch or a Latin cathedral.pngCathedral gets :
    • Local unrest.png −2 Local unrest
    • Local tax modifier.png +33% Local tax modifier
4 4 4
Maintain Balance of Power
  • All estates' loyalty equilibrium.png +5% All estates' loyalty equilibrium
  • Diplomat.png +1 Diplomat
Maintain Balance of Power icon
The Clergy is like any other estate to us: a powerful and useful asset. In order to keep the balance of power between the estates it is beneficial for our state not to interfere with the interests and actions of the priestly class.

Conditions :

  • Is not a Pirate Republic
  • At least one of:
    • Is not revolutionary
    • DLC Emperor Emperor is not active
4 4 4
Separate the Clergy from State
  • Maximum tolerance of heathens.png +1 Maximum tolerance of heathens
  • Maximum tolerance of heretics.png +1 Maximum tolerance of heretics
  • Innovativeness gain +25% Innovativeness gain
Separate the Clergy from State icon
The theological minds have served their purpose to the state, but now they have grown too powerful. It is time to separate the Clergy from the affairs of the apparatus of the government.

Conditions:

  • Is not a Gov pirate republic.png ‘Pirate Republic’
  • Is not Revolution target.png revolutionary
  • Has Completed either Innovative idea group.png Innovative Ideas or Humanist idea group.png Humanist Ideas
  • Has not activated Religious idea group.png Religious Ideas or Divine idea group.png Divine Ideas

Additional effects:

  • Removes the Clergy.pngClergy Estate
  • Removes the Brahmins.pngBrahmins Estate
4 4
Fiqh Laws
  • Missionary strength.png +2% Missionary strength
  • Clergy loyalty equilibrium.png +10% Clergy loyalty equilibrium
Fiqh Laws icon
Fiqh is the knowledge of the Islamic rulings from their sources. As such, the Fiqh Laws are the result of codifying the laws of the Quran into our very own legal code.

Conditions :

  • Is not Revolution target.pngrevolutionary
  • Is not a Pirate Republic
  • At least one of:
    • Was unlocked via the Flag of Ottomans Ottoman Mission.png mission "Codify the Fiqh" on the "Legalism" path of their branching missions
    • Has enacted the “Sultanate of Rûm” government reform
  • Religion is in Muslim group

Additional effects:

  • Vassals, Marches and Eyalets which follow our religion gain the following boni :
    • Manpower in true faith provinces +25% Manpower in True faith provinces
    • National sailors modifier.png +25% Global sailors modifier
    • Production efficiency.png +15% Production efficiency
  • Enables two Decision.png decisions that move Piety Piety by 200% towards the opposite side, if it currently is atleast 50% towards either Mysticism Mysticism or Legalism Legalism.
4 4 4
Sufism Decree
  • Diplomat.png +1 Diplomat
  • Dhimmi loyalty equilibrium.png +10% Dhimmyi loyalty equilibrium
Sufism Decree icon
Sufism is a set of practices and a way of thinking focusing entirely on the spiritual and ritual nature of the Islam. Many of its traditions and influence have found their way into our own government.

Conditions :

  • Is not Revolution target.pngrevolutionary
  • Is not a Pirate Republic
  • At least one of:
    • Was unlocked via the Flag of Ottomans Ottoman Mission.png mission "Codify Sufism" on the "Mysticism" path of their branching missions
    • Has enacted the “Sultanate of Rûm” government reform
  • Religion is in Muslim group

Additional effects:

  • The "Guarantee Dhimmi Autonomy" privilege no longer increases Influence nor decreases Absolutism
  • Unlocks the "Mevlevi" Holy order for Sunni and Ibadi nations
  • Unlocks the "Bektashi" Holy order for Shia and Ibadi nations
4 4 4
Most Holy Governing Synod
  • Manpower in true faith provinces +5% Manpower in true faith provinces
  • Missionaries.png +1 Missionary
  • Clergy loyalty equilibrium.png +10% Clergy loyalty equilibrium
Most Holy Governing Synod icon
The power of the Patriarchy has been independent from the Emperor for far too long. By establishing the Most Holy Synod, the affairs of the church are now matters of the state and the Patriarchate is de facto abolished.

Conditions :

  • Is not Revolution target.pngrevolutionary
  • Is not a Pirate Republic
  • At least one of:
    • Was unlocked via the Flag of Russia Russian Mission.png mission "The Most Holy Synod"
    • Has enacted the “Ruthenian Tsardom” government reform
  • Religion is Orthodoxy Orthodox

Additional effects:
While this reform is active :

  • Every owned province that has one of the following buildings: Latin temple.png Temple or Latin cathedral.png Cathedral :
    • Gain province modifier “Expanded Temple Rights” for the rest of the game, giving the following effects:
      • Local unrest.png −2 Local unrest
      • Local tax modifier.png +33% Local tax modifier

  • Seizing land from the Clergy does no longer trigger rebels
4 4 4
Strengthened the Patriarchate
  • Clergy max privileges.png +1 Clergy max privileges
  • Clergy influence.png −15% Clergy influence
  • Clergy loyalty equilibrium.png +20% Clergy loyalty equilibrium
  • Tolerance of the true faith.png +1 Tolerance of the true faith
  • Yearly patriarch authority.png +0.5% Yearly patriarch authority
Strengthened the Patriarchate icon
State and Church are separate entities, each of them following their own agendas without intervening in the affairs of the other political body. The freedom of the Patriarchate is emphasized through several state reforms.

Conditions :

  • Is not Revolution target.pngrevolutionary
  • Is not a Pirate Republic
  • At least one of:
    • Was unlocked via the Flag of Russia Russian Mission.png mission "The Most Holy Synod"
    • Has enacted the “Ruthenian Tsardom” government reform
  • Religion is Orthodoxy Orthodox

Additional effects:

  • The "Religious culture" privilege no longer increases Clergy influence
4 4 4
Head of the Patriarchate
  • Maximum absolutism +10 Maximum absolutism
  • Clergy loyalty equilibrium.png +20% Clergy loyalty equilibrium
  • Tolerance of the true faith.png +1 Tolerance of the true faith
  • Yearly patriarch authority.png +0.5% Yearly patriarch authority
Head of the Patriarchate icon
State and Church are intertwined into one complete entity of the nation. The absolutist rule of the Emperor is supported by the Patriarchate.

Conditions :

  • Is not Revolution target.pngrevolutionary
  • Is not a Pirate Republic
  • Was unlocked via the Flag of Russia Russian Mission.png mission "The Most Holy Synod"
  • Religion is Orthodoxy Orthodox

Additional effects:
While this reform is active :

  • Every owned province that has one of the following buildings: Latin temple.png Temple or Latin cathedral.png Cathedral :
    • Gain province modifier “Expanded Temple Rights” for the rest of the game, giving the following effects:
      • Local unrest.png −2 Local unrest
      • Local tax modifier.png +33% Local tax modifier

  • The "Religious culture" privilege no longer increases Clergy influence
  • The "Religious Diplomats" privilege no longer increases Clergy influence nor decrease Absolutism while being the Defender of the Faith
  • Being the Defender of the Faith gives us the following benefits :
    • Tolerance of the true faith.png +2 Tolerance of the true Faith
    • Diplomatic reputation.png +1 Diplomatic reputation
    • Improve relations.png +15% Improve relations
  • Seizing land from the Clergy does no longer trigger rebels
4 4 4
Anglican State Church
  • Tolerance of the true faith.png +1 Tolerance of the true faith
  • Church power.png +20% Church power
  • Monthly fervor.png +0.1 Monthly fervor
  • Maximum absolutism +10 Maximum absolutism
Anglican State Church icon
State and church are both in the hands of the monarch. Unlike many other Protestant branches, however, the government decides its religious matters with concepts taken from both Catholicism and the Reformation.

