Colonial nation events

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Colonial nation events[1] are Msg event.pngevents around colonial nations.

Contents

Pulse events[edit]

id

Msg event.pngTariffs Too High


People in the colonies think that the prices of goods are too high. They blame the inflated prices on our tariffs and demand they should be lowered.


 
Trigger conditions

The country:

  • has a Subject colony icon.png colonial subject that:
    • has a tariffs rate of at least 25%.
    • was not affected by this event in the last 10 years.
Is triggered only by

a four year pulse.

Base weight: 100
Modifiers:

The country was not affected by this event in the last 10 years and has a colonial subject that has a tariffs rate:

  • of at least 50%: ×1.25
  • of at least 75%: ×1.25

The year is at least

  • 1650: ×1.1
  • 1700: ×1.1
  • 1750: ×1.1
  • 1800: ×1.1

Event button 547.png
Better show them who rule the colonies!

A random colonial subject of the country:

  • gains Liberty desire.png10% liberty desire.
  • gets its Global tariffs.png tariffs rate increased by 10%.
  • (hidden)
    gets the Msg event.pngevent ‘Increased Tariffs’ the next day.
Event button 547.png
Accept to lower the tariffs

A random colonial subject of the country:

  • loses Liberty desire.png10% liberty desire.
  • gets its Global tariffs.png tariff rate lowered by 10%.
  • (hidden)
    gets the Msg event.pngevent ‘Decreased Tariffs’ the next day.
id

Msg event.pngIncreased Tariffs


Despite our protests, [Root.ColonialParent.GetName] has temporarily imposed harsher tariffs that will bleed our economy.


 
Trigger conditions
  • None
Is triggered only by

the event ‘Tariffs Too High’ option “Better show them who rule the colonies!”.


Event button 547.png
Push us far enough...

The country:

  • gains Liberty desire.png10% liberty desire.
  • gets its Global tariffs.png tariff rate increased by 10%.
id

Msg event.pngDecreased Tariffs


[Root.ColonialParent.GetName] has listened to reason and decided to temporarily lower the tariffs that were slowly strangling our economy.


 
Trigger conditions
  • None
Is triggered only by

the event ‘Tariffs Too High’ option “Accept to lower the tariffs”.


Event button 547.png
Good news!

The country:

  • loses Liberty desire.png10% liberty desire.
  • gets its Global tariffs.png tariff rate lowered by 10%.
id

Msg event.pngFreedom Fighter or Rebel?


A colonel in the army is making a name for himself as a strong proponent of armed resistance against [Root.ColonialParent.GetName]. Besides being a gifted soldier, he seems to be an inspiring and charismatic leader and more and more people seem to listen to his ideas of independence.

Should we brand him a traitor and rebel or might he be the one who can help us throw of the colonial shackles and lead [Root.GetName] towards freedom?


 
Trigger conditions

The country:

  • is a Subject colony icon.png colonial nation.
  • has a liberty desire of at least 50%.
  • did not have this event before.
Is triggered only by

a four year pulse.

Base weight: 100
Modifiers:

The country has a liberty desire:

  • of at least 60%: ×1.25
  • of at least 70%: ×1.25
  • of at least 80%: ×1.25
  • of at least 90%: ×1.25

The year is at least

  • 1650: ×1.25
  • 1700: ×1.25
  • 1750: ×1.25
  • 1800: ×1.25

Event button 547.png
Promote him to general!

The country:

  • gets a General.png general created at 100 army tradition.
  • gains Liberty desire.png1% liberty desire.
(hidden)
The colonial parent gets the Msg event.pngevent ‘Trouble in [From.GetName]’ the next day.
Event button 547.png
He must be executed!

The country:

  • gains Liberty desire.png10% liberty desire.
(hidden)
The colonial parent gets the Msg event.pngevent ‘Colonial Rebel Executed’ the next day.
id

Msg event.pngTrouble in [From.GetName]


A colonel in the [From.GetAdjective] army has been making a name for himself as a strong proponent of armed resistance against [Root.GetName]! Besides being a gifted soldier, he seems to be an inspiring and charismatic leader and more and more people seem to listen to his dangerous ideas of independence.

But instead of immediately beheading this upstart, the local authorities in [From.GetName] have promoted him to general!


 
Trigger conditions
  • None
Is triggered only by

the event ‘Freedom Fighter or Rebel?’ option “Promote him to general!”.


Event button 547.png
How dare they?!

The country that has trigged this event:

  • gains Liberty desire.png1% liberty desire.
id

Msg event.pngColonial Rebel Executed


A colonel in the [From.GetAdjective] army has been making a name for himself as a strong proponent of armed resistance against [Root.GetName]! Besides being a gifted soldier, he seems to be an inspiring and charismatic leader and more and more people seem to listen to his dangerous ideas of independence.

Fortunately, [From.Monarch.GetTitle] [From.Monarch.GetName] dealt with the matter swiftly by removing his head. This action, however, seems to have stirred up more even desire for liberty [From.GetName]...


 
Trigger conditions
  • None
Is triggered only by

the event ‘Freedom Fighter or Rebel?’ option “He must be executed!”.


Event button 547.png
Perhaps a too swift solution...

The country that has trigged this event:

  • gains Liberty desire.png10% liberty desire.
id

Msg event.pngColonial Wars


If we are interested in building up good relations and possible alliances with the native tribes of the New World, we might need to restrain some of our Colonies from declaring Colonial Wars.


 
Trigger conditions

The country:

  • has a Subject colony icon.png colonial subject that:
    • has an idea allowing to fabricate claims overseas in colonial regions.
    • did not have the event ‘The Proclamation of [GetYear]’ in the last 30 years.
    • has a neighbouring country that:
      • is primitive.
      • is an ally of this country or has an opinion of at least +100 towards this country.
Is triggered only by

a four year pulse.

Base weight: 100
Modifiers:

There is an ally of this country that is primitive: ×1.25


Event button 547.png
Keep them on a tight leash!

A random Subject colony icon.png colonial subject of this country that:

  • has an idea allowing to fabricate claims overseas in colonial regions,
  • did not have the event ‘The Proclamation of [GetYear]’ in the last 30 years,
  • has a neighbouring country that:
    • is primitive,
    • is an ally of this country or has an opinion of at least +100 towards this country,
  • (hidden)
    gets the Msg event.pngevent ‘The Proclamation of [GetYear]’ the next day with the following effects:
    • gains Liberty desire.png25% liberty desire.
    • gets the modifier “Proclamation of Peace” for 10 years with the following effect:
      • Cost to fabricate claims.png 35% cost to fabricate claims.

Every neighbouring primitive country of the colonial nation that

  • is an ally of this country or has an opinion of at least +100 towards this country,

gets the opinion modifier “Restricted Colonial Wars” towards this country, worth Opinion.png+25 with a yearly decay of 1.

Event button 547.png
It is not in our interest

Every primitive country that:

  • has a neighboring country that:
    • is a Subject colony icon.png colonial subject of this country
    • has an idea allowing to fabricate claims overseas in colonial regions,
    • did not have the event ‘The Proclamation of [GetYear]’ in the last 30 years,
  • is an ally of this country or has an opinion of at least +100 towards this country.

gets the opinion modifier “Non-restricted Colonial Wars” towards this country, worth Opinion.png−25 with a yearly decay of 1.

id

Msg event.pngThe Proclamation of [GetYear]


In order to preserve their good relations with neighboring native tribes, [From.GetName] has sent [Root.Monarch.GetTitle] [Root.Monarch.GetName] a proclamation forbidding us to attack native tribes without a valid reason!


 
Trigger conditions
  • None
Is triggered only by

the event ‘Colonial Wars’ option “Keep them on a tight leash!”.


Event button 547.png
This is an outrage!

The country:

  • gains Liberty desire.png25% liberty desire.
  • gets the modifier “Proclamation of Peace” for 10 years with the following effect:
    • Cost to fabricate claims.png 35% cost to fabricate claims.
id

Msg event.pngColonial Expansion


Diplomats in our New World colonies report unrest along the frontier. The continued rapid expansion of settlers has greatly angered neighboring native tribes. If it is in our interest to keep good relations with these tribes, we must restrict our colonies' expansion.


 
Trigger conditions

The country:

Is triggered only by

a four year pulse.

Base weight: 100

Immediate effects

Mark a random Subject colony icon.png colonial subject of this country that:

  • owns at least 1 colony,
  • did not had the event ‘Restricted Colonial Expansion’ in the last 30 years,
  • has a neighbouring country that is primitive.

Event button 547.png
Restrict it!

The marked Subject colony icon.png colonial subject:

  • (hidden)
    gets the Msg event.pngevent ‘Restricted Colonial Expansion’ the next day with the following effects:
    • gains Liberty desire.png25% liberty desire.
    • gets the modifier “Restricted Colonial Expansion” for 5 years with the following effect:
      • Global settler increase.png −10 global settler increase.

Every neighbouring primitive country of the marked colonial subject:

  • gets the opinion modifier “Restricted Colonial Expansion” towards the country, worth Opinion.png+25 with a yearly decay of 1.
Event button 547.png
Let them expand freely

Every neighbouring primitive country of the marked colonial subject:

  • gets the opinion modifier “Non-restricted Colonial Expansion” towards the country, worth Opinion.png−25 with a yearly decay of 1.
id

Msg event.pngRestricted Colonial Expansion


The continued rapid expansion of settlers has greatly angered neighboring native tribes, and in order to retain good relations with them, [From.GetName] have decided restrict our colonial expansion!


 
Trigger conditions
  • None
Is triggered only by

the event ‘Colonial Expansion’ option “Restrict it!”.


Event button 547.png
Intolerable!

The country:

  • gains Liberty desire.png25% liberty desire.
  • gets the modifier “Restricted Colonial Expansion” for 5 years with the following effect:
    • Global settler increase.png −10 global settler increase.
id

Msg event.pngThe Burden of War


OOur recent war has left the country exhausted. Perhaps some of this burden should be shared by our colonies?


 
Trigger conditions

The country:

  • has a war exhaustion of at least 4.
  • has a Subject colony icon.png colonial subject that:
    • did not have the event ‘The Burden of War’ in the last 20 years.
    • has a neighbouring country that:
      • has a truce with this country.
Is triggered only by

a four year pulse.

Base weight: 100

Event button 547.png
Let the colonies pay!

The country:

  • loses Icon war exhaustion.png2 war exhaustion.

A random Subject colony icon.png colonial subject of this country that:

  • did not have the event ‘The Burden of War’ in the last 20 years,
  • has a neighbouring country that:
    • has a truce with this country,
  • (hidden)
    gets the Msg event.pngevent ‘The Burden of War’ the next day with the following effects:
    • gains Liberty desire.png10% liberty desire.
    • loses Administrative power.png25 administrative power.
Event button 547.png
We will shoulder the burden

The country:

  • loses Administrative power.png50 administrative power.
id

Msg event.pngThe Burden of War


The recent war of [From.GetName] has left her exhausted. Since the war involved one of our neighbors, [From.Monarch.GetTitle] [From.Monarch.GetName] has now decided that part of the burden should be shouldered by us!


 
Trigger conditions
  • None
Is triggered only by

the event ‘The Burden of War’ option “Let the colonies pay!”.


Event button 547.png
Intolerable!