Conditions:

  • Unlocked via the Flag of England English Mission.png mission "Piety of the State" by siding with the State
  • At least one of:
    • Religion is Protestantism Protestant
    • Religion is Reformed.png Reformed
    • Religion is Anglican.png Anglican
    • Religion is Hussite Hussite
4 4 4
Conciliarism of the Churches
  • Diplomat.png +1 Diplomat
  • Tolerance heretic.png +3 Tolerance of heretics
  • Diplomatic reputation.png +1 Diplomatic reputation
Conciliarism of the Churches icon
The Reformation created a rift between the Christians. With the acts of conciliarism, the state makes a pro-Catholic approach and tries to mend the relations between the Catholics and the members of the Reformation.

Conditions :

  • Unlocked via the Flag of England English Mission.png mission "Piety of the State" by siding with the Clergy
  • Religion is in Christian group
4 4
Cult of Reason
  • Jacobin influence +0.1 The jacobins influence
  • Idea cost.png −20% Idea cost
  • Possible policies.png +1 Possible policies
  • Free policies.png +1 Free policies
Cult of Reason icon
Religion is a poison which limits the minds of the population. Instead of logic they believe in a god which is responsible for their suffering.\nWe remove the shackles of ignorance from our minds. No god shall ever set boundaries for our people!

Conditions:

  • Is Revolution target.pngrevolutionary
  • Has country modifier “Cult of Reason”
4 4
Secularization of the State
  • Girondist influence +0.1 The girondists influence
Secularization of the State icon
While many zealous revolutionaries like to destroy the concept of religion as a whole, it is undeniable that it is a source of comfort and safety for many of our people. Our goal should not be the extinction of faith but the separation of the Clergical institutions from the government.

Conditions:

  • Is Revolution target.pngrevolutionary

Additional effects :

  • Negative religious Tolerance no longer gives any penalties. Heretic and Heathen provinces do not give us any penalty to religious unity. Heretic and heathen provinces do not give any penalties
4 4

Tier 5 Reforms[edit | edit source]

Type Effects Description & notes Government monarchy.png Tier Government republic.png Tier Government theocracy.png Tier


Organized Military Staff
  • Reinforce cost.png −20% Reinforce cost
  • Reinforce speed.png +25% Reinforce speed
  • Supply limit modifier +20% National supply limit modifier
Organized Military Staff icon
By maintaining a vigorous organization of the military budget and keeping our military staff coordinated we can ensure that regiment losses can be recovered more easily.
5 5 5
Military Engineering
  • −25% Artillery barrage cost
  • Artillery cost.png −10% Artillery cost
Military Engineering icon
A war is not only won through the discipline of our troops but also through the quality of our military equipment. Our doctrine should focus on the usage of superior artillery models which are cheaper to maintain.
5 5 5
Defensive Stance
  • Fort defense.png +15% Fort defense
  • Garrison size.png +20% Garrison size
  • Maximum attrition.png +1 Max hostile attrition
Defensive Stance icon
Our greatest strength does not lie in our offensive capabilities but in our ability to hold our defenses. Letting enemies wear down on our walls will be our victory.

Conditions :

  • One of the following must be true :
    • Domination.png DLC Domination is not active
    • Culture icon.png Culture is not in Caucasian group
  • All of the following must be true :
    • March icon.png Is not a March
    • March icon.png Is not a Client State March
5 5 5
Reinforce the Sygnakhs
  • Fort defense.png +15% Fort defense
  • Garrison size.png +20% Garrison size
  • Maximum attrition.png +1 Max hostile attrition
  • Fort maintenance.png −25% Fort maintenance
  • Attrition for enemies.png +1 Attrition for enemies
  • Recruitment time.png −20% Recruitment time
Reinforce the Sygnakhs icon
The system of recruitment and defense across our nation, a set of fortifications used for rallying and defending our territories, has been standing guard between us and our foes for centuries. We must therefore take great care to maintain and improve it as time goes on.

Conditions:

  • Culture icon.png Culture is in Caucasian group
5 5 5
Sustained Discipline
  • Land attrition.png −15% Land attrition
  • Army drill decay modifier.png −33% Regiment drill loss
  • Army drill gain modifier.png +33% Army drill gain modifier
Sustained Discipline icon
It is of great importance that our soldiers do not lose their discipline in the midst of battle. Only through our drill can we ensure the survival of our men.
5 5 5
Cavalry Warfare
  • Cavalry to infantry ratio.png +10% Cavalry to infantry ratio
  • Cavalry cost.png −15% Cavalry cost
Cavalry Warfare icon
Cavalry is the mobile force of our army and serves as shock troops in combat. Our military focuses on increasing its usage and on integrating them into our regiments.
5 5 5
Mercenary Leadership
  • Mercenary cost.png −25% Mercenary cost
  • +50% Possible condottieri
Mercenary Leadership icon
Though we have an army of our own, it is better to let the mercenaries lead the charge into the fray. At best their expertise will bring us the victory, and at worst their bodies will protect our men during the battle.

Conditions :

  • At least one of:
    • DLC Domination.png Domination is not active
    • Has not completed Mercenary idea group.png Mercenary Ideas
    • Culture icon.png Primary culture is not Swiss
5 5 5
Amphibious Specialization
  • Hostile disembark time.png +25% Disembark speed
  • Attrition −25% Attrition when loaded on ships
  • Marines force limit.png +10% Marines force limit
Amphibious Specialization icon
The wars we lead are not only won on land but also on the sea. As such our troops must be prepared to act as an amphibious unit, ready to strike the coastal defenses of our enemies.

Conditions :

  • At least one of:
    • DLC Domination.png Domination is not active
    • All of:
      • Culture icon.png Primary culture is not English
      • Culture icon.png Primary culture is not Anglois
  • Has at least 1 port

Additional effects :
While this reform is active :

  • Gain country modifier “Amphibious Specialization” , giving the following effects:
    • Manpower.png −20% Regiment manpower usage
    • This modifier only applies to Marines force limit.png marines regiments
5 5 5
Royal Marines
  • Hostile disembark time.png +25% Disembark speed
  • Attrition −25% Attrition when loaded on ships
  • Marines force limit.png +10% Marines force limit
  • Sailor maintenance.png −10% Sailor maintenance
  • National sailors modifier.png +25% National sailors modifier
Royal Marines icon
The Royal Marines are the pride of both our navy and our army. Also known as the 'Admiral's Regiment', the marines of our state excel at combat to both on land and on the sea.

Conditions :

  • At least one of:
    • Culture icon.png Primary culture is English
    • Culture icon.png Primary culture is Anglois

Additional effects :
While this reform is active :

  • Gain country modifier “Amphibious Specialization” , giving the following effects:
    • Manpower.png −20% Regiment manpower usage
    • This modifier only applies to Marines force limit.png marines regiments
5 5 5
  • Yearly navy tradition decay.png −1% Yearly navy tradition decay
  • Morale of navies.png +10% Morale of navies
  • Ship costs.png −5% Ship cost
Naval Professionalism icon
We live or die by our ability to secure the waters around us. The navy is the strongest asset of our military and as such many concepts of professionalism and military finesse are applied to our maritime force.

Conditions :

  • Has not unlocked the government reform “Board of Admiralty”
  • Has at least 1 port
5 5 5
Board of Admiralty
  • Yearly navy tradition decay.png −1% Yearly navy tradition decay
  • +2 Max number of flagships
  • Blockade impact on siege +2 Blockade impact on siege
  • Morale of navies.png +10% Morale of navies
  • Sailor maintenance.png −10% Sailor maintenance
  • National sailors modifier.png +25% National sailors modifier
Board of Admiralty icon
The Board of Admiralty is the highest maritime office of the state. Led by the Lord High Admiral, the board ensures the military and commercial professionalism of our navy.

Conditions:

  • Is unlocked via a parliament issue that is unlocked by the Flag of England English Mission.png mission "Rule Britannia!"
5 5 5
Elite Mercenaries
  • Mercenary cost.png −25% Mercenary cost
  • +50% Possible condottieri
  • +25% Mercenary leader army tradition modifier
Elite Mercenaries icon
Our state has put great emphasis on the usage of mercenaries. Where others use standing armies, we have a lasting contract with the many professional and well-equiped mercenaries.