The country:

  • gains Liberty desire.png10% liberty desire.
  • loses Administrative power.png25 administrative power.
id

Msg event.pngRevolutionary Spirit


Liberty desire runs high as revolutionary fervor sweeps across the nation. The people in [Root.GetName] are tired of having their lives dictated by some [Root.ColonialParent.Monarch.GetTitle] over in [Root.ColonialParent.Capital.GetCapitalName]. The New World must also be a free world, governed by locally elected officials. The people cry out for freedom and many volunteers await permission to join the army. Could [GetYear] be the year that we break free from [Root.ColonialParent.GetName]?


 
Trigger conditions

The country:

  • is a Subject colony icon.png colonial nation.
  • has a liberty desire of at least 75%.
  • is not at war.
  • did not have this event before.
Is triggered only by

a four year pulse.

Base weight: 100

The year is at least:

  • 1650: ×1.25
  • 1700: ×1.25
  • 1750: ×1.25
  • 1800: ×1.25

Event button 547.png
Expand the army!

The country:

  • gains Liberty desire.png10% liberty desire.
  • gets the modifier “Revolutionary Spirit” for 25 years with the following effect:
    • Land force limit modifier.png +25% land force limit modifier.
Event button 547.png
Reject these troublemakers

The country:

  • loses Icon stability.png1 stability.
id

Msg event.pngTariffs on Grain


The grain production in one of our colonies has come into focus. It seems that it generates quite a lot of money. Perhaps too much without being properly taxed. In the spirit of mercantilism, we should force them to trade their grain through our ports instead. This will greatly benefit our own merchants and add a lot of income to the crown's coffers.


 
Trigger conditions

The country:

  • has a Subject colony icon.png colonial subject that:
    • owns a province producing Grain.png grain.
  • did not have this event in the last 20 years.
Is triggered only by

a four year pulse.

Base weight: 100
Modifiers:

The country has a colonial subject that:

  • owns at least 3 provinces producing grain: ×1.25
  • owns at least 5 provinces producing grain: ×1.25
  • owns at least 7 provinces producing grain: ×1.25

Event button 547.png
Tax it!

A random Subject colony icon.png colonial subject of this country that:

  • owns a province producing Grain.png grain,

(hidden)
gets the Msg event.pngevent ‘Tariffs on Grain’ the next day with the following effect:

  • gets its Global tariffs.png tariffs rate increased by 5%.
Event button 547.png
Better leave it be

One of the following happens: The country:

  • gains Administrative power.png10 administrative power.
  • gains Diplomatic power.png10 diplomatic power.
  • gains Military power.png10 military power.
id

Msg event.pngTariffs on Grain


Bad news from the Old World! [From.GetName] has tightened their grip on our economy by introducing a new tariff on Grain.


 
Trigger conditions
  • None
Is triggered only by

the event ‘Tariffs on Grain’.


Event button 547.png
Perhaps we should throw the grain into the sea instead...

The country:

  • gets its Global tariffs.png tariff rate increased by 5%.
id

Msg event.pngTariffs on Wine


The wine production in one of our colonies has come into focus. It seems that it generates quite a lot of money. Perhaps too much without being properly taxed. In the spirit of mercantilism, we should force them to trade their wine through our ports instead. This will greatly benefit our own merchants and add a lot of income to the crown's coffers.


 
Trigger conditions

The country:

  • has a Subject colony icon.png colonial subject that:
    • owns a province producing Wine.png wine.
  • did not have this event in the last 20 years.
Is triggered only by

a four year pulse.

Base weight: 100
Modifiers:

The country has a colonial subject that:

  • owns at least 3 provinces producing wine: ×1.25
  • owns at least 5 provinces producing wine: ×1.25
  • owns at least 7 provinces producing wine: ×1.25

Event button 547.png
Tax it!

A random Subject colony icon.png colonial subject of this country that:

  • owns a province producing Wine.png wine,

(hidden)
gets the Msg event.pngevent ‘Tariffs on Wine’ the next day with the following effect:

  • gets its Global tariffs.png tariffs rate increased by 5%.
Event button 547.png
Better leave it be

One of the following happens: The country:

  • gains Administrative power.png10 administrative power.
  • gains Diplomatic power.png10 diplomatic power.
  • gains Military power.png10 military power.
id

Msg event.pngTariffs on Wine


Bad news from the Old World! [From.GetName] has tightened their grip on our economy by introducing a new tariff on Wine.


 
Trigger conditions
  • None
Is triggered only by

the event ‘Tariffs on Wine’.


Event button 547.png
Perhaps we should throw the wine into the sea instead...

The country:

  • gets its Global tariffs.png tariff rate increased by 5%.
id

Msg event.pngTariffs on Wool


The wool production in one of our colonies has come into focus. It seems that it generates quite a lot of money. Perhaps too much without being properly taxed. In the spirit of mercantilism, we should force them to trade their wool through our ports instead. This will greatly benefit our own merchants and add a lot of income to the crown's coffers.


 
Trigger conditions

The country:

  • has a Subject colony icon.png colonial subject that:
    • owns a province producing Wool.png wool.
  • did not have this event in the last 20 years.
Is triggered only by

a four year pulse.

Base weight: 100
Modifiers:

The country has a colonial subject that:

  • owns at least 3 provinces producing wool: ×1.25
  • owns at least 5 provinces producing wool: ×1.25
  • owns at least 7 provinces producing wool: ×1.25

Event button 547.png
Tax it!

A random Subject colony icon.png colonial subject of this country that:

  • owns a province producing Wool.png wool,

(hidden)
gets the Msg event.pngevent ‘Tariffs on Wool’ the next day with the following effect:

  • gets its Global tariffs.png tariffs rate increased by 5%.
Event button 547.png
Better leave it be

One of the following happens: The country:

  • gains Administrative power.png10 administrative power.
  • gains Diplomatic power.png10 diplomatic power.
  • gains Military power.png10 military power.
id

Msg event.pngTariffs on Wool


Bad news from the Old World! [From.GetName] has tightened their grip on our economy by introducing a new tariff on Wool.


 
Trigger conditions
  • None
Is triggered only by

the event ‘Tariffs on Wool’.


Event button 547.png
Perhaps we should throw the wool into the sea instead...

The country:

  • gets its Global tariffs.png tariff rate increased by 5%.
id

Msg event.pngTariffs on Cloth


The cloth production in one of our colonies has come into focus. It seems that it generates quite a lot of money. Perhaps too much without being properly taxed. In the spirit of mercantilism, we should force them to trade their cloth through our ports instead. This will greatly benefit our own merchants and add a lot of income to the crown's coffers.


 
Trigger conditions

The country:

  • has a Subject colony icon.png colonial subject that:
    • owns a province producing Cloth.png cloth.
  • did not have this event in the last 20 years.
Is triggered only by

a four year pulse.

Base weight: 100
Modifiers:

The country has a colonial subject that:

  • owns at least 3 provinces producing cloth: ×1.25
  • owns at least 5 provinces producing cloth: ×1.25
  • owns at least 7 provinces producing cloth: ×1.25

Event button 547.png
Tax it!

A random Subject colony icon.png colonial subject of this country that:

  • owns a province producing Cloth.png cloth,

(hidden)
gets the Msg event.pngevent ‘Tariffs on Cloth’ the next day with the following effect:

  • gets its Global tariffs.png tariffs rate increased by 5%.
Event button 547.png
Better leave it be

One of the following happens: The country:

  • gains Administrative power.png10 administrative power.
  • gains Diplomatic power.png10 diplomatic power.
  • gains Military power.png10 military power.
id

Msg event.pngTariffs on Cloth


Bad news from the Old World! [From.GetName] has tightened their grip on our economy by introducing a new tariff on Cloth.


 
Trigger conditions
  • None
Is triggered only by

the event ‘Tariffs on Cloth’.


Event button 547.png
Perhaps we should throw the cloth into the sea instead...

The country:

  • gets its Global tariffs.png tariff rate increased by 5%.
id

Msg event.pngTariffs on Fish


The fish production in one of our colonies has come into focus. It seems that it generates quite a lot of money. Perhaps too much without being properly taxed. In the spirit of mercantilism, we should force them to trade their fish through our ports instead. This will greatly benefit our own merchants and add a lot of income to the crown's coffers.


 
Trigger conditions

The country:

  • has a Subject colony icon.png colonial subject that:
    • owns a province producing Fish.png fish.
  • did not have this event in the last 20 years.
Is triggered only by

a four year pulse.

Base weight: 100
Modifiers:

The country has a colonial subject that:

  • owns at least 3 provinces producing fish: ×1.25
  • owns at least 5 provinces producing fish: ×1.25
  • owns at least 7 provinces producing fish: ×1.25

Event button 547.png
Tax it!

A random Subject colony icon.png colonial subject of this country that:

  • owns a province producing Fish.png fish,

(hidden)
gets the Msg event.pngevent ‘Tariffs on Fish’ the next day with the following effect:

  • gets its Global tariffs.png tariffs rate increased by 5%.
Event button 547.png
Better leave it be

One of the following happens: The country:

  • gains Administrative power.png10 administrative power.
  • gains Diplomatic power.png10 diplomatic power.
  • gains Military power.png10 military power.
id

Msg event.pngTariffs on Fish


Bad news from the Old World! [From.GetName] has tightened their grip on our economy by introducing a new tariff on Fish.


 
Trigger conditions
  • None
Is triggered only by

the event ‘Tariffs on Fish’.


Event button 547.png
Perhaps we should throw the fish into the sea instead...

The country:

  • gets its Global tariffs.png tariff rate increased by 5%.
id

Msg event.pngTariffs on Fur


The fur production in one of our colonies has come into focus. It seems that it generates quite a lot of money. Perhaps too much without being properly taxed. In the spirit of mercantilism, we should force them to trade their fur through our ports instead. This will greatly benefit our own merchants and add a lot of income to the crown's coffers.


 
Trigger conditions

The country:

  • has a Subject colony icon.png colonial subject that:
    • owns a province producing Fur.png fur.
  • did not have this event in the last 20 years.
Is triggered only by

a four year pulse.

Base weight: 100
Modifiers:

The country has a colonial subject that:

  • owns at least 3 provinces producing fur: ×1.25
  • owns at least 5 provinces producing fur: ×1.25
  • owns at least 7 provinces producing fur: ×1.25

Event button 547.png
Tax it!

A random Subject colony icon.png colonial subject of this country that:

  • owns a province producing Fur.png fur,

(hidden)
gets the Msg event.pngevent ‘Tariffs on Fur’ the next day with the following effect:

  • gets its Global tariffs.png tariffs rate increased by 5%.
Event button 547.png
Better leave it be

One of the following happens: The country:

  • gains Administrative power.png10 administrative power.
  • gains Diplomatic power.png10 diplomatic power.
  • gains Military power.png10 military power.
id

Msg event.pngTariffs on Fur


Bad news from the Old World! [From.GetName] has tightened their grip on our economy by introducing a new tariff on Fur.


 
Trigger conditions
  • None
Is triggered only by

the event ‘Tariffs on Fur’.


Event button 547.png
Perhaps we should throw the fur into the sea instead...

The country:

  • gets its Global tariffs.png tariff rate increased by 5%.
id

Msg event.pngTariffs on Salt


The salt production in one of our colonies has come into focus. It seems that it generates quite a lot of money. Perhaps too much without being properly taxed. In the spirit of mercantilism, we should force them to trade their salt through our ports instead. This will greatly benefit our own merchants and add a lot of income to the crown's coffers.


 
Trigger conditions

The country:

  • has a Subject colony icon.png colonial subject that:
    • owns a province producing Salt.png salt.
  • did not have this event in the last 20 years.
Is triggered only by

a four year pulse.

Base weight: 100
Modifiers:

The country has a colonial subject that:

  • owns at least 3 provinces producing salt: ×1.25
  • owns at least 5 provinces producing salt: ×1.25
  • owns at least 7 provinces producing salt: ×1.25

Event button 547.png
Tax it!

A random Subject colony icon.png colonial subject of this country that:

  • owns a province producing Salt.png salt,

(hidden)
gets the Msg event.pngevent ‘Tariffs on Salt’ the next day with the following effect:

  • gets its Global tariffs.png tariffs rate increased by 5%.
Event button 547.png
Better leave it be

One of the following happens: The country:

  • gains Administrative power.png10 administrative power.
  • gains Diplomatic power.png10 diplomatic power.
  • gains Military power.png10 military power.
id

Msg event.pngTariffs on Salt


Bad news from the Old World! [From.GetName] has tightened their grip on our economy by introducing a new tariff on Salt.


 
Trigger conditions
  • None
Is triggered only by

the event ‘Tariffs on Salt’.


Event button 547.png
Perhaps we should throw the salt into the sea instead...

The country:

  • gets its Global tariffs.png tariff rate increased by 5%.
id

Msg event.pngTariffs on Naval Supplies


The naval supplies production in one of our colonies has come into focus. It seems that it generates quite a lot of money. Perhaps too much without being properly taxed. In the spirit of mercantilism, we should force them to trade their naval supplies through our ports instead. This will greatly benefit our own merchants and add a lot of income to the crown's coffers.


 
Trigger conditions

The country:

  • has a Subject colony icon.png colonial subject that:
    • owns a province producing Naval supplies.png naval supplies.
  • did not have this event in the last 20 years.
Is triggered only by

a four year pulse.

Base weight: 100
Modifiers:

The country has a colonial subject that:

  • owns at least 3 provinces producing naval supplies: ×1.25
  • owns at least 5 provinces producing naval supplies: ×1.25
  • owns at least 7 provinces producing naval supplies: ×1.25

Event button 547.png
Tax it!

A random Subject colony icon.png colonial subject of this country that:

  • owns a province producing Naval supplies.png naval supplies,

(hidden)
gets the Msg event.pngevent ‘Tariffs on Naval Supplies’ the next day with the following effect:

  • gets its Global tariffs.png tariffs rate increased by 5%.
Event button 547.png
Better leave it be

One of the following happens: The country:

  • gains Administrative power.png10 administrative power.
  • gains Diplomatic power.png10 diplomatic power.
  • gains Military power.png10 military power.
id

Msg event.pngTariffs on Naval Supplies


Bad news from the Old World! [From.GetName] has tightened their grip on our economy by introducing a new tariff on Naval Supplies.


 
Trigger conditions
  • None
Is triggered only by

the event ‘Tariffs on Naval Supplies’.


Event button 547.png
Perhaps we should throw the naval supplies into the sea instead...

The country:

  • gets its Global tariffs.png tariff rate increased by 5%.
id

Msg event.pngTariffs on Copper


The copper production in one of our colonies has come into focus. It seems that it generates quite a lot of money. Perhaps too much without being properly taxed. In the spirit of mercantilism, we should force them to trade their copper through our ports instead. This will greatly benefit our own merchants and add a lot of income to the crown's coffers.


 
Trigger conditions

The country:

  • has a Subject colony icon.png colonial subject that:
    • owns a province producing Copper.png copper.
  • did not have this event in the last 20 years.
Is triggered only by

a four year pulse.

Base weight: 100
Modifiers:

The country has a colonial subject that:

  • owns at least 3 provinces producing copper: ×1.25
  • owns at least 5 provinces producing copper: ×1.25
  • owns at least 7 provinces producing copper: ×1.25

Event button 547.png
Tax it!

A random Subject colony icon.png colonial subject of this country that:

  • owns a province producing Copper.png copper,

(hidden)
gets the Msg event.pngevent ‘Tariffs on Copper’ the next day with the following effect:

  • gets its Global tariffs.png tariffs rate increased by 5%.
Event button 547.png
Better leave it be

One of the following happens: The country:

  • gains Administrative power.png10 administrative power.
  • gains Diplomatic power.png10 diplomatic power.
  • gains Military power.png10 military power.
id

Msg event.pngTariffs on Copper


Bad news from the Old World! [From.GetName] has tightened their grip on our economy by introducing a new tariff on Copper.


 
Trigger conditions
  • None
Is triggered only by

the event ‘Tariffs on Copper’.


Event button 547.png
Perhaps we should throw the copper into the sea instead...

The country:

  • gets its Global tariffs.png tariff rate increased by 5%.
id

Msg event.pngTariffs on Iron


The iron production in one of our colonies has come into focus. It seems that it generates quite a lot of money. Perhaps too much without being properly taxed. In the spirit of mercantilism, we should force them to trade their iron through our ports instead. This will greatly benefit our own merchants and add a lot of income to the crown's coffers.


 
Trigger conditions

The country:

  • has a Subject colony icon.png colonial subject that:
    • owns a province producing Iron.png iron.
  • did not have this event in the last 20 years.
Is triggered only by

a four year pulse.

Base weight: 100
Modifiers:

The country has a colonial subject that:

  • owns at least 3 provinces producing iron: ×1.25
  • owns at least 5 provinces producing iron: ×1.25
  • owns at least 7 provinces producing iron: ×1.25

Event button 547.png
Tax it!

A random Subject colony icon.png colonial subject of this country that:

  • owns a province producing Iron.png iron,

(hidden)
gets the Msg event.pngevent ‘Tariffs on Iron’ the next day with the following effect:

  • gets its Global tariffs.png tariffs rate increased by 5%.
Event button 547.png
Better leave it be

One of the following happens: The country:

  • gains Administrative power.png10 administrative power.
  • gains Diplomatic power.png10 diplomatic power.
  • gains Military power.png10 military power.
id

Msg event.pngTariffs on Iron


Bad news from the Old World! [From.GetName] has tightened their grip on our economy by introducing a new tariff on Iron.


 
Trigger conditions
  • None
Is triggered only by

the event ‘Tariffs on Iron’.


Event button 547.png
Perhaps we should throw the iron into the sea instead...

The country:

  • gets its Global tariffs.png tariff rate increased by 5%.
id

Msg event.pngTariffs on Ivory


The ivory production in one of our colonies has come into focus. It seems that it generates quite a lot of money. Perhaps too much without being properly taxed. In the spirit of mercantilism, we should force them to trade their ivory through our ports instead. This will greatly benefit our own merchants and add a lot of income to the crown's coffers.


 
Trigger conditions

The country:

  • has a Subject colony icon.png colonial subject that:
    • owns a province producing Ivory.png ivory.
  • did not have this event in the last 20 years.
Is triggered only by

a four year pulse.

Base weight: 100
Modifiers:

The country has a colonial subject that:

  • owns at least 3 provinces producing ivory: ×1.25
  • owns at least 5 provinces producing ivory: ×1.25
  • owns at least 7 provinces producing ivory: ×1.25

Event button 547.png
Tax it!

A random Subject colony icon.png colonial subject of this country that:

  • owns a province producing Ivory.png ivory,

(hidden)
gets the Msg event.pngevent ‘Tariffs on Ivory’ the next day with the following effect:

  • gets its Global tariffs.png tariffs rate increased by 5%.
Event button 547.png
Better leave it be

One of the following happens: The country:

  • gains Administrative power.png10 administrative power.
  • gains Diplomatic power.png10 diplomatic power.
  • gains Military power.png10 military power.
id

Msg event.pngTariffs on Ivory


Bad news from the Old World! [From.GetName] has tightened their grip on our economy by introducing a new tariff on Ivory.


 
Trigger conditions
  • None
Is triggered only by

the event ‘Tariffs on Ivory’.


Event button 547.png
Perhaps we should throw the ivory into the sea instead...

The country:

  • gets its Global tariffs.png tariff rate increased by 5%.
id

Msg event.pngTariffs on Tea


The tea production in one of our colonies has come into focus. It seems that it generates quite a lot of money. Perhaps too much without being properly taxed. In the spirit of mercantilism, we should force them to trade their tea through our ports instead. This will greatly benefit our own merchants and add a lot of income to the crown's coffers.


 
Trigger conditions

The country:

  • has a Subject colony icon.png colonial subject that:
    • owns a province producing Tea.png tea.
  • did not have this event in the last 20 years.
Is triggered only by

a four year pulse.

Base weight: 100
Modifiers:

The country has a colonial subject that:

  • owns at least 3 provinces producing tea: ×1.25
  • owns at least 5 provinces producing tea: ×1.25
  • owns at least 7 provinces producing tea: ×1.25

Event button 547.png
Tax it!

A random Subject colony icon.png colonial subject of this country that:

  • owns a province producing Tea.png tea,

(hidden)
gets the Msg event.pngevent ‘Tariffs on Tea’ the next day with the following effect:

  • gets its Global tariffs.png tariffs rate increased by 5%.
Event button 547.png
Better leave it be

One of the following happens: The country:

  • gains Administrative power.png10 administrative power.
  • gains Diplomatic power.png10 diplomatic power.
  • gains Military power.png10 military power.
id

Msg event.pngTariffs on Tea


Bad news from the Old World! [From.GetName] has tightened their grip on our economy by introducing a new tariff on Tea.


 
Trigger conditions
  • None
Is triggered only by

the event ‘Tariffs on Tea’.


Event button 547.png
Perhaps we should have a tea party...

The country:

  • gets its Global tariffs.png tariff rate increased by 5%.
id

Msg event.pngTariffs on Chinaware


The chinaware production in one of our colonies has come into focus. It seems that it generates quite a lot of money. Perhaps too much without being properly taxed. In the spirit of mercantilism, we should force them to trade their chinaware through our ports instead. This will greatly benefit our own merchants and add a lot of income to the crown's coffers.


 
Trigger conditions

The country:

  • has a Subject colony icon.png colonial subject that:
    • owns a province producing Chinaware.png chinaware.
  • did not have this event in the last 20 years.
Is triggered only by

a four year pulse.

Base weight: 100
Modifiers:

The country has a colonial subject that:

  • owns at least 3 provinces producing chinaware: ×1.25
  • owns at least 5 provinces producing chinaware: ×1.25
  • owns at least 7 provinces producing chinaware: ×1.25

Event button 547.png
Tax it!

A random Subject colony icon.png colonial subject of this country that:

  • owns a province producing Chinaware.png chinaware,

(hidden)
gets the Msg event.pngevent ‘Tariffs on Chinaware’ the next day with the following effect:

  • gets its Global tariffs.png tariffs rate increased by 5%.
Event button 547.png
Better leave it be

One of the following happens: The country:

  • gains Administrative power.png10 administrative power.
  • gains Diplomatic power.png10 diplomatic power.
  • gains Military power.png10 military power.
id

Msg event.pngTariffs on Chinaware


Bad news from the Old World! [From.GetName] has tightened their grip on our economy by introducing a new tariff on Chinaware.


 
Trigger conditions
  • None
Is triggered only by

the event ‘Tariffs on Chinaware’.


Event button 547.png
Perhaps we should throw the chinaware into the sea instead...

The country:

  • gets its Global tariffs.png tariff rate increased by 5%.
id

Msg event.pngTariffs on Spices


The spices production in one of our colonies has come into focus. It seems that it generates quite a lot of money. Perhaps too much without being properly taxed. In the spirit of mercantilism, we should force them to trade their spices through our ports instead. This will greatly benefit our own merchants and add a lot of income to the crown's coffers.