Conditions:

  • Culture icon.png Primary culture is not Swiss
  • Has completed Mercenary idea group.png Mercenary Ideas

Additional Effects :

  • Hiring Mercenary Companies costs no Army professionalism.png Army Proffesionalism
  • Enables Mercenary Militarization Ability
5 5 5
Expanded Devshirme System
  • Special unit force limit.png +10% Special unit force limit
  • Vassal force limit contribution.png +15% Vassal force limit contribution
  • +10% Vassal manpower contribution
Expanded Devshirme System icon
The Devshirme System characterizes itself by its careful selection of Non-Muslim children for the Janissaries. Though still true, the age window for new recruits has been widened up significantly in favor for more potential soldiers for the Janissaries.

Conditions :

  • Religion is in Piety Muslim group
  • Has not completed the Flag of Ottomans Ottoman Mission.png mission "Devshirmes Shackles"
  • Unlocked via the Flag of Ottomans Ottoman Mission.png mission "Fate of the Devshirme"

Additional Effects :
While this reform is active :

  • Gain country modifier “Expanded Devshirme System” , giving the following effects:
    • Reinforce speed.png +25% Reinforce speed
    • Reinforce cost.png −20% Reinforce cost
    • This modifier only applies to Janissaries estate janissary regiments
5 5 5
Sekban Recruitment
  • Local recruitment time.png +25% Local recruitment time
  • Reinforce speed.png +25% Reinforce speed
Sekban Recruitment icon
With the end of the Devshirme System, the Sekban - temporary infantry mercenaries and recruits of peasant backgrounds - have assumed a more important role in our military.

Conditions:

  • Has completed the Flag of Ottomans Ottoman Mission.png mission "Devshirmes Shackles"
  • Has completed the Flag of Ottomans Ottoman Mission.png mission "Fate of the Devshirme"
  • Has not completed the Flag of Ottomans Ottoman Mission.png mission "Mansure Army"
  • Religion is in Piety Muslim group
5 5 5
Mansure Army
  • Army drill decay modifier.png −50% Regiment drill loss
  • Army drill gain modifier.png +50% Army drill gain modifier
  • Infantry combat ability.png +10% Infantry combat ability
  • Yearly army tradition decay.png −1% Yearly army tradition decay
Mansure Army icon
The Mansure Army ("The Victorious Soldiers of Muhammad") is the great army of the Ottoman Empire after the dismantlement of the Janissary Corps. Unlike the corrupt Janissaries, the troops of the Mansure Army are based upon discipline, military knowledge from the Europeans, drill and loyalty to the Sultanate.

Conditions :

  • Unlocked via the Flag of Ottomans Ottoman Mission.png mission "Mansure Army" by fighting against the Janissaries estate Janissaries
  • At least one of:
    • Janissaries Janissaries estate does not exist
    • All of:
      • The crown owns more land than the Janissaries estate Janissary estate
      • The Janissaries loyalty equilibrium.png Janissary estates loyalty is higher than their Janissaries influence.png influence.
      • The Janissaries Janissaries estate has no privileges

Additional Effects :

  • Removes the Janissaries estate Janissaries Estate
  • Removes the Janissaries estate Janissairies Regiments
5 5 5
Reformed Janissaries
  • Janissaries loyalty equilibrium.png +20% Janissary loyalty equilibrium
  • Janissaries max privileges.png+1 Janissary max privileges
  • Special unit force limit.png +10% Special unit force limit
  • −33% Janissary regiment cost
Reformed Janissaries icon
The Janissaries are once again the core of the country's military. They are ready to bend their knee before the sultan in exchange for an official role as a class of the Ottoman Government.

Conditions:

  • Unlocked via the Flag of Ottomans Ottoman Mission.png mission "Mansure Army" by negotiating with the Janissaries
  • The Janissaries Janissaries estate has at least 3 privileges

Additional Effects :
While this reform is active:

  • Gain country modifier “Expanded Devshirme System” , giving the following effects:
    • Reinforce speed.png +25% Reinforce speed
    • Reinforce cost.png −20% Reinforce cost
    • This modifier only applies to Janissaries estate janissary regiments

  • Enables the Janissaries estate Janissaries Estate
  • Enables Janissaries estate Janissaries Regiments
  • Janissary Privileges can be revoked regardless of Janissaries loyalty equilibrium.png Loyalty
5 5 5
Wei-Suo System
  • Regiment cost.png −15% Regiment cost
Wei-Suo System icon
The rank of a soldier is hereditary. These soldiers are grouped into guards (wei) and battalions (suo). As every fifth of our households has to provide the army with one soldier, the military of our country will hardly run out of capable troops for the front.

Conditions:

  • Culture icon.pngCulture is in Chinese group
  • Culture icon.pngPrimary culture is not Sino-Korean
  • Culture icon.pngPrimary culture is not Sino-Altaic
  • Culture icon.pngPrimary culture is not Manchu

Additional Effects :
While this reform is active :

  • Every owned province:
    • That has a Latin barracks.png Barracks building :
      • Gain province modifier “Wei-Suo System” , giving the following effects:
        • National garrison growth.png +15% Garrison growth
    • That has a Latin training fields.png Training Fields building :
      • Gain province modifier “Wei-Suo System” , giving the following effects:
        • National garrison growth.png +30% Garrison growth
    • That has a Latin regimental camp.png Regimental Camp building :
      • Gain province modifier “Wei-Suo System” , giving the following effects:
        • Local garrison size.png +25% Local garrison size
    • That has a Latin conscription center.png Conscription Center building :
      • Gain province modifier “Wei-Suo System” , giving the following effects:
        • Local garrison size.png +50% Local garrison size
    • That has a Latin constable.png Soldier's Households building :
      • Gain province modifier “Wei-Suo System” , giving the following effects:
        • Local recruitment time.png −50% Local recruitment time
5 5 5
Eight Banners
  • Possible Manchu banners.png +25% Possible manchu banners
  • Yearly army tradition decay.png −0.5% Yearly army tradition decay
  • Movement speed.png +10% Movement speed
Eight Banners icon
The Eight Banners are a military and administrative division of our state. Although primarily serving as armies to our realm, the banner system suffices as the framework for other institutions of the country.

Conditions:

  • At least one of:
    • Culture icon.png Primary culture is Manchu or Jurchen

Additional Effects :
While this reform is active :

  • Gain country modifier “Eight Banners” , giving the following effects:
    • Reinforce speed.png +33% Reinforce speed
    • Land attrition.png −10% Land attrition
    • This modifier only applies to Possible Manchu banners.png banner regiments
5 5 5
Green Standard Army
  • Manpower recovery speed.png +20% Manpower recovery speed
Green Standard Army icon
The Green Standard Army is the imperial army of our state. Starting as deserted battalions, the army is now the primary military and police force of the state.

Conditions:

  • At least one of:
    • Culture icon.pngPrimary culture is Manchu or Jurchen

Additional Effects :

  • Winning battles gives us Manpower.png10% manpower of the enemys that fell in battle
5 5 5
Ashigaru Regiments
  • Army tradition from battles +50% Army tradition from battles
  • Infantry cost.png −10% Infantry cost
Ashigaru Regiments icon
The ubiquity of conflicts and wars in Japan during the Sengoku Jidai gave rise to a new class of warriors, the ashigaru. While peasants and technically not samurai, the easier accessibility to them in comparison to the samurai turned them into the backbone of any army. Armed with spears, bows and swords, their constant presence in battle made them into a class between the farmers and the samurai, being in some cases even considered as part of the lower strata of samurai. Hover, it was with the introduction of the tanegashima teppou, the Japanese adaption of the matchlock, that their presence truly shined. Its easier learning curve compared to the bow, combined with the superior numbers of the ashigaru compared to the samurai, made it so that ashigaru armed with matchlocks became the main part of any Japanese army.

Conditions :

  • Culture icon.png Culture is in Japanese group
5 5 5
Early Bushido Code
  • Allowed samurai fraction.png+10% Samurai force limit fraction
  • Yearly army tradition decay.png −1% Yearly army tradition decay
Early Bushido Code icon
Bushido is a moral code dictating the attitude, behavior and lifestyle of the samurai. Though the code would get its mythical status in the centuries to come, its base concepts have been part of it ever since its first inception.