 
Trigger conditions

The country:

  • has a Subject colony icon.png colonial subject that:
    • owns a province producing Spices.png spices.
  • did not have this event in the last 20 years.
Is triggered only by

a four year pulse.

Base weight: 100
Modifiers:

The country has a colonial subject that:

  • owns at least 3 provinces producing spices: ×1.25
  • owns at least 5 provinces producing spices: ×1.25
  • owns at least 7 provinces producing spices: ×1.25

Event button 547.png
Tax it!

A random Subject colony icon.png colonial subject of this country that:

  • owns a province producing Spices.png spices,

(hidden)
gets the Msg event.pngevent ‘Tariffs on Spices’ the next day with the following effect:

  • gets its Global tariffs.png tariffs rate increased by 5%.
Event button 547.png
Better leave it be

One of the following happens: The country:

  • gains Administrative power.png10 administrative power.
  • gains Diplomatic power.png10 diplomatic power.
  • gains Military power.png10 military power.
id

Msg event.pngTariffs on Spices


Bad news from the Old World! [From.GetName] has tightened their grip on our economy by introducing a new tariff on Spices.


 
Trigger conditions
  • None
Is triggered only by

the event ‘Tariffs on Spices’.


Event button 547.png
Perhaps we should throw the spices into the sea instead...

The country:

  • gets its Global tariffs.png tariff rate increased by 5%.
id

Msg event.pngTariffs on Coffee


The coffee production in one of our colonies has come into focus. It seems that it generates quite a lot of money. Perhaps too much without being properly taxed. In the spirit of mercantilism, we should force them to trade their coffee through our ports instead. This will greatly benefit our own merchants and add a lot of income to the crown's coffers.


 
Trigger conditions

The country:

  • has a Subject colony icon.png colonial subject that:
    • owns a province producing Coffee.png coffee.
  • did not have this event in the last 20 years.
Is triggered only by

a four year pulse.

Base weight: 100
Modifiers:

The country has a colonial subject that:

  • owns at least 3 provinces producing coffee: ×1.25
  • owns at least 5 provinces producing coffee: ×1.25
  • owns at least 7 provinces producing coffee: ×1.25

Event button 547.png
Tax it!

A random Subject colony icon.png colonial subject of this country that:

  • owns a province producing Coffee.png coffee,

(hidden)
gets the Msg event.pngevent ‘Tariffs on Coffee’ the next day with the following effect:

  • gets its Global tariffs.png tariffs rate increased by 5%.
Event button 547.png
Better leave it be

One of the following happens: The country:

  • gains Administrative power.png10 administrative power.
  • gains Diplomatic power.png10 diplomatic power.
  • gains Military power.png10 military power.
id

Msg event.pngTariffs on Coffee


Bad news from the Old World! [From.GetName] has tightened their grip on our economy by introducing a new tariff on Coffee.


 
Trigger conditions
  • None
Is triggered only by

the event ‘Tariffs on Coffee’.


Event button 547.png
Perhaps we should throw the coffee into the sea instead...

The country:

  • gets its Global tariffs.png tariff rate increased by 5%.
id

Msg event.pngTariffs on Cotton


The cotton production in one of our colonies has come into focus. It seems that it generates quite a lot of money. Perhaps too much without being properly taxed. In the spirit of mercantilism, we should force them to trade their cotton through our ports instead. This will greatly benefit our own merchants and add a lot of income to the crown's coffers.


 
Trigger conditions

The country:

  • has a Subject colony icon.png colonial subject that:
    • owns a province producing Cotton.png cotton.
  • did not have this event in the last 20 years.
Is triggered only by

a four year pulse.

Base weight: 100
Modifiers:

The country has a colonial subject that:

  • owns at least 3 provinces producing cotton: ×1.25
  • owns at least 5 provinces producing cotton: ×1.25
  • owns at least 7 provinces producing cotton: ×1.25

Event button 547.png
Tax it!

A random Subject colony icon.png colonial subject of this country that:

  • owns a province producing Cotton.png cotton,

(hidden)
gets the Msg event.pngevent ‘Tariffs on Cotton’ the next day with the following effect:

  • gets its Global tariffs.png tariffs rate increased by 5%.
Event button 547.png
Better leave it be

One of the following happens: The country:

  • gains Administrative power.png10 administrative power.
  • gains Diplomatic power.png10 diplomatic power.
  • gains Military power.png10 military power.
id

Msg event.pngTariffs on Cotton


Bad news from the Old World! [From.GetName] has tightened their grip on our economy by introducing a new tariff on Cotton.


 
Trigger conditions
  • None
Is triggered only by

the event ‘Tariffs on Cotton’.


Event button 547.png
Perhaps we should throw the cotton into the sea instead...

The country:

  • gets its Global tariffs.png tariff rate increased by 5%.
id

Msg event.pngTariffs on Sugar


The sugar production in one of our colonies has come into focus. It seems that it generates quite a lot of money. Perhaps too much without being properly taxed. In the spirit of mercantilism, we should force them to trade their sugar through our ports instead. This will greatly benefit our own merchants and add a lot of income to the crown's coffers.


 
Trigger conditions

The country:

  • has a Subject colony icon.png colonial subject that:
    • owns a province producing Sugar.png sugar.
  • did not have this event in the last 20 years.
Is triggered only by

a four year pulse.

Base weight: 100
Modifiers:

The country has a colonial subject that:

  • owns at least 3 provinces producing sugar: ×1.25
  • owns at least 5 provinces producing sugar: ×1.25
  • owns at least 7 provinces producing sugar: ×1.25

Event button 547.png
Tax it!

A random Subject colony icon.png colonial subject of this country that:

  • owns a province producing Sugar.png sugar,

(hidden)
gets the Msg event.pngevent ‘Tariffs on Sugar’ the next day with the following effect:

  • gets its Global tariffs.png tariffs rate increased by 5%.
Event button 547.png
Better leave it be

One of the following happens: The country:

  • gains Administrative power.png10 administrative power.
  • gains Diplomatic power.png10 diplomatic power.
  • gains Military power.png10 military power.
id

Msg event.pngTariffs on Sugar


Bad news from the Old World! [From.GetName] has tightened their grip on our economy by introducing a new tariff on Sugar.


 
Trigger conditions
  • None
Is triggered only by

the event ‘Tariffs on Sugar’.


Event button 547.png
Perhaps we should throw the sugar into the sea instead...

The country:

  • gets its Global tariffs.png tariff rate increased by 5%.
id

Msg event.pngTariffs on Tobacco


The tobacco production in one of our colonies has come into focus. It seems that it generates quite a lot of money. Perhaps too much without being properly taxed. In the spirit of mercantilism, we should force them to trade their tobacco through our ports instead. This will greatly benefit our own merchants and add a lot of income to the crown's coffers.


 
Trigger conditions

The country:

  • has a Subject colony icon.png colonial subject that:
    • owns a province producing Tobacco.png tobacco.
  • did not have this event in the last 20 years.
Is triggered only by

a four year pulse.

Base weight: 100
Modifiers:

The country has a colonial subject that:

  • owns at least 3 provinces producing tobacco: ×1.25
  • owns at least 5 provinces producing tobacco: ×1.25
  • owns at least 7 provinces producing tobacco: ×1.25

Event button 547.png
Tax it!

A random Subject colony icon.png colonial subject of this country that:

  • owns a province producing Tobacco.png tobacco,

(hidden)
gets the Msg event.pngevent ‘Tariffs on Tobacco’ the next day with the following effect:

  • gets its Global tariffs.png tariffs rate increased by 5%.
Event button 547.png
Better leave it be

One of the following happens: The country:

  • gains Administrative power.png10 administrative power.
  • gains Diplomatic power.png10 diplomatic power.
  • gains Military power.png10 military power.
id

Msg event.pngTariffs on Tobacco


Bad news from the Old World! [From.GetName] has tightened their grip on our economy by introducing a new tariff on Tobacco.


 
Trigger conditions
  • None
Is triggered only by

the event ‘Tariffs on Tobacco’.


Event button 547.png
Perhaps we should throw the tobacco into the sea instead...

The country:

  • gets its Global tariffs.png tariff rate increased by 5%.
id

Msg event.pngTariffs on Cocoa


The cocoa production in one of our colonies has come into focus. It seems that it generates quite a lot of money. Perhaps too much without being properly taxed. In the spirit of mercantilism, we should force them to trade their cocoa through our ports instead. This will greatly benefit our own merchants and add a lot of income to the crown's coffers.


 
Trigger conditions

The country:

  • has a Subject colony icon.png colonial subject that:
    • owns a province producing Cocoa.png cocoa.
  • did not have this event in the last 20 years.
Is triggered only by

a four year pulse.

Base weight: 100
Modifiers:

The country has a colonial subject that:

  • owns at least 3 provinces producing cocoa: ×1.25
  • owns at least 5 provinces producing cocoa: ×1.25
  • owns at least 7 provinces producing cocoa: ×1.25

Event button 547.png
Tax it!

A random Subject colony icon.png colonial subject of this country that:

  • owns a province producing Cocoa.png cocoa,

(hidden)
gets the Msg event.pngevent ‘Tariffs on Cocoa’ the next day with the following effect:

  • gets its Global tariffs.png tariffs rate increased by 5%.
Event button 547.png
Better leave it be

One of the following happens: The country:

  • gains Administrative power.png10 administrative power.
  • gains Diplomatic power.png10 diplomatic power.
  • gains Military power.png10 military power.
id

Msg event.pngTariffs on Cocoa


Bad news from the Old World! [From.GetName] has tightened their grip on our economy by introducing a new tariff on Cocoa.


 
Trigger conditions
  • None
Is triggered only by

the event ‘Tariffs on Cocoa’.


Event button 547.png
Perhaps we should throw the cocoa into the sea instead...

The country:

  • gets its Global tariffs.png tariff rate increased by 5%.
id

Msg event.pngSmuggling of Grain


The tariffs on grain imposed on us by [Root.ColonialParent.GetName] are cutting deep into the profits of our merchants. They demand that we send a delegation to [Root.ColonialParent.Capital.GetCapitalName] to protest these taxes or they will turn to smuggling.


 
Trigger conditions

The country:

  • is Subject colony icon.png colonial subject.
  • owns a province producing Grain.png grain.
  • pays tariffs of at least 1%.
  • does not have the modifier “Smuggling of Grain”.
  • had the Msg event.pngevent ‘Tariffs on Grain’.
Is triggered only by

a four year pulse.

Base weight: 10
Modifiers:

The country:

  • owns at least 3 provinces producing grain: ×1.25
  • owns at least 5 provinces producing grain: ×1.25
  • owns at least 7 provinces producing grain: ×1.25

Event button 547.png
Send a delegation

The country:

  • loses Diplomatic power.png50 diplomatic power.

The colonial parent of the country:

  • gets the Msg event.pngevent ‘Smuggling of Grain’ in the next 30 days.
    • The result will influence the Liberty desire in [Root.GetName].
Event button 547.png
Let them smuggle

The country:

  • gets its Global tariffs.png tariff rate decreased by 1%.
  • gets the modifier “Smuggling of Grain” for 10 years with the following effect:
    • National tax modifier.png−5% national tax modifier.
id

Msg event.pngSmuggling of Grain


Our tariffs on grain have caused great upheaval in the colonies. Outraged traders threaten with smuggling to avoid the taxes cutting too deep into their profits. We should demand that [From.Monarch.GetTitle] [From.Monarch.GetName] quickly puts an end to this nonsense.


 
Trigger conditions
  • None
Is triggered only by

the event ‘Smuggling of Grain’.


Event button 547.png
Send the demand!