Conditions:

  • Culture icon.png Culture is in Japanese group
5 5 5
The Righteous Army
  • Recover army morale speed.png +15% Recover army morale speed
  • Fort defense.png +25% Fort defense
The Righteous Army icon
Our state faces many existential threats at our borders. However, the will of our people is not an easy one to break. Hostile forces on our soil will feel the wrath of the Righteous Army - the tenacious militia which shall defeat our enemies through guerilla warfare.

Conditions:

  • Culture icon.png Culture is in Korean group or is Sino-Korean

Additional Effects :

5 5 5
Rajput Military Leadership
  • Rajputs loyalty equilibrium.png +10% Rajputs loyalty equilibrium
  • Rajputs influence.png +10% Rajputs influence
  • Rajputs max privileges.png+1 Rajputs max privileges
  • Special unit force limit.png +10% Special unit force limit
Rajput Military Leadership icon
The Rajputs have proven themselves as very capable. By granting them leadership positions in our military we can ensure their loyalty and wit in the battles to come.

Conditions :

  • Rajputs.png Rajputs estate exists

Additional effects :

  • Can recruit rajputs.png Can recruit rajput regiments
5 5 5
Maratha Army
  • Marathas loyalty equilibrium.png +10% Marathas loyalty equilibrium
  • Marathas max privileges.png+1 Marathas max privileges
  • Reinforce speed.png +20% Reinforce speed
Maratha Army icon
The Marathi are a caste of warriors. As such, their proficiency in the arts of military are unmatched due to their discipline. By establishing the Maratha Army we can unleash their full potential on our enemies - in exchange for some additional power to them.

Conditions:

  • Marathas Marathas estate exists

Additional Effects :

  • Seizing land from the Marathas no longer causes Rebels to spawn
5 5 5
Subutai's Strategies
  • Leader siege.png +1 Leader siege
  • Artillery cost.png −10% Artillery cost
Subutai's Strategies icon
Subutai was a general and military strategist of the great Genghis Khan himself. His teachings and lessons regarding the usage of siege weaponry are legendary and are now part of our own military doctrines.

Conditions:

  • Culture icon.png Culture is in Altaic or Tatar group
5 5 5
Ahmudan System
  • Reinforce cost.png −20% Reinforce cost
Ahmudan System icon
The ahmudan system ("crown service") is a form of conscription where local governors provide the army with a supply of predetermined quota of men. The affected governors and their provinces are exempt from most of the taxes in exchange for their military servitude.

Conditions :

  • Culture icon.png Culture is in Burman group

Additional Effects :

  • During war the country gets :
    • Manpower recovery speed.png+20% Manpower recovery speed
    • Regiment cost.png-10% Regiment cost
  • During a defensive war they additionally get :
    • Morale of armies.png+7.5% Morale of armies
    • Fort defense.png+15% Fort defense
    • Manpower recovery speed.png+10% Manpower recovery speed
5 5 5
Ghazi Warriors
  • Cavalry cost.png −10% Cavalry cost
  • Land attrition.png −10% Land attrition
  • Looting speed.png +50% Looting speed
  • Available loot.png +50% Available loot
Ghazi Warriors icon
The ghazi are raiders who secure the vanguard for our troops. Fighting for their ruler against the non-believers, the ghazi corps attract those who seek glory, wealth and salvation on the battlefield.

Conditions:

  • Culture icon.png Culture is in Levantine group
5 5 5
Grant Privileges to the Cawa
  • Morale damage received.png +25% Reduced morale damage taken by reserves
  • Stability cost modifier.png −5% Stability cost modifier
  • Regiment cost.png −10% Regiment cost
  • Monthly war exhaustion.png −0.05 Monthly war exhaustion
Grant Privileges to the Cawa icon
The Cawa serve the state as professional soldiers of the Emperor's army. By granting them additional privileges we can ensure their loyalty to the realm as well as their support in our non-military ambitions.

Conditions:

  • Culture icon.png Primary culture is Amhara

Additional Effects :
While this reform is active :

  • Gain country modifier “Privileges to the Cawa” , giving the following effects:
    • Fire damage received.png −10% Fire damage received
    • This modifier only applies to cawa regiments

  • Can recruit cawa.png enables Cawa regiments
5 5 5
The Tercio Companies
  • Allowed tercio fraction.png+10% Tercio force limit fraction
  • Yearly army tradition.png +0.5 Yearly army tradition
  • Yearly army professionalism +0.25% Yearly army professionalism
The Tercio Companies icon
Veterans from our armies which served in foreign territory are consolidated into one company: the Tercio. Combined with advanced battle formations, new tactics and professional soldiers as their core, the tercios grant our army a fearsome reputation.

Conditions:

  • Culture icon.pngCulture is in Iberian group
  • PietyReligion is not in Muslim group
  • Culture icon.pngPrimary culture is neither Portuguese nor Brazilian
  • Is not Flag of Castile Castile
  • Is not Flag of Spain Spain
  • Is not Flag of Aragon Aragon
  • Is not a Subject colony icon.pngcolonial nation

Additional effects :

  • Amount of tercio.pngCountry may recruit tercio infantry
5 5 5
Fuero Militar
  • Manpower recovery speed.png +15% Manpower recovery speed
  • National unrest.png −1 National unrest
Fuero Militar icon
By granting special privileges to the members of the military we can ensure the morale and loyalty of our soldiers on the battlefield. Such privileges are listed in the Fuero Militar.

Conditions :

  • Culture icon.pngCulture is in Iberian group
  • Culture icon.pngPrimary culture is neither Portuguese nor Brazilian
  • Subject colony icon.pngIs a colonial nation
5 5 5


Ordenanças
  • Land leader shock.png +1 Land leader shock
  • Yearly army tradition decay.png −0.05% Yearly army tradition decay
Ordenanças icon
The Ordenanças is a militia-type territorial organization. Its purpose is to provide a military framework for the Portuguese population and to create a nationwide standardized system of professionalism for the Portuguese army.

Conditions:

  • PietyReligion is not in Muslim group
  • Culture icon.pngPrimary culture is Portuguese or Brazilian

Additional effects :

  • Decision.pngEnables the "Raise Ordenancas" decision, granting manpower and sailors from provinces close to the capital
5 5 5


Revive the Almogavars
  • Manpower in true faith provinces +5% Manpower in true faith provinces
  • Movement speed.png +10% Movement speed
  • Infantry cost.png −10% Infantry cost
Revive the Almogavars icon
The almogavars is a class of light infantry soldiers which specialize in short skirmishes and raids in enemy territories. Their light armor allows them to strike fast and retreat before the enemy is able to regroup. The almogavars have lost their power with the end of the Reconquista, but with new enemies on the horizon their skills are needed once again.

Conditions :

  • Piety Religion is not in Muslim group
  • Culture icon.pngPrimary culture is Catalan or Aragonese

Additional effects :

  • Can hire Almogavars Mercenary companies. These are Infantry.pngInfantry only but cost no Army professionalism.pngArmy Professionalism
5 5 5


Volunteers of the Faith
  • Tolerance of the true faith.png +2 Tolerance of the true faith
  • Fort defense.png +20% Fort defense
Volunteers of the Faith icon
Zenata Berbers who were exiled from the Moroccan Sultanate serve the emirate as the line of defense against the Christian threat. These warriors of piety volunteered as they see the defense of our land as their holy duty.

Conditions :

  • Culture icon.png Culture is in Iberian group
  • PietyReligion is in Muslim group

Additional effects :

  • Decision.pngEnables the "Rally the Volunteers of faith" decision, granting +4% Manpower recovery speed.png Manpower recovery speed for every Alliance.pngally or Vassal.pngsubject of the same religion, up to a maximum of +20%
5 5 5


Condottieri Contracts
  • Mercenary cost.png −33% Mercenary cost
  • +100% Possible condottieri
  • Mercenary discipline.png +5% Mercenary discipline
Condottieri Contracts icon
Standing armies are the exception rather than the norm. As such, our state has to rely on mercenaries who will be the fighting force of our state. Thanks to expanded condottieri contracts we can ensure the loyalty of professional soldiers for the state.