The colonial subject that triggered this event:

Event button 547.png
Lift the tariff

The colonial subject that triggered this event:

  • (hidden)
    gets the Msg event.pngevent ‘Delegation Returns Successful’ the next day with the following effect:
    • loses Liberty desire.png−5% liberty desire.
    • gets its Global tariffs.png tariff rate decreased by 1%.
id

Msg event.pngSmuggling of Wine


The tariffs on wine imposed on us by [Root.ColonialParent.GetName] are cutting deep into the profits of our merchants. They demand that we send a delegation to [Root.ColonialParent.Capital.GetCapitalName] to protest these taxes or they will turn to smuggling.


 
Trigger conditions

The country:

  • is Subject colony icon.png colonial subject.
  • owns a province producing Wine.png wine.
  • pays tariffs of at least 1%.
  • does not have the modifier “Smuggling of Wine”.
  • had the Msg event.pngevent ‘Tariffs on Wine’.
Is triggered only by

a four year pulse.

Base weight: 10
Modifiers:

The country:

  • owns at least 3 provinces producing wine: ×1.25
  • owns at least 5 provinces producing wine: ×1.25
  • owns at least 7 provinces producing wine: ×1.25

Event button 547.png
Send a delegation

The country:

  • loses Diplomatic power.png50 diplomatic power.

The colonial parent of the country:

  • gets the Msg event.pngevent ‘Smuggling of Wine’ in the next 30 days.
    • The result will influence the Liberty desire in [Root.GetName].
Event button 547.png
Let them smuggle

The country:

  • gets its Global tariffs.png tariff rate decreased by 1%.
  • gets the modifier “Smuggling of Wine” for 10 years with the following effect:
    • National tax modifier.png−5% national tax modifier.
id

Msg event.pngSmuggling of Wine


Our tariffs on wine have caused great upheaval in the colonies. Outraged traders threaten with smuggling to avoid the taxes cutting too deep into their profits. We should demand that [From.Monarch.GetTitle] [From.Monarch.GetName] quickly puts an end to this nonsense.


 
Trigger conditions
  • None
Is triggered only by

the event ‘Smuggling of Wine’.


Event button 547.png
Send the demand!

The colonial subject that triggered this event:

Event button 547.png
Lift the tariff

The colonial subject that triggered this event:

  • (hidden)
    gets the Msg event.pngevent ‘Delegation Returns Successful’ the next day with the following effect:
    • loses Liberty desire.png−5% liberty desire.
    • gets its Global tariffs.png tariff rate decreased by 1%.
id

Msg event.pngSmuggling of Wool


The tariffs on wool imposed on us by [Root.ColonialParent.GetName] are cutting deep into the profits of our merchants. They demand that we send a delegation to [Root.ColonialParent.Capital.GetCapitalName] to protest these taxes or they will turn to smuggling.


 
Trigger conditions

The country:

  • is Subject colony icon.png colonial subject.
  • owns a province producing Wool.png wool.
  • pays tariffs of at least 1%.
  • does not have the modifier “Smuggling of Wool”.
  • had the Msg event.pngevent ‘Tariffs on Wool’.
Is triggered only by

a four year pulse.

Base weight: 10
Modifiers:

The country:

  • owns at least 3 provinces producing wool: ×1.25
  • owns at least 5 provinces producing wool: ×1.25
  • owns at least 7 provinces producing wool: ×1.25

Event button 547.png
Send a delegation

The country:

  • loses Diplomatic power.png50 diplomatic power.

The colonial parent of the country:

  • gets the Msg event.pngevent ‘Smuggling of Wool’ in the next 30 days.
    • The result will influence the Liberty desire in [Root.GetName].
Event button 547.png
Let them smuggle

The country:

  • gets its Global tariffs.png tariff rate decreased by 1%.
  • gets the modifier “Smuggling of Wool” for 10 years with the following effect:
    • National tax modifier.png−5% national tax modifier.
id

Msg event.pngSmuggling of Wool


Our tariffs on wool have caused great upheaval in the colonies. Outraged traders threaten with smuggling to avoid the taxes cutting too deep into their profits. We should demand that [From.Monarch.GetTitle] [From.Monarch.GetName] quickly puts an end to this nonsense.


 
Trigger conditions
  • None
Is triggered only by

the event ‘Smuggling of Wool’.


Event button 547.png
Send the demand!

The colonial subject that triggered this event:

Event button 547.png
Lift the tariff

The colonial subject that triggered this event:

  • (hidden)
    gets the Msg event.pngevent ‘Delegation Returns Successful’ the next day with the following effect:
    • loses Liberty desire.png−5% liberty desire.
    • gets its Global tariffs.png tariff rate decreased by 1%.
id

Msg event.pngSmuggling of Cloth


The tariffs on cloth imposed on us by [Root.ColonialParent.GetName] are cutting deep into the profits of our merchants. They demand that we send a delegation to [Root.ColonialParent.Capital.GetCapitalName] to protest these taxes or they will turn to smuggling.


 
Trigger conditions

The country:

  • is Subject colony icon.png colonial subject.
  • owns a province producing Cloth.png cloth.
  • pays tariffs of at least 1%.
  • does not have the modifier “Smuggling of Cloth”.
  • had the Msg event.pngevent ‘Tariffs on Cloth’.
Is triggered only by

a four year pulse.

Base weight: 10
Modifiers:

The country:

  • owns at least 3 provinces producing cloth: ×1.25
  • owns at least 5 provinces producing cloth: ×1.25
  • owns at least 7 provinces producing cloth: ×1.25

Event button 547.png
Send a delegation

The country:

  • loses Diplomatic power.png50 diplomatic power.

The colonial parent of the country:

  • gets the Msg event.pngevent ‘Smuggling of Cloth’ in the next 30 days.
    • The result will influence the Liberty desire in [Root.GetName].
Event button 547.png
Let them smuggle

The country:

  • gets its Global tariffs.png tariff rate decreased by 1%.
  • gets the modifier “Smuggling of Cloth” for 10 years with the following effect:
    • National tax modifier.png−5% national tax modifier.
id

Msg event.pngSmuggling of Cloth


Our tariffs on cloth have caused great upheaval in the colonies. Outraged traders threaten with smuggling to avoid the taxes cutting too deep into their profits. We should demand that [From.Monarch.GetTitle] [From.Monarch.GetName] quickly puts an end to this nonsense.


 
Trigger conditions
  • None
Is triggered only by

the event ‘Smuggling of Cloth’.


Event button 547.png
Send the demand!

The colonial subject that triggered this event:

Event button 547.png
Lift the tariff

The colonial subject that triggered this event:

  • (hidden)
    gets the Msg event.pngevent ‘Delegation Returns Successful’ the next day with the following effect:
    • loses Liberty desire.png−5% liberty desire.
    • gets its Global tariffs.png tariff rate decreased by 1%.
id

Msg event.pngSmuggling of Fish


The tariffs on fish imposed on us by [Root.ColonialParent.GetName] are cutting deep into the profits of our merchants. They demand that we send a delegation to [Root.ColonialParent.Capital.GetCapitalName] to protest these taxes or they will turn to smuggling.


 
Trigger conditions

The country:

  • is Subject colony icon.png colonial subject.
  • owns a province producing Fish.png fish.
  • pays tariffs of at least 1%.
  • does not have the modifier “Smuggling of Fish”.
  • had the Msg event.pngevent ‘Tariffs on Fish’.
Is triggered only by

a four year pulse.

Base weight: 10
Modifiers:

The country:

  • owns at least 3 provinces producing fish: ×1.25
  • owns at least 5 provinces producing fish: ×1.25
  • owns at least 7 provinces producing fish: ×1.25

Event button 547.png
Send a delegation

The country:

  • loses Diplomatic power.png50 diplomatic power.

The colonial parent of the country:

  • gets the Msg event.pngevent ‘Smuggling of Fish’ in the next 30 days.
    • The result will influence the Liberty desire in [Root.GetName].
Event button 547.png
Let them smuggle

The country:

  • gets its Global tariffs.png tariff rate decreased by 1%.
  • gets the modifier “Smuggling of Fish” for 10 years with the following effect:
    • National tax modifier.png−5% national tax modifier.
id

Msg event.pngSmuggling of Fish


Our tariffs on fish have caused great upheaval in the colonies. Outraged traders threaten with smuggling to avoid the taxes cutting too deep into their profits. We should demand that [From.Monarch.GetTitle] [From.Monarch.GetName] quickly puts an end to this nonsense.


 
Trigger conditions
  • None
Is triggered only by

the event ‘Smuggling of Fish’.


Event button 547.png
Send the demand!

The colonial subject that triggered this event:

Event button 547.png
Lift the tariff

The colonial subject that triggered this event:

  • (hidden)
    gets the Msg event.pngevent ‘Delegation Returns Successful’ the next day with the following effect:
    • loses Liberty desire.png−5% liberty desire.
    • gets its Global tariffs.png tariff rate decreased by 1%.
id

Msg event.pngSmuggling of Fur


The tariffs on fur imposed on us by [Root.ColonialParent.GetName] are cutting deep into the profits of our merchants. They demand that we send a delegation to [Root.ColonialParent.Capital.GetCapitalName] to protest these taxes or they will turn to smuggling.


 
Trigger conditions

The country:

  • is Subject colony icon.png colonial subject.
  • owns a province producing Fur.png fur.
  • pays tariffs of at least 1%.
  • does not have the modifier “Smuggling of Fur”.
  • had the Msg event.pngevent ‘Tariffs on Fur’.
Is triggered only by

a four year pulse.

Base weight: 10
Modifiers:

The country:

  • owns at least 3 provinces producing fur: ×1.25
  • owns at least 5 provinces producing fur: ×1.25
  • owns at least 7 provinces producing fur: ×1.25

Event button 547.png
Send a delegation

The country:

  • loses Diplomatic power.png50 diplomatic power.

The colonial parent of the country:

  • gets the Msg event.pngevent ‘Smuggling of Fur’ in the next 30 days.
    • The result will influence the Liberty desire in [Root.GetName].
Event button 547.png
Let them smuggle

The country:

  • gets its Global tariffs.png tariff rate decreased by 1%.
  • gets the modifier “Smuggling of Fur” for 10 years with the following effect:
    • National tax modifier.png−5% national tax modifier.
id

Msg event.pngSmuggling of Fur


Our tariffs on fur have caused great upheaval in the colonies. Outraged traders threaten with smuggling to avoid the taxes cutting too deep into their profits. We should demand that [From.Monarch.GetTitle] [From.Monarch.GetName] quickly puts an end to this nonsense.


 
Trigger conditions
  • None
Is triggered only by

the event ‘Smuggling of Fur’.


Event button 547.png
Send the demand!

The colonial subject that triggered this event:

Event button 547.png
Lift the tariff

The colonial subject that triggered this event:

  • (hidden)
    gets the Msg event.pngevent ‘Delegation Returns Successful’ the next day with the following effect:
    • loses Liberty desire.png−5% liberty desire.
    • gets its Global tariffs.png tariff rate decreased by 1%.
id

Msg event.pngSmuggling of Salt


The tariffs on salt imposed on us by [Root.ColonialParent.GetName] are cutting deep into the profits of our merchants. They demand that we send a delegation to [Root.ColonialParent.Capital.GetCapitalName] to protest these taxes or they will turn to smuggling.


 
Trigger conditions

The country:

  • is Subject colony icon.png colonial subject.
  • owns a province producing Salt.png salt.
  • pays tariffs of at least 1%.
  • does not have the modifier “Smuggling of Salt”.
  • had the Msg event.pngevent ‘Tariffs on Salt’.
Is triggered only by

a four year pulse.

Base weight: 10
Modifiers:

The country:

  • owns at least 3 provinces producing salt: ×1.25
  • owns at least 5 provinces producing salt: ×1.25
  • owns at least 7 provinces producing salt: ×1.25

Event button 547.png
Send a delegation

The country:

  • loses Diplomatic power.png50 diplomatic power.

The colonial parent of the country:

  • gets the Msg event.pngevent ‘Smuggling of Salt’ in the next 30 days.
    • The result will influence the Liberty desire in [Root.GetName].
Event button 547.png
Let them smuggle

The country:

  • gets its Global tariffs.png tariff rate decreased by 1%.
  • gets the modifier “Smuggling of Salt” for 10 years with the following effect:
    • National tax modifier.png−5% national tax modifier.
id

Msg event.pngSmuggling of Salt


Our tariffs on salt have caused great upheaval in the colonies. Outraged traders threaten with smuggling to avoid the taxes cutting too deep into their profits. We should demand that [From.Monarch.GetTitle] [From.Monarch.GetName] quickly puts an end to this nonsense.


 
Trigger conditions
  • None
Is triggered only by

the event ‘Smuggling of Salt’.


Event button 547.png
Send the demand!

The colonial subject that triggered this event:

Event button 547.png
Lift the tariff

The colonial subject that triggered this event:

  • (hidden)
    gets the Msg event.pngevent ‘Delegation Returns Successful’ the next day with the following effect:
    • loses Liberty desire.png−5% liberty desire.
    • gets its Global tariffs.png tariff rate decreased by 1%.
id

Msg event.pngSmuggling of Naval Supplies


The tariffs on naval supplies imposed on us by [Root.ColonialParent.GetName] are cutting deep into the profits of our merchants. They demand that we send a delegation to [Root.ColonialParent.Capital.GetCapitalName] to protest these taxes or they will turn to smuggling.


 
Trigger conditions

The country:

  • is Subject colony icon.png colonial subject.
  • owns a province producing Naval supplies.png naval supplies.
  • pays tariffs of at least 1%.
  • does not have the modifier “Smuggling of Naval Supplies”.
  • had the Msg event.pngevent ‘Tariffs on Naval Supplies’.
Is triggered only by

a four year pulse.

Base weight: 10
Modifiers:

The country:

  • owns at least 3 provinces producing naval supplies: ×1.25
  • owns at least 5 provinces producing naval supplies: ×1.25
  • owns at least 7 provinces producing naval supplies: ×1.25

Event button 547.png
Send a delegation

The country:

  • loses Diplomatic power.png50 diplomatic power.

The colonial parent of the country:

Event button 547.png
Let them smuggle

The country:

  • gets its Global tariffs.png tariff rate decreased by 1%.
  • gets the modifier “Smuggling of Naval Supplies” for 10 years with the following effect:
    • National tax modifier.png−5% national tax modifier.
id

Msg event.pngSmuggling of Naval Supplies


Our tariffs on naval supplies have caused great upheaval in the colonies. Outraged traders threaten with smuggling to avoid the taxes cutting too deep into their profits. We should demand that [From.Monarch.GetTitle] [From.Monarch.GetName] quickly puts an end to this nonsense.


 
Trigger conditions
  • None
Is triggered only by

the event ‘Smuggling of Naval Supplies’.


Event button 547.png
Send the demand!

The colonial subject that triggered this event:

Event button 547.png
Lift the tariff

The colonial subject that triggered this event:

  • (hidden)
    gets the Msg event.pngevent ‘Delegation Returns Successful’ the next day with the following effect:
    • loses Liberty desire.png−5% liberty desire.
    • gets its Global tariffs.png tariff rate decreased by 1%.
id

Msg event.pngSmuggling of Copper


The tariffs on copper imposed on us by [Root.ColonialParent.GetName] are cutting deep into the profits of our merchants. They demand that we send a delegation to [Root.ColonialParent.Capital.GetCapitalName] to protest these taxes or they will turn to smuggling.


 
Trigger conditions

The country:

  • is Subject colony icon.png colonial subject.
  • owns a province producing Copper.png copper.
  • pays tariffs of at least 1%.
  • does not have the modifier “Smuggling of Copper”.
  • had the Msg event.pngevent ‘Tariffs on Copper’.
Is triggered only by

a four year pulse.

Base weight: 10
Modifiers:

The country:

  • owns at least 3 provinces producing copper: ×1.25
  • owns at least 5 provinces producing copper: ×1.25
  • owns at least 7 provinces producing copper: ×1.25

Event button 547.png
Send a delegation

The country:

  • loses Diplomatic power.png50 diplomatic power.

The colonial parent of the country:

  • gets the Msg event.pngevent ‘Smuggling of Copper’ in the next 30 days.
    • The result will influence the Liberty desire in [Root.GetName].
Event button 547.png
Let them smuggle

The country:

  • gets its Global tariffs.png tariff rate decreased by 1%.
  • gets the modifier “Smuggling of Copper” for 10 years with the following effect:
    • National tax modifier.png−5% national tax modifier.
id

Msg event.pngSmuggling of Copper


Our tariffs on copper have caused great upheaval in the colonies. Outraged traders threaten with smuggling to avoid the taxes cutting too deep into their profits. We should demand that [From.Monarch.GetTitle] [From.Monarch.GetName] quickly puts an end to this nonsense.


 
Trigger conditions
  • None
Is triggered only by

the event ‘Smuggling of Copper’.


Event button 547.png
Send the demand!

The colonial subject that triggered this event:

Event button 547.png
Lift the tariff

The colonial subject that triggered this event:

  • (hidden)
    gets the Msg event.pngevent ‘Delegation Returns Successful’ the next day with the following effect:
    • loses Liberty desire.png−5% liberty desire.
    • gets its Global tariffs.png tariff rate decreased by 1%.
id

Msg event.pngSmuggling of Iron


The tariffs on iron imposed on us by [Root.ColonialParent.GetName] are cutting deep into the profits of our merchants. They demand that we send a delegation to [Root.ColonialParent.Capital.GetCapitalName] to protest these taxes or they will turn to smuggling.


 
Trigger conditions

The country:

  • is Subject colony icon.png colonial subject.
  • owns a province producing Iron.png iron.
  • pays tariffs of at least 1%.
  • does not have the modifier “Smuggling of Iron”.
  • had the Msg event.pngevent ‘Tariffs on Iron’.
Is triggered only by

a four year pulse.

Base weight: 10
Modifiers:

The country:

  • owns at least 3 provinces producing iron: ×1.25
  • owns at least 5 provinces producing iron: ×1.25
  • owns at least 7 provinces producing iron: ×1.25

Event button 547.png
Send a delegation

The country:

  • loses Diplomatic power.png50 diplomatic power.

The colonial parent of the country:

  • gets the Msg event.pngevent ‘Smuggling of Iron’ in the next 30 days.
    • The result will influence the Liberty desire in [Root.GetName].
Event button 547.png
Let them smuggle

The country:

  • gets its Global tariffs.png tariff rate decreased by 1%.
  • gets the modifier “Smuggling of Iron” for 10 years with the following effect:
    • National tax modifier.png−5% national tax modifier.
id

Msg event.pngSmuggling of Iron


Our tariffs on iron have caused great upheaval in the colonies. Outraged traders threaten with smuggling to avoid the taxes cutting too deep into their profits. We should demand that [From.Monarch.GetTitle] [From.Monarch.GetName] quickly puts an end to this nonsense.


 
Trigger conditions
  • None
Is triggered only by

the event ‘Smuggling of Iron’.


Event button 547.png
Send the demand!

The colonial subject that triggered this event:

Event button 547.png
Lift the tariff

The colonial subject that triggered this event:

  • (hidden)
    gets the Msg event.pngevent ‘Delegation Returns Successful’ the next day with the following effect:
    • loses Liberty desire.png−5% liberty desire.
    • gets its Global tariffs.png tariff rate decreased by 1%.
id

Msg event.pngSmuggling of Ivory


The tariffs on ivory imposed on us by [Root.ColonialParent.GetName] are cutting deep into the profits of our merchants. They demand that we send a delegation to [Root.ColonialParent.Capital.GetCapitalName] to protest these taxes or they will turn to smuggling.


 
Trigger conditions

The country:

  • is Subject colony icon.png colonial subject.
  • owns a province producing Ivory.png ivory.
  • pays tariffs of at least 1%.
  • does not have the modifier “Smuggling of Ivory”.
  • had the Msg event.pngevent ‘Tariffs on Ivory’.
Is triggered only by

a four year pulse.

Base weight: 10
Modifiers:

The country:

  • owns at least 3 provinces producing ivory: ×1.25
  • owns at least 5 provinces producing ivory: ×1.25
  • owns at least 7 provinces producing ivory: ×1.25

Event button 547.png
Send a delegation

The country:

  • loses Diplomatic power.png50 diplomatic power.

The colonial parent of the country:

  • gets the Msg event.pngevent ‘Smuggling of Ivory’ in the next 30 days.
    • The result will influence the Liberty desire in [Root.GetName].
Event button 547.png
Let them smuggle

The country:

  • gets its Global tariffs.png tariff rate decreased by 1%.
  • gets the modifier “Smuggling of Ivory” for 10 years with the following effect:
    • National tax modifier.png−5% national tax modifier.
id

Msg event.pngSmuggling of Ivory


Our tariffs on ivory have caused great upheaval in the colonies. Outraged traders threaten with smuggling to avoid the taxes cutting too deep into their profits. We should demand that [From.Monarch.GetTitle] [From.Monarch.GetName] quickly puts an end to this nonsense.


 
Trigger conditions
  • None
Is triggered only by

the event ‘Smuggling of Ivory’.


Event button 547.png
Send the demand!

The colonial subject that triggered this event:

Event button 547.png
Lift the tariff

The colonial subject that triggered this event:

  • (hidden)
    gets the Msg event.pngevent ‘Delegation Returns Successful’ the next day with the following effect:
    • loses Liberty desire.png−5% liberty desire.
    • gets its Global tariffs.png tariff rate decreased by 1%.
id

Msg event.pngSmuggling of Tea


The tariffs on tea imposed on us by [Root.ColonialParent.GetName] are cutting deep into the profits of our merchants. They demand that we send a delegation to [Root.ColonialParent.Capital.GetCapitalName] to protest these taxes or they will turn to smuggling.


 
Trigger conditions

The country:

  • is Subject colony icon.png colonial subject.
  • owns a province producing Tea.png tea.
  • pays tariffs of at least 1%.
  • does not have the modifier “Smuggling of Tea”.
  • had the Msg event.pngevent ‘Tariffs on Tea’.
Is triggered only by

a four year pulse.

Base weight: 10
Modifiers:

The country:

  • owns at least 3 provinces producing tea: ×1.25
  • owns at least 5 provinces producing tea: ×1.25
  • owns at least 7 provinces producing tea: ×1.25

Event button 547.png
Send a delegation

The country:

  • loses Diplomatic power.png50 diplomatic power.

The colonial parent of the country:

  • gets the Msg event.pngevent ‘Smuggling of Tea’ in the next 30 days.
    • The result will influence the Liberty desire in [Root.GetName].
Event button 547.png
Let them smuggle

The country:

  • gets its Global tariffs.png tariff rate decreased by 1%.
  • gets the modifier “Smuggling of Tea” for 10 years with the following effect:
    • National tax modifier.png−5% national tax modifier.
id

Msg event.pngSmuggling of Tea


Our tariffs on tea have caused great upheaval in the colonies. Outraged traders threaten with smuggling to avoid the taxes cutting too deep into their profits. We should demand that [From.Monarch.GetTitle] [From.Monarch.GetName] quickly puts an end to this nonsense.