Conditions:

  • Culture icon.png Culture is in Latin group

Additional effects :

  • Mercenary companies cost no Army professionalism.png Army professionalism
5 5 5


Compagnie d'ordonnance
  • Army drill decay modifier.png −33% Regiment drill loss
  • Yearly army tradition decay.png −0.5% Yearly army tradition decay
  • Cavalry to infantry ratio.png +10% Cavalry to infantry ratio
  • Regiment cost.png −5% Regiment cost
Compagnie d'ordonnance icon
The compagnie d'ordonnance is the direct result from the Estates General, which restricted military recruitment to the ruler alone. Former mercenaries joined the company which now serves the state as the first standing army.

Conditions :

  • Culture icon.png Culture is in French group
5 5 5


Musketeers of the Guard
  • Allowed musketeer fraction.png +20% Musketeer force limit fraction
  • Nobility influence.png -10% Nobles influence
Musketeers of the Guard icon
The musketeers are the elite fighting force of the royal household. Being a musketeer is a position of great prestige and only nobles with years of military service are allowed to join the company's ranks.

Conditions:

  • Is Flag of France France
  • It is currently not the Age of Discovery.png Age of Discovery
  • It is currently not the Age of Reformation.png Age of Reformation
  • Has completed the Flag of France French mission “Royal Musketeers”

Additional effects :

  • Has musketeer.png Country may recruit musketeer infantry
5 5 5


Gendarmes
  • Cavalry combat ability.png +10% Cavalry combat ability
  • Nobility loyalty equilibrium.png +5% Nobility loyalty equilibrium
  • Morale damage.png +5% Morale damage
Gendarmes icon
A powerful corps of heavy cavalry and noble birth, famed for their devastating charges and high morale.

Conditions :

  • Culture icon.pngCulture is in French group
  • Has completed the Flag of France French mission “Form the Gendarmes”
5 5 5


General War Commissariat
  • Military technology cost −10% Military technology cost
  • Yearly army tradition.png +0.5 Yearly army tradition
  • Militarization of state.png +0.05 Militarization of state
  • Militarization of state.png +0.05 Monthly early prussian militarized society
  • Militarization of state.png +0.1 Monthly prussian militarized society
  • Militarization of state.png +0.125 Monthly total prussian militarized society
General War Commissariat icon
The general war commissariat is the bureaucratic apparatus behind our military. Many of its members are the junkers who serve the commissariat as its advisors and generals.

Conditions:

  • Culture icon.png Primary culture is Saxon, Prussian or Pommeranian
5 5 5


Swiss Mercenaries
  • Mercenary cost.png −25% Mercenary cost
  • +50% Possible condottieri
  • +33% Mercenary leader army tradition modifier
  • Mercenary discipline.png +5% Mercenary discipline
Swiss Mercenaries icon
The Swiss have a long tradition of fighting as mercenaries for various kingdoms and empires. Through their professionalism and discipline, the Swiss Mercenaries have become a role model for any self-respecting man-at-arms.

Conditions :

  • Culture icon.png Primary culture is Swiss

Additional effects :

  • Mercenary Companies cost no Army professionalism.png army professionalism
  • Enables Mercenary Militarization
5 5 5


Boyars Military Service
  • Land maintenance modifier.png −5% Land maintenance modifier
  • Nobility influence.png +10% Nobles influence
  • Nobility max privileges.png+1 Nobility max privileges
Boyars Military Service icon
Although the crown and the boyars stood many times in conflict with each other over the years, the boyars are still loyal to the defense of their homeland. Serving as the Landed Army and the Rynda, the boyars will ensure the security of our state.

Conditions :

  • Culture icon.png Culture is in East Slavic or Slavic group

Additional effects :

  • Enables the "Boyars- Landed Army" and "Boyars- Rynda Infantry" estate privileges
5 5 5


Establish the Streltsy
  • Infantry cost.png −5% Infantry cost
  • Allowed streltsy fraction.png +20% Streltsy force limit fraction
Establish the Streltsy icon
The Streltsy are a unit of efficient firearm infantry who fight their enemies in static formations. By institutionalizing we can guarantee access to their service at all time.

Conditions:

  • At least one of:
    • Has enacted the “Russian Principality” government reform
    • Has enacted the “Veche Republic” government reform
    • Has enacted the “Tsardom” government reform
    • Has enacted the “Ruthenian Tsardom” government reform
    • Has enacted the “Great Veche Republic” government reform
    • Has enacted the “Russian Empire” government reform
    • Has enacted the “Great Russian Federation” government reform

Additional effects :

  • Allowed streltsy fraction.png Country may recruit streltsy infantry
  • While "Equip Strelsty" interaction is active, we gain :
    • Reinforce cost.png -10% Reinforce cost
    • Reinforce speed.png +10% Reinforce speed
    • this affects only Allowed streltsy fraction.png Streltsy regiments
  • Allowed streltsy fraction.pngStreltsy will now demand Gold Icon.png-25% less payment
5 5 5


New Order Regiments
  • Yearly army professionalism +0.25% Yearly army professionalism
  • Army drill gain modifier.png +50% Army drill gain modifier
  • Yearly army tradition.png +0.5 Yearly army tradition
New Order Regiments icon
The New Order Regiments are a first attempt to westernize the military training of our country. Made of infantry, cavalry and artillery, this regiment represents the evolution of our land force.

Conditions:

  • The government has “Russian Rule”, which requires either the Russian Empire or Great Russian Republic T1 reform

Additional effects :

  • The "Mobilize new Order regiments" interaction grants +15% Infantry combat ability.png Infantry Combat Ability for 10 years

Note : While this interaction is active, it is impossible to switch to a different Tier 5 Government reform.

5 5 5


Reform the Samurai
  • Army drill gain modifier.png +50% Army drill gain modifier
  • Yearly army tradition.png +0.5 Yearly army tradition
  • Allowed samurai fraction.png +5% Samurai force limit fraction
Reform the Samurai icon
Our samurai are the pride of our armies. With their superior training and techniques there will be no force able to oppose them.

Conditions :

  • Culture icon.png Culture is in Japanese group
  • Is Flag of Japan Japan
  • Is unlocked by the Flag of Japan Japanese Mission.png mission "Train the Samurai" if we chose to focus on our Land forces after completing the Mission.png "Bushido" mission

Additional effects :
While this reform is active :

  • Gain country modifier “Reformed Samurai” , giving the following effects:
    • Land fire damage.png +10% Land fire damage
    • This modifier only applies to samurai regiments
5 5 5


Staatse Leger
  • Movement speed.png +10% Movement speed
  • Army drill gain modifier.png +50% Army drill gain modifier
  • Reinforce speed.png +25% Reinforce speed
Staatse Leger icon
Defending the Low Countries from the greedy claws of our powerful neighbors will be entrusted only upon the shoulders of the most capable army our nation can raise. Emphasizing values such as military numbers, readiness and mobilization, we will hold our own against some of Europe's most capable armed forces.

Conditions :

  • Culture icon.png Primary culture is Dutch or Flemish

Additional effects :

  • Mercanary companies cost no Army professionalism.png army professionalism
5 5 5


Watergeuzen
  • Chance to capture enemy ships.png +20% Chance to capture enemy ships
  • Marines force limit.png +10% Marines force limit
Watergeuzen icon
The so-called 'Sea-Beggars' are a powerful tool at our disposal in our efforts to tame the seas across our vast coastline. By employing their boarding tactics, securing enemy ships and conducting sea repairs, we will remain the maritime forefront of innovation and overshadow our commercial and military rivals.

Conditions:

  • Culture icon.png Primary culture is Dutch or Flemish

Additional effects :

  • Global ship repair.png Ships repair while in coastal sea provinces.
5 5 5


Cossack Registry
  • Special unit force limit.png +10% Special unit force limit
  • Cossacks loyalty equilibrium.png +15% Cossacks loyalty equilibrium
  • Cossacks influence.png +10% Cossacks influence
  • Cossacks max privileges.png+1 Cossacks max privileges
Cossack Registry icon
Cossacks who occupy territories within our domain are skilled riders, masters of the saddle and a powerful asset for our military. The Cossack registry will formally induct them into our administration and engage in an exchange of privileges and influence to enlist their valuable services.

Conditions:

  • Culture icon.png Primary culture is Polish or Lithuanian
5 5 5


Lessons of the Hussite Wars
  • Local defender dice roll bonus.png +1 Global defender dice roll bonus
Lessons of the Hussite Wars icon
Europe once tried to vanquish our faith. In their desperate attempts to seize our lands and exterminate our faithful, they forged our mettle in the fires of battle. The experiences we faced during this constant battering of assault and warfare, etched into our skin, will be a valuable lesson in warfare and a warning to all those who wish to tread on Hussite lands, flee or die.

Conditions :

5 5 5


Qollar-aghasi Regiments
  • Reinforce cost.png −25% Reinforce cost
  • Land leader shock.png +2 Land leader shock
  • Military technology cost −10% Military technology cost
  • Autonomy.png −0.03 Monthly autonomy change
Qollar-aghasi Regiments icon
The qollar-aghasi are the military leaders of our most elite regiments. Not only serving as generals but also as statesmen, the qollar-aghasi hold a great deal of power over the government and its military affairs.

Conditions :

  • Culture icon.png Culture is in Iranian group
5 5 5


Manrent
  • Nobility loyalty equilibrium.png +5% Nobility loyalty equilibrium
  • Nobility influence.png +10% Nobles influence
  • National manpower modifier.png +10% National manpower modifier
  • Vassal force limit contribution.png +33% Vassal force limit contribution
Manrent icon
The manrent is a contract between the chiefs of the clans and the ruling crown. In exchange for protection and privileges, the clans would pledge their loyalty to their ruler and serve them in their military.

Conditions :

  • Culture icon.png Primary culture is Scottish
5 5 5


Merchant Arsenal
  • Recover navy morale speed.png +20% Recover navy morale speed
  • Shipbuilding time.png −25% Shipbuilding time
Merchant Arsenal icon
While our state is primarily focused on profit and trade, it is undeniable that these interests need to be protected through military means. The arsenal of the state is prepared for military conflicts as it houses galleasses and other weapons of war.

Conditions :

  • Culture icon.png Culture is Venetian or Ligurian

Additional effects :

  • Has galleass.png Country allows galleass ships
5 5 5


Tercios
  • Allowed tercio fraction.png +15% Tercio force limit fraction
  • Yearly army tradition.png +0.5 Yearly army tradition
  • Yearly army professionalism +0.25% Yearly army professionalism
Tercios icon
The Tercios, literary 'A Third', were the backbone of the Spanish armies in the Early Modern Age. While historically the Tercios were not only drafted from Spain, but also from Italy or Wallonia, the most valuable Tercios were drafted from Spanish provinces. Tercios were almost unbeatable for decades in the battlefields across Europe and the Mediterranean, and were key to the evolution of European warfare.

Conditions :

  • At least one of:
    • All of:
      • The country is or was Flag of Aragon Aragon
      • At least one of:
        • Country's total Development.png development is at least 500
        • Is a great power
    • Has completed the Flag of Castile Castilean Mission.png mission “Assemble the Tercios”
  • Piety Religion is not in Muslim group

Additional effects :

  • Amount of tercio.png Country allows tercio infantry
5 5 5
Allotment System
  • Manpower in own culture provinces.png +33% Manpower in primary culture provinces
  • Manpower in accepted culture provinces.png +20% Manpower in accepted culture provinces
  • Manpower in same culture group provinces.png +10% Manpower in same culture group provinces
Allotment System icon
The Allotment System ("Indelningsverket") is a organization system for the military which enables the quick mobilization of the country. Every tenth man between the age of 15 and 44 will be conscripted as permanent part of the national infantry while the Nobility, exempted from their taxes, have to provide with their cavalry.

Conditions:

  • Has completed the Flag of Sweden Swedish Mission.png"Reform the Military" mission

Additional effects:

  • Has carolean.png Allows Recruitment of Carolean units
5 5 5
Mansabdari System
  • War taxes cost −50% War taxes cost
  • Nobility max privileges.png +1 Nobility max privileges
  • Nobility loyalty equilibrium.png +10% Nobility loyalty
  • Nobility influence.png -10% Nobility influence
Mansabdari System icon
Our empire requires loyal and able servants. Let us reforge our noble class according to a numerical mansab system. Each noble will be given a rank, corresponding to both his obligation and will then be assigned lands around the empire by our administration to support him in accordance with his rank. The guiding principle for how highly someone is ranked must be ability, and this route must be open regardless of religion or origin. Only this way can we be sure to raise a court of those most able to bring our empire forward.

Conditions:

  • One of the following :
    • Is Flag of Mughals Mughals
    • Culture icon.png Culture is in Hindustani group

Additional effects :

  • Enables the Nobility.png Nobility estate
  • Enables the "Mansabdar- Cavalry Force", "Mansabdar- Military Service" and "Mansabdar- Royal Rule" privileges
5 5 5
Expanded Black Army
  • War taxes cost −50% War taxes cost
  • Mercenary manpower.png +100% mercenary manpower
  • Army tradition from battles +100% army tradition from battles
Expanded Black Army icon
The need for a professional army to guard our tumultuous borders has given rise to voices across our court, demanding the expansion of the privileges surrounding the Black Army, a powerful mercenary army, equipped with excellent steel and devoted to the arts of warfare.

Conditions:

  • Culture icon.png Culture is Hungarian

Additional effects :

  • Allows mercenary units to drill
  • Mercenary companies cost no Army professionalism.png army professionalism
5 5 5

Tier 6 - 7 Reforms[edit | edit source]

Type Effects Description & notes Government monarchy.png Tier Government republic.png Tier Government theocracy.png Tier


Parliamentarism
  • National unrest.png −1 National unrest
Parliamentarism icon
It is time we separate the head of government from the head of state and give the legislative assemblies of the land a larger share in the day to day rule of our state.

Conditions:

  • the country does not have the Nobility.pngNobility estate or
    • the crown owns more land than the Nobility.pngNobility estate and
    • the Nobility.pngNobility estates loyalty is higher than their influence.
  • the country is not the “Celestial Empire”, Revolution target.png Revolutionary or Gov pirate republic.png Piratical
  • Not available with certain unique reforms

Additional effects:

6 6
Governing Senate
  • All estates' loyalty equilibrium.png +10% All estates' loyalty equilibrium
  • All estates influence −10% All estates influence modifier
  • All estates possible privileges +1 Max privileges per estate
Governing Senate icon
The governing senate is the assembly of our ruler's most trusted advisors and the highest legislative, judicial and executive institution of the empire. Unlike its predecessor, the boyar Duma, the senate covers the concerns of all the estates and senators.

Conditions :

  • Is not Revolution target.png revolutionary
  • Is not Gov pirate republic.png a Pirate Republic
  • At least one of:
    • Was unlocked via the Flag of Russia Russian Mission.png mission "The governing Senate"
    • Has enacted the “Ruthenian Tsardom” government reform
  • If DLC Res Publica.png Res Publica is active :
    • Has not enacted the “Elective Monarchy” government reform
  • If DLC Lions of the North.png Lions of the North is active :
    • Has not enacted the “Polish Elective Monarchy” government reform
  • If DLC Mandate of Heaven.png Mandate of Heaven is active :
    • Has not enacted the “Celestial Empire” government reform

Additional effects :

  • Calling the diet no longer raises All estates influence estate influence
  • Has access to Parliament.png parliament
6 6 6


Enforced Autocracy
  • Culture conversion cost.png −20% Culture conversion time
  • Yearly government power.png+0.5 Yearly government power
Enforced Autocracy icon
The rule of the Emperor is absolute and can not be second to anyone. The estates and other institutions of the state are bound to the Emperor.