 
Trigger conditions
  • None
Is triggered only by

the event ‘Smuggling of Tea’.


Event button 547.png
Send the demand!

The colonial subject that triggered this event:

Event button 547.png
Lift the tariff

The colonial subject that triggered this event:

  • (hidden)
    gets the Msg event.pngevent ‘Delegation Returns Successful’ the next day with the following effect:
    • loses Liberty desire.png−5% liberty desire.
    • gets its Global tariffs.png tariff rate decreased by 1%.
id

Msg event.pngSmuggling of Chinaware


The tariffs on chinaware imposed on us by [Root.ColonialParent.GetName] are cutting deep into the profits of our merchants. They demand that we send a delegation to [Root.ColonialParent.Capital.GetCapitalName] to protest these taxes or they will turn to smuggling.


 
Trigger conditions

The country:

  • is Subject colony icon.png colonial subject.
  • owns a province producing Chinaware.png chinaware.
  • pays tariffs of at least 1%.
  • does not have the modifier “Smuggling of Chinaware”.
  • had the Msg event.pngevent ‘Tariffs on Chinaware’.
Is triggered only by

a four year pulse.

Base weight: 10
Modifiers:

The country:

  • owns at least 3 provinces producing chinaware: ×1.25
  • owns at least 5 provinces producing chinaware: ×1.25
  • owns at least 7 provinces producing chinaware: ×1.25

Event button 547.png
Send a delegation

The country:

  • loses Diplomatic power.png50 diplomatic power.

The colonial parent of the country:

  • gets the Msg event.pngevent ‘Smuggling of Chinaware’ in the next 30 days.
    • The result will influence the Liberty desire in [Root.GetName].
Event button 547.png
Let them smuggle

The country:

  • gets its Global tariffs.png tariff rate decreased by 1%.
  • gets the modifier “Smuggling of Chinaware” for 10 years with the following effect:
    • National tax modifier.png−5% national tax modifier.
id

Msg event.pngSmuggling of Chinaware


Our tariffs on chinaware have caused great upheaval in the colonies. Outraged traders threaten with smuggling to avoid the taxes cutting too deep into their profits. We should demand that [From.Monarch.GetTitle] [From.Monarch.GetName] quickly puts an end to this nonsense.


 
Trigger conditions
  • None
Is triggered only by

the event ‘Smuggling of Chinaware’.


Event button 547.png
Send the demand!

The colonial subject that triggered this event:

Event button 547.png
Lift the tariff

The colonial subject that triggered this event:

  • (hidden)
    gets the Msg event.pngevent ‘Delegation Returns Successful’ the next day with the following effect:
    • loses Liberty desire.png−5% liberty desire.
    • gets its Global tariffs.png tariff rate decreased by 1%.
id

Msg event.pngSmuggling of Spices


The tariffs on spices imposed on us by [Root.ColonialParent.GetName] are cutting deep into the profits of our merchants. They demand that we send a delegation to [Root.ColonialParent.Capital.GetCapitalName] to protest these taxes or they will turn to smuggling.


 
Trigger conditions

The country:

  • is Subject colony icon.png colonial subject.
  • owns a province producing Spices.png spices.
  • pays tariffs of at least 1%.
  • does not have the modifier “Smuggling of Spices”.
  • had the Msg event.pngevent ‘Tariffs on Spices’.
Is triggered only by

a four year pulse.

Base weight: 10
Modifiers:

The country:

  • owns at least 3 provinces producing spices: ×1.25
  • owns at least 5 provinces producing spices: ×1.25
  • owns at least 7 provinces producing spices: ×1.25

Event button 547.png
Send a delegation

The country:

  • loses Diplomatic power.png50 diplomatic power.

The colonial parent of the country:

  • gets the Msg event.pngevent ‘Smuggling of Spices’ in the next 30 days.
    • The result will influence the Liberty desire in [Root.GetName].
Event button 547.png
Let them smuggle

The country:

  • gets its Global tariffs.png tariff rate decreased by 1%.
  • gets the modifier “Smuggling of Spices” for 10 years with the following effect:
    • National tax modifier.png−5% national tax modifier.
id

Msg event.pngSmuggling of Spices


Our tariffs on spices have caused great upheaval in the colonies. Outraged traders threaten with smuggling to avoid the taxes cutting too deep into their profits. We should demand that [From.Monarch.GetTitle] [From.Monarch.GetName] quickly puts an end to this nonsense.


 
Trigger conditions
  • None
Is triggered only by

the event ‘Smuggling of Spices’.


Event button 547.png
Send the demand!

The colonial subject that triggered this event:

Event button 547.png
Lift the tariff

The colonial subject that triggered this event:

  • (hidden)
    gets the Msg event.pngevent ‘Delegation Returns Successful’ the next day with the following effect:
    • loses Liberty desire.png−5% liberty desire.
    • gets its Global tariffs.png tariff rate decreased by 1%.
id

Msg event.pngSmuggling of Coffee


The tariffs on coffee imposed on us by [Root.ColonialParent.GetName] are cutting deep into the profits of our merchants. They demand that we send a delegation to [Root.ColonialParent.Capital.GetCapitalName] to protest these taxes or they will turn to smuggling.


 
Trigger conditions

The country:

  • is Subject colony icon.png colonial subject.
  • owns a province producing Coffee.png coffee.
  • pays tariffs of at least 1%.
  • does not have the modifier “Smuggling of Coffee”.
  • had the Msg event.pngevent ‘Tariffs on Coffee’.
Is triggered only by

a four year pulse.

Base weight: 10
Modifiers:

The country:

  • owns at least 3 provinces producing coffee: ×1.25
  • owns at least 5 provinces producing coffee: ×1.25
  • owns at least 7 provinces producing coffee: ×1.25

Event button 547.png
Send a delegation

The country:

  • loses Diplomatic power.png50 diplomatic power.

The colonial parent of the country:

  • gets the Msg event.pngevent ‘Smuggling of Coffee’ in the next 30 days.
    • The result will influence the Liberty desire in [Root.GetName].
Event button 547.png
Let them smuggle

The country:

  • gets its Global tariffs.png tariff rate decreased by 1%.
  • gets the modifier “Smuggling of Coffee” for 10 years with the following effect:
    • National tax modifier.png−5% national tax modifier.
id

Msg event.pngSmuggling of Coffee


Our tariffs on coffee have caused great upheaval in the colonies. Outraged traders threaten with smuggling to avoid the taxes cutting too deep into their profits. We should demand that [From.Monarch.GetTitle] [From.Monarch.GetName] quickly puts an end to this nonsense.


 
Trigger conditions
  • None
Is triggered only by

the event ‘Smuggling of Coffee’.


Event button 547.png
Send the demand!

The colonial subject that triggered this event:

Event button 547.png
Lift the tariff

The colonial subject that triggered this event:

  • (hidden)
    gets the Msg event.pngevent ‘Delegation Returns Successful’ the next day with the following effect:
    • loses Liberty desire.png−5% liberty desire.
    • gets its Global tariffs.png tariff rate decreased by 1%.
id

Msg event.pngSmuggling of Cotton


The tariffs on cotton imposed on us by [Root.ColonialParent.GetName] are cutting deep into the profits of our merchants. They demand that we send a delegation to [Root.ColonialParent.Capital.GetCapitalName] to protest these taxes or they will turn to smuggling.


 
Trigger conditions

The country:

  • is Subject colony icon.png colonial subject.
  • owns a province producing Cotton.png cotton.
  • pays tariffs of at least 1%.
  • does not have the modifier “Smuggling of Cotton”.
  • had the Msg event.pngevent ‘Tariffs on Cotton’.
Is triggered only by

a four year pulse.

Base weight: 10
Modifiers:

The country:

  • owns at least 3 provinces producing cotton: ×1.25
  • owns at least 5 provinces producing cotton: ×1.25
  • owns at least 7 provinces producing cotton: ×1.25

Event button 547.png
Send a delegation

The country:

  • loses Diplomatic power.png50 diplomatic power.

The colonial parent of the country:

  • gets the Msg event.pngevent ‘Smuggling of Cotton’ in the next 30 days.
    • The result will influence the Liberty desire in [Root.GetName].
Event button 547.png
Let them smuggle

The country:

  • gets its Global tariffs.png tariff rate decreased by 1%.
  • gets the modifier “Smuggling of Cotton” for 10 years with the following effect:
    • National tax modifier.png−5% national tax modifier.
id

Msg event.pngSmuggling of Cotton


Our tariffs on cotton have caused great upheaval in the colonies. Outraged traders threaten with smuggling to avoid the taxes cutting too deep into their profits. We should demand that [From.Monarch.GetTitle] [From.Monarch.GetName] quickly puts an end to this nonsense.


 
Trigger conditions
  • None
Is triggered only by

the event ‘Smuggling of Cotton’.


Event button 547.png
Send the demand!

The colonial subject that triggered this event:

Event button 547.png
Lift the tariff

The colonial subject that triggered this event:

  • (hidden)
    gets the Msg event.pngevent ‘Delegation Returns Successful’ the next day with the following effect:
    • loses Liberty desire.png−5% liberty desire.
    • gets its Global tariffs.png tariff rate decreased by 1%.
id

Msg event.pngSmuggling of Sugar


The tariffs on sugar imposed on us by [Root.ColonialParent.GetName] are cutting deep into the profits of our merchants. They demand that we send a delegation to [Root.ColonialParent.Capital.GetCapitalName] to protest these taxes or they will turn to smuggling.


 
Trigger conditions

The country:

  • is Subject colony icon.png colonial subject.
  • owns a province producing Sugar.png sugar.
  • pays tariffs of at least 1%.
  • does not have the modifier “Smuggling of Sugar”.
  • had the Msg event.pngevent ‘Tariffs on Sugar’.
Is triggered only by

a four year pulse.

Base weight: 10
Modifiers:

The country:

  • owns at least 3 provinces producing sugar: ×1.25
  • owns at least 5 provinces producing sugar: ×1.25
  • owns at least 7 provinces producing sugar: ×1.25

Event button 547.png
Send a delegation

The country:

  • loses Diplomatic power.png50 diplomatic power.

The colonial parent of the country:

  • gets the Msg event.pngevent ‘Smuggling of Sugar’ in the next 30 days.
    • The result will influence the Liberty desire in [Root.GetName].
Event button 547.png
Let them smuggle

The country:

  • gets its Global tariffs.png tariff rate decreased by 1%.
  • gets the modifier “Smuggling of Sugar” for 10 years with the following effect:
    • National tax modifier.png−5% national tax modifier.
id

Msg event.pngSmuggling of Sugar


Our tariffs on sugar have caused great upheaval in the colonies. Outraged traders threaten with smuggling to avoid the taxes cutting too deep into their profits. We should demand that [From.Monarch.GetTitle] [From.Monarch.GetName] quickly puts an end to this nonsense.


 
Trigger conditions
  • None
Is triggered only by

the event ‘Smuggling of Sugar’.


Event button 547.png
Send the demand!