Conditions :

  • Is not Revolution target.png revolutionary
  • Is not Gov pirate republic.png a Pirate Republic
  • At least one of:
    • Was unlocked via the Flag of Russia Russian Mission.png mission "The governing Senate"
    • Has enacted the “Ruthenian Tsardom” government reform

Additional effects :

  • Can sell titles to a specific estate
  • Can seize crownland from a specific estate
6 6 6
The Feuillant System
  • Stability cost modifier.png −10% Stability cost modifier
  • Yearly republican tradition.png −0.1 Yearly republican tradition
The Feuillant System icon
There are many citizens and politicians in the Republic who wish to return to the tyranny of an absolute monarchy. However, the Feuillant political group believe in a compromise; that powers in the nation should be split between an Emperor and a President, similar to a constitutional monarchy. By riding the delicate balance between Empire and Republic, we may actually please both the Imperialists and Republicans within our nation.

Conditions:

  • Is Revolution target.pngrevolutionary

Additional effects:

  • Has elections every 4 years or only at the ruler's death depending on the current Revolutionaries-Monarchist balance.(see also: Election events#Dutch Republic)
  • Enables Revolutionaries vs Monarchist mechanics
Revolutionaries in power: Monarchist in power:
Morale of armies.png +10% Morale of armies Diplomatic reputation.png +1 Diplomatic reputation
Yearly republican tradition.png +0.1 Yearly republican tradition Manpower recovery speed.png +10% Manpower recovery speed
Revolutionary zeal.png +0.25 Yearly revolutionary zeal National unrest.png −1 National unrest

While the scale is at 0, the Revolutionaries will be in power.

6 6
The Two-Chamber System
  • Free policies.png +1 Free policies
  • Yearly republican tradition.png +0.15 Yearly republican tradition
The Two-Chamber System icon
For a long time, the Canton system maintained the peace, stability, and independence of small democratic leagues like the Swiss and Swabian Federations. By similarly dividing our legislature into a Grand Council representing the Cantons, and the Senate representing the republic as a whole, we may protect the interests of the individual cities and cultural identities within our nation while still placing the values of the Revolution above all else!

Conditions:

  • Is Revolution target.pngrevolutionary
6 6

Tier 8 Reforms[edit | edit source]

Type Effects Description & notes Government monarchy.png Tier Government republic.png Tier Government theocracy.png Tier


Empower the Burghers
  • Trade power.png +5% Global trade power
  • Trade efficiency.png +5% Trade efficiency
  • Burghers loyalty equilibrium.png/ Vaishyas.png +5% Burghers/ Vaishyas loyalty equilibrium
  • Burghers influence.png/ Jains.png / Vaishyas.png+10% Burghers/ Jains/ Vaishyas influence
Empower the Burghers icon
The Burghers are the traders and merchants of our state. They ensure that a constant stream of money finds its way into our state. To empower their privileges and their influence leads to a faster accumulation of our wealth.

Conditions:

  • Is not a Gov pirate republic.png ‘Pirate Republic’
  • Is not Revolution target.png revolutionary
8 8 8
Curtail the Burghers
  • Trade company governing cost.png −10% Trade company governing cost
  • Trade steering.png +15% Trade steering
  • Burghers influence.png -10% Burghers influence
Curtail the Burghers icon
The rights and privileges of the Burghers have been too vast for far too long. Wars and expansion of the state are confronted by a lack of support from our own class of merchants. It is time to curtail the rights of the traders and create a centralized state.

Conditions:

  • Is not a Gov pirate republic.png ‘Pirate Republic’
  • Is not Revolution target.png revolutionary

Additional effects:

  • Seizing Land from Burghers.pngBurghers no longer triggers Particularist rebels.pngRevolts
8 8 8
Exploitation of the New World
  • Colonists.png +1 Colonists
Exploitation of the New World icon
The resources of the New World are plenty and of great value. By granting certain rights and privileges to our merchants, we can assure that these foreign goods are exploited and transported to our state, which we then distribute in the Old World.

Conditions:

  • Is not a Gov pirate republic.png ‘Pirate Republic’
  • Capital is NOT in a Colonial Region
  • Has completed Expansion idea group.png Expansion Ideas or Exploration idea group.png Exploration Ideas

Additional effects:

  • Colonial Subjects gain a +10% Goods produced modifier.pngGoods Produced Modifier
8 8
Mercantilistic Approach
  • Cost to promote mercantilism.png −10% Cost to promote mercantilism
  • Trade power.png +15% Domestic trade power
  • Merchant trade power.png +5 Merchant trade power
Mercantilistic Approach icon
Free trade implies an equal relation between imports and exports of goods. While beneficial for certain goods, it is of little value for our state. Only through maximizing our exports while minimizing the import from foreign powers, our state can grow its economy.

Conditions:

  • Is not a Gov pirate republic.png ‘Pirate Republic’

Additional effects:

  • The Privilege "Indepted to the Burghers" no longer lowers Mercantilism.pngMercantilism
8 8 8
Embrace Free Trade
  • Institution spread.png +25% Institution spread
  • Trade power abroad.png +20% Trade power abroad
Embrace Free Trade icon
Merchants from all of the world should be able to travel into our lands to engage with our population in trade and commerce. Abandoning the narrowness of mercantalism, the state gains an easier access to foreign thoughts.

Conditions:

  • Is not a Gov pirate republic.png ‘Pirate Republic’

Additional effects:

  • Gain All power costs.png100 of every Monarch Power when Institutions.png embracing an Institution
  • The Trading Policy "Improve Inland Routes" no longer requires Trade power.pngTrade Power
8 8 8
Embrace the Economic Theory
  • Interest per annum.png -0.5 Interest per Annum
  • Yearly inflation reduction.png +0.2 Yearly inflation reduction
Embrace the Economic Theory icon
The economy plays an undeniably important role within the apparatus of the state. The complex systems of trade, finance and luxury need to be tamed to serve the health of the government.

Conditions:

  • Is not a Gov pirate republic.png ‘Pirate Republic’


8 8 8
Lockean Proviso
  • Development cost.png −5% Development cost
  • Goods produced modifier.png +5% Goods produced modifier
Lockean Proviso icon
Unused property is a waste to both nature and the state. By introducing and emphasizing hard goods which yield utility over periods of time, the people can exchange their exessive possessions without offending the natural law. The government would moderate the conflict between accumulation of property and distribution of wealth.

Conditions:

  • Is not a Gov pirate republic.png ‘Pirate Republic’
  • Has completed Economic idea group.png Economic Ideas or Infrastructure idea group.png Infrastructure Ideas
8 8 8
War Economy
  • War taxes cost −50% War taxes cost
  • Regiment cost.png −10% Regiment cost
  • Ship costs.png −10% Ship cost
War Economy icon
The economical security of the state is based on our ability to wage and win wars. Manufactories in our state have no other purpose than fueling our military ambitions.

Conditions :

  • Is not Gov pirate republic.png a Pirate Republic
8 8 8


Vodka of the Crown
  • National unrest.png −1 National unrest
  • Idea cost.png +5% Idea cost
  • Goods produced modifier.png +10% Goods produced modifier
Vodka of the Crown icon
Vodka is a traditional alcoholic beverage for our people. By assuming direct control over its production and ensuring a monopoly of the liquor, we can also safeguard our control over the masses with cheap vodka.

Conditions :

  • Culture icon.png Culture is in East Slavic or Slavic group

Additional effects :
While this reform is active :

  • Every owned province that produces Grain.png Grain :
    • Gain province modifier “Vodka Production” , giving the following effects:
      • Local production efficiency.png +125% Local production efficiency
      • Local unrest.png −1 Local unrest
8 8 8


Gokaido Reform
  • Merchants.png +1 Merchant
Gokaido Reform icon
The Five Routes have been constructed in Japan, with post stations set up along the route where travelers can rest and buy supplies.

Conditions :

  • Culture icon.png Culture is in Japanese group
  • Has completed the Flag of Japan Japanese Mission.png mission “Expand the Gokaido”

Additional effects :
While this reform is active :

  • Every owned province in the Japan region :
    • Gain province modifier “Gokaido” , giving the following effects:
      • Local goods produced modifier +20% Local goods produced modifier
      • Province trade power modifier.png +25% Local trade power modifier
      • Local development cost −5% Local development cost
8 8 8


Thalassocracy
  • Center of trade upgrade cost.png −10% Center of trade upgrade cost
  • Trade company investment cost −10% Trade company investment cost
  • Naval forcelimit.png +25% Naval forcelimit modifier
  • Trade power.png +15% Global trade power
Thalassocracy icon
Thalassocracy, Rule by The Sea. Ours is a people whose lives are lived out with, by and for the sea. Our empire stretches far beyond our homeland and into far-flung colonies in our extended Outremer, our Lands Beyond The Sea. From coast to coasts beyond, our flags wave from ships upon the briny foam. The sea is cold, yet we have made it our home. Let no one challenge us in our proper element.

Conditions :


Additional effects :

  • Trade protectorate.png Can establish trade protectorates
8 8 8


Royal Charters
  • Yearly corruption −0.1 Yearly corruption
  • National unrest.png −1 National unrest
  • Stability cost modifier.png −15% Stability cost modifier
Royal Charters icon
The royal charters are allowances granted by the monarch to individuals or trade companies to bestow them with unique rights and power. Nowadays, it is mostly issued for corporations and universities.

Conditions :

  • Unlocked via the Flag of England English Mission.png mission "Issue the Royal Warrant"

Additional effects :

  • Trade protectorate.png Can establish trade protectorates
8 8 8


British Global Trade Policy
  • Trade company investment cost −10% Trade company investment cost
  • Ship trade power.png +25% Ship trade power
  • Cost to promote mercantilism.png −33% Cost to promote mercantilism
British Global Trade Policy icon
The ways of mercantilism have recently proven to be unprofitable. The government no longer restricts imports nor exports of goods and acts instead after the principles of the Wealth of Nations.

Conditions :

  • Unlocked via the Flag of England English Mission.png mission "Centres of Worlds Trade"

Additional effects :

  • Trade protectorate.png Can establish trade protectorates
8 8 8

Tier 9-12 reforms[edit | edit source]

Type Effects Description & notes Government monarchy.png Tier Government republic.png Tier Government theocracy.png Tier


Revolutionary Principle
  • Morale of armies.png +10% Morale of armies
  • National manpower modifier.png +15% National manpower modifier
  • Girondist influence +0.1 Girondist influence
Revolutionary Principle icon
The purpose of our state is quite simple; to spread the Revolution. We must centralise our state around the idea that it is only be liberating all people of the world into Revolutionary states that we may create an everlasting state of peace and equality in the world.

Conditions:

  • Is Revolution target.pngrevolutionary
7 10
Equality Principle
  • Tolerance heretic.png +2 Tolerance of heretics
  • Tolerance heathen.png +2 Tolerance of heathens
  • Jacobin influence +0.1 Jacobin influence
Equality Principle icon
Although our state holds Egalité as one of its core values, it is clear that we have completely failed in our goal to treat all our people with fairness and equality. The core principle of our nation must be to eliminate the barriers of gender, culture, and social class and ensure that it is known that all people are created equal and a good start to that would be to ensure that religion remains a private matter and does not dictate one’s rights within the state.

Conditions:

  • Is Revolution target.pngrevolutionary
7 10
Imperial Principle
  • Aggressive expansion impact.png −10% Aggressive expansion impact
  • Province war score cost.png −10% Province war score cost
  • Imperial influence +0.1 Imperial influence
Imperial Principle icon
The Revolution has made it clear that our nation, above all others, wields the divine right to hold Imperial Hegemony over all other nations. The states around us are fragile and weak, and it is clear that only by directly controlling these states ourselves will we ensure that the values of the Revolution are enforced on the people.

Conditions:

  • Is Revolution target.pngrevolutionary
7 10
Military Electorate
  • Yearly army tradition.png +0.25 Yearly army tradition
  • Land leader fire.png +1 Land leader fire
  • Imperial influence +0.1 Imperial influence
Military Electorate icon
Our nation values comradery above all else, and nobody exemplifies the value of being a comrade like our boys fighting on the fields of battle. These are the men who’ve seen the horrors of war and fought alongside their countrymen to preserve and advance the Revolution, and these men should be the ones to rule us. We must alter the requirements to hold an office in our government so that only those who have served in our military are eligible to represent the people within the government.

Conditions:

  • Is Revolution target.pngrevolutionary

Additional effects:

10 11
Table of Ranks
  • Administrative efficiency.png +2.5% Administrative efficiency
  • Free policies.png +1 Free policies
Table of Ranks icon
The Empire needs a strong rulership free from the ambitions and intrigues of the boyars. The Table of Ranks restructures the hierarchical system of the Nobility, rewarding merit in the matters of military, bureaucracy and other subjects of the government. The nobles are bound to the Emperor by their personal service.

Conditions :

  • Is not Gov pirate republic.png a Pirate Republic
  • Was unlocked via the Flag of Russia Russian Mission.png mission "The Table of ranks"

Additional effects :

  • Tab domestic government.png Enables ‘Table of Ranks’ interactions:
Icon Ability Cost Effects
Table of ranks adm button.png Appoint Chancellor Administrative power.png45 An Advisor of your Choice will join the court. This Advisor will be 50% cheaper to employ.
Table of ranks dip button.png Appoint General Admiral Navy tradition.png10 Gain an Admiral.pngAdmiral with 100 Tradition. This Admiral will additionally gain +1Naval leader fire.png Fire and +2Naval leader maneuver.png Maneuver pips.
Table of ranks mil button.png Appoint General Field Marshal Army tradition.png10 Gain an General.pngGeneral with 100 Tradition. This Admiral will additionally gain +1Leader siege.png Siege and +2Land leader fire.png Fire pips.
11 13 13

Government reforms with an optional election cycle[edit | edit source]

This reform has its own table, because it needs an extra column for the election cycle so that it can be included in the republic page. It is available as a tier 1 reform for republics and theocracies. It only has elections in a republic.

Type Election Cycle Effects Description & notes Government monarchy.png Tier Government republic.png Tier Government theocracy.png Tier


Autonomous Swiss Cantons  4
  • Governing capacity.png −50 Governing capacity
  • Free policies.png +1 Free policies
  • Mercenary manpower.png +50% Mercenary manpower
Autonomous Swiss Cantons icon
The Swiss Federation is not a singular nation in itself, it is a federation of independent Cantons with the common goal of maintaining their independence and economic stability.

Conditions:

  • Culture icon.png Only available to nations with Swiss as primary culture, but this reform is not lost when changing primary culture.

Additional effects:

  • Recruiting Mercenary cost.pngMercenaries costs no Army professionalism.pngArmy Professionalism
1 1
Supreme Shogunate  4
  • Administrative efficiency.png +5% Administrative efficiency
  • Monarch military skill +1 Monarch military skill
  • Allowed samurai fraction.png +10% Samurai force limit fraction
Supreme Shogunate icon
The Shogun rules with absolute power. Both the Emperor and the Daimyo have been stripped of any real power and are but mere figureheads in their positions.

Conditions :

  • Unlocked by completing the Flag of Japan Japanese Mission.png mission “The Balance of Power” while having Absolutism.png 100 Absolutism

Additional effect :

  • Fixed rank: Empire rank Empire
  • Has a fixed Dynasty
  • Allows transfer subject peace treaty at half cost
1 1 1
Divine Empire  4
  • All estates possible privileges+1 Max privileges per estate
  • All estates' loyalty equilibrium.png +10% All estates' loyalty equilibrium
  • Tolerance of the true faith.png +3 Tolerance of the true faith
  • Allowed samurai fraction.png +10% Samurai force limit fraction
Divine Empire icon
Our Divine Emperor, direct descendant of the Sun Goddess Amaterasu, has been rightfully restored to the forefront of the country. With his Divine Presence once again leading us, our country will undoubtedly enjoy the favor of the Gods.

Conditions :

  • Unlocked by completing the Flag of Japan Japanese Mission.png mission “The Balance of Power”
  • is granting 6 privileges each to the Clergy.png Clergy, Burghers.png Burghers and Nobility.png Nobles

Additional effect :

  • Fixed rank: Empire rank Empire
  • Has a fixed Dynasty
  • No stability loss on monarch death
1 1 1

References[edit | edit source]


Mechanics

Ideas and Policies Idea groupsNational ideasPolicies
Ages and Institutions AgesInstitutions
Innovativeness and Technology InnovativenessTechnology