The colonial subject that triggered this event:

Event button 547.png
Lift the tariff

The colonial subject that triggered this event:

  • (hidden)
    gets the Msg event.pngevent ‘Delegation Returns Successful’ the next day with the following effect:
    • loses Liberty desire.png−5% liberty desire.
    • gets its Global tariffs.png tariff rate decreased by 1%.
id

Msg event.pngSmuggling of Tobacco


The tariffs on tobacco imposed on us by [Root.ColonialParent.GetName] are cutting deep into the profits of our merchants. They demand that we send a delegation to [Root.ColonialParent.Capital.GetCapitalName] to protest these taxes or they will turn to smuggling.


 
Trigger conditions

The country:

  • is Subject colony icon.png colonial subject.
  • owns a province producing Tobacco.png tobacco.
  • pays tariffs of at least 1%.
  • does not have the modifier “Smuggling of Tobacco”.
  • had the Msg event.pngevent ‘Tariffs on Tobacco’.
Is triggered only by

a four year pulse.

Base weight: 10
Modifiers:

The country:

  • owns at least 3 provinces producing tobacco: ×1.25
  • owns at least 5 provinces producing tobacco: ×1.25
  • owns at least 7 provinces producing tobacco: ×1.25

Event button 547.png
Send a delegation

The country:

  • loses Diplomatic power.png50 diplomatic power.

The colonial parent of the country:

  • gets the Msg event.pngevent ‘Smuggling of Tobacco’ in the next 30 days.
    • The result will influence the Liberty desire in [Root.GetName].
Event button 547.png
Let them smuggle

The country:

  • gets its Global tariffs.png tariff rate decreased by 1%.
  • gets the modifier “Smuggling of Tobacco” for 10 years with the following effect:
    • National tax modifier.png−5% national tax modifier.
id

Msg event.pngSmuggling of Tobacco


Our tariffs on tobacco have caused great upheaval in the colonies. Outraged traders threaten with smuggling to avoid the taxes cutting too deep into their profits. We should demand that [From.Monarch.GetTitle] [From.Monarch.GetName] quickly puts an end to this nonsense.


 
Trigger conditions
  • None
Is triggered only by

the event ‘Smuggling of Tobacco’.


Event button 547.png
Send the demand!

The colonial subject that triggered this event:

Event button 547.png
Lift the tariff

The colonial subject that triggered this event:

  • (hidden)
    gets the Msg event.pngevent ‘Delegation Returns Successful’ the next day with the following effect:
    • loses Liberty desire.png−5% liberty desire.
    • gets its Global tariffs.png tariff rate decreased by 1%.
id

Msg event.pngSmuggling of Cocoa


The tariffs on cocoa imposed on us by [Root.ColonialParent.GetName] are cutting deep into the profits of our merchants. They demand that we send a delegation to [Root.ColonialParent.Capital.GetCapitalName] to protest these taxes or they will turn to smuggling.


 
Trigger conditions

The country:

  • is Subject colony icon.png colonial subject.
  • owns a province producing Cocoa.png cocoa.
  • pays tariffs of at least 1%.
  • does not have the modifier “Smuggling of Cocoa”.
  • had the Msg event.pngevent ‘Tariffs on Cocoa’.
Is triggered only by

a four year pulse.

Base weight: 10
Modifiers:

The country:

  • owns at least 3 provinces producing cocoa: ×1.25
  • owns at least 5 provinces producing cocoa: ×1.25
  • owns at least 7 provinces producing cocoa: ×1.25

Event button 547.png
Send a delegation

The country:

  • loses Diplomatic power.png50 diplomatic power.

The colonial parent of the country:

  • gets the Msg event.pngevent ‘Smuggling of Cocoa’ in the next 30 days.
    • The result will influence the Liberty desire in [Root.GetName].
Event button 547.png
Let them smuggle

The country:

  • gets its Global tariffs.png tariff rate decreased by 1%.
  • gets the modifier “Smuggling of Cocoa” for 10 years with the following effect:
    • National tax modifier.png−5% national tax modifier.
id

Msg event.pngSmuggling of Cocoa


Our tariffs on cocoa have caused great upheaval in the colonies. Outraged traders threaten with smuggling to avoid the taxes cutting too deep into their profits. We should demand that [From.Monarch.GetTitle] [From.Monarch.GetName] quickly puts an end to this nonsense.


 
Trigger conditions
  • None
Is triggered only by

the event ‘Smuggling of Cocoa’.


Event button 547.png
Send the demand!

The colonial subject that triggered this event:

Event button 547.png
Lift the tariff

The colonial subject that triggered this event:

  • (hidden)
    gets the Msg event.pngevent ‘Delegation Returns Successful’ the next day with the following effect:
    • loses Liberty desire.png−5% liberty desire.
    • gets its Global tariffs.png tariff rate decreased by 1%.

Related events[edit]

id

Msg event.pngDelegation Returns Unsuccessful


The delegation to [From.Capital.GetCapitalName] returns unsuccessful. [From.Monarch.GetTitle] [From.Monarch.GetName] has declared that the tariff is here to stay and ordered [Root.Monarch.GetTitle] [Root.Monarch.GetName] to immediately put a stop to any smuggling.


 
Trigger conditions
  • None
Is triggered only by

the colonial parent choosing the option “Send the demand!” in one of the ‘Smuggling of’-events.


Event button 547.png
This will not be popular

The country:

  • gains Liberty desire.png5% liberty desire.
id

Msg event.pngDelegation Returns Successful


The delegation to [From.Capital.GetCapitalName] returns successful. [From.Monarch.GetTitle] [From.Monarch.GetName] has declared that the tariff should be removed and has asked [Root.Monarch.GetTitle] [Root.Monarch.GetName] to immediately see to it.


 
Trigger conditions
  • None
Is triggered only by

the colonial parent choosing the option “Lift the tariff” in one of the ‘Smuggling of’-events.


Event button 547.png
Good news!

The country:5

  • loses Liberty desire.png5% liberty desire.
  • gets its Global tariffs.png tariff rate decreased by 1%.

Random events[edit]

id

Msg event.pngSpread the Revolution


After having successfully broken free from the tyrannical grip of [Root.ColonialParent.GetName], we have become a beacon of hope and an inspiration among the colonies of the New World that strive for independence. Perhaps it is time to spread the revolution to the neighboring colonies and support them in their struggle?


 
Trigger conditions

The country:

Mean time to happen

2000 months

Modifiers

The year is at least:

  • 1650: ×0.75
  • 1700: ×0.75
  • 1750: ×0.75
  • 1800: ×0.75

Event button 547.png
Viva la revolución!

The country:

  • loses Manpower.png2 000 manpower.

A random neighbouring country that:

  • is a colonial nation,
  • has at least 50% liberty desire,
  • is not at war,
  • was not affected by this event yet,
  • gains Manpower.png2 000 manpower.
  • gains Army tradition.png5/10/15 army tradition if army tradition of the country that has this event is at least 25 but less than 50/at least 50 but less than 75/at least 75.
  • gets the opinion modifier “Supported the Revolution” towards the country, worth Opinion.png+50 with a yearly decay of 1.
  • gets the Msg event.pngevent ‘The Domino Effect’ the next day.
Event button 547.png
Don't upset the balance

The country:

  • loses Prestige.png10 prestige.
id

Msg event.pngThe Domino Effect


An emissary from [From.GetName] has arrived. After their successful war of independence against [From.ColonialParent.GetName], they wish to spread the revolution throughout the New World and offer to give us a helping hand in our struggle against [Root.ColonialParent.GetName]. At the border awaits two regiments of revolutionary veterans ready to join our army. Should we accept their help?


 
Trigger conditions
  • None
Is triggered only by

the event ‘Spread the Revolution’ option “Viva la revolución!”.


Event button 547.png
Embrace these ideas and their help!

The country:

  • gains Liberty desire.png10% liberty desire.
  • gains Manpower.png2 000 manpower.
  • gets the opinion modifier “Supported the Revolution” towards the country that triggered this event, worth Opinion.png+50 with a yearly decay of 1.

If the country that triggered this event:

  • has at least 25 but less than 50 army tradition
    • then the country gains Army tradition.png5 army tradition.
  • has at least 50 but less than 75 army tradition
    • then the country gains Army tradition.png10 army tradition.
  • has at least 75 army tradition
    • then the country gains Army tradition.png15 army tradition.
Event button 547.png
We will remain loyal

The country:

  • loses Liberty desire.png5% liberty desire.

End of the independence war[edit]

id

Msg event.pngNew Government!


If [Root.GetName] are to win their independence from [Root.ColonialParent.GetName], we must get rid of [Root.Monarch.GetTitle] [Root.Monarch.GetName] and set up a strong and stable government of our own. We should choose carefully, as this decision will shape the future for our young nation.


 
Trigger conditions
  • None
Is triggered only by

the independence of a colonial nation.


Immediate effects
(hidden)

The country:

  • loses the modifier “Colonial Reforms”
  • loses the modifier “Jesuits Expelled”
  • loses the modifier “Colonial Policies: Las Casas”
  • loses the modifier “Colonial Policies: Sepúlveda”
  • loses the modifier “Laws of Burgos”

Event button 547.png
We need a Monarchy!

The country:

The current ruler of the country dies.

Event button 547.png
We must be a Republic!

The country:

The current ruler of the country dies.

id

Msg event.pngTreaty of [Root.Capital.GetCapitalName]


The War of Independence for [From.GetName] is over. Their rebel forces have been utterly crushed by our victorious army, and they are once again a colony of [Root.GetName]. Should we execute [From.Monarch.GetTitle] [From.Monarch.GetName] and exact harsh war reparations to cover the damages inflicted during the war? Or should we take a more lenient approach so as to not stir up more trouble in the New World?


 
Trigger conditions
  • None
Is triggered only by

a colonial reintegration of a colonial nation.


Event button 547.png
Off with [From.Monarch.GetHerHis] head!

The country:

The current ruler dies.

Event button 547.png
Show leniency

The country:

id

Msg event.pngIndependence War Fails


The War of Independence has tragically failed and [Root.GetName] is once more under the boot of [Root.ColonialParent.GetName]. Our short-lived government under [Root.Monarch.GetTitle] [Root.Monarch.GetName] has been dissolved and [Root.Monarch.GetName] sentenced to death. A new governor or viceroy has been sent over from [Root.ColonialNation.Capital.GetCapitalName] to take charge and [Root.ColonialParent.GetName] is demanding harsh war reparations to cover the damages inflicted during the war.


 
Trigger conditions
  • None
Is triggered only by

the event ‘Treaty of [Root.Capital.GetCapitalName]’ option “Off with [From.Monarch.GetHerHis] head!”.


Event button 547.png
We will bide our time...

The country:

  • becomes a republic.
  • gets a Colonial Government government.
  • gains Liberty desire.png10% liberty desire.
  • gains Administrative power.png25 administrative power.
  • gains Diplomatic power.png25 diplomatic power.
  • gains Military power.png25 military power.

The current ruler dies.

id

Msg event.pngIndependence War Fails


The War of Independence has tragically failed and [Root.GetName] is once more under the boot of [Root.ColonialParent.GetName]. Our short-lived government under [Root.Monarch.GetTitle] [Root.Monarch.GetName] has been dissolved. A new governor or viceroy has been sent over from [Root.ColonialNation.Capital.GetCapitalName] to take charge. Fortunately, [Root.Monarch.GetName] has been pardoned and [Root.ColonialParent.GetName] has agreed not to demand any war reparations for the damages inflicted during the war.


 
Trigger conditions
  • None
Is triggered only by

the event ‘Treaty of [Root.Capital.GetCapitalName]’ option “Show leniency”.


Event button 547.png
I guess we should be thankful...

The country:

Notes[edit]

  1. The script code of these events can be found in /Europa Universalis IV/events/ColonialNation.txt.